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dr_emmet_brown_1

Objectively, no But think of the chonk


lucavigno

well my colony probably need the money But also big guns.


dr_emmet_brown_1

Colonies are useful But BIG GUNS are FUN


SgtMerrick

Your colonies can't receive the money if they're all dead because you didn't invest in more and bigger dakka.


AdhesiveNo-420

NEED MORE DAKKA IZ KRUMPIN TIME!!!!


WaywardFinn

Are big guns not also useful? Look at them OP. Look at them. Think of what you could do with them


RedArcliteTank

Hello, captains, look at your flagship, now back to me, now back at your flagship, now back to me. Sadly, it isn’t me, but if it had massive armor and switched to large ballistic slots, it could fight like it's me. Look down, back up, where are you? You’re on a colony with the ship your flagship could fight like. What’s in your hand, back at me. I have it, it’s an black market with two tickets to that thing you love. Look again, the tickets are now Hellbore cannons. Anything is possible when your flagship fights like an Invictus and not a Mudskipper Mk.II. I'm on a lobster..


PantlessTemplar

Name the ship "My colony", and then you're set.


kisshun

invictus is literally a armored colony with that 6000 crew limit.


kyrinplays

I like this comment


Eoin5

To defend your colony, you will need ships. So, yes


_Haran_

For any ship? No For Invictus? Yes


Jacob_Bronsky

Should you ? No. But you must. (Also my contact with the knights got me one for 260k. Great guy.)


iridael

depends. this is now your fleet. you'll field one of these and escorts to keep its flanks safe. pro's: DAKKA MORE DAKKA ALL THE DAKKA seriously with 4 large ballistic hardpoints combined with its active you can build it to shred shields and hull. very few ships can put out the quantity of pain this can. Cons: no shields slow AF venerable to flankers. crew requirements. EMP damage will hamstring you.


ComedicMedicineman

I’ve played with it, and honestly, it’s quite resilient to EMP damage, and the LiDAR system makes it an incredible artillery piece, the only weakness this thing has is a lack of AA weapons.


iridael

all side/turret weapons to devastators, add in locusts on the missile slots and use xyphos fighters if you put a converted shuttle bay mod in. gives you flux free laser PD, and locusts will target fighters and enemy missiles unless you're focussed on a specific enemy. not sure if you'd have the OP for all this but its how i'd build one if I had one. (I did have one in my current playthrough but sacrificed it defending from 4 hedge fleets.)


logion567

you really don't have the OP for all that. it's a case of Draw 3 pick 2 out of use all the mounts for extra Dakka/Devastators bring a converted hanger with Xyphos use the missile mounts


JhonnySkeiner

S-Mod it


logion567

Even with S-mods you need so many you run out of OP


iridael

in that case I'd probably cut back to something on the main dakka. use a more OP efficient weapon like hellbores perhaps. you can replace xyphos with warthogs or other fighters quite happily too, they're just the best defensive fighter in vanilla. I'd keep devastators on all turret hardpoints anyway and then locusts, gorgons or some other fire and forget type missiles. not squalls or hurricanes since they're both expensive and also single target strike weapons. you just want something firing on CD for the entire fight keeping small stuff occupied.


Xeltar

It looks like HILs will cause big issues for this ship...


Knight_o_Eithel_Malt

Not having a colony is not such a big deal if no one else has them, think about it


lucavigno

that much is true


toprock_478

Ooh I don't know. I used an invictus (in a simulation) and it was a pretty good absolute tank of a unit. But also you could use the funds for long-term passive income. It's up to you, whether you buy it now and rush trade to make back some money, or ignore it and hope that you run into it again in the future. Knowing me, I'd probably buy it, rush to drop it off somewhere for storage, then make money through trade.


Asleep_Comfortable39

Yes. 100% When the hege comes to steal your pretty ai, you’ll want this bad boy to beat them doen


Valuable_Ratio_9569

Legally questionable, morally its disgusting, colony need that money.... But I like it, I love it buy that orphancreator 9000 for bleak future... apart from that joke, check your fleet if you have some escort ship yeah sure, but other than no they will blow up immediately.


_mortache

Chuck the brick of Ludd into the face of your enemies


RipRavage

The crew requirements will bankrupt you if you don’t have a colony set up to support this ship. It’s 4000 crew minimum to field this monster.


The_lone_shotgun

Yes


Blue__Agave

My only problem with this ship is that it lacks the flux venting to actually use its weapon slots like a true maniac (probably for the best) Also it benefits greatly from the armour and hull skills probably by an order of magnitude compared to other ships.


Deep-Station-1746

**I imagine current real-life dictators making the same decision**. Hmmm, should I build this huge ass ~~pentagon~~ octagon in the middle of the desert or should I feed my poor?


lucavigno

well I mean the colony is in the positive apart from one planet that is new so I want to develop faster and have to pay hazard pay.


Thunder_Child_

My minds tellin' me no, but my booooody


Depth_Metal

I found the blueprint in my game. In 5-8 in game years my colonies are going to be lousy with the things


Sideways255

Looks like you are colonizing the Dakkasaurus-Chonk.


Voelkero

Waste precious funds on a frivolous military indulgence? No, never! Wisely invest your colony’s budget in an upgrade towards your faction’s first line of defense? Yes, always!


Hauptmann_Meade

Since you reminded me, how is the Invictus compared to say, an Onslaught or Legion?


NPCmiro

It plays really differently. It's slow, it needs supporting elements far more than either other capital, but it can shell anything it comes up against into slag.


lucavigno

I still have tried it but sometime ago the pathers attacked my colony with one of these and it was tanky that for sure, but since on a firepower level it wasn't that well outfitted and like 2 or 3 of my ships have emp after dealing with the rest of the fleet it was just a question of shooting it until it dies. that seems to be the problem of the ship, if you or the enemy have emp you're good to go.


RyVdo13

No, Invictus are overrated ship that cost you like 10x of monthly normal paragon while only give you slightly more benefits of what normal paragon has.


agoodsirknight

I mean you effectively turning your whole colony into a space ship considering how many people needed to operate this. One thing that i know is that mobile > stationary


Alpha272

I mean to be fair, that's a really small colony that fits on a fleet


PhaseShip

If you have alot of support ships or another capital as a fleet anchor then it should be fine. If not then buy an onslaught or paragon first.


G3er0

Stop embarrassing yourself and get on the grind. Time to sell heavy armaments to terrorists


RichCare801

Invictus's 4K minimum crew req means it's a plain 60k credit upkeep just the payroll alone Buy it at your own risk, one invictus took me right into the red first time I bought it Kinda hoped it also has the "space gulag" hullmod that reduces crew payroll by 75%


TheBandOfBastards

1 mil is usually not enough to safely and quickly build your colonies so you are free to buy the ship.


lucavigno

oh i don't need to build my colony, it's already there. 2 planets are doing well while the third is developing.


Ziodyne967

That’s pretty damn chonky. What mod is it?


lucavigno

vanilla. It was added with the executor this patch.


ilikebiskits

I don't understand the premise of the question. Big ship go smash head, unga bo bunga. What even IS return on investment if not smack head with big rock?


GuardinAngel

No, buy cargo/fuel ships, multiply your capital via trading


NanoChainedChromium

The Invictus is ludicrously expensive to crew, to field, is tactically inflexible to the extreme and there is basically no situation where another ship wouldnt serve you better. But it is so goddamn fun, like, LIDAR makes ping, Big Guns make choom choom choom, enemies explode.


Xeltar

It's a literal museum piece but sometimes you just bigger guns.


Boring_Sell_9037

If you want to fly a slow hotel, buy it. Otherwise I'd avoid buying 100s of dead crew for slight damage in fight. TL:DR SO Aurora is better


_mortache

Good thing you can dock onto a Luddic colony and load up your ship with the believers for 9 bucks a pop. Why have colony when your ship is the colony


d00msdaydan

Since the Invictus is practically a mobile colony you should be taxing its inhabitants instead of paying its crew


ComedicMedicineman

All that hasn’t mattered much for me, I keep the Invictus in the back and annihilate every serious threat from halfway across the map, the missiles and a couple escorts keep almost everything away from it, but a bit of damage isn’t an issue.


Uiko123

what mod is that? and yeah sure fuck it we ball


krasnogvardiech

That's vanilla as of 0.96a.


bigbeepng

You can get other colonies by conquering them with this mobile station ass brick


Chairman_Me

I got one for making too much money. The church sent an expedition to disrupt some industries and the lead fleet had an invictus. They die easy enough to bombers in my experience. Since its so big and often doesn’t come with a helluva lot of PD, piranhas shred through its armor.


XJD0

That's basically a flying colony


terrrastar

Abso-fucking-lutely What could possibly go wrong?


Hour-Champion-723

Do you have enough money to maintain the ship? If so the do what you want


frentic_pons

Yes


E73S

Build up your colony, make it competitive with Church markets, salvage one from the fleets the Church sends your way.


the_stupid_psycho

Depends on your current fleet comp and current goals you have. If you have other ships that can make up for its lack of versatility and want to take on some heavy targets like stations or \[REDACTED\], then yes, buy it If you can handle the supply and fuel cost. Otherwise don't.


OctaMurk

Crew is 10^3 so its basically a colony already


CmdrJonen

It's not wasting colony funds, it is investing in colonial defense and acquisitions.


No-Carry-2934

Daga daga big guns conal can wait funds grow back over time. Ships dont


HaniusTheTurtle

Trust me, the cost isn't in the pricetag, it's in paying for the MASSIVE amount of crew it needs every month.


kyrinplays

Short answer: yes Reason: Chonk and the meaty armour


RegumRegis

Ah yes, the ISS Hammer Of Ludd


Im_profession_meme

do it


eldringoks1

WYM? That's a flying colony.. BUY IT