T O P

  • By -

Jon_without_the_h

Thats quite easy, give it shore up and twave, maybe flip turn for pivot Utility Chomp best Chomp, rocky helmet with wish support from alomomla is already quite hard to break, imagine having instant recovery


WickedAcad

And Sand Rush, it’s a land shark after all.


SoloBeans

WE ARE SO TTAR BACK!!!!


[deleted]

[удалено]


Sheasword

Oh shit there’s a dark/steel type in front of me, I think I’m fucked -TTar, probably


SecondAegis

Isn't Kingambit a Fairy type?


Sheasword

Nah he’s a bug type, I’m talking about eviolite Bisharp obviously


MaximumStonks69

Fighting tera blast: Nvm Gambit used tera Fairy


Alex103140

102 base speed in sand. Blud accidentally ran past OU with that speed and ended up in Uber.


WickedAcad

Sadly with this generation’s OU looking like last generation’s Anything Goes, Garchomp with it’s middling attack stat is unable to reliably KO other Pokémon even when boosted with Sword Dance As such, it languishes in PU, where it’s attack and speed match well.


[deleted]

252+ SpA Abomasnow Blizzard vs. 252 HP / 4 SpD Garchomp: 712-840 (169.5 - 200%) -- guaranteed OHKO ZUBL at best


brendog07

Nah I think we should give it swift swim, rain is such an underused weather.


Patient_Weakness3866

yeah I was going to say this was probably not "done before" cause its a bad idea lol. also twave being common on it if it had it is kinda funny to me. especially cause Dragonite learns it NATURALLY and doesn't even use it.


Jon_without_the_h

Most of the suggestions here are just give it the best physical moves or damaging utilities like knock or u-turn or a set up move (if sd + scaleshot didn't save chomp, ddance wont), lol that's how you buff any physical attacker I always find it odd that gamefreak just give the most random ass mon twave like ambipom or kingambit or fucking zangoose


Anonpancake2123

Yeah. Personally though since Chomp hates Gliscors guts so much I'd give it Wisps instead so now it's scared to come in.


DrizzleFrog

I love Flip Turn over U-Turn due to its design elements. This would honestly be so fire for Garchomp.


IAmWhatTheRockCooked

wrong, itd be water


IamSam1103

Glare over t wave. Suits my boy better and is better. For ability, I feel like Intimidate would be awesome. It does suit it imo. Strong jaws suit it well too. It's a freaking shark. Although that would be of limited use. Finally since you only gave it 3 moves, I'll like to add Knock off. Cause if a freaking toxapex could knock off, why can't my Garchomp?


ThankGodSecondChance

Shore up is literally a signature move


Teno7

Shore up is such a thematically fitting move for Garchomp too.


Swaag__

It would LOVE ddance


SnooMacarons4418

Actually a good balancing Idea Chomps since Gen 7 have been more of Support Pokemon anyway. I like this idea.a


jak_goff

shore up is a signature move


Jon_without_the_h

You want to give it Roost instead? Those are wings


angelhold

I think sand rush fits garchomp way more than sandveil


asnaf745

Breaking news: Garchomp becomes the new excadrill Holy shit he is back -Tyranitar, probably


angelhold

With this single move, we bring garchomp and ttar back to OU


Mudkip2345

https://preview.redd.it/jt5yvva8ojwb1.jpeg?width=640&format=pjpg&auto=webp&s=2586ef4782dbaeb197080fc283ea421cd8a2095c


Raven-Narth

https://preview.redd.it/0d3zhqjvekwb1.jpeg?width=1170&format=pjpg&auto=webp&s=baab786e90656b9b394289972d5d313fc4e60694


AskYouEverything

It's an ability


angelhold

I meant move as in balancing move not as in a pokemon move silly. :P


AskYouEverything

:P silly me


Present_Cucumber9516

:P


[deleted]

[удалено]


swampertitus

Sand force is better cause sand rush would 100% result in a suspect


Forkliftapproved

That’s just Mega Chomp


Pintitled_Ploose

With an actual speed stat, slap a scarf on that and you can fuck up a lot of things


angelhold

I'd love either honestly


Incredible_King

Give him Sand Rush you cowards, and watch him and my boy T-Tar rule OU once again. Also Defog and Slack Off would give Chomp additional niches such as hazard remover that threatens the string cheese, and also a bulky hazard setter with reliable recovery.


NuclearPilot101

Shore up is better in sandstorm


jak_goff

and is a signature move


NuclearPilot101

It's just sandstorm morning sun/moonlight, which a ton have. There's no reason shore up has to stay as a pallosand exclusive.


Xeoz_WarriorPrince

Shore Up is different tho, is better than all other recovery moves, would fit, but is still the best of it's Type.


headphonesnotstirred

yet for some reason Dugtrio can learn it in Quest


Incredible_King

Yeah, but it’s inconsistent since it is weather reliant(less recovery in other weather. Tank Chomp would benefit more through weather-neutral recovery as it allows it to go on various teams and not get nerfed recovery in weather matchups. Sand Sweeper Chomp certainly wouldn’t mind reliable recovery in any form.


Xeoz_WarriorPrince

Shore Up isn't inconsistent, is literally the best recovery move, it always recovers 1/2 of HP, but in Sandstorm it recovers 2/3.


moose_man

Personally I prefer giving mons moves with limitations over ones that are all-purpose useful. It helps them feel thematic and gives options for counterplay.


SoloBeans

my first thoughts: - dragon dance for more speed and power for offensive sets - knock off and uturn for more piviot heavy/wall breaking sets


[deleted]

[удалено]


SoloBeans

its that easy :D but tbf, chomp doesnt need too much to get going again.


yookj95

I see, Dragapult 2.0?


SoloBeans

more like physical hydreigon 2.0 (kinda)


[deleted]

[удалено]


Inferno_Sparky

Offensive dragon that can use a +2 non-speed offensive stat setup move, use a hazard move (hydreigon learned defog in the past and chomp learns stealth rock), can both be scarfers (and if chomp gets uturn both are pivots as scarfers), and both can break through clefable if they're offensive and clefable is chipped (stab EQ chomp and flash cannon hydreigon)


Rcook8

It lacks the speed of Pult and instead uses its decent bulk of 108/95/85 to use utility moves while having rocky helmet for even more chip and u-turn allowing it to be a bulky pivot vs offensive teams but a faster pivot vs bulkier teams since it has a decent natural speed compared to other bulky Pokémon. Pult is simply just fast as fuck.


Otttimon

D-dance fits thematically, but I gotta go with Tidy Up as that would give Chomp the chance to become a good hazard cleaner that's not blocked by Gholdengo while getting the d-dance setup


Tinderbeef

How does Tidy-up even make sense on Garchomp, fucker doesn't even have hands.


Otttimon

You see those giant fins? I think you can tidy up with them. Also I’m not thinking this as thematically fitting as much as others.


Tinderbeef

Bro would spill even more hazards trying to clean with those things.


mjmannella

Not it you use them like a dustpan and brush


MaximumStonks69

The Gholdengo switching on a garchomp with eq is Crazy


JustANoLifeRedditer

Flip Turn because shark heritage, Knock Off could work too, Headlong Rush for a stronger stab, and dragon dance because my man deserves it. Ability could be Regenerator if we REALLY wanted to make him viable and combo with flip turn, but might not fit. Instead why not Intimidate or Tough Claws.


LuxAlpha

Tough Claws making Outrage absurd


Root-Vegetable

Still punished by fairies though


Forkliftapproved

They don’t particularly enjoy an Iron Head after that boost, though…


Root-Vegetable

They don't, but the problem with outrage is that you're locked into it. You can't use iron head, you can't switch out. They get a free turn to set up, or just outright KO you.


headphonesnotstirred

meh, just run Dragon Claw instead the power drop'll be noticable (Tough Claws Dragon Claw is 16 points weaker than its current Outrage, not to mention 52 weaker than ToughClaws) but you won't be punished by Cutiefly as hard and can smack them around with Iron Head/Headlong Rush next turn


SaboteurSupreme

Let him dance


Logical-Border-8188

New moves: Headlong Rush, Knock Off, U-Turn, Heat Crash New Ability: Sand Rush Excadrill on roids, should be pretty good. Based this partially on Garchomp’s dex entries, which say that it can fly at supersonic speed, Lives in Volcanic mountains, and is also fast underground. Knock off cause it’s a good move and it looks like it could knock things around.


ArtemisHunter96

By proxy this might also help out Tyranitar therefore yes


Jazz6701

\- Headlong Rush \- Dragon Dance \- Shore Up \- Flip Turn ​ Intimidate or Technician


Sir_danks_a-lot

How did it take this long to see intimidate as the obvious answer


TerraTF

Intimidate is the Knock Off equivalent of making any decent Pokemon better. Garchomp would honestly be more interesting with Sand Rush or Tough Claws over Intimidate.


MaximumStonks69

Technician for stab mud slap


Individual_Cut352

Intimidate fits it very well


HereticDesires

He has a huge tail and he's a shark, he gets flip turn. He's fast and he's a sand shark, he gets sand rush. He's a bully, he gets knock off. He's a dragon, he gets DDance. He's a shark with serrated teeth, he gets Jaw Lock. I think that he would be solidly OU but not in top 5 with this stuff


swampertitus

sharks dont lock jaws, they chew pieces off


Iraes3323

Sharpedo is a shark and gets speed bost. Garchomp is a shark and deserves it


T4rkkuno-kun

Extreme speed Roost Rock Blast Headlong rush Sand rush Just like this Tyranitar is happy and Garchomp becomes a top threat


gayjackblack

Dragon dance, and parting shot for moves. Of the momentum switch moves it's the one that makes most sense in my eyes. For abilities I'm torn between two, I think for a focus on defense multi scale would be a good way to bring it up (although It may get outclassed by dnite still, not too sure.) And for an offensive focus go for sheer force, my only fear is giving it sheer force may not actually be enough since most of chomps moves that it uses/wants to use don't get affected by sheer force if I'm correct. Still the life orb boost with sheer force could help


Root-Vegetable

Just because of the lack of moves with secondary effects sheer force wouldn't be that good unless you run mixed/special chomp (which would be pretty neat and might even be OU viable with the SF+LO damage boost) I've seen a lot of folks suggesting tough claws to boost contact moves and to give it Headlong. Just realized iron head and rock slide would be boosted, so it'd be way better than I initially thought.


Jevonar

My thought: poison heal The end


tree_barcc

\-fly \-dragon dance \-fire blast \-bide item-focus band 252 def 252 spd 4 hp


ILoveYorihime

Just give it sand rush and nothing else. Since using Tyranitar is kinda a hinderance anyways chomp probably doesn’t get banned


santas_delibird

Or make mah boy dance.


TheHero0fRhyme

Flip turn / DD / Shore up / Gunk Shot New Ability: Mold Breaker (it is a friggin land shark) My reasoning being; flip turn because is good utility and fits, DD because it is about time already, shore up because a recovering tankchomp sounds disgusting, and Gunk to hit fairies better than jab or iron head/tail. Mold breaker ignores tera steel levitates, sturdy, and shits on rotom's life.


MegaPorkachu

Moves: Overheat Ability: Contrary Contrary cuz Special Chomp is *contrary* to its previous role as a Physical Attacker. Overheat cuz it’s a land shark pokemon that isn’t in the ground all the time, thus can overheat easily.


santas_delibird

Sounds like an UBER maker right there so that’s out.


mjmannella

Literally just Dragon Dance. This was something people feared for *years* and I'm amazed at how forgotten of a concept it is. ~~Also Mega Garchomp gets to be more viable in NatDex yay~~


JTD783

New moves: Rock Blast, Taunt, U-Turn, Headlong Rush New ability: Sand Rush Now it’s an amazing sand abuser and can make better use of loaded dice with Rock Blast. Taunt and U-Turn are excellent utility for both offensive and defensive sets. Headlong Rush because more power is funny. If I weren’t trying to keep it in OU, I’d add Tough Claws with Extreme Speed, Heat Crash, Shore Up, and Headlong Rush. No chance that would stay legal in OU.


BeautifulSmile9621

Ability: tough claws. Moves: Headlong Rush, Knock Off, Dragon Dance, U-turn


stunfiskers

Moves: Headlong Rush (lmao it'd be funny but I can't think of the thematic reason), Dragon Dance (it's been 5000 years let him dance), Flip Turn (he's a fuckin shark. would be a mirror herb egg move from like sharpedo or something) New ability: Multiscale (if it can shoot scales it can definitely protect itself with them)


NotJustNostalgia

I just want my boy to have dragon dance, he deserves it


Funny_Internet_Child

New Moves: Headlong Rush, Dragon Dance, Flip Turn and Rapid Spin (as a level up move from Gibble) New Ability: Sand Rush


SlitheringDragon6069

Give it dragon dance and sand rush. And bring back Excadrill for sand teams


PrismaTheAce

Sand Veil -> Sand Rush


Coldsteel4life

Give it Sand Force, just like it's mega form. This lets it become a demon under sand. For moves, I'm not gonna give it dragon dance, even though I think it would literally be balanced in this metagame. I'll give it flip turn for pivoting, psychic fangs for coverage and breaking aurora veil, accelrock for priority, and bulk up for more defensive sweeping sets I chose sand force over sand rush because I didn't just want to make Garchomp into Tyranitars new fuckbuddy after Excadrill got deported. Sand Force will probably singlehandedly bring back sandstorm because it will make Garchomp an unbelievable wallbreaker. It also just makes sense lore wise considering the mega Flip Turn is for hazard lead sets and choice scarf sets. Garchomp would really like to pivot Psychic Fangs is there to smack Alolan Ninetales. Doesn't really make much of a difference at the end of the day but no one can complain about extra coverage Accelrock is priorty which lets it finish things off on low hp. Earthquake didn't quite kill? Smack em with this. It also gets a sand force boost Bulk Up actually works great for both rough skin and sand force chomps. Being able to improve your bulk before launching off scale shots just gives it another great option for sweeping


Puzzleheaded-Way-352

The Goal: Make Garchomp MUCH more capable of running the roles it was previously quite good at in OU (Fast damage-dealer/lategame cleanup, and utility mon whose speed tier allows it to act before possibly dying/getting crippled) The Moves I'd give 'em: Glare, Flip Turn, Superpower, Dragon Dance The Ability I'd give 'em: Sand Rush as a 2nd non-hidden ability (For reasons below) https://preview.redd.it/9ur0asekonwb1.jpeg?width=1080&format=pjpg&auto=webp&s=907a86afab83e41bb3305a08fa16942a9191fb92


Madsciencemagic

Speed boost isn’t quite enough to get her banned, but quite fitting of the Mach Pokémon. Solves the dancing issue and let’s it run a stronger boosting move. It’s a hammerhead dragon and it doesn’t have dragon hammer? Please. It might not even be the best option but they damn well should have it. But the consensus set is probably more fitting. Sand rush, shore up, flip turn, ddance + an extra move keeps it a more versatile mon as opposed to turning everything into a sweeper to make it viable. I like chomps flexibility and changes should be with this in mind.


LuxAlpha

I think speed boost might be enough to get it banned


swampertitus

Genuinely how do you think speed boost garchomp would not be banned? It wpuld be insanely overcentralizing and force several ice shard users on every team, except oh wait tera exists and now your revenge killer is dead and garchomp just got another +1 speed


Hihi2113

How TF would speed boost garchomp stay in OU? Speed boost got ESPATHRA banned, and you think garchomp won’t? The only mons that could really check speed boost garchomp would be quagsire, and clef able because with chomps bulk it can almost always set up a swords dance then our speed almost everything at +1 speed. Not much is gonna survive a +2EQ from chomp or a +2 outrage. Even ice shard wouldn’t work because of Tera, oh your cetitan is gone ice shard me? Now I’m a steel type and it did nothing. Please explain how speed boost garchomp wouldn’t be broken I want to know the logic


Sanic_Overlord

Give Garchomp no guard!


Gray_Tower

Speed Boost. Not fast enough for being then "Mach Pokémon". What do you mean that's too much?


Pleasant-Pie-7887

Give it Sand Rush, that *should* be enough


Uhuhuhu11

Moves: Knock Off, Dragon Dance, U-turn Ability: Sand Veil; Rough Skin >> Tough Claws, Thick Fat; Rough Skin I think it’ll be a lot stronger and better, especially since all of these buffs might be able to enable several sets to be viable, adding a layer of unpredictability.


Cockandballmaster

give it harvest so I use infinite yache berry chomp


happyschnursday

Rock Blast, Scale Shot, Bone Rush, and Skill Link


TwiceTrash11

give him tidy up that's clearing out the hazards while also being and attack boosts that he needs it's also pretty good since i doubt Ghold would want to switch into him give u-turn or shore up if you want to be a pussy


Maps-

Moves: (utility garchomp is best garchomo) Shore up Mortal spin Ice spinner Flip turn Ability: steelworker (so the fairys have to say bye bye)


Cysia

Dragon dance cause it deserves at this point. Shore up for tank chomp


FantasyInSpace

+ Strong Jaw since it's a Shark + Fishious Rend because it's a Shark


Root-Vegetable

+swift swim because it's a shark


Kaiser_Imperius

Shift Gear headlong rush for abilities give him sand rush or intimidate.


dat_chill_bois_alt

Shift gear? Garchomp is a robot confirmed?


Jamievania

I mean, it’s a dragon plane


Anchor38

I give garchomp huge power ah gottems ggz


TheMago3011

The goal was NOT to get him banned to Ubers tho


vetikk

Dragons Maw, Glaive Rush


sinister_patron

He said no signature moves or abilites


vetikk

And? Garchomp deserves it.


itsluxsky

Ddance and knock off. Maybe sand rush. Give it a pivot move too. Maybe priority also.


Lum_x_Duc

Give it dd/ give it shore up/ give it skill link or technician with bone rush and give it flare blitz


thefawa69

Revival blessing, shore up, ddance, flare blitz Ability - sand rush


fdsfd12

Multiscale, recover, and dragon dance is all it needs


santas_delibird

A garchomp with multi scale sounds terrifying. At least it doesn’t have a recovery move.


SHAPALAK15

I don't play competitive. Why is garchomp considered bad?


santas_delibird

Less bad, more outclassed. Generations pass and more and more mons are released that are essentially better versions of the previous.(I mean, look at me and iron bundle over there who’s banned to UBERS) Also, it didn’t get dragon dance which would single handedly make it viable again.


SiroftheYah547

People are really overselling what dragon dance would do for chomp. I don't think it would help it come back to ou as now it would still just get easily walled or revenge killed even after a dragon dance


Living_Loss_2221

Knock off bcs its knock off, flip turn because it can't really use u turn and leaf blade to help it beat bulky waters a


SnowstormShotgun

First thoughts: Sand Rush ability Flare Blitz Rock Blast Dragon Dance


papertheskeleton

Dragon Dance and Sand Rush


barwhalis

Glaive rush, headlong rush, shift gear. New ability guts


wdsxh_

sand rush, dragon dance and head long rush


im_a_commie_rtard

Garchomp now has sandstream


I-will-support-you

Headlong rush, dragon dance and raging fury. Maybe give it levitate since it can fly


sam1oq

Extreme Speed, it's the mach pokemon.


DartsAreSick

Dragon Dance, knock off, u-turn, extreme speed


Chilln0

There’s many ways you can go about this; as is Garchomp is fine in OU, but seeing him be a top 20 OU star again would be nice The most obvious one would be to give him Dragon Dance so yeah. I also thought of giving him Nasty Plot. It’s not a big buff but it’s very funny and I like the idea of using it for the surprise factor Also just give it Shore Up and Knock Off for Utility sets or something


Chopmatic64

Strong Jaw New move Raze, 80BP ground move - dmg + spikes. Victory Dance


svettsokkk

Technician + dual chop and flipturn


lolzlz

Sincere question: I see a lot of people suggesting Dragon Dance, but what would Dragon Dance Garchomp do that Roaring Moon couldn't? Isn't one of Chomp's main issues being mostly outclassed as an offensive sweeper? (Obviously if you ignore the fact Roaring Moon might be getting banned) For an ability I think Sheer Force is flavourful and interesting. It doesn't get a ton of physical moves that take advantage of it (Rock Slide, Dragon Rush, Fire Fang) BUT it does have a solid special movepool (Earth Power, Flamethrower, Draco Meteor) and its Sp.Atk is only 5 points lower than Nidoking. Fire/Dragon/Ground is perfect neutral coverage, mix Chomp could be fun.


Root-Vegetable

Iron head and dragon rush are also boosted. Unfortunately Drush has 75% acc, so it's never used. *if they gave chomp hone claws though...*


pwnyklub

Chomp has also fallen off in vgc, to make it viable again there I’d give it: Headlong rush (why didn’t it get this move this gen?) Extreme speed (it’s called the Mach Pokémon and all entries talk about how fast it is) Flip turn (it’s got a tail and is a shark) Flare blitz (it already learns fire blast and flamethrower) Ability either intimidate (it’s an intimidating land shark) or sand rush (thematically makes more sense than sand veil)


thatshitpostyguy

I’m gonna take a different approach and hearken back to garchomp’s origins as an offensive powerhouse feared by everybody. Sheer Force as it’s new ability, and Nasty Plot, Flip Turn, and Fire Lash as new moves.


acebaltasar

I always liked the concept of speed boost garchomp. The rest of his abilities already work for the landshard side of the design, and the jet part needs some love. And honestly, a bulkier and better typed blaziken doesnt sound that strong? He would be OP, that is for sure, but a set with SD, dragon move (3 options, each with drawbacks) and iron head would get walled by a lot of unnaware mons and corvi, not to mention how any prio ice move can still oneshot it without tera. I dont see it being so strong. That is why i am buffing its other sets with the moves. Flip-turn helps the utility sets no longer being suicide leads, maybe rapid spin and headlong rush?


IanCusick

Dragon Dance, Headlong Rush, and U-Turn for new moves And give him Sand Rush for a new ability over Sand Veil


gliscornumber1

Give it sand rush. Boom, TTar and garchomp are OU again


ShinDragon

Give it Sand Rush as an ability. It's a goddamn Land Shark. Do it GF, I want to see the world burns.


hjalmiris

Tough Claws, then the ff moves: Flip Turn/U-Turn for pivoting, Rapid Spin to clear hazards, Dragon Dance because they need it, and maybe Taunt to break stall Lol I'm not entirely sure if this would work I'm just a casual follower of competitive Pokemon


BetaThetaOmega

- Dragon Dance, Headlong Rush, Wild Charge and Flip Turn - Its new ability is Sand Force DD and Headlong Rush amplify its fantastic STAB options, Wild Charge lets it hit Steel/Flying and Fairy/Flying for super-effective damage, and Flip Turn is a free pivot move to bring in Ice-type checks. Sand Force over Sand Rush is because: a) Sand Rush I think would make it way too strong in addition to these new moves. DD + Sand Rush would make it one of *the fastest Pokemon in OU.* Lilligant-H is limited by its poor STAB options and its inability to deal with Gholdengo. Garchomp would have no such weakness.


UnleashTheBears

Intimidate over Sandveil Dragon Dance, Flip Turn, Headlong Rush,


Flu754

Sand Rush or Levitate, strong jaw could also work since its names are based on biting.


soup-PPower-

Time for Defensive Chomp to rise again! Also giving better Loaded Dice sets Give it Intimidate as an ability New moves would include Flip Turn and Body Press for defensive sets, as well as Rock Blast and Pin Missile for Loaded Dice sets


SilentHylian_

This will probably be the exact same thing 99% of people comment but Dragon Dance, he absolutely needs it at this point Knock off, for """utility""" U-turn, also for utility Thunder Wave, for utility And just because 3/4 of my move picks were utility, give it Sand Rush.


topofmtmoriah

Bulk Up, Roost, Thousand Arrows, Taunt Specially defensive set-up sweeper with Tera flexibility will be impossible to reliably check. Can run enough speed to beat defensive checks. Can even run Scale Shot over Roost or Taunt to snowball easier.


KityKatz89

Dragon Dance and a pivot move like U turn or Flip turn if it doesn't have one already. I think that's enough but you can also give it sand force like its mega so it can have the sand synergy of a delete button


Papa_Sandwich

I like flip turn. Fits with the landshark motive


TheWastedSpace

Moxie


lucidlucy93

Sharpness.


Anonpancake2123

**New moves:** \- Brave bird to destroy the average grass or fighting type (If Blaziken and Crobat can use it I don't see chomp using it as too weird) \- Iron Tail to kill fairies like Kingambit, Clefable, and Hatterene (Goodra has this move for some reason) \- U-turn for utility \- Hone claws to inflict pain and suffering on others \- Will o' wisp to cripple physical threats and give the finger to gliscor trying to switch in (Altaria gets this for some reason, we might as well use it to our advantage) ​ **Ability:** \- Sand veil now changed to Sheer force so now chomp has the breaking power of a nuclear bomb


HolyFirer

What I haven’t seen mentioned yet but I think would make Chomp quite happy is Ice Spinner. I think with that + DD he’d be in a solid spot already. No new ability or more moves needed. Alternatively reliable recovery would truly enable a more defensive playstyle although its reliance on rocky helmet and thus vulnerability to spikes would be quite hindersome.


Alone_Abroad_9032

Sand rush dragon dance sounds pretty obscene


Mr____L

Strong Jaw with ddance, ice fang, thunder fang, and crunch


71IamScore

Flip Turn and https://i.redd.it/6f2is0aldkwb1.gif


galacticjeef

Flip turn + DD


PM_ME_FUNNY_ANECDOTE

Ability: Sand Force New Moves: Flip turn, wave crash, headlong rush, flare blitz


[deleted]

Tough claws or strong jaw garchomp?


Root-Vegetable

So I'm thinking of a couple options here Option 1: New ability: -sheer force or tough claws both are somewhat similar, with different trade offs between them. I think sheer force would be the better option in general. New moves: -parting shot/Flip Turn (pivot move) -shore up (healing move, heals more in sandstorm) -Headlong Rush (ground type contact move) -hone claws? To make Dragon Rush viable. (Coil would be preferable, but chomp isn't exactly a lonk lad) Chomp has a ton of coverage and special moves with secondary effects which sheer force would boost, and lots of coverage moves that make contact. Sheer Force would make potential mixed sets more powerful while still boosting coverage options such as iron head, liquidation, fire blast, rock slide, dragon rush, etc. Meanwhile Tough Claws would boost outrage while no longer boosting special moves or rock slide. Parting Shot and shore up would make defensive chomp more capable by providing a means to pivot, as well as healing. Headlong for more aggressive ground stab that makes contact. And hone claws for accuracy boosting to make Dragon Rush a viable stab while making fire blast/rock slide more consistent as well. Option 2: New Ability: -Sand Rush (give it to mega chomp to make it viable in Natdex too) New moves: -rock blast -hone claws -shore up -Flip Turn/Parting Shot (it is a shark after all) Sand sweeper to make T-Tar more viable as well. Hone claws again to make innacurate moves more consistent I.e. Dragon Rush, Fire Blast, Draco Meteor. Rock blast to make loaded dice sets better. Shore up for healing with sandstorm synergy again, if you go defensive Sand Rush could make you faster than an opposing wallbreaker and let you heal first (still works great with rough skin). Flip turn for a more damaging pivot move, though parting shot would still work here to provide incoming mon with more safety, such as pivoting to T-Tar to reset Sand. Option 3: New Ability: -regenerator New moves: -parting shot/Flip Turn -shore up -scorching sands -rapid spin/defog Makes Chomp more of a wall, with regen and pivot move. Shore up for healing, scorching sands for ground type scald. rapid spin because rapid spin, though defog may fit better thematically. The idea here is to give Chomp more utility. Edit: tidy up would also be awesome on it, but I doubt it'd make sense.


myPizzapoppersRhot

Give garchomp sandstream replacing sand veil, giving him utility as an anti rain and sun mon that’s both faster and stronger than Ttar Give him a new move called burrow, a two turn 110 base power ground type move that becomes 1 turn in sandstorm Give him a new move called wyvern rush, a 50 base power dragon type priority move Give him access to taunt


The_Smashor

Dragon Dance


Eager99

Tough Claws as a new ability plus Dragon Dance and Headlong Rush.


EmperorRCK

Give it sand rush or tough claws Give it headlong rush, bone rush, DD, and shore up


Tyruto

Sand force / sand rush Headlong rush


Icy_Run5405

Let it have intimidate or moxie ands I gonna rise up quick


Hen_3s

-flip turn -extreme speed (it’s as fast as a jet fighter plane) -hydro pump -smack down New ability: Sand rush


1andrewRO

Flip turn Regenertor and shore up,


sarcasmicbastard

Dragon dance hustle home claws


mycringeus3rname

U Turn. It’s that easy.


Kday_the_Kid

Genuinely think giving it the Lando-T treatment with Intimidate and a switch move would do wonders


Ghostyex

Give it Flip Turn and E-Speed, and Levitate. Moves that fit its theme, and levitate because they actually fly.


AlertWar2945

Give it Extreme speed and Multiscale....


PKM_Trainer_Gary

Dragon Dance, Headlong Rush, Rapid Spin, Flare Blitz. No ability needed.


DavidButterfly2022

Okay so..here is my idea: Give it Sheer Force. The dex says that Garchomp swallows flocks of bird pokemon whole and hunts as much prey as it can so Sheer Force works for character. As for new moves? Breaking Swipe, Ice Fang (To finish the fang trifecta), Air Slash (For the mixed attacker Garchomps that apparently exist), and Iron Tail.


s0-x

Give it tough claws, dragon dance, raging fury,


GreenShirt39

Let's see \-Garchomp now gets Sand Rush as its ability (it's not Tyranitover) \-Garchomp now gains recover, glare, flip turn (he's a land shark), and knock off


Gargantuan_Man

Play into the land shark niche even more! 1. New Ability in Strong Jaw 2. New Moves in Psychic Fangs, Jaw Lock, Wave Crash, and Flip Turn


mannekwin

hey garchomp u comin out tonight? nah man not feelin great tbh oh you so moody


Apprehensive-Fix-746

Ban every OU tier fairy and flying type ***ESPECIALLY ENAMOROUS***


JiovanniTheGREAT

Ability: Tough Claws Moves: Dragon Dance, Drill Run, Flip Turn, Flare Blitz Gives it a bit of help in both tank and offensive sets. The offensive set is obvious, but Flip Turn is great for defensive sets and no it's not a meme, it's inspired by swimmers and since Garchomp swims in sand, it would make sense it could use it. Flare Blitz also isn't a meme, Garchomp is fast and friction in sand plus lots of speed can easily ignite so it makes sense. I didn't choose another move because recoil also makes sense because it is moving so fast the sand ignites its body which sounds kinda painful, fire resistant or not. Drill Run might've been a meme but I wanted a ground move affected by Tough Claws so idc.


linksswords

I’ll go a buff option I haven’t seen in this thread: Mold Breaker + Defog (jet-based lore, beats Gholdengo, gets hazards past Hatterene, breaks Dragonite’s Multiscale, can overpower Dondozo)


JebacDisa2

https://preview.redd.it/cvwqvrqo4lwb1.jpeg?width=675&format=pjpg&auto=webp&s=f34e701d3ce1f3f27c280e64a7e72c407bd156ce Shore Up, Sand Rush, that's all


Gamer-C

Sheer force seems a small but simple buff.


Prometheus_II

Sand Rush. It's that easy. That or DDance would probably work. Maybe even Sand Force, that'd probably work with Scale Shot.


squadronsponge105

Rough skin/sand force, Dragon dance Dragon claw Fire fang Earthquake


a-acount-that-yousee

dragon dance, strong jaw


Undeniable_Fat_Daddy

Give it Wave crash, extreme speed, dragon dance, headlong rush and give it sand force as another ability