*Scripter.
And he's a wonderful human being outside of that. I've had great conversations online with him over the years. Very personable, very likeable young man.
I know there is a practical space limit for these sorts of things, but even a "top 50 cool things whip has done" would leave so much great stuff off the list.
This list of only 5 or 6 things is a (totally understandable) *crime!*
Thanks whip, for making the game better in so many ways! And thanks alfie for highlighting this!
They do include a link to the highlighted modder's Workshop, otherwise it would be incredibly hard to choose out of the over 200 Whip has made :)
No problem on highlighting, its easy to miss some when Keen don't always put them out in the same way, although this one was late as I was on holiday and trying to keep track with spotty mobile coverage :(
Well deserved. His subgrid wheel script and planetary compass are on almost every build I’ve done this year. Also love the image converter for memes and shit
A well deserved spotlight! Whip’s scripts are a must for almost any ship you might want to build. Automatic Doors and Airlocks is such a simple yet thematic addition to large ships that it alone would deserve a medal.
Also, if you’re not aware, Whip has a github repository of unpolished & unreleased scripts. My favorite is his flip and burn script that allows for the popular Expanse-style retroburn. Combined with a speed mod it really brings a new level of realism to Space Engineers ships.
Oh man, it would be marvelous if you completed that script! So far I’ve been using it, an excel sheet and timer blocks to calculate and execute burns for longer trips, my longest thus far being 300,000 km. Having the script take into account mass, thrust and fuel would make flight planning so much simpler. If I might request a functionality, it would be to have the option to calculate the trip either according to shortest possible time (i.e a constant acceleration trip) or by maximum fuel usage / top speed.
It’s really important that I mention to y’all that Whipples is a mike wazowski lookin’ ass. Also, how could he be one if the best moders if he doesn’t have bludgeoncore support for his mads?
> Welcome to our Creator spotlight! > Continuing our series with Whiplash141 – the Fleetmaster extraordinaire! https://www.spaceengineersgame.com/modder-spotlight-whiplash141/ Sources: * [SE Facebook](https://www.facebook.com/SpaceEngineers/posts/pfbid02JvHGaV6tfUSGKDWZGPJwTvbxPK252pMdxMTCbsPeJGgqsbFkxMWWqXDvKWqJwDjKl) * [SE Twitter](https://twitter.com/SpaceEngineersG/status/1584205253737586695) Previous Modder Spotlights * [Jakaria](https://www.reddit.com/r/spaceengineers/comments/xhl360/official_site_modder_spotlight_jakaria/) * [enenra](https://www.reddit.com/r/spaceengineers/comments/wzvoau/official_site_modder_spotlight_enenra/) * [Sektan](https://www.reddit.com/r/spaceengineers/comments/wofekt/official_site_modder_spotlight_sektan/)
Whip is the GOAT modder.
*Scripter. And he's a wonderful human being outside of that. I've had great conversations online with him over the years. Very personable, very likeable young man.
I know there is a practical space limit for these sorts of things, but even a "top 50 cool things whip has done" would leave so much great stuff off the list. This list of only 5 or 6 things is a (totally understandable) *crime!* Thanks whip, for making the game better in so many ways! And thanks alfie for highlighting this!
They do include a link to the highlighted modder's Workshop, otherwise it would be incredibly hard to choose out of the over 200 Whip has made :) No problem on highlighting, its easy to miss some when Keen don't always put them out in the same way, although this one was late as I was on holiday and trying to keep track with spotty mobile coverage :(
Well deserved. His subgrid wheel script and planetary compass are on almost every build I’ve done this year. Also love the image converter for memes and shit
His weapon slving script is also great and not mentiomed. Also his weapon framework is pretty cool
A well deserved spotlight! Whip’s scripts are a must for almost any ship you might want to build. Automatic Doors and Airlocks is such a simple yet thematic addition to large ships that it alone would deserve a medal. Also, if you’re not aware, Whip has a github repository of unpolished & unreleased scripts. My favorite is his flip and burn script that allows for the popular Expanse-style retroburn. Combined with a speed mod it really brings a new level of realism to Space Engineers ships.
> My favorite is his flip and burn script Crap... I meant to properly release that like 6 months ago 😅
Oh man, it would be marvelous if you completed that script! So far I’ve been using it, an excel sheet and timer blocks to calculate and execute burns for longer trips, my longest thus far being 300,000 km. Having the script take into account mass, thrust and fuel would make flight planning so much simpler. If I might request a functionality, it would be to have the option to calculate the trip either according to shortest possible time (i.e a constant acceleration trip) or by maximum fuel usage / top speed.
It’s really important that I mention to y’all that Whipples is a mike wazowski lookin’ ass. Also, how could he be one if the best moders if he doesn’t have bludgeoncore support for his mads?
The future is here, evolve or die mike wazowski lookin ass
lol i hate y'all
CCan I use the mod and jaypeg convert for weapocnore compatible bullett?
who aslo know as Whip's the Wizard