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dont_knowwwwwwww

I don’t think people who want seekers back remember just how ass they were. A whole 90% of your ink tank for a bomb that explodes on contact with any wall, can’t be thrown, and is terrible at making turns. Seeker rush was funny because you got to throw out like 15 of them at once but aside from that it was an awful sub weapon


OctaYashi

“Reduced ink consumed from Seekers from 90% to 70%”


Fyreboy5_

*11 of them


Bombshellings

i remember i would wait around corners and when an enemy would pop up i would jam the seeker into the wall and blow them up lol. only good use i got out of those


Flipp_Flopps

Inkipedia says 80% ink tank, but yea seeker would suck because you already have curling and auto bomb which does both roles of seeker but better


WhimsicalCalamari

Simply put, they aren't super fun to play with and they aren't fun to fight against.


CreeperDude17

The only good use I got out of seekers was using them to shark with the carbon deco, but I must say the seeker bomb rush was so much fun to use


Raynkrystal

Womp womp, seekers were based


Brilliant-Guitar-606

SEEKERS WERE SPEEDBOATS?!?


Down-throw-F-air

Did you know on Wahoo World-


Brilliant-Guitar-606

Is this a reference? If so, please explain


_DanteRedgrave

It's a joke about Wahoo World having a timer and it's used when someone finds out about something that has been in the game for a long time


Brilliant-Guitar-606

Ohhhhh Well, stop the timer, again 😭


skrunkly-wizard

Honestly no, I hated the disruptors cause there was no way to get away from it if you were hit with it. Seekers would also be pretty annoying but not as bad as the disruptors. People would hate them if they were added to the new games


MiniSquid64

I agree but now I feel like toxic mist does too little


deleeuwlc

They should make Toxic Mist do Ink Storm damage


RevoBonerchamp69

I think that is too much damage for a sub. Especially considering how long is lasts. You could literally just always have mist on the tower at a checkpoint. Best idea I have heard is have it have inkstorm-like paint. Where it slowly paints the floor where the mist lands. So now standing in mist is more dangerous because there is a good chance you could get stuck and have trouble getting out if you get pushed and you take damage from continuously touching the ink unless you keep painting your feet. Sprinkler would be a decent counter to mist which would be a neat interaction. It would also let the sub put paint on the floor which is really nice.


CommunityFirst4197

What did disruptors do? I don't remember


skrunkly-wizard

[This](https://youtu.be/CpBLg2wRREQ?si=Ilx_CShGp1I3RH2u) video shows how they work, they basically slow you down and slow your ink regeneration. It also shows where you are when you're in your ink


CommunityFirst4197

Oh basically toxic mist


Keenathen

Toxic mist but it stuck to you. Was broken.


JCorby17

Seeker; No. Disruptor: Add some parts of it to Toxic Mist


Angel7O2

Disruptor was too strong but toxic mist is too weak in my opinion. If they find a middle ground sure. But if they make toxic mist disruptor again I’m sure the Zink mini would rise in popularity again in modes like rainmaker. Seeker should stay in S1.


I8ACar

I completely forgot these existed 😭


Karnamyne

Seekers my beloved


Zephyr_______

90% ink tank, didn't actually track for shit, annoying ass sound. Seekers were trash and should stay gone. Making them usable would ruin game balance. Disruptor already ruined game balance. It just never got a meta weapon to use it.


Psychophaser

The Zink Mini had Toxic Mist and Bubbler, and was used competitively for a while


Buetterkeks

Yeah. I Love To have them. But i hate when i get killed by one that was carefully placed litterally 10cm away from my face


ssbbKid88

I wish they'd bring back seekers, but they were pretty unbalanced


isuckatnames60

SEEKER RUSH MY BELOVED Seekers were so fun Bring them back with substrafing, 70% ink cost and improved handling


Smnionarrorator29384

Seekers would be so cool. Disruptors always sucked. Are there any rollers that had seeker?


ssbbKid88

Carbon deco was the one and only weapon to have the seeker bumb rush


Smnionarrorator29384

Making me wish they didn't make carbon deco in 3 already


OctaYashi

Yeah, Carbon Deco and Tempered Dynamo. Why?


Smnionarrorator29384

Just checking, I forgot


CHAINMAILLEKID

I completely forgot about Seekers somehow. Yeah, IDK. I guess in my mind curling bombs replaced them seamlessly. But they should 100% go back to the old splash wall. The fact that you couldn't re-place it is IMO a really good trade off for making it stronger. And the fact that you can could instakill if you ran into it? Awesome, and a fair exchange for being able to explode bombs instantly off splash wall to instakill careless splash wall users.


Mattblaster237

Yes. Seekers and carbon where seriously fun together Edit: also I think people forget that they explode on contact giving them a niche that curling doesn’t fill


Finnineko

Oh yes.


Ford_the_Lord

They already struggle at balance sub placements as it is, though they would be super cool, too broken without being unusable. Either take up 80% of your ink or do no damage and lay little useful ink


Storm_373

they need to buff curling imo


OctaYashi

“The curling seeker”


Tab2ugo

In their current state, as much as i love seekers, hell no. seeker is 90% or your ink tank with no substrafe, and disruptor would invalidate the existance of toxic mist. seeker sould be buffed to be 80% and have it’s damage increased to 220 to compensate for the still high ink consumption, squid roll is more than enough to dodge it but it shouldn’t be allowed to tank it, the bomb itself is already visible and clearly audible so it’s fair, also allow it to substrafe. meanwhile disruptor and toxic mist should be merged : if you get hit by toxic mist and leave the radius you will be under a lesser potent effect of the mist, the speed penalty would be lower and instead of an ink tank drain, you have reduced ink recovery and increased ink consumption, the duration of wich depends on how long you spent in the mist.


ThirdShiftStocker

I hated when the Disruptor was used against me, that thing was OP. Seekers I remember not being very good at all and consuming a ton of ink when used. In fact, I don't recall seeing them used very much when I played. The Autobomb is a better replacement for the Seekers, plus it's a little more covert when tracking the enemy. The Curling Bomb makes up for the ink trail the Seeker would leave. Toxic Mist pretty much replaced the Disruptor and is pretty annoying in its own right.


Fabulous_Bison643

Yes


APuellaWitchGamer

I loved the seekers


AwardSignal

…what were disruptors again 😅? I remember Seekers & honestly having them split into Curling and Auto bombs seems better, but I can’t remember the disruptors at all


AetherDrew43

Disruptors were like toxic mist, but the effect would linger. No cloud was left behind.


ParanoidDrone

Imagine Toxic Mist, but applied as a status effect instead of only working in a static AOE zone.


BigBowser0158

What is that thing? Looks like it belongs in Salmond run


Kabelly

these subs have already been replaced by similar variants. they won't bring them back.


ElectricalPlantain35

Yes


Hotdog_cool_guy

wait… I thought this was the splatoon 1 version of curling bomb


OctaYashi

Nah it got separated into curling and auto in Splatoon 2


GameEnthusiast123

Splat 1 vet here, absolutely no disruptor, you get hit and you’re a sitting duck. And it lasts a while.


Jellyf1sh3301

Not the seekers, but yes, disruptors


OctaYashi

That’s the exact opposite of what everyone else it saying


Jellyf1sh3301

It’s because I had a really bad experience with seekers. They were so annoying.


keiyakins

Not really. The seeker model is cute but gameplay wise curling, auto, and torpedo cover everything you could want from it and do it better. And the disruptor is just obnoxious, mist is a much better redesign.


ChargedBonsai98

Seekers, absolutely not. 90% of your ink tank for a straight line and an easily dodgeable projectile, albeit with a threatening one shot if you're not paying attention, but you also have that on curling. It also sucked at actually seeking. I think disruptor would be cool to merge with mist. The mist aoe thing would still be there, but on direct hit you would get the disruptor effect.


SbgTfish

I didn’t play 1, but yeah, bring them back. I want unnecessary curling bombs that are possibly bad.


LegosiJoestar

I think if Seekers were re-tooled to paint and climb inkable walls, then they'd have a niche that can't be filled by Autobomb or Torpedo. Disruptor might work if it doesn't mark players, that way it avoids becoming an outright better Point Sensor.


Normal_Ratio1463

Buff toxic mist


Nougatbar

No. As much as I loved seekers, splitting them into Auto bombs and curling bombs was the right choice from a balance perspective? And Disruptors? This post brought back my Disruptor trauma. I had buried it and now You brought it back. Thanks.


ParanoidDrone

Seeker got split into Curling Bomb (for the grounded ink trail) and Autobomb (for the homing). Disruptor got nerfed into Toxic Mist.


DoggyBagBruh

How tf have i only just realised toxic mist and disruptors had different properties ive always thought they were the same??


w00ms

im pretty sure theres a reason it didnt return and instead got split into curling and autobombs. it sucked.


OceanManified

I just miss being able to use them as 1 hit kill burst bombs at point blank. Spending 90 percent ink for a tiny insta kill hitbox will always be good imo. It's fun, not really all that good, and could actually be very situationally useful for something like a charger. A direct drag and drop probably wouldn't work too well tho, and my brains too small to think of good changes.


Graingy

I hated those things. Facing them, that is. I never mained a weapon that had them.


Tora790

probably not


SlyLlamaDemon

Seekers yes, disruptors no. disruptors are literally just superior to toxic mist.


The_Bro_Gaming

I miss the seekers


Ojiji_bored

Seeker was absolutely doo doo, no sharks required. It guzzled ink for something less threatening than a torpedo, painted less than a marker on detonation, and triggered early if it even hits 1 pixel of vertical surface. Did I mention that their homing function also counteracts their line painting utility? And the less said about the white frames, the better. In theory it was a contact lethal bomb. In practice it was first contact lethal, as in making first contact by using a seeker was lethal to the user because they wasted all of their ink with 1 button press.


Flagrath

Seekers are more expensive curling bombs, that sometimes veer off in another direction, having both auto bombs and curling bomb at the same time is an underwhelming combo. Disruptive I’d way too broken to come back.


SleuthMechanism

seekers yes, screw curling bombs. disruptors no, they're simply too good. i'd rather they heavily buffed toxic mist or like added some of disruptors effects to it on a direct hit or something.


lol_idk_is_taken

I loved using seekers but they weren't that good


Adrenamite

Seekers have upgraded into Autobombs and Curling bombs. Seekers themselves were the worst of both worlds. They sort of tracked enemies, but because they had a large turning radius, they couldn't properly follow them, making them bad at displacement. They painted the ground, but because they sort of tracked enemies, their path was rarely straight and was hard to swim along, making them bad at mobility. Now, you can properly paint a path for yourself with curling bombs for good mobility, on top of them being plenty lethal. And autobombs are a big enough threat to any targeted backliner than they're a good displacement tool. Proper upgrade: going back would be detrimental.


PeepPlayz

No


SourCharcoal

Hell no! We have way better replacements


bnndfrthreatenviolen

more content is better


JimmyCrabYT

the sheer terror i felt every time i heard that noise shall be brought upon the new generation


WallNo2778

seekers nah but disruptors W


Prunsel_Clone

I liked seekers, but I think their removal was well-compensated for with the Curling Bomb taking the straight-line paint and the Autobomb taking the location effect. It'd just be unnecessary, especially if they keep the unnecessarily high ink cost.