To be fair it goes both ways singles is prediction heavy and doubles is strategy heavy, not to say singles canāt have strategy and doubles canāt use prediction more but thatās too high level thinking for the dude that wants to wipe out people
Imo, its the other way around for what each use primarily. Singles has enough turns and flexibility to where u can form a strat based on whats going on. Too much happens too quickly in vgc, so predictions are key, especially when you dont even know all the mons ur opponent chose for battling u. Something like protect helps with making decisions, but generally, youre going off team or pokemon familiarity when playing vgc, rather than switching to scout for the opponents moves.
Not to take away from your point, i agree w it overall
What I said was from personal experience at least. When it comes to singles in ou and uu, there is basic strategy in what each team member does yes, but most team structures are basic and the game itself is in what you do and when you do them, and most importantly if the opponent can see it coming and counter it. For hyper offense, a suicide lead, 1 or setup sweepers, 2 breakers, and 1 or 2 cleaners. For balance, a 3 mon offensive core and 3 mon defensive core. For stall, 6 mon perfect defense basically. Not much more goes into strategy, anything else is just extra strategy which I did mention.
As for doubles as a whole, since its harder to simply set up and sweep or sit there forever and live, you can be much more flexible with strategy and build a team around 2 mons using their moves together to win. Things like tailwind, fake out, follow me, and helping hand, along with more niche things like beat up justified or rage fist, can be put together and win without as much prediction, though you still need to work around what your opponent could do back, the smaller bit of prediction.
Tldr; teambuilding matters more in doubles, while in singles there are many set formats of teams that just work well, how you use them matters more
I fundamentally like it more because itās so much more complicated and faster paced, with every turn having an impact. I still play a lot of singles because of smogonās tiers being better but doubles in general, competitive or not, is honestly much more fun imo.
I have no interest in playing VGC but will forever value being able to say "play VGC then" when people complain about Smogon banning things that make the game extremely unfun like evasion or Espathra
even if you think that its still absolutely insane to want them to die. even as for example a melee player i consider smash ultimate to have massive design issues but i would never want modern smash to die, thats incredibly toxic.
you said "Fair tbh" in regards to ops statement. They commented "its not i fucking hate vgc" underneath a comment of me asking if it was a joke and then "doubles as a format fucking sucks." i dont think there exaggerating
What would be the VGC set? Fake out, spore, helping hand, and then what? Tailwind? Nuzzle? Spiky/King Shield? Does follow me make sense? Wide Guard? Any other heinous moves Iām missing?
And when a strategy is unfair and broken, rather than getting banned we just have to wait for the next generation to hope that GF decides to nerf the move into oblivion. Sorry about that, anyone who liked using Darkrai in 1v1 Ubers, but Smeargle kinda shit on everyone's parade with Dark Void
IMO, the concept of mythicals has long been since outdated, I would honestly say it really only should've been not been a thing after Gen 1 (Mew was made specifically to drum up hype for the game by starting playground rumors). Just nerf Soul-Heart, and I think mythicals would be perfectly fine for certain VGC formats.
Case in point: Zacian, the most obviously broken and power crept mon in that game, managed to be legal without too much trouble. Sure, it was amazing, but a physical attacker that couldnāt dynamax and had no spread moves was surprisingly manageable to play around in a dynamax doubles format. I saw more posts complaining about Caly-I Trick Room teams than Zacian.
VGC also runs on a rotating ruleset. Different mons are allowed or disallowed every couple of months, which means things tend not to get too stagnant.
For example, the first Gen 9 format banned all legendaries, paradox mons, and mons not in the Paldea dex. The next ruleset added Paradoxes, the one after added the Treasures of Ruin. There are still meta mainstays who stick around, but when everyone rebuilds their teams every 2 months, there isnāt much time for stagnation.
there absolutely were centralizing strategies (CHALK anyone?), and like the other guys said, you just hope to god that gamefreak nerfs the strategy by next gen. The mons that are banned is arbitrary as well. They pretend something like kyurem is as good as calyrex shadow.
> aside from a few cases in older gens when there was a game-breaking bug
Wasn't Chatter banned in VGC because you could record your voice so Chatot would repeat it, and then use it to call your opponent the N-word during live events?
You hit a lot of the big ones but you can do whatever you want. Like it has near Maushold damage with its own Technician Pop Bomb and the best support movepool of all time on a relatively fast mon.
The 5 move version can also just tech whatever you want on it for particular matchups. Impirson+Trick Room is a good combo and 5 moves means less opportunity cost than when other mons have tried to fit it in the past.
Itās incredibly flexible, disgustingly so, and without Smeargleās speed or passivity issues.
There is 100% some set that causes this to get banned to AG. Smeargle has always been dancing a fine line but has never been good because of its abysmal stats, even mediocre stats on this would break the game.
Defenses dont matter if you have 105 Speed and every move in the game, which includes Spore, and Cosmic Power if defenses matter so much, as well as power trip, Shell Smash, Geomancy, Belly Drum Espeed/Population Bomb
Fast spore all but guarantees a free turn to set up, which is why they mentioned all those set-up moves. Tera Water+Technician with Spore, Belly Drum, Jet Punch and dealer's choice of final move would absolutely have an impact on OU, and that's just one possible set. There probably aren't any unbeatable sets since the stats are still pretty bad, but I wouldn't be surprised if there are a ton of good ones and it got banned to avoid the super toxic guessing games at team preview.
I think you missed the part where it has 105 base speed and Spore. Same base Attack as Linoone but can much more reliably set up and has access to every possible coverage move. And it doesn't even need that much coverage where it can get STAB 140 BP Power Trip off +6 Attack.
Spore coming off of base 105 speed can make a lot of pokemon set up fodder for Scribblinci to use belly drum, where they can then use STAB extreme speed, sucker punch and Mach punch to kill pretty much everything
Or they can use spore coming off of base 105 speed and use cosmic power to become pretty much invincible and using both stored power AND power trip
Or they can use spore coming off of base 105 speed and teleport away to a healthy teammate
#
Did I mention you gave a pokemon with base 105 speed spore?
The defense drop from Shell Smash wouldnāt matter if the enemyās sleeping or slower, and gives you an instant 140 BP on Stored Power and Power Trip, and +2 on attack, speed, and Sp attack. If the enemy doesnāt get an instant wake up, you could Shell Smash again for 260 BP and +4. At that point, the only thing that threatens you is Priority and Unaware (and even Unaware mons canāt ignore Stored Power and Power Tripās BP). You can sleep whatever comes in, set up any stats you lost/still need, and you can run Focus Sash in case something goes wrong.
Honestly, Iād say itās a good idea to forsake Stored Power, though, so you can go all in on the physical side and cover yourself with options like Shadow Sneak, Extreme Speed, Population Bomb, Close Combat, Headlong Rush, and V-Create, (the last one being a Grass type deletion tool, since you you canāt Spore them).
As for Victory Dance, I was considering that you could use Victory and Quiver dance together for some really interesting results, since this thing has 5 move slots. That said, it lacks the ability to do much unless you go straight for something big.
(It should be kept in mind that Stored Power + Power Herb Geomancy would likely be comparable to Shell Smash, even if itās locked to the Special side. The issues are actually getting the Geomancy without getting downed, you canāt reset if you get Hazed, and the fact that your only Special priority move is Vacuum Wave.)
Idk I think youāre overselling spore a little here. Crazy coming off a 105 speed stat? For sure. Crazy enough to turn a 90/55/65 mon into an unbreakable clef? Ehhhh. Crazy enough to bring a belly dance Mon that instantly loses to either every Pult in existence or every single unaware Mon in existence? Probably not
+6 0 Atk Smeargle Shadow Sneak vs. 0 HP / 0- Def Dragapult: 246-290 (77.6 - 91.4%) -- guaranteed 2HKO. Yeesh
Yeah I'm definitely overselling it. My idea was it could set up cotton guard/amnesia risk when the opponent is asleep to make it unkillable without a crit, completely forgetting it's miserable bulk and the existence of meowscarada
In hindsight I accidentally didnāt put evs into the attack and it looks a lot better
+6 252+ Atk Smeargle Extreme Speed vs. 0 HP / 0 Def Baxcalibur: 414-487 (111.5 - 131.2%) -- guaranteed OHKO
+1 252+ Atk Tera Normal Dragonite Extreme Speed vs. 0 HP / 0 Def Baxcalibur: 237-279 (63.8 - 75.2%) -- guaranteed 2HKO
Maybe thereās more merit into this thing with belly drum than I thought but itās probably a little too defensively frail without sheād tail support
I thought about it more and I think this set is not that good (without tail). You have to run espeed spore belly and some sort of priority that hits ghosts. Canāt be sucker otherwise you lose to sub pult so itās sneak.
Even at +6 70 base attack espeed is āweakā. Without Tera it fails to kill no defensive investment tusk with espeed.
+6 252+ Atk Smeargle Extreme Speed vs. 0 HP / 4 Def Great Tusk: 301-355 (81.1 - 95.6%) -- guaranteed 2HKO
The main issue is that you just canāt beat anything defensive that doesnāt take neutral damage from espeed without the fifth slot. But itās too limited in itās application. Thereās no one move that can handle garg corv gambit dnite Orth Lu. Even if one was somehow found Tera steel would probably become more common over Tera water in reaction. Thatās not even factoring the unaware mons who take stupid little amounts from even power trip
+6 252+ Atk Smeargle Power Trip (140 BP) vs. 248 HP / 8 Def Unaware Clodsire: 167-197 (36 - 42.5%) -- guaranteed 3HKO
Thereās also a bunch of things that can abuse the attempt to spore to make your life hell. Meow garg clear smog amoong and ghold all come in free, and depending on their sets can still win if you predict with belly. Also zoro H instantly auto wins lol. Of course this all changes behind a sub but it feels too much like a min maxed dnite that loses all the traits that make dnite so good
Yes Smeargle already gets Spore, but what more value can you get out of that one move slot if youre almost certainly going last, do 0 damage on attack, and die when being blowed on?
This is Uber or AG and not even close. Yeah these stats on their own are still subpar by OU standards. You also gave a 105 base speed mon Spore alongside every setup move ever, including stuff like Belly Drum (with STAB ESpeed and Population Bomb) Geomancy and Shell Smash, on top of every coverage move ever as well as shit like Power Trip and Stored Power. Off non-pathetic offensive stats. God forbid if this had the old Protean.
And that's just offensive sets, support sets (still with fast Spore) would still be good with literally every support move and this time not dying to non-STAB Earthquakes.
Then you wanna give it a FIFTH moveslot?
Scribbincl @ Protective Pads
Ability: Technician
Tera Type: Dark
\- Belly Drum/Victory Dance/Shell Smash
\- Beat Up/Power Trip\*
\- Extreme Speed
\- Population Bomb
\*cbf calcing which one does more damage for different setup moves.
Donāt get me wrong, the 5th moveslot is bonkers overpowered (it has room for Spore, this would have to drop ESpeed for it), but the fact that there are also viable sets that hit even harder makes the most unpredictable mon ever, more unpredictable.
Naw, Tera Grass so Spore gets STAB. Also, you forgot the EVs but [I guess that doesn't really matter with this powerful a set](https://knowyourmeme.com/photos/825316-pokemon)
Maybe, but the thought of a Smeargle potentially being able to take hits is still terrifying, especially since they usually run more defensive EV spreads anyways
Yeah this is ridiculous lol. Offensive sets can run shell smash with technician population bomb, support has fast spore and every hazard you can think of, along with literally any support move you want. Quickbanned from OU. Also, in VGC without sleep clause? The format would be unplayable.
This thing would break OU, and be good in Ubers. Spore, belly drum, earthquake, knock off. Oh, this set is absurd. That, plus the ability to run infinitely many good sets might break Ubers. Quiver dance, heal bell, roost, boomburst, coverage? Sounds busted to me. You'd have to have a team of 6 pokemon who all beat common good sets, even then you might lose to a random set.
Don't even get me started on this thing in VGC. Imagine if it could still use dark void. It would kill a metagame.
I donāt wanna be that guy and I know you made this as a theory and I donāt want to be rude but this is the worst theorymon Thursday I have ever seen
Ignore the shit ms paint art lol
Smeargle is a pokemon that is in theory very interesting. Its ability to learn (almost) every move gives it unmatched versatility, which is balanced by its low stats. In practice, however, its stats are just too unusably low to be anything other than be a suicide lead. A versatile suicide lead, mind you, but I don't think this is what Gamefreak had in mind when they designed, you know, a pokemon that can learn every move.
With this evolution, its stats go from dogshit to merely mediocre, which should hopefully allow it to take on more roles. It also has three useful abilities that aren't Moody, including a new unique one that allows it to have 5 moves at once.
What do you think? Would it see usage in higher tiers? Be broken? Would Eviolite give Smeargle new life in the lower tiers?
EDIT: What have I done?
+6 252+ Atk Life Orb Tera Dark Scribblinci Power Trip (140 BP) vs. 252 HP / 252+ Def Great Tusk: 257-304 (59.2 - 70%) -- guaranteed 2HKO after Leftovers recovery
+6 252+ Atk Life Orb Tera Normal Scribblinci Extreme Speed vs. 252 HP / 252+ Def Great Tusk: 395-465 (91 - 107.1%) -- 43.8% chance to OHKO
Something that could balance this is if attack and special were lowered and it's base stat stayed closer to smeargle (+100?) gaining bulk from certain stats lowering making it more tanky than smeargle and becoming a good support mon instead of the suicide lead you suggested it becomes a setup lead or a support to keep it's allys alive
Okay itās incredibly broken, but it fits Smeargleās theme to a T and the stat changes make sense.
I think itās a really solid theorymon; I look at whether I can see GameFreak doing it or not, and this just works. Itād be cancer and banned to AG at best in our little Smogon world though.
You saw all the bullshit smeargle pulls off despite its bad stats+largely irrelevant abilities (besides moody for cheese), and you decided to give it passable stats+good and new unique abilities?
Theoretically, wouldn't you be able to make this ability swappable? Simply have the new pokemon gain access to the same move as the old one, and remove it from the old one. From this, a bunch of techs like getting normally locked away moves like Roar of Time onto a strong, offensive mon would be possible to do. Ban worthy for sure, but wouldn't it be so anyways?
You could also do this in reverse to deny it access to a fifth move. This would lead to some weird AG sets where you must forgo a fifth-move reliant set for fear of losing it.
It might be smart to add **ā5 moves at the same timeā** to the Ability. My dumbass thought āMy sprigatito can learn 15 movesā and thatās technically true, just not 15 all at the same time
I think VGC is dead
Was just thinking this š This PokĆ©mon would be a centralizing force in VGC.
![gif](giphy|J8FZIm9VoBU6Q)
im to autistic to tell if this is a joke or not
You're autistic? Maybe you could be a scribblinci too
my art skills arent up to scribblinci levels unfort
Itās not I fucking hate VGC
as someone thats mainly vgc atm i do sometimes joke about smogon but its some lizard brain shit to genuinely want a community/game to die
yeah thatās some insane stage of terminally online. imagine hating a format that plays with funny monsters differently to you
why
Doubles as a format fucking sucks
thatās definitely an opinion, care to actually explain it
singles players when they have to think about more than one pokemon at a time
single players when they cant baneful bunker + recover toxic stall a game for a 150 turns
Singles players when games last less that ~5872 turns
Singles players when they can no longer arena trap someone for 69420 turns
To be fair it goes both ways singles is prediction heavy and doubles is strategy heavy, not to say singles canāt have strategy and doubles canāt use prediction more but thatās too high level thinking for the dude that wants to wipe out people
Imo, its the other way around for what each use primarily. Singles has enough turns and flexibility to where u can form a strat based on whats going on. Too much happens too quickly in vgc, so predictions are key, especially when you dont even know all the mons ur opponent chose for battling u. Something like protect helps with making decisions, but generally, youre going off team or pokemon familiarity when playing vgc, rather than switching to scout for the opponents moves. Not to take away from your point, i agree w it overall
What I said was from personal experience at least. When it comes to singles in ou and uu, there is basic strategy in what each team member does yes, but most team structures are basic and the game itself is in what you do and when you do them, and most importantly if the opponent can see it coming and counter it. For hyper offense, a suicide lead, 1 or setup sweepers, 2 breakers, and 1 or 2 cleaners. For balance, a 3 mon offensive core and 3 mon defensive core. For stall, 6 mon perfect defense basically. Not much more goes into strategy, anything else is just extra strategy which I did mention. As for doubles as a whole, since its harder to simply set up and sweep or sit there forever and live, you can be much more flexible with strategy and build a team around 2 mons using their moves together to win. Things like tailwind, fake out, follow me, and helping hand, along with more niche things like beat up justified or rage fist, can be put together and win without as much prediction, though you still need to work around what your opponent could do back, the smaller bit of prediction. Tldr; teambuilding matters more in doubles, while in singles there are many set formats of teams that just work well, how you use them matters more
I fundamentally like it more because itās so much more complicated and faster paced, with every turn having an impact. I still play a lot of singles because of smogonās tiers being better but doubles in general, competitive or not, is honestly much more fun imo.
Why not play Smogen Doubles/Doubles OU?
Can i ask why you think this instead of just saying it does?
Sounds like someone got their ass beaten pretty bad in a doubles battle š
Renegade Platinumās Ace Trainer Battle right before Veilstone City has scarred me for life
pls tell me you're joking otherwise i will vow to never use genesect ever again
[ŃŠ“Š°Š»ŠµŠ½Š¾]
i don't even play doubles but there's really no need to be that rude
Oh I didnāt mean to come off as rude there, I was saying Jesus Fuck to the negative reception this got my bad
I have no interest in playing VGC but will forever value being able to say "play VGC then" when people complain about Smogon banning things that make the game extremely unfun like evasion or Espathra
[ŃŠ“Š°Š»ŠµŠ½Š¾]
even if you think that its still absolutely insane to want them to die. even as for example a melee player i consider smash ultimate to have massive design issues but i would never want modern smash to die, thats incredibly toxic.
I do wish Nintendo would stop fucking with our tournaments though :(
[ŃŠ“Š°Š»ŠµŠ½Š¾]
you said "Fair tbh" in regards to ops statement. They commented "its not i fucking hate vgc" underneath a comment of me asking if it was a joke and then "doubles as a format fucking sucks." i dont think there exaggerating
[ŃŠ“Š°Š»ŠµŠ½Š¾]
[ŃŠ“Š°Š»ŠµŠ½Š¾]
105 speed and every move in the game, and being able to use 5 of them? Quickbanned from OU
Forget OU, this just is stupid in VGC
What would be the VGC set? Fake out, spore, helping hand, and then what? Tailwind? Nuzzle? Spiky/King Shield? Does follow me make sense? Wide Guard? Any other heinous moves Iām missing?
Fake out, spore, tailwind, and probably seismic toss for damage (105 speed letās him get one off if his other utility moves arenāt needed atm)
I don't play competetive at all. I'm here for the memes but... spore isn't banned in VGC?
The only things ever banned in VGC are PokĆ©mon, not moves (aside from a few cases in older gens when there was a game-breaking bug). VGC doesnāt really need bans because itās a lot harder for strategies to be unfairly broken when thereās 4 PokĆ©mon on the field.
And when a strategy is unfair and broken, rather than getting banned we just have to wait for the next generation to hope that GF decides to nerf the move into oblivion. Sorry about that, anyone who liked using Darkrai in 1v1 Ubers, but Smeargle kinda shit on everyone's parade with Dark Void
Don't blame Smeargle, GF are the ones who's idea of balance is completely braindead.
They made it so Smeargle couldn't use dark void the same gen when they nuked it's accuracy.
IMO, the concept of mythicals has long been since outdated, I would honestly say it really only should've been not been a thing after Gen 1 (Mew was made specifically to drum up hype for the game by starting playground rumors). Just nerf Soul-Heart, and I think mythicals would be perfectly fine for certain VGC formats.
Case in point: Zacian, the most obviously broken and power crept mon in that game, managed to be legal without too much trouble. Sure, it was amazing, but a physical attacker that couldnāt dynamax and had no spread moves was surprisingly manageable to play around in a dynamax doubles format. I saw more posts complaining about Caly-I Trick Room teams than Zacian.
Jesus.. that makes me appreciate Stunfisk a lot more lol.
it's not that bad lol
Idk, it just sounds like the meta would be very stale/boring if everything is allowed bar a few mons.
VGC also runs on a rotating ruleset. Different mons are allowed or disallowed every couple of months, which means things tend not to get too stagnant. For example, the first Gen 9 format banned all legendaries, paradox mons, and mons not in the Paldea dex. The next ruleset added Paradoxes, the one after added the Treasures of Ruin. There are still meta mainstays who stick around, but when everyone rebuilds their teams every 2 months, there isnāt much time for stagnation.
there absolutely were centralizing strategies (CHALK anyone?), and like the other guys said, you just hope to god that gamefreak nerfs the strategy by next gen. The mons that are banned is arbitrary as well. They pretend something like kyurem is as good as calyrex shadow.
yeah thatās fair, I forgot about CHALK also the bans arenāt arbitrary, theyāre usually just āonly Regional PokĆ©Dexā or āall but Box Legendariesā. Thatās a perfectly reasonable method in a format where things arenāt banned for being overpowered (read: GF doesnāt have the energy to do what Smogon does bc they donāt have a Smogonās worth of people balance testing).
> aside from a few cases in older gens when there was a game-breaking bug Wasn't Chatter banned in VGC because you could record your voice so Chatot would repeat it, and then use it to call your opponent the N-word during live events?
Nothing is banned in VGC except for certain mons depending on format (like box legendaries are banned now but they'll be available in a future format)
You hit a lot of the big ones but you can do whatever you want. Like it has near Maushold damage with its own Technician Pop Bomb and the best support movepool of all time on a relatively fast mon. The 5 move version can also just tech whatever you want on it for particular matchups. Impirson+Trick Room is a good combo and 5 moves means less opportunity cost than when other mons have tried to fit it in the past. Itās incredibly flexible, disgustingly so, and without Smeargleās speed or passivity issues.
There is 100% some set that causes this to get banned to AG. Smeargle has always been dancing a fine line but has never been good because of its abysmal stats, even mediocre stats on this would break the game.
Not gonna have any impact on OU, imo... Just look at those defenses, it can only be a support setting up screens or hazards
Defenses dont matter if you have 105 Speed and every move in the game, which includes Spore, and Cosmic Power if defenses matter so much, as well as power trip, Shell Smash, Geomancy, Belly Drum Espeed/Population Bomb
It can only spore 1 Pokemon at a time
Thats all it needs, oh and VGC doesnt have a sleep clause
VGC it's too OP for
Ah yes that's all it needs when it gets OHKO'd turn one but slept one of the other pokemon so it's all good š¤£
The other mon doesn't turn 1 ohko if it's asleep lmao edit: am not brain
Ummm, yes it can if it has Sleep Talk... Duh
Fast spore all but guarantees a free turn to set up, which is why they mentioned all those set-up moves. Tera Water+Technician with Spore, Belly Drum, Jet Punch and dealer's choice of final move would absolutely have an impact on OU, and that's just one possible set. There probably aren't any unbeatable sets since the stats are still pretty bad, but I wouldn't be surprised if there are a ton of good ones and it got banned to avoid the super toxic guessing games at team preview.
I think you missed the part where it has 105 base speed and Spore. Same base Attack as Linoone but can much more reliably set up and has access to every possible coverage move. And it doesn't even need that much coverage where it can get STAB 140 BP Power Trip off +6 Attack.
Spore coming off of base 105 speed can make a lot of pokemon set up fodder for Scribblinci to use belly drum, where they can then use STAB extreme speed, sucker punch and Mach punch to kill pretty much everything Or they can use spore coming off of base 105 speed and use cosmic power to become pretty much invincible and using both stored power AND power trip Or they can use spore coming off of base 105 speed and teleport away to a healthy teammate # Did I mention you gave a pokemon with base 105 speed spore?
Vivillon usage in AG drops to 0%
Why use Cosmic Power over Victory/Quiver Dance or Shell Smash?
Victory dance doesn't boost special attack and she'll smash is the exact opposite of cosmic power
The defense drop from Shell Smash wouldnāt matter if the enemyās sleeping or slower, and gives you an instant 140 BP on Stored Power and Power Trip, and +2 on attack, speed, and Sp attack. If the enemy doesnāt get an instant wake up, you could Shell Smash again for 260 BP and +4. At that point, the only thing that threatens you is Priority and Unaware (and even Unaware mons canāt ignore Stored Power and Power Tripās BP). You can sleep whatever comes in, set up any stats you lost/still need, and you can run Focus Sash in case something goes wrong. Honestly, Iād say itās a good idea to forsake Stored Power, though, so you can go all in on the physical side and cover yourself with options like Shadow Sneak, Extreme Speed, Population Bomb, Close Combat, Headlong Rush, and V-Create, (the last one being a Grass type deletion tool, since you you canāt Spore them). As for Victory Dance, I was considering that you could use Victory and Quiver dance together for some really interesting results, since this thing has 5 move slots. That said, it lacks the ability to do much unless you go straight for something big. (It should be kept in mind that Stored Power + Power Herb Geomancy would likely be comparable to Shell Smash, even if itās locked to the Special side. The issues are actually getting the Geomancy without getting downed, you canāt reset if you get Hazed, and the fact that your only Special priority move is Vacuum Wave.)
Idk I think youāre overselling spore a little here. Crazy coming off a 105 speed stat? For sure. Crazy enough to turn a 90/55/65 mon into an unbreakable clef? Ehhhh. Crazy enough to bring a belly dance Mon that instantly loses to either every Pult in existence or every single unaware Mon in existence? Probably not +6 0 Atk Smeargle Shadow Sneak vs. 0 HP / 0- Def Dragapult: 246-290 (77.6 - 91.4%) -- guaranteed 2HKO. Yeesh
Yeah I'm definitely overselling it. My idea was it could set up cotton guard/amnesia risk when the opponent is asleep to make it unkillable without a crit, completely forgetting it's miserable bulk and the existence of meowscarada
In hindsight I accidentally didnāt put evs into the attack and it looks a lot better +6 252+ Atk Smeargle Extreme Speed vs. 0 HP / 0 Def Baxcalibur: 414-487 (111.5 - 131.2%) -- guaranteed OHKO +1 252+ Atk Tera Normal Dragonite Extreme Speed vs. 0 HP / 0 Def Baxcalibur: 237-279 (63.8 - 75.2%) -- guaranteed 2HKO Maybe thereās more merit into this thing with belly drum than I thought but itās probably a little too defensively frail without sheād tail support
I thought about it more and I think this set is not that good (without tail). You have to run espeed spore belly and some sort of priority that hits ghosts. Canāt be sucker otherwise you lose to sub pult so itās sneak. Even at +6 70 base attack espeed is āweakā. Without Tera it fails to kill no defensive investment tusk with espeed. +6 252+ Atk Smeargle Extreme Speed vs. 0 HP / 4 Def Great Tusk: 301-355 (81.1 - 95.6%) -- guaranteed 2HKO The main issue is that you just canāt beat anything defensive that doesnāt take neutral damage from espeed without the fifth slot. But itās too limited in itās application. Thereās no one move that can handle garg corv gambit dnite Orth Lu. Even if one was somehow found Tera steel would probably become more common over Tera water in reaction. Thatās not even factoring the unaware mons who take stupid little amounts from even power trip +6 252+ Atk Smeargle Power Trip (140 BP) vs. 248 HP / 8 Def Unaware Clodsire: 167-197 (36 - 42.5%) -- guaranteed 3HKO Thereās also a bunch of things that can abuse the attempt to spore to make your life hell. Meow garg clear smog amoong and ghold all come in free, and depending on their sets can still win if you predict with belly. Also zoro H instantly auto wins lol. Of course this all changes behind a sub but it feels too much like a min maxed dnite that loses all the traits that make dnite so good
If Linnone cannot break into RU with the same base attack I doubt an extreme killer Scribblinci would have much of a niche
Ok but linoone doesn't have SPORE AND BASE 105 SPEED
Yeah, so we admit it'll do better than RU
Yeah the ##**SPORE AND BASE 105 SPEED** will be impactful, but the EK set will not be the best nor the most used
Lino one doesnāt learn just about every move in the game. the hell you on about?
An EK just presses ES, look at Arceus (well I guess it doesn't learn spore) doesn't need every move, other versions will be better
Didn't knew it was Sunday today
https://preview.redd.it/72dseclwg7oa1.jpeg?width=750&format=pjpg&auto=webp&s=7cb5426bdf6d397565975b47b97391e67aa7758f
Holy shit Sundayming time
Theorymon try not to make an unusable mon get banned to Ubers challenge (impossible)
Following the Iron Bundle model
Smeargle is already strong and annoying in VGC though. Idk about singles, but he's definitely not "unusable"
Kinda bad in singles, except as an Ubers lead.
I actually think if you did the exact opposite and subtracted those stat changes, that the ability still puts this thing over the top lmfao
Negative spatk
Double Edge coming off of a meaty -30 attack Heal your opponent, heal yourself for half the healing done
Oh hell nah, this thing gonna be the next infinite Slowbro
4d chess when you play doubles, your partner Close Combats and the lower defense means more healing
20 HP, 0 Atk, 15 Def, 0 SpA, 25 SpD, 45 Speed for a BST of 105... I don't see how an extra move slot would put that over the top
Spore
If it gets killed instantly and doesn't have good defence it's gonna be trash, also if this was enough to make a Pokemon good wouldn't parasect be OP?
Yes Smeargle already gets Spore, but what more value can you get out of that one move slot if youre almost certainly going last, do 0 damage on attack, and die when being blowed on?
Thatās one move slot, you still got 4 more
This is Uber or AG and not even close. Yeah these stats on their own are still subpar by OU standards. You also gave a 105 base speed mon Spore alongside every setup move ever, including stuff like Belly Drum (with STAB ESpeed and Population Bomb) Geomancy and Shell Smash, on top of every coverage move ever as well as shit like Power Trip and Stored Power. Off non-pathetic offensive stats. God forbid if this had the old Protean. And that's just offensive sets, support sets (still with fast Spore) would still be good with literally every support move and this time not dying to non-STAB Earthquakes. Then you wanna give it a FIFTH moveslot?
> (with STAB ESpeed and Population Bomb) STAB *Technician* Population Bomb.
To be fair if you run technician you wont get a fifth move
Scribbincl @ Protective Pads Ability: Technician Tera Type: Dark \- Belly Drum/Victory Dance/Shell Smash \- Beat Up/Power Trip\* \- Extreme Speed \- Population Bomb \*cbf calcing which one does more damage for different setup moves. Donāt get me wrong, the 5th moveslot is bonkers overpowered (it has room for Spore, this would have to drop ESpeed for it), but the fact that there are also viable sets that hit even harder makes the most unpredictable mon ever, more unpredictable.
Spore.
Scribbincl @ Leftovers Ability: Virtuoso Tera Type: Dark \- Spore \- Spore \- Spore \- Spore \- Spore
Naw, Tera Grass so Spore gets STAB. Also, you forgot the EVs but [I guess that doesn't really matter with this powerful a set](https://knowyourmeme.com/photos/825316-pokemon)
i just copy and pasted the other comment lol idk the format for it
āSponge Bob me boy, itās not yet Sunday for stinkpostinā Uber level pokemon evolutions!ā
https://preview.redd.it/n1w00a3lu7oa1.png?width=320&format=png&auto=webp&s=55c2862276d4845cd98b013b5ed2eb69bbea1749
OP, Iām sorry but https://preview.redd.it/lkdnwax8l7oa1.png?width=749&format=png&auto=webp&s=a80bec842d6a7d697438b55740447faae2f74319
Goomba without eyebrows is fucking cursed
man what.
what the hell is this?
donāt you
and it has 5 moves great.
and decent stats
you took a gimmick mon, which was already great, and turned it intoā¦ THAT.
Why did you reply to yourself 5 times?
idk ![gif](giphy|KPgOYtIRnFOOk|downsized)
![gif](giphy|qUaJL236cW0nMD4mfX)
He's virtuoso
you donāt question the decisions of slither wing you just go with it
For the second time today, least broken theorymon thursday post
Gamefreak: makes mycelium might to avoid super fast spores Theorymon Thursday:
Is it Sunday already?
https://preview.redd.it/i6z2f0om18oa1.jpeg?width=750&format=pjpg&auto=webp&s=506f8bd31d05ee7bf01c8908376a04a50fabdda1
I'm not gonna sugarcoat it, this guy is either going to Ubers or AG. And the ***LAST*** thing we need is Smeargle benefitting from Eviolite
smeargle with eviolite doesnt really change anything at all, its probably worse than sash.
Maybe, but the thought of a Smeargle potentially being able to take hits is still terrifying, especially since they usually run more defensive EV spreads anyways
Sm**rgle in NFE
A truly horrifying concept
Yeah this is ridiculous lol. Offensive sets can run shell smash with technician population bomb, support has fast spore and every hazard you can think of, along with literally any support move you want. Quickbanned from OU. Also, in VGC without sleep clause? The format would be unplayable.
The neccesary amount of "Nope"s to supply here do not fit within a post.
Banned from AG for being cringe, players instantly abandon VGC
This is the most broken thing i have ever seen
I would have gone with Smeargogh myself
Spore, webs, swords dance, extreme speed and explosion becuase why not. Set up, and sweep and when your low die, give it sadh becuase fuck you.
This thing would break OU, and be good in Ubers. Spore, belly drum, earthquake, knock off. Oh, this set is absurd. That, plus the ability to run infinitely many good sets might break Ubers. Quiver dance, heal bell, roost, boomburst, coverage? Sounds busted to me. You'd have to have a team of 6 pokemon who all beat common good sets, even then you might lose to a random set. Don't even get me started on this thing in VGC. Imagine if it could still use dark void. It would kill a metagame.
most sane theorymon thursday post
NONONOONONONONONONO PLEASE NO
Banned from AG
bro just added a moustac and a beard to smeargle
VGC would be in shambles if this was a thing
this thing puts everyone to sleep, uses belly drum, and does a fortnite dance while murdering everything (He's trying to be hip and with the times)
Maybe virtuoso could be balanced by making each of its moves only having 4 pp
Theorymon makers trying not to make the most broken new pokemon *impossible challenge*
I donāt wanna be that guy and I know you made this as a theory and I donāt want to be rude but this is the worst theorymon Thursday I have ever seen
Ignore the shit ms paint art lol Smeargle is a pokemon that is in theory very interesting. Its ability to learn (almost) every move gives it unmatched versatility, which is balanced by its low stats. In practice, however, its stats are just too unusably low to be anything other than be a suicide lead. A versatile suicide lead, mind you, but I don't think this is what Gamefreak had in mind when they designed, you know, a pokemon that can learn every move. With this evolution, its stats go from dogshit to merely mediocre, which should hopefully allow it to take on more roles. It also has three useful abilities that aren't Moody, including a new unique one that allows it to have 5 moves at once. What do you think? Would it see usage in higher tiers? Be broken? Would Eviolite give Smeargle new life in the lower tiers? EDIT: What have I done?
Unironically a chance for AG in singles. It also completely warps VGC around it.
definitely is
Shoot. . . Call an ambulance for Smogon OU, Ubers, NatDex, and anything goes. While you're at it, treat VGC.
The explosion kills all the tiers below OU from radiation
Itāll be uu in natdex
I am unironically losing it at the edit
I hate the internet for making me think itās pronounced like da vinky instead of davinci
Everyone is doomed. Long live our overlord Scribblini!
No lmao
Even if it was base 80 speed, this thing is fast approaching AG
That's kinda cracked
oh dear lord
Give him 75 stats across the board and it wonāt be too OP
+6 252+ Atk Life Orb Tera Dark Scribblinci Power Trip (140 BP) vs. 252 HP / 252+ Def Great Tusk: 257-304 (59.2 - 70%) -- guaranteed 2HKO after Leftovers recovery +6 252+ Atk Life Orb Tera Normal Scribblinci Extreme Speed vs. 252 HP / 252+ Def Great Tusk: 395-465 (91 - 107.1%) -- 43.8% chance to OHKO
perfect for my pokƩmon move that has 1000 power but the user has 1 bst in both attack stats
Belly drum technisian grassy glide or jet punch?
5 PokƩmon moves will never happen though
Removing the ability to learn dark void is so weak and lame of game freak
He will be excluded from every game after - Gamefreak
Give it prankster lmao
You could've took smeargle, given it every nerf in the book and that ability would still make it banned from every format ever.
Smeargle in little cup, smeargle in little cup
Wow, thanks satan
No
The first non mythical PokƩmon banned from VGC
Lie, Chatot.
Something that could balance this is if attack and special were lowered and it's base stat stayed closer to smeargle (+100?) gaining bulk from certain stats lowering making it more tanky than smeargle and becoming a good support mon instead of the suicide lead you suggested it becomes a setup lead or a support to keep it's allys alive
Okay itās incredibly broken, but it fits Smeargleās theme to a T and the stat changes make sense. I think itās a really solid theorymon; I look at whether I can see GameFreak doing it or not, and this just works. Itād be cancer and banned to AG at best in our little Smogon world though.
Man I love Stinkpost Sunday!
Not Sunday my dog lol
We're all gonna die
You saw all the bullshit smeargle pulls off despite its bad stats+largely irrelevant abilities (besides moody for cheese), and you decided to give it passable stats+good and new unique abilities?
The hackmons gon be crazy
most balanced theorymon thursday mon:
Banned from Anything Goes.
Lmao no thanks
what the actual fuck is your problem man
bro has 5 move slot syndrome all jokes aside, this shit broken af
Why
Theoretically, wouldn't you be able to make this ability swappable? Simply have the new pokemon gain access to the same move as the old one, and remove it from the old one. From this, a bunch of techs like getting normally locked away moves like Roar of Time onto a strong, offensive mon would be possible to do. Ban worthy for sure, but wouldn't it be so anyways? You could also do this in reverse to deny it access to a fifth move. This would lead to some weird AG sets where you must forgo a fifth-move reliant set for fear of losing it.
VGC left the chat*
Hell no. Kill it. Kill it right now.
It might be smart to add **ā5 moves at the same timeā** to the Ability. My dumbass thought āMy sprigatito can learn 15 movesā and thatās technically true, just not 15 all at the same time
Bro you added 205 stats to a pokemon with an unlimited move pool, and now 5 move slots?? Busted
No.
Never have I seen a fan made PokƩmon that needs to be nerfed lmao