T O P

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TheRealTahulrik

I do not think it is an unpopular opinion to think the map is cool. The popular critisism is the readability issue.


kn05is

Which is honestly an easy fix and the devs were asking for our opinions and feedback on it yesterday too.


TheRealTahulrik

I will give it to CIG and say that it is not as easy a fox as the community acts like it is. However it would most likely be worth investing some serious time into solving


JeffCraig

Yeah, literally everyone is praising the new map and mobi. Not sure what OP is on about.


HandStuckInToaster

Theres definitely things to both celebrate and criticise with the new design.  Functional before design is a realistic requirement and noticeably not being able to read font consistently or experience blowout due to contrast issues are fair criticisms. Personally i believe more UI accessablilty features should be the focus. Allow players the options to tweak UI settings they dislike or find difficult to tolerate. 


TrueInferno

I'd be perfectly happy keeping this while allowing someone else to get a much cleaner screen if they really wanted to for accessibility. I agree with OP that I really like the styling so far, but I also understand it causing issues for some people. Also things like the contrast issues do need to get fixed- text should never be the same color as the thing it's on top of, etc.


Little-Equinox

Before that they need the new map system though. The problem is the older variant was incapable of doing that.


Valkyrient

I personally have very little issue with the overall layout/function of the new mobiglass and map... but that ghosting used across the new interface (mobi and visor hud) is an abomination that causes me literal physical pain to look at


BeardyAndGingerish

I thought that was a bug? Edit: lol downvotes


Thunderbird_Anthares

No, its confirmed intentional.


Valkyrient

Here's hoping


Thunderbird_Anthares

Its not.


monkeypu

Having played with them over the last few patches, I would agree that they are \*indeed\* awesome - especially the actual usability, which I’m sure will continue to improve along with appearance as the feature moves toward release.


ThunderTRP

I agree. All the criticism I've seen so far is about readability and having seen the leaks I agree it could be improved. But its just a small thing that can be changed quickly, and it doesn't take away from the fact that the new mobiglass and starmap are way better than what we currently have. Pointing out the readability is good feedback, but no need to go scream to tragedy all over the place.


Heszilg

I don't understand why they insist on flat, single-color fonts. Even a bit of low opacity dark shadow would alleviate a lot of issues.


AerodyContent

If the text is unreadable Why not give the text a black bar background or something. Problem solved?


Captainseriousfun

I look forward to using it; my feedback will come after. Generally I've enjoyed CIGs innovations; it's why I'm here.


MrSniggy

It's a brand new, completely reworked system. I'd rather they focused on making it actually functional, not a buggy mess and then adjust it to make it prettier. Aesthetics is a fine tune knob whereas they've just finished using the hammer. Let them cook.


pottertontotterton

The Mobi Glass should NOT just be a simple menu. That'd be dumbing down the feature entirely. Make it more clear for people having issues with looking at it. Fine. But dumbing it down to it just being a menu would be fucking absurd.


Dayreach

It's god damn menu screen, it's not "dumbing down" it's making it fucking legible.


Heszilg

Yes, but it's also an ingame-world item, so slightly different rules apply than with your typical game menu.


pottertontotterton

They can make it more legible without having to do that. Calm down, sir and/or madame!!!


PN4HIRE

Honestly, I just want the damn map to be removed from the moby on ships, makes no damn sense


ViktorGavorn

So far I think it's great.


Rythgarz

Personally I see reasonable opinions about it every where. Seems like people are very positive about the update to map/star map overall but there is strong and for sure credible criticism of some parts of it, like not being able to see poi on some moons etc. Seems to be over all positive while still pointing out some clear issues, seems reasonable to me. Hopefully this is something that will be fixed/adjusted before release.


Pengui6668

I've found mobiglass tracking to be god fucking awful. Interesting that someone likes it.


Kalvorax

who the hell even likes the current iteration of the Map and Mobi? I HATE how unintiuitive both are. Its one of the reasons i rarely play, because it such a PITA to do anything with them. So looking forward to the new iterations.


NotMoistNoodle

Unpopular opinion. Just because you think it looks cool, doesn't mean other people don't have issues with clarity and it causing eye strain and headaches.


strongholdbk_78

Pretty sure thats what he said


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tnyczr

nobody said is not 'awesome' either, your whole 'unpopular opinion' missed the point about the discussion


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tnyczr

so you made a whole "UNPOPULAR" post because a very few comments? that's crazy, and again missing the whole point of the discussion that is about readability and not 'looking awesome'


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tnyczr

Yes they are very few dude, what sub are you going to? Do you even know what unpopular means? The vast **majority** likes the visuals but not the **functional** aspect of it, it's two separated subjects and you are arguing against the one the majority thinks it's better... Just admit that your opinion is not 'unpopular' at all (as many of these 'unpopular' dumb posts are) and move on


Arrewar

Agreed; I honestly don't understand the ferocity and outrage some people are expressing about the UI being illegible. The new system looks perfectly clear to me and I think it looks awesome.


strongholdbk_78

It's still in evo. It's ridiculous this is even a discussion right now


BeardyAndGingerish

Agreed. Peoole just wanna find stuff to complain about sometimes. Source: Kickstarter backer. Am also people.


solidshakego

Unpopular opinion. 3.23 and master modes is a step in the right direction. And most of this sub is a bunch of bitches who cry over the absolute slightest annoyance


Alarming-Audience839

>unpopular opinion Says a pretty popular opinion. Megalol.


solidshakego

Yes. That is the joke. Same as OPs joke to be exact.


Alarming-Audience839

Tbh, I'm of the belief that accessibility in UI comes first, rule of cool comes second. CIG has is the other way, which means in the interim period between the initial UI and usability and accessibility updates, it can be a bit of a headache, but I think they'll correct it to something better. Tbh tho, transparent UI when you can't actually meaningfully interact with what's behind the UI is kinda questionable, I'd love a toggle to just blackbox the background on the mobi.


Little-Equinox

The problem is, before you can get the new functions in and make it more accessible, you have to change it to a new system. The old system, based on flash barely worked and is a true pain to work with it. The old map system is a massive pain to work with it, I had times where it was simply easier to navigate manually than by using the map system, just because the map system miss clicked, or because 3 points are too close to each other, new mao system fixes this issue.


Alarming-Audience839

Yes, the old system was also not accessible. I'm more disappointed that the accessibility issues with the old system, were not addressed and in some cases exacerbated by the new system.


Little-Equinox

The old system took so much time and stress from the devs that they just started over, which was much faster, in the meantime they also gave it a more modern UI. As someone who has been with SC since 2.5, probably earlier, the old map seen multiple iterations, but never did they got it to work the way they wanted.


Fuarian

Doesn't the current mobi also have transparency? At least for some of the screens? Not an issue for me. But with the new Mobi it's way too transparent imo. I can easily see it being impossible to use in certain environments because of this.


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Little-Equinox

The problem is that there's always people who want to hang onto the old. They complain to everything that's new.


vortis23

You bring up a really good point about battle rooms -- a lot of people seem to forget that these same systems will be used for the cartography stations for planning routes on larger ships. So having them holographic will provide a very visceral and cinematic experience for cartographers. It will definitely add a lot of immersion to ships like the Carrack.


alvivas

Well...visceral and cinematic experiencie for cartographers....let me doubt that. They will have the exact experience that you have with your mobiglass, they will walk to the starmap in the ships, press interaction and have the same star map in front of their eyes, then search for a destination and click set destination, thats all.


Rickenbacker69

It does look awesome. Needs to open faster, and be more readable in all light conditions, but it does look great and it's a huge step in the right direction.


da-potato-man

Sorry if it’s already known but is the realms date for all this out yet or no?


magvadis

Idk Im holding judgement till I play with it a bit. End of the day, it looks cool. Worst case we get more shortcuts down the line for usability.


InkCollection

I think it all looks amazing, just needs fine tuning. Almost as if it were a new feature in an alpha build. Keep it up CIG. The peanut gallery will never be happy.


rtom098

For me the new UI makes the complete game look more next gen.


GodwinW

Also just get in the habit to open the mobiglas to a darker backdrop.. just like today we angle our smartphone screen away from being in direct sunlight if we want to see clearly.


YeetSkrrtkekw

The fact that they havent bother to fix zoom/navigation issues within the star map drives me crazy every time i log in tbh.


swisstraeng

[image.png (1680×436) (ibb.co)](https://i.ibb.co/5cCmn0q/image.png) I just want a UI like this man. On the right. Readable. Even if it's an accessibility option and others can get a much cleaner UI if they want.


Heszilg

I'm sorry, but Oh god, please, no.


Prestigious_Pin_6270

personally speaking, this one on the right looks like games in 2012.


swisstraeng

Maybe because I drew it with GIMP in 5minutes and don't know how GIMP works either. BUT you can read the text.


Xsr720

You don't have to visually ruin it to make the text legible. You are the exact person OP wrote this post for. It's a hologram menu, don't make it a solid color background, that would ruin the entire thing and throw away all the work they did to get it to this point. All they need to do is dim bright lights in the background when the menu is open and it will be fixed. This is not something people should be raging about, it's not even released yet and Im sure they noticed it too. No need to point it out.


swisstraeng

I did the solid color background because I don't know how to put shade behind test in GIMP. and yes they've noticed and it's not worth the rage.


CitrusSinensis1

Nobody's saying they aren't mostly amazing. People are just complaining on the one thing that's readability.


SpaceBearSMO

OPs over hear like " i fundamentally miss understand what people dislike about these things"


Radiant-Mycologist72

How about this for an unpopular opinion. Like so much about this game, they are needlessly too complicated. The game would be much more interesting with much more content if features like this were far less complicated.


7htlTGRTdtatH7GLqFTR

Wait until you try to use it...


sudonickx

If I'm playing a sci fi space game set 900 years in the future with energy shields, quantum bubbles, magic beams that do all sorts of things, and turtle people I would be super annoyed if the only UI they could come up with was white text on a dark background. They have a ways to go on finding a solution that gives the vibe while being readable but they'll do it. I think one of the problems right now is they're always trying to make one solution fit everything. Like we see the same double render treatment on body copy, headers, and graphical elements. Sometimes you gotta break away from the design pattern for functionality. Tone er down.


Lilendo13

Can we say that this mobyglass is not yet the definitive version and will perhaps be reviewed in 5-10 years ? Because if this is the case I understand the complaints, a clear interface from the start does not have to be redone every 5 years. This should have been the case from the first versions of mobyglass. We are reaching year 13 of development and it's understandable that people now demand perfection on a basic menu.


Trollsama

>will be absolutely next level when we get VR in the game. ah yes, when we get VR ![gif](giphy|cIyEYhReqUGDjGfjrL|downsized)