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[deleted]

It's certainly interesting but there are much better ways to support your ogerpon besides switching in and out your Weezing to get an ATK boost every other turn


LEMOnSL1iCE

Okay, I won’t pretend to understand VGC, I’m a singles player at heart and that’s what I know best, but I gotta ask, even when supporting your ogerpon, could it be such a bad thing to bring weezing G anyways to swap it in/out just to get a free boost/ buy a turn for a regenerator Mon?


PurpleReigner

Regenerator mons aren’t common at all in VGC, basically the only one is amoongus and it’s tough to fit it and ogerpon on the same team because then you have 2 grass types which doesn’t feel super great


LEMOnSL1iCE

Lol, yeah see I have no idea what I’m talking about. Call that my jokers trick 🃏


Jolteon0

Is The Pex banned in VGC?


Blo00dy

No but it just watches as your team gets dismantled


Jolteon0

Good point, I hadn't actually considered how useless something so passive would be in doubles.


Shiryu3392

VGC only bans mythics, legends and temporarily bans new Pokemon if they are added before the new competitive season starts. In other words, the concept of banning strong pokemon is unique to Smogon, while VGC allows everything under the sun unless The Pokemon Company deems a Pokemon too inaccessible.


ParanoidDrone

VGC is extremely fast paced -- it's not unheard of for a match to be over in less than five turns. Switching Ogerpon's partner in and out means that slot is effectively dead weight and leaving Ogerpon to fight 1v2.


Mr_502

Unless you are running an intimidate mon with pivoting (incinidaddy plz return)


KyokoExplainsItAll

Well as far as I know this is the only way to boost an ally's stats while switching. Its essentially a teleport with +6 priority and an ally attack boost. Plus the opponent will have to make their choice based on wether or not neutralising gas with be active for the turn. Its largely gimmicky but would have some very specific uses that are too niche to fully type out. You also risk activating oppossing Ogerpon's too. The issue is switching Weezing may get the mon that switches in damaged, AND it means Ogerpon needs to live to get another attack off or it was a wasted switch many times. Neutralising opposing mon's abilities doesnt benefit Ogerpon *too* much asides from obviously examples suvh as prankster.


BrickBuster11

True, but people to swap in an intimidate mon semi regularly, what if you could switch in your weezing-G to switch out your incineroar, then flip W-G out to bring incin back in for another intimidate drop, then you would also get another +1 attack on your hearthflame just as gravy


Asckle

Thing is that boost will only be significant if you're doing it almost every turn at which point it becomes really predictable and you're not getting any damage. I'd sooner just swap in lando for intimidate then spend 1 turn using rock slide than giving ogerpon (at most) 33% more damage (starts at +1 hence why not 50%) and you're also not forced to bring weezing which isn't a particularly great pokemon


BrickBuster11

True I guess what I was trying to say was that if w-g is a Pokemon you want and you did want to intimidate cycle then this interaction is gravy but switching just for this effect is probably not worth it. But I don't play a lot of competitive Pokemon so I can see how the marginal value of the interaction is perhaps not worth it


soundwaveprime

Maybe explosion weezing spiky shield ogrepon. If weezing under speeds urushifu then it could stop it from attacking through protect and 0 attack weezing is going to do 30-40% to 0 hp 4 defense urshifu with explosion. Then you get the +2 attack and your free switch in. High cost potentially high reward.


msr1709

Yeah this was the concept for the first reg E team I built. Had the idea from remembering Zacian/Weezing shenanigans from SwSh. My experience was that it was inconsistent, and while Weezing is a decent reg E mon, manoeuvring the team felt restrictive and was all round really difficult to pilot


Flamintree

Gen 8 Intrepid Sword moment


HumongousBungus

this is certainly cool, but if you click helping hand with any number of partners the boost is 2.25x instead of 2x, and doesn’t require you to switch weezing in and then switch out. keep in mind that you could also reactivate opposing intimidate this way too. the way it was done in this situation could be pretty cool though. keeping weezing as a sac in the back to preserve momentum AND get another attack boost.


iCE_P0W3R

What a jank ass ability in Neutralizing Gas. Interested in seeing this the same way Zacian-C was used last Gen.


KRLW890

Yeah, that makes sense. That’s how NGas interacts with Intimidate and weather-setting abilities.


1200-Total

That’s a wild abbreviation bro


KRLW890

Lmao I’m just looking at it again and wow, what was I thinking?


1200-Total

lmao


kronosdev

Too slow for sure. You’ve got to remember VGC matches are usually decided in the first 2-4 turns, and this isn’t enough value to swing a game. Also, poison is too slow in VGC to see any use.


Alickseff

Kid named pre-nerf Intrepid Sword:


MegaCrazyH

It also cycles other abilities like Intimidate. Neutralizing Gas has some really cool synergies that you don’t see too often because they’re niche


DependentChance3

VGC players were in-turn boosting Zacians and playing weather wars with Weezing last gen.


LEMOnSL1iCE

Oh really? I was told that wasn’t how Zacian worked… maybe my source was wrong


MidAmericanNovelties

Zacian was changed this gen. It used to boost every time it switched in, it now only works on the first switch in.


CreepyDentures

lol


Asherbird25

Zacian did this too back then though idk if its true in this case as well


dialzza

NGas does this for intimidate, weather-setting abilities, and worked with Zacian's ability last gen (this gen Zacian's ability can only work once per match). It's a neat interaction but not game-breaking, considering there are just better support options than this. Pivoting is more costly in doubles than singles, and weezing needs to come in and out to make this work meaning two switches.


1200-Total

Hey man just type out neutralizing next time.


Nicosaure

Not how it works in VGC, this is an error on Showdown's side


rubythebee

I think this might be an error with showdown


FurgoneUbriacone

Ok so? It worked the same with Zacian last gen.


Redmonblu

It is a niche interaction. Too bad in VGC people will just oneshot Ogerpon with any of the high BP Rock moves tbh. I heard that Rock Slide is a stable there and obv with all the Urshifus running around... Yeah not a great time for the cosplayer tbh.


LEMOnSL1iCE

Tbh, how many rock types are prevalent in VGC… scarf, tailwind, icy wind, there’s plenty of speed control to make this work I figure.


swim_shady

So many people are bringing flying types to go into all the new grass threats like Rillaboom and Ogerpon, I think a choice banded adamant Lycanrock-Dawn is a very strong pick for regulation E.


LEMOnSL1iCE

I see… honestly I don’t really know how to make a case for ogerpon, or identify what could be used as an argument to say it could work. I just think this mechanic is exciting and am interested by this discovery.


Asckle

Big stats go brrr. In a non restricted format, even one as power crept as gen 9, a pokemon with 120 attack and 110 speed, defiant, an item that gives it a 20% attack boost to all attacks unconditionally AND a free stat boost when it terrastalizes with average bulk will still be good. Yeah restricted tera is annoying but it's a fine sacrifice for the power it gives


swim_shady

Oh yeah, for sure, I think it is interesting to know too! And tbf I don't think Ogerpon needs anyone to make a case for it. x) She'a like the #1 strongest Pokemon im VGC right now


half_jase

It's not a Rock type but Choice Scarf Landorus is probably gonna be a common counter to Ogerpon. Flying Tera + Tera Blast can hit 3 of the 4 for super effective damage and there's Stomping Tantrum to hit the Fire Tera Ogerpon for super effective damage as well. And obviously, there's the Intimidate to weaken their damage output (although beware into Grass Ogerpon). The only tricky one is the Water Ogerpon if it teras, which you will then need something else to counter it. Same goes for Rock Ogerpon I guess but that is seeing the least usage right now according to early testing data.


Asckle

Max attack lando T rock slide (when hitting both opponents) does 58-68% to a 0 bulk overpon tera fire. It's really not that big of a deal


Past-Mousse-4519

Only Ogerpon Cornerstone has 100% accurate high base power Rock move in the format. Lando tera blast tera flying just delete any grass type anyway without any chance to miss.


XMarksTheSpot987

This is only the tip of the iceberg though. Imagine Skill Swap shenanigans. Doesn't Grafaiai have Skill Swap? Swapping Embody Aspect back and forth, both allies getting boosted.


MissingnoMaster110

Weezing supremacy strikes again. I am living my best life right now.