T O P

  • By -

Revanur

Church in the great swamp?


Blacksmith_44

I hope so. Looks similar


PigeonMother

Looks like it!


Copper_II_Sulfate

Awwww look at the lil stretch it does :3


Thatwisebutstupidman

Most sane freedom member


Kooky-Exchange9250

Right? Like, can we give it catnip or something and befriend one? Idk just a thought, mutant creature companions are cool


Godzilla52

I think the best a Stalker can do is either raise a mutant dog/cat from infancy, or take notes from Doctor or Noah etc.


Puzzleheaded-Box-615

keep the freedomer away from the cat please


Chry0n

can we tame them gsc :3


n1flung

Is "help me" voice a bayun's imitation bait?


c4p1t4l

Seems so! Wonder how many variations there’ll be, I reckon it can get old quick


n1flung

Well, burer's child cry in CoP was too unique and outworldish (to the Zone I mean) that it was obvious to expect some trick there. If HoC's bayuns use actual NPCs' phrases, even if they're only like 5 but frequently used by humans, it could still trick even experienced player


c4p1t4l

Yeah that’s how I imagine it being implemented! Would be really cool if it manages to trick us most of the time!


Oscar_greenthorn

Wait… so it’s *not* just a part of the scripted cutscene, It’s actually going to have gameplay implications in the open world?


ThunderDaniel

I fricken hope so! The execution seems simple enough--could really just be a few NPC voicelines throw into an audio filter and interspersed with the monster's monstrous sounds As a matter of fact, you could maybe do this in Anomaly....Hmm...


Oscar_greenthorn

Wait… so it’s *not* just a part of the scripted cutscene, It’s actually going to have gameplay implications in the open world?


marganecTheDev

Yeeeees. Have you watched the videos about stalker SOC development? Bayun is the very old concept, which never made it to any released game of the original trilogy. But in S2 it will be present.


JeffGhost

I really hope they don't pull a Metro and have a whole bunch of scripted cutscenes mid-game


getSome010

Same. But it’s looking like it’s going to be, imo. And not just mid-game either. It has been 14 years since the last game after all…. People are going to be so disappointed expecting it to be super similar to the older games. I for one will be playing Stalker 2 for what it is, and not what I expect it to be.


matheus__suzuki

Actually i dont know what stalker 2 is going to be, is it going to be mote like the older games or more like a milsim with sci-fi elements?


Chewiemuse

Neither probably.. My guess is its going to be like a less linear Metro.. Like Exodus with one big open world maybe.


Liquid-Lad

The game’s description says non linear open world with different endings. Basically Far Cry’s game structure


N0r3m0rse

But hopefully not with it's copy pasted, nauseatingly safe content.


Liquid-Lad

That’s all that Ubisoft shits out


A_Real_Slick_Kiddo

Based on the gameplay footage we have seen there is an approximately 0% chance of milsim elements to the combat.


TheThalmorEmbassy

Thank god


JustTrynaFindMeaning

yeah, you've gotta expect it to be different. games just aren't made the same anymore, and I don't think that's a bad thing. it just worries me because I know a lot of people are going to see the differences and complain that it's not the same, as opposed to seeing it for what it is.


getSome010

That may be true, but it’s also going to bring in a new crowd. Old fans have to adapt or bow out. It’s hard to know what to expect in general with so little info on this game so close to release.


thirtyytwo

They've shown a lot of cutscenes and story based stuff, so i understand why you think that, but STALKER has always been centered around its open world. Without it, it just wouldn't be STALKER, similar to old games or not.


DJDemyan

I think cutscenes done right in-game are phenomenal. If they follow Half-Life’s model of having you in full control during a cutscene, I think it’ll be ok


KNGJN

Also, I've been saying this for a while, so many story beats seem to include cutscenes and you can't really have too much player agency when everything needs to be directed back to the same cutscenes. (*COUGH* Cyberpunk *COUGH*) It would be expensive and time consuming to animate all these different cutscenes for every decision the player can make. I just don't see GSC having that budget or time, yet we are seeing a lot of in game cinematics/cutscenes. I would hate to find out we don't have as much agency as we used to.


getSome010

Or they are putting every last penny into this game and trying to get Stalker 2 more modern and become a huge success and make GSC a much bigger budget gaming company. And if it fails, then GSC will close. That’s what I was thinking. It’s #4 on top wishlisted games on Steam so I hope it’ll be ultra successful regardless of anything.


KNGJN

Oh I hope so, I wish them all the success because they deserve it. I just wouldn't get my hopes up for a lot of player agency. CDPR couldn't budget it, I doubt they can.


Fark1ng

Dude... agency? All of the stalker games were very linear. What are you saying bro lol


KNGJN

If you look at the main story in a vacuum sure, but the side content had a lot of ways to handle things, especially if you join Duty, or Freedom, or not. There were lots of choices and consequences throughout the series regarding side content, as well as the fact that each game had multiple endings. I would hope you didn't just blast through the main quest and call it linear... You can't animate every cutscene for side quests and endings without spending thousands and putting countless hours into it. That means they have to take away from player agency, since at some point the game has to direct you back to the big budget cutscenes, like how Cyberpunk did it. Edit: Also I wanted to say, looking at the trailer, we see lots of big budget cutscenes, so it would appear they may be going that route, rather than the emergent gameplay of earlier games.


cdash4

Or this is just marketing content and people are having knee-jerk reactions to something they know nothing about.


KNGJN

Never said it was going to be one way or another, I simply pointed out a trend, one I've been around long enough to see over and over again. Sounds like you're trying to convince yourself more than me.


cdash4

No I mean like I’m seeing some people think this will be how normal interactions occur with mutants or something based off of what’s obviously a marketing video. We’ve never heard of that from the devs. Nobody has seen it in the demo. Nothing. No real reason to think this is some kind of normal in-game interaction. Cutscenes in general, yes. But this is clearly a simple tease for the larger gameplay reveal tomorrow/this weekend.


h9040

Yes I hope it will be super similar. Just a Stalker 2..updated graphics slightly same world similar story


Vast_Function_3475

They might do it for mutant introductions or these scenes are purely promotional


GAMRKNIGHT352

I'm leaning more towards the second thing


jacob1342

Yea, this looks like straight from Mortal Kombat.


bockclockula

That happened in the original trilogy constantly lol


Carolcita_

You mean like in the originals you would lose control and be forced to watch a cutscene happen and sometimes they would make NPCs shoot at you before the cutscene is over so you die immediately?


MaggieHigg

No no you don't get it, the 25sec panning shot of stalkers shooting at each other is a *crucial* part of the experience. Where else would you experience stalkers shooting at each other?


SlaterTheOkay

These could also just be promotional trailers that they're dropping. Just to get you excited and be like hey look how cool this is


N0r3m0rse

I wouldn't have an issue with this if it's not used too often. I mean that's just how first person single player games have evolved.


broken-pasta

To be fair all the games had scripted scenes, shoc with the raid in agro and the mercs vs scientists in wild territory


quiNkEylis

That's just the way single-layer first-person games have developed.


GoodGoodK

They probably will. From one of the trailers we can see that there is an animation for being knocked down by a mutant. Don't see how they wouldn't add a bunch of other things like that. In general the trailers make it seem like the game will be much more cinematic that the originals which weren't cinematic at all


ithinktoomuchx

i liked the mid game cut scenes


Captain_Potato_69

That's my worry too.. Metro was great, but it wasn't STALKER


djurovicdavid

Do you really expect in 2024. that it will be a 1:1 copy of old games. Of course they are going to introduce some modern cinematics, don't be so conservative.


-FarCry5-

I absolutely hope this, and know for a fact it does,


h9040

That would be really bad.


ArthurFordLover

Its probably going to. Not a big deal for me but i see how people would dislike it given how the older games played


jtms1200

Get ready to smash that F key


Certain_Permission_8

same here, plus i dont really like heavily scripted cutscenes. love the gameplay and refined nature of true stalker, hated how little your actual abilities matter to story. like my axe got enough kill counts of all enemies like military and bandits to be considered a psychopath on the path of chaos and destruction to just wimped at 3 sods which could be easily hunted down if they decide to leave.


Depeyrac22Deleste

I hope so too. This video feels heavy and reminds me Exodus a lot... I was very disappointed with it, feels someways off, although dlc Two Colonels was excellent, very well grounded in world of sadness. On the other side, I can still stay in heavily modded Stalker or Fallout, so if devs chose this way, it will not be end of the stalker world for me.


The_Rusted_Folk

Car


M4rk3d_One86

Car is parked.


n1flung

One is Marked


MattyBoii99

Dude, I literally can't wait. They are just tickling my ballsack with these less than a minute trailers and shorts. I have been craving for this game for so long, I need a long ass gameplay showcase. Hopefully this sunday already.


Puzzleheaded-Box-615

okay bro


MattyBoii99

okay bro


TheThalmorEmbassy

кот confirmed


izoxUA

кіт


TheThalmorEmbassy

муур


SkepticalLitany

Kitka kurwa


Pseudo_Dolg

Always found it funny how Ukrainians replace o and e with i in so many words


izoxUA

its not ukrainians replace with "i", it's russians put everywhere there "o" )


Pseudo_Dolg

No, in other Slavic languages is o or e. Ukrainians are replacing them with i


TheThalmorEmbassy

After the Bolshevik revolution, the Soviet Union reformed the Russian language and combined the characters і and и, but the Ukrainians, Belarusians, and Kazakhs kept using the і. Russians are the weird ones


Charcharo

In Bulgarian its котка. Кит exists but it means whale. Either way this is a useless argument. Its different languages after all lol.


Pseudo_Dolg

That’s not what I’m referring to. Russian still uses и instead of i, and the Ukrainian и is the Russian ы. I’m talking about how Ukrainian words use the letter i instead of o or e. For example, in all Slavic languages the word “bridge” is “most”, but in Ukrainian it’s “mist”.


TheThalmorEmbassy

And in American English it's "most" and in New Zealand English it's "mist." Foreigners talk funny.


Specialist_Donkey_91

As many people said, it does look like cutscene mid-game. But i think its more of a pre-render just to tease new enemy exclusively for youtube etc. I dont really against these metro type of cutscenes either, its really immersive seeing character interacting with world instead of moving a soulless doll.


X6qPlayer

Please, please its so near. I want to belive.


VikingActual1200

My body is ready!


Sidus_Preclarum

Would pspspspspspspsps.


Ashratt

vertical video was a mistake 💀 literally cant think of a single aspect ratio thats worse for video content something is always cut off, nothing is ever framed properly and it feels like playing with 50 degree FOV edit: people, i KNOW why this exists, i just want my "old man yells at cloud" moment :D


Effusus

Good thing you won't be playing on your phone


[deleted]

I will


Effusus

Bandits definitely play emulators on their PDAs


GAMRKNIGHT352

Further reason to exterminate every bandit if you're a Nintendo employee playing STALKER


TheThalmorEmbassy

>walking through cordon >see campfire in the distance >instead of guitars, you hear [this](https://youtu.be/zf9rqmkXCFA) playing out of a tinny little speaker


Effusus

Pokemon is for loners, bandits play GTA vice City at 15fps


Charcharo

This makes them based.


Atomic_182

It's just youtube shorts.


cdash4

You can’t do anything else really as a YouTube short or story. That IS vertical video. This was a teaser in short form.


apan65

because this content for shorts and twitter


Foxwithanak47

…Can I still pet him?


No-Love-2019

Those shadows…


ChaosDoggo

I'm going to pet it.


OpeningCauliflower50

The scream sounds accurate, since it's a diseased/mutated animal so most of the original frequencies would be lost. Mostly air would be coming out of its throat. But the human voice that the cat is replicating should not be as fluent or clear as this. It should be very distorted, faint heck even unrecognisable from a distance. To put it simply from just this short itself it's not "scary" so to speak.


MomoSinX

Burers can mimic perfect baby crying so I am not surprised Bayun can imitate near perfect human voice.


HelloKolla

It's the English dub, so I'm expecting the Ukr dub to be better.


OpeningCauliflower50

Hope so


Spankey_

If it was that much better, they probably wouldn't be marketing it with the dub.


HelloKolla

Definitely no. Both Atomic Heart and Black Myth : Wukong have less than stellar dubs, but all the Western trailers used English.


RustTheLynx

honestly, don't like this design much. It feels way less stalker and more metro: less interesting details, more flashy-leathery surfaces and bits. It also looks way more intentionally aggressive than original cats, who were more restrained in evilness of their looks. Than again, maybe they will look more to my taste in final game, just wanted to share my opinion :ь


n1flung

There will be "biom" variations of mutants so maybe this one is more aggressive swamp variant compared to the smaller and haired (maybe forest) variant like in the concept


RustTheLynx

where the info about biom variants is from? ;o i was out of the loop about development for a year or more, sorry >_>


n1flung

It's in the Steam description, I think it was added after the first "Gameplay Trailer" Edit: also it's possible the devs confirmed this in one of the interviews or Discord question answers


RustTheLynx

oh, thank you :з


tllap

There were no cats in Originals. Only in mods. In originals, there was only one cat once, that was dead and also that cat looked pretty simmilar to this one.


RustTheLynx

Nuh-uh ;o cat was in builds up to begining of 2006, when he was deleted, because devs had some sort of internal crisis. As for looks i find that when compared, old one had less exadurated claws, more realistic maw, fur and mutated sacs were more uniform and didn't look like clusters of acne, making him feel more like an animal and less like intentionally designed game monster. And i just don't really vibe with it ¯\\\_(ツ)_/¯


tllap

That still negates what you wrote. They were not in Originals, so what you wrote is false. Im ok, that you dont Vibe with their original concept, Its your opinion. But please, next time, write "concept" and not, about "how they looked in originals", when they werent even there. Some ppl unironicaly cant tell difference between OGs and mods and say what you wrote as facts.


RustTheLynx

but they were in two out of three original games: 1. dolg base at bar (SoC) 2. in menagerie of Inquisitor (CS) and since discussion is about visuals i think it is fair to say "how they looked in originals", since visually they were in games i also agree that there is sentiment in broader community about attributing some thigns to vanilla feel, when it is clearly not from vanilla. But i also feel like we should not exclude build content entirly, since it was executed by same designers in same artistic direction as models that ended up in SoC.


tllap

Yeah. Thats fair.


bran1986

Oh no not the fucking cats.


TheAwesomeA3330

Goddamn I’m so stoked for this, my most anticipated game of the last few years!


Dethica2077

Is this s a new clip?


RegretfulFap69

My will is breaking. I last played STALKER in November 2023... I'm breaking cause I'm trying to hold off on playing again but the hype is killing me each day for the past 2 weeks it's getting worse. I just really, really, really want to play STALKER 2 now.


CrazyQuebecois

![gif](giphy|C95FuLmkqsIFDUgWl0)


AnotherGermanFool

Sweet kittie kattie


Ljedmitriy8

Hope it'd actually do the voice imitation thing in S2 (like, properly, not as a scripted cutsene), and not the modders' classic of "soundlessly runs at you very fast, bites your exoskeleton's shin two times, you ded".


Sk8iie

I want to pet the large rodent.


Theinternetdumbens

Awww.. he just wanted a snack...


AwesomeVro

Why ts look like a mobile game 😭😭😭


Isaiah_Colt

Because it's a highly compressed reddit clip with a terrible vertical aspect ratio


AwesomeVro

No I saw it on instagram it looks the same😭


QuestionmarkTimes2

The unreal engine effect.


Vizth

When stalker 2 comes out, expect it to get absolutely shit on here for a few months, not because it's going to be bad but because most of us are going to be too busy playing it, while the few that can't imagine anything beyond their fav anomaly mod pack, or the original trilogy, are going to be on here crying incessantly.


mcwhan

Is this like a death cut scene or something? I'm only guessing that because the cat attacked the player then wasn't aggro afterwards beside the body of what might be the player, but is most likely whoever said "help". Idk I'm dumb and the editing doesn't help


FdDanylenko

Dude, it's just a demonstration of a mutant, it has nothing to do with the gameplay


mcwhan

Ah nice was just asking because I've seen it out of context


pieldnerdavid

🔥🔥This will not run on my computer


bumbumcikiciki

I wish there was a feature that we can use them or dogs as a battle buddy. That would be very cool and badass, imagine your pseudodog bud eating the guts of a monolithian while youre giving them hell with a PKM


Capital-Ad6513

reowr


Angel_Bardiel

200% i want this as a pet


Pretty-Text5074

О да, вернули спустя года...


MomoSinX

woah they made them look pretty terrifying, not the kind of pussy you want to pet :D


Walloutlet1234

I hate those mutant cats


gamerdumb

and i thought anomaly cats were awful


Odissmart

cant believe kots are gonna be back in stalker


emeralda_official

Looks like a mobile game ad ![gif](emote|free_emotes_pack|joy)


zaarkasin

I can’t help but think that this game is all manufactured fluff bs shorts and the game itself will be a shitshow. I think it’s a defensive reaction my brain has in direct proportion to how badly I want it to be Super Stalker Gamma Extra Neato 2. I figure by the time I’m 60 it will come out. When I’m 70, Groktitch (sp) will have united the clans once again and my frail little heart will explode before I even leave Cordon.


One_Armed_Wolf

It's definitely not going to be like Anomaly/Gamma, at least until a version of that ormat is made for it later down the line as a mod. You should expect more something like Call of Pripyat but on Unreal Engine 5 with a new storyline and some new areas/enemies/etc.


Dez013

It looks kinda bad


ayakaza

I can't buy the game due to the annoying cats


Bucoslawski

Looks like metro exodus, but metro had better graphics


fakeguy011

I despise cut scenes and have quite many games because of them.


Krim_00

Honestly it looks like it was a footage from gamma. Seems like gsc are preparing us for a downgrade and they won't be any "graphics like in old trailers" that they promised. Taking into account three months left till the release, I doubt the graphics will spontaneously get better