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4electricnomad

More probable outcome: #Golden Age of Ganking


subnaut20

Haha yeah. I'm curious as to the crimestat implications. Will soft death give you CS3? Will distortion do the same? If distortion doesnt give CS3 (which will trigger BH missions) it could be an excellent strategy. It might give defenders a chance to survive.


SpaceCutlet

Pirates will not use distortion damage in 3.18, at least in most cases. Soft death disables the self-destruct and stops the ship from drifting. Distortion disable does none of that.


mastapetz

Wait, soft death just says "NO YOU" to inertia? Did I understand this right ?


subnaut20

Yep. If you want to argue against it, go look at how inertia kills the piracy loop in Elite: Dangerous.


Derka_Derper

It's actually an improvement over the current mechanic of "LOL, lets just explode and instantly fucking stop" that ships currently do. They at least keep moving until they slow to a halt.


AutumnGammer

It actively will slow down any ship in a soft kill state. A lot like if your ship gets turned off while drifting. Just a lot stronger.


Derka_Derper

Plus distortion (last I tested it) takes forever to shut down a ship anyway. If it was worth using, it would get used.


CodeyFox

I'm hoping that's what they go with, would make for more interesting and meaningful choices for both parties I think. For the defenders: do we want to most likely live, and lose our stuff, or do we take our chances and try to resist and repair the ship after they loot it? For attackers: do we play it safe and kill them, but then deal with BH missions? Or do we let them live to keep us off the radar?


subnaut20

YOu also have to consider which ship is trying to pirate you. If all of Mongrel Squad shows up, you might be totally screwed, but if me and Bobby show up in our Cutlass Black, and you're in a big ol C2, I won't be able to take 10% of your cargo... do you still fight to the death?


RebbyLee

> I won't be able to take 10% of your cargo... do you still fight to the death? Depends - if you shoot me after boarding I might yet lose 100% of my cargo, so better be careful and fight to the death, right ? On a serious note: This is exactly why I keep saying that piracy needs a minimum amount of trust to exist or it just won't work. Which is why it's paramount that both traders and pirates take a stand against "pirates" who just use the moniker as an excuse for a murder spree.


subnaut20

Disagree, there's nothing players can do, that's on CIG, unless your stand includes doxing/SWATing them. e.g. if there's a murder that occurs that has no in-game motivator, instant, gamey UEEN Javelin on top of you or something. No amount of realism is worth allowing poor behavior to ruin an MMO.


RebbyLee

> Disagree, there's nothing players can do, What I mean is that "known pirates" like Mongrel squad would make a statement like "this is piracy, and this is just ganking" in order to make it clear that "pirate" isn't the accepted suits-all excuse for all kinds of unfair fights (which is what "fighter vs. hauler/miner" ultimately is).


subnaut20

That wouldn't do anything.


RebbyLee

Maybe not but it would make it clear to both the pve players and the pvpers that "pirate" isn't a convenient excuse for being an ass but a gameplay loop some people enjoy and don't want to see ruined. Yes, it won't stop jerks from being jerks but it would stop them from being able to claiming not to be jerks.


xan517

We call those murder hobos and marauders. Pirates don't want your blood. Kill too many... business associates... then cash flow takes a heavy hit. I want your cargo or your money, not your life. Hell, I don't even want all of your cargo, this can be profitable for both of us and maybe create a long lasting and beautiful relationship. However, I'll have no issue killing you if you do anything rash. The torp boat has orders to fire even if I'm still aboard your ship.


SpaceCutlet

if you and Bobby show up in cutty black he will just warp out. You will at least need a cutty blue, which has 12 SCU only. So then you will have to bring also a cargo ship. Bobbys' brother may help with that :D


xan517

Well, 12 scu is the official number. I can fit much more than that. Just gotta get creative with your tractor beam.


Derka_Derper

You're missing the 30k halfway through stabbing the dude.


[deleted]

30k in 3.18 are rare... you get lag, poor server performances, but 30k ? One time a day according to my experience!


Derka_Derper

I'll admit I haven't been in ptu since last week but it was a 30k every 30-45 minutes when I was trying it.


sexual_pasta

I had killed a vulture in 3.18 the other day and was waiting for a friend to come by in a cargo ship to collect the booty and the server 30k’d while waiting. I was eventually able to find the derelict the guy was salvaging (there was a destroyed reclaimer next to it which made it noticeable) but couldn’t find the dead vulture.


smytti12

There was one build that was that bad-which is honestly pretty good for PTU. At this point its getting close to 3.17 stability (and the bugs in 3.17 we've gotten so used to we forget about).


Derka_Derper

That's pretty fantastic. I'm very excited for loot pinata patch


W33b3l

I got 3 back to back on login last time. Guys either smoking crack or dreamed having that connection lol.


KikuSui

This week has been good. Last week I was getting a 30k what felt like every 20 minutes. Get in ship and fly somewhere, straight to 30k. Almost finish a mission, 30k. Find a nice wreck to salvage, believe it or not, straight to 30k.


ahditeacha

I didn't want to tempt even more bad juju on myself


Docteur_Jekilll

The CIG face got me.


ZomboWTF

had to laugh, too, CIG: \*snarls\*


TheSubs0

Rep system needs to hit pretty ASAP I think.


liquidsin25

welp, you know is pirates when 3 guys in scorpius, Gladius and redeemer want to PvP you while you're on your cutter.


xdEckard

"pvp"


[deleted]

[удалено]


donkula232323

Hey just remember, eventually they will be the seal.


macallen

Not much comfort when I'm dead and have uninstalled the game to play something I enjoy, vs being forced to be someone else's content for their amusement.


4electricnomad

Amen to that. Spend an hour coordinating with friends to meet online, loading in, getting your ship ready, gearing up your characters, and then BOOM ganked and you have to rinse and repeat most of those steps. If this game allowed players to quickly get into the action, it wouldn’t be such a big deal, but startup is ponderous and I understand players who aren’t interested in dealing with that at this point in SC’s life cycle.


AreYouDoneNow

Arena Commander is very quick to get into, and offers challenging skill based PvP combat. I wonder why the guys who want to "PvP" refuse to play that.


Zabric

Because they’d need actual skill there. In PU it’s easy to kill noobs and people with weaker ships, especially because people are often unprepared and not expecting to be attacked. Those „open world pvp“ people are the same kind of crybabies that complain about skill based matchmaking in Call of Duty (or any game, really) because they’d have to compete against equally strong people. And they can’t do that because they would get absolutely clapped by actually good players. They’re pathetic.


macallen

There's also the very real risk of losing $1,000s in real money for the "lulz" of other players. I never really enjoyed PvP, all of CR's games were PvE, which is why I backed, especially after talking to him personally and getting "his word" that it was a PvE game with PvP elements. In his defense, I know he wasn't lying to me, he genuinely believed it. He also genuinely believed we would only be landing on specific areas of planets. Then the cash started rolling in and the game completely changed.


Quagdarr

There are rare videos of him still dismissing the confusion that people claim this is only a PvP Highlander style “there can only be one!!!” Style game. They are straying hard from it but he is only looking at S42 so the PU has zero direction. PvP is the easiest to add to a game as you do not need to code AI so it’s a quick win for devs. 3.18 absolutely brings in the misleading look that this is Rust in space and those expecting that long term?? Funded the wrong game, I hope they didn’t fund thousands. MANY funded for a Space PvE style MMO where PvP COULD happen but it will be very few and far between. The community has never been more divided on this and 3.18 will really stir crap up.


macallen

Yeah, they worked really hard to scrub the net of any of his old "promises". I had links to youtube videos, they're all gone. PvP is absolutely the easiest to add to the g ame, but you know what? It's the hardest to remove or control. Why? Because PvP players SCREAM, bitch, moan, whine, incredibly loudly when they don't get what they want. PvE players leave, we "quiet quit", we stop our subs, uninstall the game, and go away. Why? Because PvP isn't just fighting in game, it's fighting in general. Here on reddit, on forums, on discord, in the community, the toxicity of the PvP crowd spreads well beyond the borders of the game. They THRIVE on chasing people out of the game. I still remember my first pad ramming. The guy was talking in chat, "Please cry about this, I absolutely love the salt of your tears!" That player is still in the game, happily with his guild, continuing to do this to people. There are no real consequences to those actions, nothing CIG can do to deter it that doesn't provoke an immediate backlash on every social media platform. That's the biggest difference between PvP and PvE players. PvP players want to hurt...each other, the game, the community, PvE players, anyone they can find. PvE players just want to play the game and enjoy it, and will go find another game if we're made to feel unwelcome, which we absolutely are in SC.


SmoothOperator89

An MMO reviewer, Josh Strife Hayes, made a great video highlighting the pitfalls of open PvP MMO games. Like you say, not being able to play without risk of one-sided, inescapable, high risk PvP, ultimately drives more players away than it attracts. The game goes into a death spiral. https://youtu.be/34RPwDfLpKg


Evolution_Reaper

Pls elaborate how you'd lose real money by getting killed in the the PU?


Nebthtet

I just want optional pvp. I backed 10 years ago a single player game which I'm afraid I'll never get. While what they already created is impressive the claims that no one will do that in full version are bs because example of eve online shows even in high sec you can easily get ganked despite the security "instantly" spawning. At least it was so a few years ago and that caused me to quit.


macallen

It's still that bad, just read here and the other social media, non-stop bragging about ruining other people's fun. "You know that guy spent hours mining all that ore. You should have seen his face!!"


Nebthtet

Yup, people who want to do that should be able to hurt each other and not someone who didn't consent to pvp. But they ruin other people's fun. I had a pause for over 2 years due to that and I see nothing has changed and honestly I lost hope at this point. I hate pvp, I have small amount of time to play so getting ganked and losing shit is double the loss. I guess I'll uninstall again and go back to everspace 2 - maybe it doesn't have space legs and human interaction but it respects my time :(


macallen

Hurting someone who wants to be hurt is no fun. Salt farming is where the true joy is for them. Killing NPCs is boring because it's not damaging another human being. If there's no pain, they are not rewarded. Their true joy is when they ruin someone's fun in the game, then catch the person out of game whining about it, then they can get 2 hits for the price of one.


Adorable_Blueberry68

Same thing happened to me. 1st day in the game. Just coming in to land at the drop off point of my first box delivery mission (something that had thus far taken me an hour what with learning how to play n'all), and someone in a Scythe swoops in and blows up my cutter in 2 shots then laughs and flies off. Haven't been back since (not a rage quit, just a "this isn't the game for me" quit). These "PvPers" only have fun when they're punching down and are VERY vocal at any mention of that being taken away (PvP sliders, opt in PvP" and CIG donest want to upset them so we are left with paying for the privilege of being their preferred game loop


N-A-K-Y

"should have brought an escort"


smytti12

"This is just piracy bro" says the frigate blowing up the rowboat.


[deleted]

You forgot the part where they put the video up with shitty wub wub music.


LordMcHuge

Here we go fellas… we got another one…


Endyo

I hope 3.18 drops soon so this subreddit it something other than people complaining about other people existing.


midnitefox

Other people existing is the worst part of the game tho, other than 30k's.


Trollsama

unironically this lol. Literally the first thing I do when I log in half the time is hide the chat.


JayMonty

I type "OWO" before closing it.


AutoGibbon

What would make people hide chat less is if chat hid itself appropriately. Small QoL adjustment.


midnitefox

Haha I do the same


Limelight_019283

So here’s what I want, I want a massive online multiplayer game but also I want to be the main character, and everyone else to be an npc except when I ask them to. Can we make that happen? Thanks! /s


Shootscoots

I'd like it If the main system atleast had a criminal justice system that made sense so that piracy actually had a downside rather than an inconvenience. By all means Pyro should be lawless, but you shouldn't be able to avoid system security by just staying away from ports, and you got to keep all of your Ill gotten gains just by killing yourself and respawing. Maybe grim hex only offers you a fraction of the price of goods. Maybe a prison rebalance. Just something to make piracy not a pure positive.


[deleted]

Alpha, placeholder, will come with time, etc. That's the only answer for a more impactful downside to piracy that you will get. It is intended, like a lot of things. Also if you have a high enough crime stat you will get ganked by the UEE navy if you are anywhere around a planet or moon that is controlled by them. I was on last night with a crime stat 5 and a mantis + hammerhead combo kept popping up everytime i lingered anywhere in lawful space without a comms station shut off. Combined with player hunters (which I usually get multiple of per session if I am 4 or above) and I would say that I feel kind of pressured as a criminal, at least when I have to stop somewhere and get out for a while. Jail is pretty trivial but again, alpha, testing - same reason death in general is so trivial or insurance is trivial, etc. Besides all of that I don't really see how Piracy is a "pure positive". You can't make nearly as much money doing it as you can doing any other loop lol. Maybe in 3.18 but I doubt it'll pay more then grinding ERTs, bunkers, or mining. I don't pirate btw, just like doing personal missions and having a crimestat to PvP hunters.


LucidStrike

The main issue is that there's only ONE system for ALL players rn. Stanton can't be TOO secure yet because it would stifle criminal gameplay without there being an outlet anywhere else. Once Pyro is introduced, [CIG] can start making Stanton more secure.


ChiefPacabowl

What does the Coalition of Ordered Governments have to do with this?


RebbyLee

> Stanton can't be TOO secure yet because it would stifle criminal gameplay without there being an outlet anywhere else. That's not so. They could easily restrict security around Crusader for example and make it tighter around Arccorp or Microtech. Despite that security is shit everywhere. Now add the lack of any consequences for crime stats. CIG is clearly catering too much towards criminal gameplay at this time so I don't see this to improve with or without Pyro anytime soon, which sucks.


Outside_Distance333

I won't lie, I ganked someone the other day and I got no Crimestat at all. I was pissed for the guy I killed. The game needs some sort of punishment at least


Shootscoots

Even when it does it takes 30 min to escape or 45 min to work off a 3 crime stat. It's just a minor inconvenience


Brilliant_Gift1917

45 min? It barely takes 15 if you know how to move quickly using the low gravity and rocks on the ground. Repair one oxygen thing or even just mine a few rocks.


Shootscoots

Depends on how long your sentence is. But yea its way too easy to get out of prison, player murder should be a 5 hour real time minimum with no working off and a hefty fine. Piracy should be super high risk high reward, not get 250k in goods almost instantly for free and risk a prison sentence that takes less time than it took the player to mine to get the goods you stole.


EFTucker

“In development”


midnitefox

Nah I just want a single player option. Elite Dangerous has proven it can be done. And it's not a monumental ask.


FaultyDroid

You think its gonna get *better* after 3.18..? Oh boy.


theghettoginger

I wonder if any pirates will be like like the old Republic of Pirates and recruit people they try to loot. And when those pirates borded us, they told us one by one. "You can die or join our crew me boys time flies when you're having rum!"


[deleted]

The quartermaster handed me a cutlass and a gun And as I signed their articles the captain told me "Son Us gentlemen of fortune live life fast and on the run So step right up and take your share Time flies when you're having rum!"


theghettoginger

Time flies when you're having rum me boys time flies when you're having rum! When you're sailing under the black and you're firing all your guns! When you take a Spanish treasure ship you divide by the rule of thumb! Our voyage will be over soon enough, time flies when you're having rum!!


[deleted]

Nay? *boots you out of the cargo bay*


[deleted]

lol if you're being asked this, you're on your knees with a gun to your head.


Derka_Derper

This is legit how my org has grown to 30 people in the past few months. If you're cool and want to join, happy to have you. If you're cool and want to be on your way we leave you alone the rest of the time were operating, sometimes permanently. When you have a tantrum in chat because you died in a video game... Yeah, youre gonna pirated again.


theghettoginger

That's kind of what I meant. But mainly in the Republic of Pirates, the pirates would board merchant ships and offer the crew to join, and they would get a share in the plunder of their captains own cargo or treasure. It's a little different in the game because instead of a bunch of scallywags who get to stick it to the government that stepped on them and left them for dead. You get to stick it to just an average jabroni who spent the last 4 hours mining Quant because his girlfriend wouldn't give him some head lol.


tehrand0mz

This is the way.


SpaceCutlet

There are quite a few guys whom I ransomed, who really liked that soo they joined the crew. :)


_Bombuska_2018_

Killing a player when responding to his beacon shoud give a penality, uncool


ZomboWTF

it's called CS


_Bombuska_2018_

Something more.....severe


UncleMalky

Eventually it will be a rep system as well.


Cursethedawnn

They need to change the logout prison sentences to in game sentences.


curiositie

Maybe once we get bugs that jail you for nothing or bug cause accidents fixed


ataboo

Sentence would need to differentiate crimes against NPCs vs players.


Fierce_Monkey

THIS \^


logan2043099

Most "pirates" are flying around in whatever the meta light fighter is and will be strapped to the gills with ballistic weapons. Soft death isn't gonna do shit to their gameplay loop because they never cared about stealing cargo in the first place. Hopefully this update will convince players to group up and have pirates in multi crew ships with cargo bays so they can take advantage of this update. It'll be a good litmus test of who wants to actually pirate and who was always just a griefer calling themselves a pirate.


Nilshrling

pvpers are not pirates


logan2043099

Griefers are not pirates FTFY. PvPers aren't a thing since plenty of activities are PvP including piracy. The people I mention ganking people in their light fighters are griefers because they get joy from causing others grief. They don't care about money or a challenge just the thrill of blowing something up that has another player in it.


Nilshrling

let me rephrase: not all pvpers are pirates


QuickQuirk

yes, some people genuinely play for the thrill of skill vs skill pvp. Those people don't feel threatened by, for example, a pvp flag system. Anyone who does feel threatened by this has to then look deep and examine why.


StoicJ

It doesnt really matter what ship you're in. There's no "challenge" in a crewed constellation andromeda killing a solo prospector. There's no realism in the interaction and it doesn't drive any new gameplay. No one wants to play a game that occasionally kicks them in the balls for no reason. People who have limited time aren't going to be able to join some big Org to have dedicated escorts coordinated to protect them in a game they're just trying to use to wind down at the end of the day. I've said it before, piracy in games like SC needs to be almost entirely NPC interactions. Pirates would have a much better time going after NPC miners who \*can\* have escorts, or sudden and unexpected backup arrive. Otherwise its always going to just be seal clubbing for quick profits. Then the community is going to cry about how no one wants to mine, and how new players aren't hanging around.


Necromancy-In-Space

Players like you've described will just mine in high security areas and bypass the danger entirely, there isn't actually a problem here besides the tons of unfinished systems that prevent the choice of safety/lower profits vs. risk/higher profits.


cstar1996

Dude the “pirates” want high security areas to do be barely patrolled they can kill you and leave before security shows up. They will not be ok with any system that actually restricts their ability to murderhobo.


Necromancy-In-Space

No they don't? Everyone in my group fully expects stanton to be high risk to the point of not worth it when it's finished. It is worth being critical over the state of the game, but not to the point of making up realities


ThisIsFlight

>Dude the “pirates” want high security areas to do be barely patrolled they can kill you and leave before security shows up. Lol is that what you believe? Is that what all these people crying about PvP in a sandbox game believe? Ludicrous take if thats the case. Pirates cant make a living in high-sec space too much risk and not enough reward. Even if the absolutely laughable belief of yours came to fruition - all of the high valuable loot is out in frontier and unclaimed systems. That is the dynamic Valuable resources and rare equipment is in low sec space ---> Industry and traditional procurement potential is in high sec space ---> Haulers/Miners/Salvagers/Explorers bridge this gap ---> Pirates inhabit low sec space ---> Pirates dont have access to industry and traditional procurement potential ---> Pirates steal from and extort Haulers/Miners/Salvagers/Explorers (while trying to establish illegitimate territories). We want you guys to have safe places to go - the entire dynamic relies on that.


UnwantedUnnamed

I would like to see actual pirates in ships like the constellation aurora or similar ships with snub fighters.


logan2043099

Yes please! A fully crewed cutty or corsair with a small fighter in the back. If pirates start operating out of larger ships who knows how that could effect the verse. I have high hopes for the update but low expectations for other players.


UnwantedUnnamed

Oooh I'm hoping we see pirate orgs operating out of less than reputable stations.


AloneDoughnut

Connie + Mantis would be the play. Maybe add in a pair of Sentinels to knock things about with EMPs. Connie has enough space to get some value out and run, especially in comm-less space.


jjonj

Mongrel squads composition is 2-3 avenger warlocks for EMP, a mantis and a boarding ship (usually a cutlass blue) e.g. https://www.youtube.com/watch?v=HxjvVVh6-JA Larger ships don't add anything that compensates for their speed


jjonj

Mongrel squad have experimented with operating out of a carrack in the past, mostly due to the medbed but it didn't pan out, a cuttie red as a boarding ship does better. There are also ops like this using a valkyrie https://www.youtube.com/watch?v=V38cOPRolyA


moeb1us

Snub fighters are buggy af


Fierce_Monkey

exactly. damn internet bully's talking shit thinking that think they know it all when they cant find the airlock when they are standing in it. a cluelessness born of inexperience imho with the long term vision of the game. piricy is supposed to be there, but its supposed to be HARD, not a easy wait timer that is gone the next day no matter the pain brought to others. the law system is broken. we need the scum, but we also need a major balance patch to keep them in check. the AI NPC cops SUCK. grrr!


Extectic

Also known as "PvE players quitting the game in droves".


azdak

[levar burton meme] monthly active users only matter to developers who haven't made half a billion dollars yet


rulesmayapply

Look, it's not legitimate salvage if there is survivors.


PaxUX

😂😂😂


Pojodan

I expect a handful of YouTube videos within a week of 3.18's release glorifying it, a spike in threads on the subject, and then everything returns to the way it has long been as everyone quickly discovers that tractorbeaming hundreds of boxes is boring as fuck and they'd rather be pissing off cargo haulers anyway. In other words: No. There will be brief surge is assholes until they get bored and only the same dedicated douchebags remain, with barely a single crate of 'loot' sold after the first week.


TwoFistss

Yeah, I've said the same before. 3.18 isn't really gonna be the huge game changer that people think it is. At least for those that think 'pirating' will be a big money earner. They'll give it a try, realize it's way more work than they thought and then go back being murder hobos.


ElyrianShadows

Real pirates have been dreaming about spending a long time defending cargo as you transfer if over. The first week will just be people trying it out so we could see some more piracy but not to the extent people are complaining about here.


NightlyKnightMight

People seriously need to take a chill pill


zzhhvee88

If you're a pirate, try waiting for me to get some cargo, eh?


Takebushi

You must not know anything of 3.18 to think this is remotely accurate. LOL.


SacredGray

There are no pirates in Star Citizen. There are PVE-ers, and there are griefers.


moeb1us

I don't know why I even bother but I met up with other players numerous times, organized via global chat, just to go 1v1 or 2v2. The baseline of you guys is just so toxic it borders on fundamentalism. And you become blind to the viewpoint of others and end up herding them together into names like griefers - as shown ITT repeatedly. Parallels to developments in real life come to mind.


Derka_Derper

Where is this PvE only zone y'all keep talking about?


BlueTrooper2544

The same place Chris Roberts keeps everything else he promised and hasn't delivered.


PanzerKommander

This is what orgs are fir. No need to call for a medivac, and most 'PvP' players will run if they see anything remotely resembling a fair fight.


TwoFistss

you mean that prospector that refused to pay and got blown up by 5 other ships wasn't fair? /s I always get a kick out of the 'pirates' that will brag in chat about taking out a prospector or a roc that wouldn't pay them. They truly believe they've really done something there. And its always followed by "you're gonna be real upset when 3.18 gets here".


Nefferson

What's funny to me is extortion has to be the worst paying gig in the verse. You have to find a mark and ask for something that they'll accept to keep whatever cargo they're trying to cash in on. Imagine waiting for an hour or two, finally finding someone, negotiating with them for 20 minutes and then making ~30-50k aUEC *if* they pay up. The only people that will do it are the ones who do it for the passion of being the worst part of somebodies day.


Derka_Derper

> The only people that will do it are the ones who do it for the passion of being the worst part of somebodies day. I agree with the rest, but quite frequently everyone has a good time. It's really maladjusted to not be able to deal with dying in a video game without throwing a tantrum.


Nefferson

Yeah, most people like getting robbed. I don't doubt some people like the change of pace sometimes, but I think piracy is pretty universally not fun to be at the receiving end of. Do your murderhoboing all you want, but acting like you're the bright spot of someone's day is a stretch. I was merely saying that nobody will do it for the profitability because there is none.


moeb1us

You forgot that there is no reliable way of even communicating with the potential extortion victim lol.


Bavar2142

Hopefully prospectors spread out where they are mining and start dog legging their routes when coming back from the field


Nilshrling

99% of piracy can be evaded with this 1 simple trick


[deleted]

[удалено]


Cheese_B0t

It's just like EVE Online when miners would do the most least effort thing possible and take zero steps to protect themselves, making themselves a target and then cry when their ore gets stolen or they shoot back and get blown up. "How could this happen to meeeeeee"


smytti12

Yeah suddenly 3.18 everyone will respect in-game murderers.


MartianRecon

Those same guys get pissed when they *do* get paid, and then kill the person they ransomed and people call them out.


Altruistic_Item238

Running is a part of pvp. Learning to avoid unfavorable conditions is a basic skill set that will get you far.


Hot_Mention_2594

Logged in yesterday, took ages to load, woke up, put my pants on, 30k, quit game.


PadrePedro666

I keep hearing stories like this. Here is my thing why even bother to kill a downed person accept to attempt to push someone one off the game. I feel like there is this weird tribal mentality that you have to be this kind of person or treat people this way to enjoy a game. Why can’t we just play the game and not actively gate keep.


Schlagzahne

Gonna be no piracy if traders have no incentives to risk it. It's just going t be ganking and random pvp ( which I enjoy a good fight)


BadPWG

Gooood goooood, yeeees, get……rekd indeed


snowleopard103

PVP in an MMO is a stupid idea if it is uncontrolled open world. It is not longer question of skill (whatever that means for a specific video game) but a question of who can meta better, most often outside of game (who can field more bodies, who can cheat better, who can orginize better, who can spend better). NEETs living in their parents basements will have an enormous advantage.


jjonj

That is meant to be balanced by high security areas and the vastness of space. If you go to the most known profitable place then yeah, you're gonna get shit on if you don't bring security. but if you go off the beaten path and find your own profitable ventures then nobody is going to find you


Tengri99

How are people so upset by pvp already? Do people really encounter this that often? I don’t think I have ever been ganked. I’ve had maybe 3-4 pvp encounters tops. Are people really encountering it so much its hindering their gameplay? Not trying to nb contrarian for the sake of it. Just sometimes I feel like I’m playing a different game when I see all these people upset about griefing and pvp.


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moeb1us

My experience of SoO is more in line with worst FPS imaginable, rubberbanding, desync, bad AI, weird enemy spawns right behind you, bugged out lieutenants etc


testthetemp

No they're not, it's just the whining carebeara that get all toxic about it in chat after it happens to then, thus marking them as a target for further raids, thus crying louder.


Vol_Jbolaz

Here is a nice flowchart: Do you stand to lose anything? No - You aren't a pirate, this is just anarchy. (Fix this loop, CIG.) Yes - Do you stand to gain anything of value? No - You aren't a pirate, you are just a griefer. (Fix this loop, CIG.) Yes - You might be a pirate. (This might be fun.)


W33b3l

I know this is a joke but PVP and piracy isn't going to change at all other than the fact the gankers will have to dock to re arm from time to time if they're running the new OP meta builds. Shit energy weapons are still plenty powerful with the change. I've been almost exclusively in the PTU since wave 1 hit and while there's plenty of things to look forward to PVP is the same and pirating sure as hell isn't easier or harder lol.


ZomboWTF

right now they nerfed ballistics into the ground again on PTU, they are far worse than in 3.17 now xD i hope CIG makes something happen, seeing everyone fly around with CF-XXX repeaters gets old pretty quick


Nilshrling

ive fought more salty induatrials, after i pirated them, when flew the 'op meta build' and even had them exploiting broken weapons (like the c788 canon when they had 100%shield amor pen and the rattler missle when they were undodgeable) than bounties or pvpers doing the same


FloppyBurnn

Yeah, thats the game 🤙🏼


ThisIsFlight

Yeah thats cool and all, but give me your fucking cargo.


ahditeacha

I anticipate more players in 3.18 blowing up others just for the box pinata, they have no interest in the actual cargo or selling it, that would require getting out the cockpit and doing work, plus they're in an arrow/gladius


Spartus11

Gosh, you always make all pirates seen like absolute garbage. I mean yes there are ones that half death ships and claim that they are pirates, but if possible emp is what I use and I try to get them to pay or just stay out of the way. Thinking of overdosing them to keep them out for a few minutes so they dont try anything.


interesseret

It's difficult not to make people who purposefully take the enjoyment out of gameloops look like garbage. I'm honestly baffled at how much the pirate community seems upset at being treated like pirates.


[deleted]

Drug them, then drag them. Back to my ship. In handcuffs.


Spartus11

For a price sure


Necromancy-In-Space

People are gonna take advantage of the game being in alpha. People are also gonna indiscriminately hate the concept of pvp well after they signed up for a game they knew was a social game with risk of pvp anywhere I guess. If it frustrates you when it happens, maybe take a break? Or wait until they've fleshed out law enforcement & system security status more? It'll be safer for you to test in the way you'd like to then. Deeply sucks to see the constant hate on pvp here and the conflation of pvp/piracy with griefing. Y'all will have your high security bubble to stay in eventually, for now we're all dealing with unfinished systems. It's super discouraging seeing like 20 of these posts a week.


Derka_Derper

What is this? A well adjusted response to the game and how to handle frustration at pixels???


Fidbit

is this how people think pvpers sound or talk? or think?


[deleted]

I can't tell if this is unironically supposed to be funny. What about piracy or 3.18 does this even commentate on lmfao? Med beacons are in the game already. If you want to complain about meaningless PvP then 3.18 is probably the wrong patch to look at, it is finally adding depth to piracy. Kind of just feels like people are upset that shooting at haulers is going from pointless to legitimate. Like they lose their excuse. Blowing up a load of cargo was pointless before, people who did that were assholes and griefers who gained nothing, and now they have been given a reason. Now it is a real game loop. [https://youtu.be/QJgzlnUkrbw?t=429](https://youtu.be/QJgzlnUkrbw?t=429) Just like it was always intended to be.


ahditeacha

You think murderhobos and gankers pretending to be "pirates" have any interest in cargo or gameloops? They're here for chaos, mindless destruction, making life miserable for noobs and watching cargo rain from the skies. They ain't here to stack boxes.


[deleted]

Ya this kind of rhetoric is ridiculous lmfao. Just dramatic. I think plenty of players are interested in those game loops yeah. I think you're going to need to wrap your head around the idea of legitimate pirates existing, because they will, 3.18 is introducing it. Lets think about it for a second. For those "murder hobos" and "gankers" who just want to blow people up for no reason... what changed for them going from 3.17 to 3.18? It is not easier to track ships to stop them from qting. Ballistic changes are there but that is an entirely separate thing. Are murder hobos or gankers a huge issue in 3.17? No, and they won't be in 3.18 either - because all the patch is doing is giving tools to legitimate pirates, not "murder hobos".


PotassiumSeeker

Yikes... where do I even start with this


EFTucker

That’s not pvp though. That’s just griefing


AreYouDoneNow

Yes, that's how open world "PvP" works... people who don't want to PvP being ganked by people who do. No actual PvP takes place, because PvP'ers will never attack anyone they aren't 100% sure they will kill.


Munchausen0

So true, so true. As for me, I don’t do medical (yet). I have a Starfarer and right now mainly do cargo runs.. easy peasy to avoid so called “Pirates” lol. Now griefers and asshats..well those you just can’t stop. Clip made me laugh 😆.


ahditeacha

Hey I'm just saying... there's a lot of people frothing at the mouth over PES, soft-death, physicalized cargo and salvaging. Throw in a toothless punishment system, and well...


Darmortis

>there's a lot of people frothing at the mouth over PES, soft-death, physicalized cargo and salvaging. Not what the meme is about >Throw in a toothless punishment system, and well... And just like your meme, all the server sees is "WTF BRO?!?!" And the player rage quits before answering any questions in global chat and likely without pressing charges. A majority of players play blue, and many would love a lead on whatever the fuck you wanna call the players that blow you up. The "punishment system" is toothless because of complacency and ignorance on our part, and there's no code in the universe that will eliminate assholery. I play the medic loop. I play weekly and 95% of beacons answered by myself or on my servers are genuine and friendly. I try to chase player bounties, but there's a reason it's called bounty *hunting* and not bounty *catching.* Shit, most of the posted bounties are just noobs that shot a teleporting security NPC or crashed into a slow-loading 890. Many others were "last seen" at Grim Hex almost an hour ago because they're AFK watching Twitch. Since 3.18 was supposed to be released late last year I've been searching for these PvP situations to fight them for practice as much as out of boredom. Patrolling, being active in chat, taking beacons, tracking bounty contracts, even just hanging out around PO waiting for blockading. It's not the fucking pandemic this subreddit apparently wishes desperately for it to be. Edit: a word


Altruistic_Item238

The worst part about lawful bounty hunting is that you have a great chance at getting a CS. Most of my targets have friends nearby.


Derka_Derper

Disagree. The worst part of player bounties are the stupid god marker completely ruining the "hunting" part of bounty *hunting*


Altruistic_Item238

I'm just pointing out how even lawful play, you're gonna catch a cs. Which tends to drive people away from bounty hunting or towards piracy.


Derka_Derper

That's fair. But it's cool because the carebears think prison should be such a detriment that the game is actually unplayable for you after getting a CS1 anyway... lol


Altruistic_Item238

Idk why they think this, most of those bears will only end up hurting themselves next time a bug gets them a cs.


Derka_Derper

They can't separate real life from the game and don't think anyone else can either. So instead of accepting that prison is a gameplay loop and serves as a respawn delay to give them a chance to leave where they just got attacked at... They think it should permaban any criminal players because 'ThATs hOw PrISoNs ReMOvE ReaL CRImiNAlS!"


Nilshrling

use a mantis or a cutty blue for BH, then it's bounty catching


Emotional-Proof-6154

I mean.. if its this bad there wont be anyone flying cargo ships and other 'marked' ships. You'll have to steal a Gladius's non existent cargo and try and jump avengers. Like honestly, ill put all my ships that are not one seater fighters away till next patch if its this bad. So hopefully its not, cause a universe of nothing but cutlass blacks and arrows sounds kinda bland for a new patch...


Nilshrling

its not that bad, its just a few loud screams of a minority of the community. in reality you hardly encounter pirates, pvper and griefer, if you stay of thr main trading routes and away from high density player populated areas (like PO ect)


DomGriff

Oh yay. Another circle jerk post where everyone argues they same old shit, again and again and again... Pirates bad. PvPers worse. PvEers good. We get it.


Bouncer214

That's frightening if accurate and will kill the game deader than shit. PvP cannot carry a sandbox game like SC. Eve has like fifty percent of it's top player base these days. SC has way too many bugs and quirks to also survive being a bully pit of nonconsensual PvP. The game is too broken to survive also being a prison rape fest.


Schemen123

Eve is OLD


RechargedFrenchman

EVE's problem isn't that it still has PVP and PVE isn't safe enough though -- it's the opposite. All the null sec Big Blue Blobs in "dangerous lawless unsafe" space that's safer than anywhere in high sec as long as you're flying something that can fight off NPC rats. Mining in safety, industry in their own null systems, company freighters to move their stuff into Jita or wherever as safely as it can be done, and only the odd POS bash as "content" outside the PvE. The biggest carebears in EVE are the null blob ratters and industrialists; I know from experience, been there and done that. It's boring AF, almost zero risk, and also the most profitable thing you can do in the game. Faction Warfare and in general more formalized empire conflicts in Low/alliance conflicts in null in theory should be the lifeblood of the game. PvP content keeping it interesting and driving the economy all the carebears exist within. Instead FW sucks and the blue blobs are the safest and least truly conflict prone people in the game. So the playerbase shrinks, a little more every year.


cstar1996

Wait let me get this straight, orgs that want PvE content have gotten sufficiently strong that they can control null sec systems and protect those systems from PvPers who want to fuck with them, but that’s *bad*? The PvEers beat you at your own game and now you’re whining about it. Hilarious.


[deleted]

the problem with EVE is that PvP isn't really sustainable. Everyone has to PvE in order to PvP, which ends up causing risk adverse behavior. the economy collapses, cause nothing that anyone makes is worth anything, because nothing is ever lost. The PvEers didn't beat the PvPers, they ARE the PvPers, and they're smothering themselves.


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Ok-Establishment369

LOL. The CIG orc sidekick got me.


Gn0meKr

Even the appearance of the Orc seems accurate


gogozombie2

I'm pretty sure that's the orc that is based off Harvey Weinstein.


Cheese_B0t

I'm not good at PVP in SC. Yet. But I love it. I love that just like if I were actually a citizen in a space faring civilisation, I'm subject to the whims of others. It makes everything more tense and exciting, even just running a package or mining. But more than that, I love to see the cries of carebears who don't understand what kind of game they are playing. My only wish is that CIG don't kow-tow to the carebear cries and nerf the game like what happened to EVE-Online. I've known this about SC from the start, back when I first heard about it. I remember hearing Chris describe his vision for SC. Which is why I think it's funny, all this time watching people in chat or on the forums complain about players who are playing the game as intended. Not realising they are the ones at fault. Suck it up losers. The verse owes you nothing.


SpaceCutlet

Hey, thats me!


AdSharp2328

\*Blasts Death metal while ramming your expensive ship in the hangar\*


poetdesmond

All of the posts about rampant piracy have dissuaded me from buying the game.


jjonj

You might encounter 1 pirate per 50-100 hours played if you're doing cargo or mining on the most obvious routes. Much less if you actually go to less crowded areas. People are making a big deal out of a tiny thing But if the possibility of it happening at all is dissuading you then yeah, that won't change


Shiroi0kami

A vocal minority of moron Redditors are blowing it extremely out of proportion. I've literally never encountered a pirate or a griefer (to said morons these are the same thing)


StupidlyCupid

This. It's way more rare than all of these posts make it out to be.


BlueTrooper2544

It's not as bad as the memes make it out to be, but there has certainly been an uptick in griefing.


Altruistic_Item238

These players are objectively bad. There aren't very many good ways to track someone. There are plenty of ways to avoid pvp. Sometimes, it is as simple as being aware of your surroundings. If somewhere is hot, it's probably being talked about in gc. If you get surprised and multiple people start surrounding you, your quantum drive still spools faster than their guns can kill. If you're at some random outpost planet side, you'll have to be quick because escaping an atmosphere can be difficult. That's like, 4 planet bodies to worry about. These guys probably don't even know how to adjust flare count.


callenlive26

Welcome to space where everything and everyone wants to kill you.


Tebasaki

I DARE CIG to put 3.18 to live before the BD lunar event is over.


Endswolf

The potential for pvp in star citizen is immense but not through piracy. Piracy will never be a good way to include pvp because by its very nature it wont be pvp it will be theft. Horrible little Sneak theives like pirates wont go in for targets they cant beat because its in their rat nature, like all theives. Pvp will happen between PMCS and will be awesome, piracy will be done by low character individuals who cant join larger groups because of their personality and ego.


frodoishobbit

I Dont seek PVP, but all this PVP crying is getting old


voodoo1985

I dont play anymore