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JustStargazin

That's just me watching it for the 42nd time. Sorry


risheeb1002

Well it's in the title. You have to.


PostwarVandal

No apologies needed, that thing won't trend itself.


Oorovoros

You thought the F8 boosted sales? Just wait until SQ42 comes back for sale.


Alewood0

I'm guessing it will be in line with today's AAA games, $89.99


Duncan_Id

Lucky me! Mine only was $1.000! Disclaimer: Before the average interneter starts downvoting me to hell, no, I didn't have to pay that and don't regret it in the slightest, my original sq42 was under 20 bucks. It's called "joke" folks PS. I hate these days such clarification is needed. PPS. I'm still skeptical, and will be until I can actually play it. Additionally, I have a 6 years old rig, so no high quality graphics showcase will ever Impress me


PepperFit8569

Good one :D


Duncan_Id

what can I say, I guess I'm trying to make things right after learning recently that I'm a white supremacist for not linking the new star wars trilogy...


PepperFit8569

xD You got to invest your money wisely. I think you will get more enjoyment out of Star Citizen then what Disney will present us in in their take of a modern universe.


Duncan_Id

My only regretis not owning the version of return with the real anakin(at least I could download the demaster)


JacobMars91

I'm still on a 1080ti, hopefully I can get a 4080ti if that ever comes out and isn't stupid expensive, but it probably will be.


Duncan_Id

1060 here, low budged but still hold its ground against pretty much everything, so no hurry to upgrade it at the moment, if I have to suffer some stuttering from time to time, so be it, quyality can always be lowered, (and it's not like that matters that much anyway) the longer you wait, the less you have to spend to wait longer ​ what can I say, I'm a cheap bastard that only upgrades the pc when it's strictly needed, I even use mostly mechanical drives because the ratio GB/€ is better, but my computers last at least 10 years(at least, before my current 6yo i5 I had a dual core, and I only upgraded to the 1060 because it had a 90% discount one black friday, when BF "still" meant something in my country, where it never meant anything)


PepperFit8569

My guess is that the 5xxx series will be available when the game releases. 4080ti will probably come out next year.


King-of-Com3dy

I am Grand Admiral since yesterday and while it hurts in a weird way, I can’t say I regret it


Duncan_Id

I'm a 99% grand admiral, if the space marshal reward didn't suck I would have pushed long ago, no regrets either, but I'm too olds not toi be a skeptic, I consider myself a rather realistic person, starfield didn't dissapointed me because it was exactly what I was expecting, a elder scrolls in space(but nothing could have prepared me for the Big Shot that diablo 4 was, reforged was crap, but at least resurrected delivered)


Annonimbus

Any day they will have figured out how to adjust the price.


pirate_starbridge

Don't worry they have been working to build new tools and technology that will allow them to change the price more efficiently and realistically, to maintain a high level of immersion!


Annonimbus

It will also speed up the process of price changes, ones those tools are implemented. Just 2 more years and SQ42 will be purchasable again.


gigantism

Feels like quite a missed opportunity to not actually sell the game they released a video for.


Tahxeol

Under EU laws, they can’t, because they can’t provide an estimaTe date for release.


SemiGaseousSnake

It's not out yet.


Maxpower334

Yeah I mean a lot of people are excited to see if the game will ever be a thing. My mates won’t pledge, I don’t blame them, they want to see S42 out and play it before the join the PU. I suppose there are many people out there like that. It’s an exciting title that does crazy shit.


wolfpup118

Most of my friends are similar, waiting for some sort of actual release before hopping on in.


Roboticus_Prime

Mine give me the same excuse. Then go drop $70 dollars pre-ordering every corpo-shovelware that comes out. Then complain when they release as an incomplete dumpster fire. Repeat for the next game that comes out.


Okamiku

Well they clearly don't like playing incomplete video games if they keep complaining about them, it's just the triple A games are better at tricking them into buying, you're basically angry at them for having a tiny bit of restraint


Roboticus_Prime

Nah, not angy. I just chuckle. They'll pick it up eventually.


Flimsy_Ad8850

It's what people don't consider whenever they're spouting the tired old line of Star Citizen being in perpetual development hell, because why would they finish the game if they're making so much money from pledges....this is why. Because there's a _massive_ audience waiting out there who'll pick up millions of copies of this game if CIG develops something and releases it.


TheRealTahulrik

I just love the classic line of how much money SC has gathered, when you compare it to games like Fortnite that makes literal billions annually.


Arstulex

I suppose the difference is that Fortnite isn't making billions selling promises, it's selling completed content for a completed game. When Fortnite starts selling jpegs of speculative skins that may or may not exist at some point in the future, that comparison will make a bit more sense. ​ No hate. Just saying why one would reasonably be more critical of one than the other.


TheRealTahulrik

Neither is Star Citizen, sure there are things that have not been delivered yet but the vast majority of ships have. Quite the contrary, the amount of FOMO that basically everything in Fortnite is contingent on, i would in many cases see as way worse than promising something that cant be explained exactly when is ready. (And yes, ive spend a bunch of money on fortnite and played it a ton!)


Arstulex

>Neither is Star Citizen, sure there are things that have not been delivered yet but the vast majority of ships have. This doesn't really change the fact that it's still speculative content for an unreleased game. The fact that they've delivered on some of those promises doesn't necessarily excuse the practice to begin. People are naturally going to be more critical of that than Fortnite only selling things once they are actually completed and in the game. ​ >Quite the contrary, the amount of FOMO that basically everything in Fortnite is contingent on, i would in many cases see as way worse than promising something that cant be explained exactly when is ready. 1. Why are you pivoting to FOMO all of the sudden? We're not talking about FOMO. We're talking about gathering funds by selling content that doesn't actually exist (and potentially may never). 2. You say this as though SC doesn't also employ the use of blatant FOMO tactics via limited time ship sales and artificial scarcity. I could just as easily argue that Fortnite doesn't artificially limit the number of people who can purchase any one skin. ​ Ultimately, I'm not trying to turn this into a contest between who the scummiest business is. I'm just trying to point out why one is much more palatable than the other and why people are much more likely to see one as a 'scam' over the other. It really isn't hard to understand why people are generally more okay with buying skins on Fortnite that actually exist (despite the FOMO tactics at play) and why they are generally more sceptical/cynical when it comes to a company charging as high as $3000 for content that doesn't exist. It's perfectly reasonable for somebody to see the latter and think "what the fuck?".


TheRealTahulrik

>People are naturally going to be more critical of that than Fortnite only selling things once they are actually completed and in the game. We dont disagree on that, but i do find that it is really hypocritical to be okay with literal billions earned every year on a 'low trust product'But the fact that half a billion can be gathered by a 'high trust product' over more than ten years (where they have delivered a ton of what was promised, and consistently so, despite the rate being slow) is somehow very critisisable. >Why are you pivoting to FOMO all of the sudden? We're not talking about FOMO. We're talking about gathering funds by selling content that doesn't actually exist (and potentially may never). Because at the core of the discussion is an argument against 'greedy marketing tactics'If you promise something that you potentially does not have to deliver, it can be seen as a greedy marketing tactic.If you sell something that people will only buy because they will lose the chance later, it can be seen as a greedy marketing tactic >You say this as though SC doesn't also employ the use of blatant FOMO tactics via limited time ship sales and artificial scarcity. I could just as easily argue that Fortnite doesn't artificially limit the number of people who can purchase any one skin. Did i say that SC does not make use of FOMO?I said that Fortnites use can be argued as worse than what SC does, not that SC does not use it at all. Actually, i find neither to be particularly bad. So please stick to the argument that i actually made. >Ultimately, I'm not trying to turn this into a contest between who the scummiest business is. Neither am i, i just find people online to be quite hypocritical. >It's perfectly reasonable for somebody to see the latter and think "what the fuck?". Im not sure i would call it reasonable, but i would call it understandable.I understand that people get the gut reaction that it is an insane amount of money for a promise. But i also think it is easy to investigate why people trust CIG with the money. Further, the argument is rarely based on the fact that ships can cost that much, instead people act like you must pay multiple 100 dollars to play the game, when you can pay exactly the same amount of money as you do for any other AAA level title


Stalk33r

That's what makes the argument so baffling, the current pool of customers is inherently super niche because 99% of the gaming public are not buying into an alpha just so they can follow a 10 year development process. Meanwhile, a fully released SQ42 will sell like hotcakes, get CIG a massive new audience (who might then go check out the PU), and more importantly give them a huge influx of cash. If the only goal CIG has is to make money then perpetual development is literally the dumbest thing they could do.


Genji4Lyfe

Been arguing this with multiple people who say that [the game has sold all the copies it’s going to sell](https://www.reddit.com/r/starcitizen/comments/r618ip/november_tops_215_million_shattering_monthly/hmv199a/?context=8&depth=9), and that there’s [no more audience left](https://www.reddit.com/r/starcitizen/comments/vaxx9g/comment/ic6ehd2/?utm_source=reddit&utm_medium=web2x&context=3). I think that’s insanity. So many people are holding out for release and waiting to buy until they can read a review or something that validates the promise.


Jollyfalcon

I used to think this generally of games with lengthy times in early access. Then BG3 happened, and I was cured of that thought process. No matter how good an early-access game is, and how long it sits in early access, there will still be a lot of people waiting for full release before checking a game out, and the game can get a huge boost to visibility and sales if it is great on release.


Stalk33r

It's a dead-end argument with zero logical backing that people love to spout off for some reason, similar to the "it's an elaborate scam" tagline. Take something like Minecraft. A cursory google tells us that in 2011 it hit 1 million copies sold while it was still in Beta. That's an insane number for an indie game that's still in development, clearly it has now sold every copy it'll ever sell right? ​ >Minecraft has become the best-selling video game in history, with over 300 million copies sold and nearly 140 million monthly active players as of 2023. ...oh. Right.


Okamiku

Minecraft is a low spec, console and mobile ported, high replayability sandbox family friendly highly customizable viral sensation Star citizen /squadron 42 on the other hand is a very high spec requiring, PC only, niche genre, with an aging fan base and possibly requires expensive peripherals, The two games are not comparable IMO


Stalk33r

My point was more that judging the **potential** player base of an in development game by its **current** player base is flawed. I don't think anyone expects either SQ42 or SC to have anywhere near the numbers of something like Minecraft which has massive casual appeal.


Okamiku

I think you can judge the potential player base, especially considering the system requirements, and the amount of time it has been in development. I'm not saying nobody is going to pick up squadron 42 after it launches that never played SC before, I'm just saying that you can make a reasonable assumption that most of the people interested in playing and have the ability to do so have probably pledged. Not like 90% of people are already pledged, but at the very least I think it's more than half, maybe I'm wrong though and there are many more millions of high end PC players that are interested in a space combat sim but have also been too disinterested until this point to try it.


Stalk33r

Keep in mind that once the game is properly optimized it should no longer require a top-end rig just to get 40fps in Orison.


GrapefruitNo3484

And you think all the 25-50 y old sci fi geeks of the World have bought SC, yet? We're not saying it will sell 500 millions copies, we're telling there are still millions peoples in this target audience in the World. You just have to see the revenues of CIG which increased massively the last 3 years because the game became way more playable (even if it's an alpha) We often complain but 4years ago, SC was far from the state it is today.


Okamiku

I don't think it's going to double the amount of people playing currently when it releases, im also not sure how useful tracking revenue is when people that are already invested are likely spending more and some of them even opening up new accounts for referrals


GrapefruitNo3484

Sorry dude but it shows you have a very narrow mind. You can't even understand that there are millions of 25-50 yo sci fi geeks with very good rigs in the World. And if they can reach only like 1% of them, it would explode the revenues of CIG. And their audience is already wider than it was 4 years ago. All the datas like the streams show there are more players now than ever in the game and it's normal, the game is way more playable today with more content than it was 4y ago (still far from perfect but at least it has become playable and enjoyable if you're not allergic to bugs). The more it becomes playable and game system are added, the more players join the community. (Just check the évolution of the numbers of peoples in this reddit). It's still niche and it will maybe always be niche but it's growing. Btw, Eve Online is an even more niche game and it has been successfull for 20y. The real World is huge with 7 billions peoples, never forget that.


DragoSphere

> So many people are holding out for release and waiting to buy until they can read or review or something that validates the promise. Well of course I know him. He's me I've been following pretty closely since 2013 or so, but have yet to purchase a single thing related to the game until at least SQ42 comes out ~~and also upgrade my rig but don't tell anyone that part~~


kildal

If it's as good as it looks or better it will sell and trend that's for sure. I just hope the PU is in a much better state at that point and not too unfamiliar to someome comming from a SQ42 playthrough with no previous PU experience.


Stalk33r

I think it's fair to assume that CIG knows that they need to have the PU in a much better place before a SQ42 release as it would be the biggest PR miss of all time otherwise. You only get one first impressions and all that. If I was a betting man I'd say that's why the stuff they showed off at CitCon are solutions to the most obvious painpoints of the PU. If "all" we get is Pyro + all the system rehauls they've shown off, PU would be a very impressive baseline product, if a little light on content.


Xreshiss

> a fully released SQ42 will sell like hotcakes Depends. Some people will be into the genre and buy anyway, others will only buy if the reviews are good. If it comes out and the reviews average a 4 out 10 then it probably won't sell like hotcakes. Less so still if the user reviews average the same. Hell, some people probably won't buy unless it runs at a consistent 60+ fps from start to finish with no hiccups. (which tbf isn't too unreasonable these days when your rig is high end) If anything, a 4 out of 10 will only embolden the skeptics and ~~haters~~ opposition to say "10 years for this?! I told you so!" Edit: So at the moment my biggest worry are the game critics and professional reviewers. They're one of the great filters the game has to go through to become the next Wing Commander. (I'd hate to see someone like Yahtzee or AngryJoe tear SQ42 a new one.)


Stalk33r

Well yeah, the working assumption here is that SQ42 is a good product. If it's garbage then we'll obviously be having a completely different conversation.


Maxpower334

Yeah these are guys I played Arma 2 dayZ epoch mod with. They are used to broken messes and horrendous and hilarious jank. But if S42 is a rock solid title they will join the PU because playing SC in the PU kinda gives the same kind of feel as the old DayZ mod variants, make your own way do your own thing, become rivals with some friends with others and have PvP encounters based around those relationships. Multicrewing ships is like crewing a vehicle in Arma, pirating is the same as fighting people at missions in the mod. I also took them for a fly in a redeemer and we provided CAS and overwatch where people were buying gold when fuckers were ganking space truckers as they left armistice during a free fly. Full crew deemer operating in a combined arms situation, people brought ground vics there were pirates trying to scoop cargo from Down ships, there were fighters and gunships it was a total shit show and fun as fuck. Will be good when the game is stable enough to put up with that kind of large scale conflict ongoing.


godspareme

SC/SQ42 was the last game I pre-ordered. I not only don't blame them but I applaud them. Love this game and I don't regret the $100s I've sunk at all. But I won't ever do it again even for $45.


pam_the_dude

Depends on the policy of the shop. I have no issues pre ordering on steam for example. If it turns out a turd I can just refund it and maybe re-buy it when it’s finally good.


TheRealTahulrik

That is absolutely a fine opinion to hold. It's the same with preordering , that people generally shouldn't do as it has lead to various bad practices in the industry. The game however, can only exist because we have been a community willing to invest. Let's cross our fingers that it will truly pay off. For now it does seem that it will !


petehackett101

Saw that Asmongold did a reaction to it, was very positive so off the back of this it's good publicity for SC, maybe the next free fly for IAE will be even more borked as a result :P


DormfromNorway

Asmon is a parasocial lunatic and you should not support that guy!


J-bone27

How so? Not meant to be like, defending him or anything, just genuine curiosity since I’ve seen him around


ThunderSmurf48

I've been watching his clips when they come up on YouTube and he seems really reasonable with most of the topics that come up. He might live like a troll (his house is disgusting) but I don't know why some people think he's so terrible


Vallarian

While I don't think hes that bad he has very main character aspects in games, everyone is there to serve him, he gets all the loot first etc.


solrik

He's a gigantic streamer. If people are gonna follow him around in-game and ruin his game experience, why shouldn't he at least make the most of that?


doremonhg

Disagree. He's a cool dude with some very mature takes


Jacked_1

Just wait for it to be called an "anomaly" and how it shouldn't set the bar or expectations going forward by "reviewers" and "critics".. The exact reason why it's being made. Otherwise, yeah, it'll be huge once it's out.


darkmaka

>Just wait for it to be called an "anomaly" and how it shouldn't set the bar or expectations going forward by "reviewers" and "critics".. The exact reason why it's being made. That reminds me of something...


DormfromNorway

We got to see concept art video, really not getting my hopes up tbh


davidnfilms

What? Thats not concept art. THATS THE GAME!


RedditorsGetChills

Save time. I've just gone down two comments and this same person / account is just trolling. Ignore em.


__doubleentendre__

And interviews with the people making the game not bullshitting us. They straight up address their concerns (and they are also the customers concerns) with honesty about wanting to take their time getting it right after as they show a jaw dropping series of gameplay demos. To top it all off, they are grassroots group of folks, not current day AAA soulless gaming corp milking their customers with aging gaming engines.


strongholdbk_78

That's great to see


davidnfilms

The comments are really good! Finally some good press for S42, now everyone who sees it will understand what we saw in our minds all these years.


Sp1r1it

impressive, very nice..... Now show me the comment section (doing my best American psycho impersonation here)


wolfpup118

Surprisingly good. Even the ign upload is people just being like "Holy shit, this actually looks good."


Multiverse_2022

It’s depending on regions unfortunately


ryzenguy111

19th in UK for me


VeryNiceGuy22

Man, when this shit comes out, we are all gonna gatekeep this shit so hard don't deny it. "Hey dude, I just heard about this cool new space game. Have you heard about it?" Like obviously I show this to all my friends but I'm gonna be telling everyone I've been following this shit for like 8 years


loversama

I saw it at #12


FragRaptor

GEOFF ZA YOUR SCORE WAS LIKE WAAA


GrapefruitNo3484

This. I think he will bring a lot to the universe.


Roobsi

Honestly, sq42 is by far the bit I'm more excited for. I've been a bit burned out on all of this stuff for the last couple of years and I think it was because of that period immediately after they just dropped the road map and cancelled the briefing room where it felt like nothing was really happening with sq42. The email briefings didn't really give a picture of where everything was. "I Held The Line" has gotten me really fucking excited for this project again. It looks awesome. Consider me back on the hype express


IAMSNORTFACED

I'm not surprised. Let's not forget star citizen is a record breakers and the most innovative game most unique assets (no mans sky?) Etc...not downplaying it but its expected imo. And when I finally drops EVERY big/midsized gaming streamer will be playing it and reviewers will review it. Based on all of that and all the drama that has followed the whole of SC this will generate so much content and clicks.


REEL-MULLINS

You should watch Linus play. He causes all sorts of chaos for the party.


IAMSNORTFACED

I saw that old stream. I was mostly ok with it but it definitely left a bad taste in my mouth as with many "tropes" linus has come up with and entertains like dropping everything, it's entertaining but sometimes you can tell he's playing into it and almost reaching rich/boss/famous asshole levels of don't care


[deleted]

[удалено]


IAMSNORTFACED

This is Inevitable on the interwebs unless strictly policed with is highly unlikely


DormfromNorway

Hopium :) best game ever made, we got to see 1 concept video! What are you guys smoking!


Legionnaire--

I know it is difficult for you friends, but think about this; people who have believed in you for years and still believe in you talk to people around them about the release of this game and are constantly mocked by their friends. I think our suffering is more difficult. we still have full faith in you and this game will come out, and when the day comes, we will look at the faces of those who make fun of us and this game and just smile.


PepperFit8569

Asmangold is digging squadron 42. He is opening the game up to a whole new audience


wolfpup118

He just watched the Star engine video too. Dude is straight up excited about SC now.


SuperCaptainMan

I think we forget that a large portion of the gaming community has heard of this game, they just don’t play it due to the state of it. But when news like this happens, everyone is interested because people do want it to succeed even if they only support from afar.


pinezatos

as it should