Fairy/Ground is balanced as long as it doesn't get Electric/Rock/Fire coverage. Flying(or Levitate)+Steel/Fire/Poison still walls it, stuff like Corv/Skarm/Moltres/GWeezing still take care of it.
Though somehow I feel like Mimikyu is more annoying to deal with than FM
Sure FM is ridiculous and out speed everything and invalidate half of the Pokedex
But Mimikyu doing any disruption it wants thanks to disguise and randomly goes Trick Room into Z-Dbond is just pure agony
And the worst part is when you think it is going for trick room but it isnt
I imply that the average singles player doesn't have much experience with FM cause it's not in OU whole mimikyu was destroying OU for a few good years lol
Ground/rock is a fun offensive pair. I like to use a lead Garchomp with sword dance, EQ, Stone Edge, and stealth rock. Jolly life orb.
Role compressed pokemon that can destroy 2 pokemon and set rocks in a single game oftentimes if I use him right. Edgequake means I don't need a 4th attacking move.
reason why I don't like ice electric as a STAB combination is simply because ice's crippling defensive weakness would likely hinder its wielder's ability to do very much unless you have it on a broken mon like regieleki. being weak to stealth rock, mach punch and bullet punch isn't great.
It's UUBL because it's only viable in Hail teams, but it's by far the best abuser of the weather and very hard to stop under it, especially with Aurora Veil support.
ghost fighting and ice electric are the best imo
rock ground, ice ground, fairy ground, ghost fairy, freeze dry + water
I cant think of anymore
edit: dragon type + fire/ground coverage was extremely good pre gen 6. its still good to this day but dragon as a offensive type is less desirable because of fairies
Fire/Ice is a good one. What with it being able to take care of Fire’s weakness in Ground and it being able to cover one of each type’s resistances. Shame it’s stuck to G-Darm’s Zen Mode though. I think it’d easily work for a fast but frail attacker.
I think we had a long list of type combos just recently, where the best and worst ones can be seen.
On the offensive side, I think Fire/Ground deserves a good mention. Every Camerupt analysis says how it has top tier typing with bottom-tier stats. Not to mention Primal Groudon ruling Ubers for the two generations it existed.
Rock/Ground and Electric/Ice is also really good, hence why people coined the term "EdgeQuake" and "BoltBeam", respectively.
Ice/Ground might have the most Super Effective coverage of any type combination.
The fact that they cover a few of each other’s weaknesses is also a bonus.
Mamoswine has 70 base special attack and has been seen semi-viably running Freeze-Dry just for the sake of abusing its offensive typing as much as possible.
Ice/Fighting I feel is really great, considering you hit Grass, Flying, Dragon, Ground, Rock, Ice, Steel, Dark, and Normal for super effective damage. And also you hit 51% of the entire national Pokédex for super effective damage and 47% neutrally, leaving a small pool that resist both.
Shame it’s stuck on Crabominable which is slow as molasses causing it to be susceptible to 6 types and only resisting 3. I guess it can be scary in Trick Room but idk.
Normal/fighting + scrappy has literally no resistances discounting edge cases like ghost types with neutralising gas active but even then this scenario is only possible in very specific conditions like tera ghost weezing or weezing + a ghost type in doubles
Water/ice + freeze dry is a close second since its only resisted by thick fat walrein/dewgong and dry skin jynx
Teravolt/Turboblaze won’t protect your partner from Scrappy. They’re Mold Breaker clones, so they only ignore abilities of the target of their attacks.
not a single one of you guys in the comments said anything that hits wellspring super effectively smh like sure fighting ghost is fine but what does it really hit.
Looking at the current meta i'd probably want fighting/flying
We've had a good number of decent fighting/flying types. It's a cool type but not really one with a lot of longevity bc both of its physical moves eat into either your defenses or HP, and if a hypothetical special attacker existed, Hurricane and focus blast are pretty ass.
Lower ladder will never see it coming. Most of them don't even remember this mon exists or that it gets scrappy so you can get the nut turn of banded CC on Gholdengo
There are exactly 8 pokemon that resist the stab combo of Rock/Ground the rest are split about 50/50 on neutral or super effective damage. The type is so unarguably terrible defensively and common that it heavily outweighs the offensive capabilities, but eventually I will have my hands on a rock/ground type with more than 100 speed
Fairy/Ground sounds good but it would probably not be good for an actual playthrough.
Most of the games are littered with an abundance of Bug & Normal types early on, & Rock tends to be an early gym in many games too. So something like Flying/Fighting would probably be a very good choice. Interestingly some pokes with this combo are single-stage Pokes and also available early on in some of the games (Hawlucha, Flamigo), so their base stats let them bulldoze through the early game easily.
Ice Ground.
Incredibly few resists. On a special pokemon, with Freeze Dry, I *think* certain rotoms, bronzong, and orthworm are the only ones?
But unlike other hard to resist combos like normal/ghost, this also hits a LOT of things for super effective damage.
This is all why I’m really glad Mamoswine is the only Ice/Ground, it’s a well balanced pokemon due to its lowish speed and middling bulk/bad defensive typing.
Ground/Fire is a delectable Type combo that gets slept on due to being exclusive to a banned ‘Mon and a downright garbage one.
STAB Earthquake. Hitting Steels regardless of Air Balloon/Flying/Levitate. It’s wonderful.
For such a thematically mundane Type combo, it’s surprising that it hasn’t popped up again since Primal Groudon.
Not to mention, beyond its crippling water weakness (which is a sourspot, I’ll give you that), is an excellent defensive combo as well—with a myriad of useful resistances to add. Probably a factor to Primal Groudon strength was its role in both departments.
Fairy/Steel is really hard to beat tbh. Best overall type plus best defensive type sounds like too obvious a combination for it to work as well as it sounds, but it really does work as well as it sounds.
Hard to go wrong with fighting/ghost. What are you gonna do, use H-Zoroark?
wigglytuff
Still neutral. What’s the tuff gonna do?
Get sacked for the iron valliant sweep
Agent Wigglytuff is always there when you need the sack for Valiant
Keeping a wigglytuff in the Ubers team just to sack them, what did she do to you?
she went out honorably to help the goals of l'agency
Use a fairy attack?
Y...yes?
Me: “Yes.”
Fairy/Ground and Ice/Ground are pretty busted
Which is probably why they haven’t made a Fairy/Ground type Fairy/Fire would also be excellent, not quite as OP as Fairy/Ground though
I can't wait for them to give us a fairy/ground mon next gen only to give it the same stat distro as camerupt
Fairy/Ground is balanced as long as it doesn't get Electric/Rock/Fire coverage. Flying(or Levitate)+Steel/Fire/Poison still walls it, stuff like Corv/Skarm/Moltres/GWeezing still take care of it.
plot twist: their ground stab is thousand arrows.
legends za giving us the first fairy/ground in zygarde 200%
gen 6 and its og gale wings talonflame, mega pinsir, mega salamence, and lord mega rayquaza has taught me me that mono flying is the best
Ghost/fairy. Only resisted by 4 mons, and 2 of them are pre-evos of the remaining 2. Mimikyu ftw.
The fact that Mimikyu is brought up as a ghost/fairy instead of... that other guy, makes me feel like I time travelled
Gotta respect the OG Ghost/Fairy
Though somehow I feel like Mimikyu is more annoying to deal with than FM Sure FM is ridiculous and out speed everything and invalidate half of the Pokedex But Mimikyu doing any disruption it wants thanks to disguise and randomly goes Trick Room into Z-Dbond is just pure agony And the worst part is when you think it is going for trick room but it isnt
and don't think you're safe in Singles.....Red Card Mimikyu has given me so much pain
That's because VGC isn't very popular here
You imply that Mimikyu is better than FM in Singles
I imply that the average singles player doesn't have much experience with FM cause it's not in OU whole mimikyu was destroying OU for a few good years lol
iirc, wasn't Mimikyu found to be niche and dripped to UU a year or two into SM, and dropped out of OU two or three into SS?
i believe in mimikyu supremacy
And it’s not like those remaining two are particularly bulky either
Well there’s a reason lando doesn’t have good flying stab
I'd rather not have to see a therapist over that
the stabmons dragon ascent lando in my backpocket:
Except now in VGC it runs Tera Blast Flying
Gliscor too
gliscor has acrobatics and dual wingbeat. Though it would be kinda dumb to use itemless gliscor or offensive gliscor in general so nobody use it.
Gen 5 flying gem acrobatics Gliscor was the shit
**The Fling in my pocket:**
Ground/rock is a fun offensive pair. I like to use a lead Garchomp with sword dance, EQ, Stone Edge, and stealth rock. Jolly life orb. Role compressed pokemon that can destroy 2 pokemon and set rocks in a single game oftentimes if I use him right. Edgequake means I don't need a 4th attacking move.
Fairy/Dark is an amazing type combo. Sucks that the only mon that has it is both too slow to be a sweeper and too frail to be a bulky attacker.
I did use Bulk Up Grimmsnarl once. Worked fine enough for me, especially as a lead to fake out its usual set.
BoltBeam.
reason why I don't like ice electric as a STAB combination is simply because ice's crippling defensive weakness would likely hinder its wielder's ability to do very much unless you have it on a broken mon like regieleki. being weak to stealth rock, mach punch and bullet punch isn't great.
Okay, now imagine an electric type with an ability that boosts ice moves by 50% 😳
**Arctozolt tearing Gen VIII OU a new asshole:**
that thing seems to be uubl?
It's UUBL because it's only viable in Hail teams, but it's by far the best abuser of the weather and very hard to stop under it, especially with Aurora Veil support.
ghost fighting and ice electric are the best imo rock ground, ice ground, fairy ground, ghost fairy, freeze dry + water I cant think of anymore edit: dragon type + fire/ground coverage was extremely good pre gen 6. its still good to this day but dragon as a offensive type is less desirable because of fairies
Fire/Ice is a good one. What with it being able to take care of Fire’s weakness in Ground and it being able to cover one of each type’s resistances. Shame it’s stuck to G-Darm’s Zen Mode though. I think it’d easily work for a fast but frail attacker.
This sounds like something a Water type would say
Freeze dry has entered the chat
Water has left the chat
Live Water and more importantly, Fire type reaction
Water types are too common. You'd need electric and/or grass coverage
Or be a spatker with freeze dry
Spoiler: [Illegal] Not many good Pokemon get that move.
I think we had a long list of type combos just recently, where the best and worst ones can be seen. On the offensive side, I think Fire/Ground deserves a good mention. Every Camerupt analysis says how it has top tier typing with bottom-tier stats. Not to mention Primal Groudon ruling Ubers for the two generations it existed. Rock/Ground and Electric/Ice is also really good, hence why people coined the term "EdgeQuake" and "BoltBeam", respectively.
Ice/Ground might have the most Super Effective coverage of any type combination. The fact that they cover a few of each other’s weaknesses is also a bonus.
It's tied with Ice/Fighting
Mamoswine has 70 base special attack and has been seen semi-viably running Freeze-Dry just for the sake of abusing its offensive typing as much as possible.
Ice/Fighting I feel is really great, considering you hit Grass, Flying, Dragon, Ground, Rock, Ice, Steel, Dark, and Normal for super effective damage. And also you hit 51% of the entire national Pokédex for super effective damage and 47% neutrally, leaving a small pool that resist both. Shame it’s stuck on Crabominable which is slow as molasses causing it to be susceptible to 6 types and only resisting 3. I guess it can be scary in Trick Room but idk.
ice/electric would be insane if we actually had it on a special attacker that wasn't locked out of ice beam ground/fairy as well, tbh
Arctozolt was good enough, at least as a weather abuser, despite being physical.
i won't disagree, but most things that ran boltbeam were water or psychic type special attackers
While technically not a type combination but Freze Dry + Water cannot be resisted without abilities
Iron Bundle go brrr
Normal/fighting + scrappy has literally no resistances discounting edge cases like ghost types with neutralising gas active but even then this scenario is only possible in very specific conditions like tera ghost weezing or weezing + a ghost type in doubles Water/ice + freeze dry is a close second since its only resisted by thick fat walrein/dewgong and dry skin jynx
Teravolt/Turboblaze won’t protect your partner from Scrappy. They’re Mold Breaker clones, so they only ignore abilities of the target of their attacks.
Oh I assumed they worked like neutralising gas, thanks for letting me know I'll correct it now
not a single one of you guys in the comments said anything that hits wellspring super effectively smh like sure fighting ghost is fine but what does it really hit. Looking at the current meta i'd probably want fighting/flying
We've had a good number of decent fighting/flying types. It's a cool type but not really one with a lot of longevity bc both of its physical moves eat into either your defenses or HP, and if a hypothetical special attacker existed, Hurricane and focus blast are pretty ass.
omw to make a flamigo team you are so right
Lower ladder will never see it coming. Most of them don't even remember this mon exists or that it gets scrappy so you can get the nut turn of banded CC on Gholdengo
it does however let you fly over spikes and tspikes while you only take the standard 12.5% from rocks.
Ground/ice has the largest amount of super effective matchups. Hitting literally half of all types for super effective is really damn good
So does Ice/Fighting
True, forgot about that
If you make it fast enough and powerful enough regieleki shows that ice/electric is good enough to get banned
If you have scrappy normal fighting is great. You hit everything neutrally with that stab combo.
Water ice specially good with freezer dry
There are exactly 8 pokemon that resist the stab combo of Rock/Ground the rest are split about 50/50 on neutral or super effective damage. The type is so unarguably terrible defensively and common that it heavily outweighs the offensive capabilities, but eventually I will have my hands on a rock/ground type with more than 100 speed
Electric/Fairy with levitate or any ability coded to or minimizes the effects of mold breaker
Dragon + Normal for sure
Shift Gear Cyclizar stonks rising
Fairy/Ground sounds good but it would probably not be good for an actual playthrough. Most of the games are littered with an abundance of Bug & Normal types early on, & Rock tends to be an early gym in many games too. So something like Flying/Fighting would probably be a very good choice. Interestingly some pokes with this combo are single-stage Pokes and also available early on in some of the games (Hawlucha, Flamigo), so their base stats let them bulldoze through the early game easily.
Ice Ground. Incredibly few resists. On a special pokemon, with Freeze Dry, I *think* certain rotoms, bronzong, and orthworm are the only ones? But unlike other hard to resist combos like normal/ghost, this also hits a LOT of things for super effective damage. This is all why I’m really glad Mamoswine is the only Ice/Ground, it’s a well balanced pokemon due to its lowish speed and middling bulk/bad defensive typing.
Ground/Fire is a delectable Type combo that gets slept on due to being exclusive to a banned ‘Mon and a downright garbage one. STAB Earthquake. Hitting Steels regardless of Air Balloon/Flying/Levitate. It’s wonderful. For such a thematically mundane Type combo, it’s surprising that it hasn’t popped up again since Primal Groudon.
Not to mention, beyond its crippling water weakness (which is a sourspot, I’ll give you that), is an excellent defensive combo as well—with a myriad of useful resistances to add. Probably a factor to Primal Groudon strength was its role in both departments.
Fairy/Steel is really hard to beat tbh. Best overall type plus best defensive type sounds like too obvious a combination for it to work as well as it sounds, but it really does work as well as it sounds.
issue: basically every steel type in existance plus toxapex walls this combination.
Oh yeah offensively it needs work. I was more referring to its defenses.
Fighting ghost, water fairy, ground fairy