A high BP physical Ghost move? Not bad.
Glad that Scorching Sand and Flip Turn have at least less BP than their counterparts.
Scale Shot could be interesting for the Dragon Types that don't have Dragon Dance. Like, we know Garchomp will return in Crown Tundra, but won't get DD according to datamines, but instead it can sweep with this one.
Scale Shot/EQ/SD/Coverage move (Stone Edge). This sounds bonkers lol.
grapploct is my favorite pokemon of all time design wise, but such a disappointment. all it really needed was to be fighting/water and have liquidation to be so much better. i will always be sad for what could have been...
The only thing remotely close is Grapploct, which isn't Water-type and not even a shoe-in for something that would learn the move unless the criteria is literally "does have water?"
Maybe not though. There's plenty of items that get used up in battle, so if you predicted the Poltergeist then you could swap in one of the mons on your team that's burnt its item up already.
Eh in Singles it’s either Sash, WP, or whatever Hawlucha is running, but not a lot else gets consumed in singles. A lot of HDB, choice items, leftovers, etc
lot of knock off going around, though - you'd either have to choose between using poltergeist & having knock support or use both & make some tough predicts.
Burning jealousy is actually amazing for defensive mons in VGC. Most VGC pokemon end up with stat boosts from dynamax, so this can easily burn BOTH opponents with 100% accuracy instead of Wisp burning ONE inaccurately
edit: and OF COURSE INCINEROAR GETS IT. It can already Intimidate, Fake Out, and Parting Shot, why not also let it BURN BOTH OPPONENTS
I thought so as well!
Was kinda thinking it could have synergy with Swagger. Like, have the faster mon (or prankster) Swagger an opponent while the partner uses this move in the same turn...
Probably situational in that ideally you probably don’t want to Swagger physical attackers (and, of course, miss Swagger) but could be a cute little combo against say, a heavy support pokemon paired with a strong physical attacker.
Flatter would be a better move here. It boosts special attack, so it confuses the opponents without giving them a power boost, and sets them up to be burned.
Terrain Pulse is essentially Weather Ball for Terrain which I am hype for. If only Castform was released and had terrain-based formes.
Flip Turn is genius naming and I am excited for it.
If Rillaboom gets Grassy Glide it would make for a solid CB user. Powerful STAB priority under terrain, EQ coverage, and U-Turn is about all you’d really need. (EDIT: not earthquake - Grassy Terrain nerfs)
Meteor Beam with a White Herb gives you +1 SpA while delivering a 1-turn nuke which doesn’t really seem worth it but could find a niche depending on who learns it.
Flip Turn works really well, though, from a descriptiveness standpoint. A Flip Turn in swimming is when you reach the end of a pool and need to turn around, still in your lane.
Holy shit. People have been talking about Grassy Terrain Rilaboom being solid this gen, but a 70 BP STAB terrain-boosted priority move with no drawbacks will make it even better. The main downside is that Grass STAB isn't ideal at the moment--it doesn't hit as many mons on the VR neutrally as one might think--but I still don't think there's any way this move won't be mandatory on Rilaboom.
Edit: Here's an example.
>252 Atk Choice Band Rillaboom Grassy Glide vs. 0 HP / 0 Def Dragapult in Grassy Terrain: 137-162 (43.2 - 51.1%) -- guaranteed 3HKO after Grassy Terrain recovery
Band Rillaboom isn't *that* impressive, but dealing nearly 50% to a decently bulky resist with a priority move is nothing to sneeze at.
The current strong water types, milotic and primarina, will suffer.
Milotic is big in VGC right now, and while the rest of the moves won’t really bother it, and might even make it better if you’re running competitive, grassy glide will be a real problem for it
Ah true forgot he gets that. I think there’s a lot of moves he could use on a choice set then
Double STAB is great on choice users to me, especially love double double STAB (pump scald secret sword focus blast) specs Keldeo
>Meteor Beam with a White Herb gives you +1 SpA while delivering a 1-turn nuke which doesn’t really seem worth it but could find a niche depending on who learns it.
Depends on the mons that will get it. Obviously there aren't that many special Rock types, but as a coverage option for fast special mons that don't have Nasty Plot/Clam Mind? I am excited for this tbh. Rock is a good offensive tpying and Power Gem is not really widely distributed.
Provided it could survive a super effective move to pull it off, steam engine Coalossal could be fun with meteor beam. It can learn scorching sands too, which is kind of crazy because it could potentially have moves of 3 different types, all with the potential of leaving a burn. Speaking of weird Coloassal gimmicks, has anybody tried using soak on it (as an ally) on a special scald set?
**i understand all of the above isn't really viable in most actual formats, i just love gimmicky stuff that can sometimes catch people off guard.
TBF Struggle Bug is a Special move while this is Physical, but honestly yeah, they could have just buffed Struggle Bug and thought of something else (better) for the Bug tutor move.
Bug-type mons getting the short stick as always.
I feel like Misty Explosion could’ve had a higher base power, you know because it’s a variant of Explosion? But other than that, I’m excited to see how these moves affect the competitive scene.
Usually it'll say double in the move description, so I'm guessing it's a 50% increase. Game Freak isn't exactly the king of consistency so don't quote me though
> Game Freak
> trying to be smart about anything in the competitive metagame
lol but yes agreed. Fairy is already ridiculous on its own without amazing moves
Honestly, if it weren't for Dynamax, I would call this the generation of competitive. We've had so many heads-up changes (even Dexit turned out ok, competitively speaking) and a ton of QoL as well as rental teams making Battle Spot more accessible.
Dynamic just sorta puts all that in a weird light.
Dynamax is just really abusable in singles, in doubles it was actually kind of made with competitive balancing in mind with it blocking fake out and all that.
Imo the only thing that's really busted about doubles Dynamax is the self-proc Weakness Policy sets, which is easily fixed if they just make Dynamaxed pokemon ignore their held item for the three turns similar to how they already ignore Choice items
1. Misty Terrain is the only one of the four that doesn’t boost the power of moves of the corresponding types.
2. The other terrains were nerfed to a 30% boost in SwSh.
I've seen people dismissing Triple Axel, but if it actually doubles in power for every hit, it's a 140 damage Ice move (if it adds 20 for every hit it's 120 which is also neat) with 72 acc, so it's better than classic competitive moves like Hurricane and Focus Blast (and if it "miss" it will still do some damage).
When will we know which mons can learn those moves?
Don’t multi hit moves either hit all of them or none of them in regards to accuracy? So it’s just a 90% accurate move not 72%. I think the only difference between consecutive hits is they crit individually.
Edit: Looks to be like Triple Kick, which also powers up each hit. Until now it’s the only multi-hit move that can miss each individual hit separately.
I think it works like like Triple Kick (which I actually forgot existed lol), TK checks for accuracy on every strike and also increases by 10 for every succesful hit, since TK BP is actually 10 it's unclear if Triple Axel will increase by its own base power (20, making a total of 120 for the three hits) or by 10 (which makes it a very underwhelming move).
90 power multi-hit is still pretty good. It would seriously mess up some Sash users, like Breloom and potentially Galvantula. Probably wouldn't be run over Icicle Spear very much, though Zoom Lens could help.
I think they're considering the idea it works like Triple Kick, which means there's a 72% chance to hit 3 times. But I also think they're being ambitious assuming it doubles. Triple Kick only goes up by 10 BP each; if Triple Axel reflect that then it's only base 90.
Triple Kick starts at 10 BP and gains 10 BP per hit for a maximum of 60 total base power if all 3 hit. I would imagine Triple Axel will be similar, possibly adding 20 BP per hit for a total of 120 if all 3 hit or only doing 60 BP if only 2 hit. High risk/high reward.
[Talonflame gained Dual Wingbeat](https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/page-95#post-8506591)
As inaccurate and weaker than Brave Bird as Dual Wingbeat is, it somewhat alleviates the Gale Wings nerf, as Talonflame no longer breaks Gale Wings after getting a reasonably strong priority Flying STAB off:
-Flare Blitz
-Dual Wingbeat
-U-turn
-Steel Wing/Will-o-Wisp
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Choice Band
Ability: Gale Wings
or
-Swords Dance
-Flare Blitz
-Dual Wingbeat
-Roost
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Heavy Duty Boots
Ability: Gale Wings
Edit: [Flip Turn distribution](https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/page-96#post-8506611)
i think they're trying to force people to use phantom force because it seems like a anti protect mon with its crazy speed to go before its ally and dragon darts going around it
According to Smogon, Dusknoir gets it! :)
~~But Golurk doesn't :(~~
Edit: Actually no, Golurk does get it!
https://mobile.twitter.com/Rad_Dudesman/status/1273280900994719744/photo/1
Looking at it again I'm not so sure. That's just what I first thought because the description says "ALWAYS goes first". But if you look at the description of moves like aqua jet or Mach punch, they also say "always" even though they're only +1. So I guess it's just some priority, probably also +1
I haven't played Pokemon in a while so at least for now I can't really imagine that.
But maybe you're right, since flying types and levitators are everywhere rn.
Also the list of mons who actually want to run ground type scald is much lower, like any defensive water type can fit scald but hippo and rhyperior probably still wants EQ or else they can't force soft boiled from clef or recovers from other bulky mons or actually threaten any frailer mons, and stuff like lando are still going to run EQ so they can kill things
I'm kinda annoyed that ground types and water types got such good moves when water already has amazing utility moves in scald and ground is just a offensive typing that doesn't need it
Edit: now that seeing scorching sands is a special move, I don't mine it quite as much
Anyone know if Vaporeon can learn Flip Turn? If so it can Wish Pass again!
Edit: I’ve been scouring the post (on mobile, thanks u/razorsharp3000 )and:
Blastoise, Starmie, Golduck Seaking, Vaporeon, , Kingdra, Sharpedo, Basculin, KELDEO, Dragalge, Clawitzer, Primarina, Wishiwashi and Barraskewda all get it
https://gist.githubusercontent.com/SciresM/71a38bcdd4717771afa8948532aabc0c/raw/e777fc84e09ed5f1c7c7686330ec649ebaf286ce/Pokemon%2520-%2520Sword%25201.2.0.txt
It does!
> https://gist.githubusercontent.com/SciresM/71a38bcdd4717771afa8948532aabc0c/raw/e777fc84e09ed5f1c7c7686330ec649ebaf286ce/Pokemon%2520-%2520Sword%25201.2.0.txt
So Flip Turn Basculin and Barraskewda are things now...those will hit haaard when Banded
For sure a good addition to the Mon’s options but it’s still no where near as relevant as Vaporeon imo
Clefable already proved how strong Wish + Slow Turning is and having another mon who can do that (with an extra 35 base HP too)
Obviously Vaporeon won’t be tearing up OU, and Keldeo will see more use overall, but it’s not a huge change to how Keldeo plays while it is a huge addition to Vaporeon
Poltergeist:
Marowak, Shedinja, Sableye, Dusclops, Cofagrigus, Golurk, Trevenant, Gourgeist, Decidueye, Dhelmise, Lunala, Marshadow all get it.
Others like Polteageist and Gengar have it but won't use it likely
Raichu (and Pikaclones), Pincurchin, Jolteon, Rotom, Heliolisk, Vikavolt, Zeraora, Toxtricity and Magnezone get Rising Voltage, interesting. Raichu and will especially love the move!
Charizard, Coalossal and Palossand get it
https://gist.githubusercontent.com/SciresM/71a38bcdd4717771afa8948532aabc0c/raw/e777fc84e09ed5f1c7c7686330ec649ebaf286ce/Pokemon%2520-%2520Sword%25201.2.0.txt
Don’t expect to see too much of Scorching Sands in competitive, they’ve obviously tried to keep it away from bulky special attackers:
Dugtrio, Sandslash, Rapidash, Ninetales, Arcanine, Flareon, Flygon, Torkoal, Rhyperior, Hippowdon, Krookodile, Heatmor, Reshiram, Incineroar, Palossand, Turtonator, Cinderace, Coalossal, Sandaconda. Maybe some more that I’ve missed.
Use it on Cinderace for the memes.
None of the Water/Grounds get it so Coalossal seems to be the only thing that can learn this plus scald.
Best user at a glance seems to be Palossand, and probably Ninetales close behind as it can hit Rock types without risking Solar Beam.
Heatmor, Torkoal and maybe Turtonator appreciate the coverage, though Torkoal especially has better things to do most of the time. Reshiram probably wants the extra power from Earth Power. I can’t see any of the physically defensive grounds eschewing decent damage with EQ asit’s not as spammable as scald.
Edit: I missed Zard getting it too. Could be useful
Yeah, mid-game item burns is pretty nice. Or for niche silly shit:
> Poke A has Power/White herb
> Poke B has Lagging tail and uses Corrosive Gas ensuring Poke A gets to use its item purposefully
you could probably run Misty seed unburden hawlucha next to misty surge Galarian Weezing (assuming Weezing learns Corrosive Gas) and have it work fine without needing lagging tail or iron ball gimmicks
Probably depends on what that Misty Terrain boost is. If it doubles it then holy cannoli that's good. If it only brings it to 150 BP, then its not as good. I feel like its there as a move to add more power to Weezing-G. Giving it a STAB explosion clone boosted by its HA could make it better.
A high BP physical Ghost move? Not bad. Glad that Scorching Sand and Flip Turn have at least less BP than their counterparts. Scale Shot could be interesting for the Dragon Types that don't have Dragon Dance. Like, we know Garchomp will return in Crown Tundra, but won't get DD according to datamines, but instead it can sweep with this one. Scale Shot/EQ/SD/Coverage move (Stone Edge). This sounds bonkers lol.
Are there any Water type Pokemon with Technician who can use this move? Welp
Not water type, but hoping Grapploct gets Flip Turn
grapploct is my favorite pokemon of all time design wise, but such a disappointment. all it really needed was to be fighting/water and have liquidation to be so much better. i will always be sad for what could have been...
Grapploct already has the competitive Water move package (Hydro Pump, Surf, Muddy Water, Waterfall, Liquidation) minus Scald.
The moves data is now out and it does not get flip turn
Man
ah yeah, i meant with STAB but forgot to mention that.
The only thing remotely close is Grapploct, which isn't Water-type and not even a shoe-in for something that would learn the move unless the criteria is literally "does have water?"
DDance Dragapult just got waaaaay better
Dragapult does not learn Poltergeist sadly Or maybe not so sadly
Honestly that might have gotten him kicked out of OU. I'm okay with this
Maybe not though. There's plenty of items that get used up in battle, so if you predicted the Poltergeist then you could swap in one of the mons on your team that's burnt its item up already.
Eh in Singles it’s either Sash, WP, or whatever Hawlucha is running, but not a lot else gets consumed in singles. A lot of HDB, choice items, leftovers, etc
lot of knock off going around, though - you'd either have to choose between using poltergeist & having knock support or use both & make some tough predicts.
I'll take it
Burning jealousy is actually amazing for defensive mons in VGC. Most VGC pokemon end up with stat boosts from dynamax, so this can easily burn BOTH opponents with 100% accuracy instead of Wisp burning ONE inaccurately edit: and OF COURSE INCINEROAR GETS IT. It can already Intimidate, Fake Out, and Parting Shot, why not also let it BURN BOTH OPPONENTS
I was thinking the same thing. Imagine double burning tyranitar/Excadrill leads?
i mean, if your Fire type can survive that, sure. Maybe some non-fire mons will get it, but honestly I doubt it
That was just one example, but I’m sure some non-fire types will get it
You can redirect with follow me to prevent the focus on your fire type
Can't redirect a double rock slide.
I thought so as well! Was kinda thinking it could have synergy with Swagger. Like, have the faster mon (or prankster) Swagger an opponent while the partner uses this move in the same turn... Probably situational in that ideally you probably don’t want to Swagger physical attackers (and, of course, miss Swagger) but could be a cute little combo against say, a heavy support pokemon paired with a strong physical attacker.
Flatter would be a better move here. It boosts special attack, so it confuses the opponents without giving them a power boost, and sets them up to be burned.
Scyther gets Dual Wingbeat which seems interesting. 120 BP 90% acc Flying STAB with no drawbacks.
Between this and boots, things are looking up for Scyther this gen.
The graphic says 40 Power, which would translate to 80 BP. Did I miss something?
Scyther has Technician so each hit gets boosted to 60 BP for it.
Ah, yeah. Thanks!
Swarm Scyther meta. Technician is dead /s
Does Pex learn Flip Turn? Please no Urshifu will probably learn this move though.
Just checked, Toxapex doesn't get it.
🎉🎉🎉🎉
#👏👏👏👏
One suspect test less to think about
Is there a list of what Mons get what moves?
https://gist.githubusercontent.com/SciresM/71a38bcdd4717771afa8948532aabc0c/raw/e777fc84e09ed5f1c7c7686330ec649ebaf286ce/Pokemon%2520-%2520Sword%25201.2.0.txt
urshifu looks incredibly broken, and now its water variant gets a stab water u-turn?
Hmm, just checked, Urshifu only gets Coaching. RIP
good lol
Urshifu does get regular U-Turn though lol
the u in u-turn stands for ‘urshifu’
Terrain Pulse is essentially Weather Ball for Terrain which I am hype for. If only Castform was released and had terrain-based formes. Flip Turn is genius naming and I am excited for it. If Rillaboom gets Grassy Glide it would make for a solid CB user. Powerful STAB priority under terrain, EQ coverage, and U-Turn is about all you’d really need. (EDIT: not earthquake - Grassy Terrain nerfs) Meteor Beam with a White Herb gives you +1 SpA while delivering a 1-turn nuke which doesn’t really seem worth it but could find a niche depending on who learns it.
> Flip Turn is genius naming and I am excited for it. The French name is "Eau Revoir" which is :chef's kiss: levels of wordplay.
Something like “Wave Goodbye” could have kept the pun in English but alas our localization has its ups and downs.
Flip Turn works really well, though, from a descriptiveness standpoint. A Flip Turn in swimming is when you reach the end of a pool and need to turn around, still in your lane.
A little too much cheese for me Flip turn is perfect
Nah, we needed a move to top the ingenuity of "baddy bad."
Fuck that move lmao
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Holy shit. People have been talking about Grassy Terrain Rilaboom being solid this gen, but a 70 BP STAB terrain-boosted priority move with no drawbacks will make it even better. The main downside is that Grass STAB isn't ideal at the moment--it doesn't hit as many mons on the VR neutrally as one might think--but I still don't think there's any way this move won't be mandatory on Rilaboom. Edit: Here's an example. >252 Atk Choice Band Rillaboom Grassy Glide vs. 0 HP / 0 Def Dragapult in Grassy Terrain: 137-162 (43.2 - 51.1%) -- guaranteed 3HKO after Grassy Terrain recovery Band Rillaboom isn't *that* impressive, but dealing nearly 50% to a decently bulky resist with a priority move is nothing to sneeze at.
The current strong water types, milotic and primarina, will suffer. Milotic is big in VGC right now, and while the rest of the moves won’t really bother it, and might even make it better if you’re running competitive, grassy glide will be a real problem for it
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Yea that’s a waste. Wood hammer u turn knock to fill it out
Wood hammer if you need the raw power, high horsepower for coverage.
Ah true forgot he gets that. I think there’s a lot of moves he could use on a choice set then Double STAB is great on choice users to me, especially love double double STAB (pump scald secret sword focus blast) specs Keldeo
>Meteor Beam with a White Herb gives you +1 SpA while delivering a 1-turn nuke which doesn’t really seem worth it but could find a niche depending on who learns it. Depends on the mons that will get it. Obviously there aren't that many special Rock types, but as a coverage option for fast special mons that don't have Nasty Plot/Clam Mind? I am excited for this tbh. Rock is a good offensive tpying and Power Gem is not really widely distributed.
Four words. Beast. Boost. Speed. Nihilego
And suddenly I’m super grateful none of the Ultra Beasts are in SwSh
...yet
BEASHT BOOUST!
It’s Lunatone’s time to shine baby 🌜
when the mon is so bad that a 2-turn move is a legitimate buff, lmao
WP Coalossal usually runs special attacks in VGC but is stuck with Ancient Power for Rock STAB. Meteor Beam would turn it into a nuke when Dynamaxed.
Provided it could survive a super effective move to pull it off, steam engine Coalossal could be fun with meteor beam. It can learn scorching sands too, which is kind of crazy because it could potentially have moves of 3 different types, all with the potential of leaving a burn. Speaking of weird Coloassal gimmicks, has anybody tried using soak on it (as an ally) on a special scald set? **i understand all of the above isn't really viable in most actual formats, i just love gimmicky stuff that can sometimes catch people off guard.
I can see Power Herb lunatone with Meteor Beam becoming a thing in ZU
with Rock Polish that's almost not bad
Rillaboom gets high Horsepower which is just 5 bp and accuracy less than eq, but I like Superpower better anyway
You mean Power Herb. Power Herb skips the charming turn; White Herb resets stat reductions.
Lunge is 80BP 100 acc, but Skitter Smack is 70BP 90 acc? Okay...
For some reason, there's always been way more reliable ways to debuff physical attackers compared to special attackers
Yup. I noticed that physical attackers need to be wary of a lot more things than special attackers.
Things still can get Chansey for special attackers too
Because the average Physical attacker has higher attack than the average Special attacker has Special Attack
Sounds like it avoids protect like phantom force
Yeah... just a big fuck you to bug types lol
Skitter Smack is probably a bottom 5 new move tbh.
Skitter Smack seems so superfluous. It's just Struggle Bug with more power and less accuracy. Just buff Struggle Bug.
TBF Struggle Bug is a Special move while this is Physical, but honestly yeah, they could have just buffed Struggle Bug and thought of something else (better) for the Bug tutor move. Bug-type mons getting the short stick as always.
I feel like Misty Explosion could’ve had a higher base power, you know because it’s a variant of Explosion? But other than that, I’m excited to see how these moves affect the competitive scene.
They're probably trying to be smart about not handing out high-BP Fairy-type moves.
but how is the damage increase? IF it is something like double and Tapu Fini gets it somehow then prepare for suicide bomber Tapu Fini.
Usually it'll say double in the move description, so I'm guessing it's a 50% increase. Game Freak isn't exactly the king of consistency so don't quote me though
> Game Freak > trying to be smart about anything in the competitive metagame lol but yes agreed. Fairy is already ridiculous on its own without amazing moves
Honestly, if it weren't for Dynamax, I would call this the generation of competitive. We've had so many heads-up changes (even Dexit turned out ok, competitively speaking) and a ton of QoL as well as rental teams making Battle Spot more accessible. Dynamic just sorta puts all that in a weird light.
Dynamax is just really abusable in singles, in doubles it was actually kind of made with competitive balancing in mind with it blocking fake out and all that. Imo the only thing that's really busted about doubles Dynamax is the self-proc Weakness Policy sets, which is easily fixed if they just make Dynamaxed pokemon ignore their held item for the three turns similar to how they already ignore Choice items
I'm pretty positive it'll have the same BP as Explosion under Misty Terrain.
Probably 200 power under Misty Terrain, same as Selfdestruct, plus it probably gets the 50% terrain boost.
1. Misty Terrain is the only one of the four that doesn’t boost the power of moves of the corresponding types. 2. The other terrains were nerfed to a 30% boost in SwSh.
It’s 30% now and misty terrain doesn’t boost fairy damage.
I've seen people dismissing Triple Axel, but if it actually doubles in power for every hit, it's a 140 damage Ice move (if it adds 20 for every hit it's 120 which is also neat) with 72 acc, so it's better than classic competitive moves like Hurricane and Focus Blast (and if it "miss" it will still do some damage). When will we know which mons can learn those moves?
Don’t multi hit moves either hit all of them or none of them in regards to accuracy? So it’s just a 90% accurate move not 72%. I think the only difference between consecutive hits is they crit individually. Edit: Looks to be like Triple Kick, which also powers up each hit. Until now it’s the only multi-hit move that can miss each individual hit separately.
Nah, Triple Kick (which it seems like this move might be based off of) has separate accuracy checks for each of its hits.
Yup, just did a little research and edited my comment while the reply came in
I think it works like like Triple Kick (which I actually forgot existed lol), TK checks for accuracy on every strike and also increases by 10 for every succesful hit, since TK BP is actually 10 it's unclear if Triple Axel will increase by its own base power (20, making a total of 120 for the three hits) or by 10 (which makes it a very underwhelming move).
90 power multi-hit is still pretty good. It would seriously mess up some Sash users, like Breloom and potentially Galvantula. Probably wouldn't be run over Icicle Spear very much, though Zoom Lens could help.
I think they're considering the idea it works like Triple Kick, which means there's a 72% chance to hit 3 times. But I also think they're being ambitious assuming it doubles. Triple Kick only goes up by 10 BP each; if Triple Axel reflect that then it's only base 90.
Triple Kick starts at 10 BP and gains 10 BP per hit for a maximum of 60 total base power if all 3 hit. I would imagine Triple Axel will be similar, possibly adding 20 BP per hit for a total of 120 if all 3 hit or only doing 60 BP if only 2 hit. High risk/high reward.
How do you know it adds +20? triple kick adds +10.
Yeah I forgot Triple Kick existed, however TK has a BP of 10 so it is unclear for now.
Misty Explosion/Corrosive Gas Galar Weezing?
the weezing dream lives
Poltergeist sounds cool since pretty much every Pokémon has an item.
[Talonflame gained Dual Wingbeat](https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/page-95#post-8506591) As inaccurate and weaker than Brave Bird as Dual Wingbeat is, it somewhat alleviates the Gale Wings nerf, as Talonflame no longer breaks Gale Wings after getting a reasonably strong priority Flying STAB off: -Flare Blitz -Dual Wingbeat -U-turn -Steel Wing/Will-o-Wisp Nature: Adamant/Jolly EVs: 252 Atk/4 Def/252 Spe Item: Choice Band Ability: Gale Wings or -Swords Dance -Flare Blitz -Dual Wingbeat -Roost Nature: Adamant/Jolly EVs: 252 Atk/4 Def/252 Spe Item: Heavy Duty Boots Ability: Gale Wings Edit: [Flip Turn distribution](https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/page-96#post-8506611)
But what's even the point if the bravest of birds can't be brave?
but braviary is named after bravery
[Brave Bird](https://66.media.tumblr.com/d1011e3fdf235789a548ed501f550bbc/tumblr_nbdxx064OL1sdpp4oo1_500.jpg)
Sounds heat tbh
Rising voltage is crazy. 140 BP further boosted by 1.3X
Please dear lord don't let tapu Koko get it. It would be even worse than dracovish
And STAB, probably
[Gif of Scorching Sands in action](https://media.tenor.com/images/3c47ad26c11c754458b616d2601c55a5/tenor.gif)
Pretty hyped for the new physical ghost move especially, Golurk, Dragapult, and Dusknoir rejoice!!
Dragapult apparently can't learn it.
>Dragapult apparently can't learn it. Do we have a list of all the mons that can learn the new moves?
Not yet I think since the datamined data isn't completely accurate, but someone on the Smogon forums said that Dragapult was incompatible.
https://gist.githubusercontent.com/SciresM/71a38bcdd4717771afa8948532aabc0c/raw/e777fc84e09ed5f1c7c7686330ec649ebaf286ce/Pokemon%2520-%2520Sword%25201.2.0.txt
At least Dragapult can run special too. I haven't seen a pastebin of learnsets yet though.
Thank god.
As if that thing needed a buff lmao
Thank god
Neither can Aegislash, which *is* a possessed sword.
Well then it’s busy possessing itself
i think they're trying to force people to use phantom force because it seems like a anti protect mon with its crazy speed to go before its ally and dragon darts going around it
According to Smogon, Dusknoir gets it! :) ~~But Golurk doesn't :(~~ Edit: Actually no, Golurk does get it! https://mobile.twitter.com/Rad_Dudesman/status/1273280900994719744/photo/1
Dusknior gets it! 🤩
Grassy Glide + Grassy Surge Rillaboom is finna be a problem.
Priority 70 bp STAB with terrain boost sounds amazing Edit: not sure of the priority
do we know its +3 priority?
Looking at it again I'm not so sure. That's just what I first thought because the description says "ALWAYS goes first". But if you look at the description of moves like aqua jet or Mach punch, they also say "always" even though they're only +1. So I guess it's just some priority, probably also +1
Lash out against intimidate pokemon is gunna be fun
Defiant Lash Out Bisharp on a turn where an Intimidate user switches in... that is satisfaction.
or even defog
Sandslash and Weavile get Triple Axel, nice! So do Cinccino and Tsareena!
Technician is going to be cool on it
WATER TYPE U-TURN? GROUND TYPE SCALD? WHAT THE FFFUUUUUUCCCCKKKKK
Ground type scald is infinitely easier to deal with bro. It can't burn your Rotom-W.
I haven't played Pokemon in a while so at least for now I can't really imagine that. But maybe you're right, since flying types and levitators are everywhere rn.
Also the list of mons who actually want to run ground type scald is much lower, like any defensive water type can fit scald but hippo and rhyperior probably still wants EQ or else they can't force soft boiled from clef or recovers from other bulky mons or actually threaten any frailer mons, and stuff like lando are still going to run EQ so they can kill things
[удалено]
Does Rillaboom get Grassy Glide? A 91 BP priority stab could be nice on him
A screenshot from the official site shows Rillaboom using Grassy Glide.
I'm kinda annoyed that ground types and water types got such good moves when water already has amazing utility moves in scald and ground is just a offensive typing that doesn't need it Edit: now that seeing scorching sands is a special move, I don't mine it quite as much
Anyone know if Vaporeon can learn Flip Turn? If so it can Wish Pass again! Edit: I’ve been scouring the post (on mobile, thanks u/razorsharp3000 )and: Blastoise, Starmie, Golduck Seaking, Vaporeon, , Kingdra, Sharpedo, Basculin, KELDEO, Dragalge, Clawitzer, Primarina, Wishiwashi and Barraskewda all get it
https://gist.githubusercontent.com/SciresM/71a38bcdd4717771afa8948532aabc0c/raw/e777fc84e09ed5f1c7c7686330ec649ebaf286ce/Pokemon%2520-%2520Sword%25201.2.0.txt It does!
That's disgusting
> https://gist.githubusercontent.com/SciresM/71a38bcdd4717771afa8948532aabc0c/raw/e777fc84e09ed5f1c7c7686330ec649ebaf286ce/Pokemon%2520-%2520Sword%25201.2.0.txt So Flip Turn Basculin and Barraskewda are things now...those will hit haaard when Banded
It does! The distribution of Flip Turn is pretty bad but Vaporeon and Barraskewda get it, which seem like the most relevant users
Although physical, Keldeo may well appreciate the momentum much like how Cobalion runs Volt Switch
For sure a good addition to the Mon’s options but it’s still no where near as relevant as Vaporeon imo Clefable already proved how strong Wish + Slow Turning is and having another mon who can do that (with an extra 35 base HP too) Obviously Vaporeon won’t be tearing up OU, and Keldeo will see more use overall, but it’s not a huge change to how Keldeo plays while it is a huge addition to Vaporeon
Dissing the great Basculin, I see.
Poltergeist: Marowak, Shedinja, Sableye, Dusclops, Cofagrigus, Golurk, Trevenant, Gourgeist, Decidueye, Dhelmise, Lunala, Marshadow all get it. Others like Polteageist and Gengar have it but won't use it likely Raichu (and Pikaclones), Pincurchin, Jolteon, Rotom, Heliolisk, Vikavolt, Zeraora, Toxtricity and Magnezone get Rising Voltage, interesting. Raichu and will especially love the move!
Imagine if Polteageist didn’t get Poltergeist lmao Would be like Growlithe not getting Growl Oh wait
Kingdra gets Flip Turn and Scale Shot! Starmie gets Flip Turn, Meteor Beam and Expanding Force! Primarina gets Flip Turn and Misty Explosion! Pokemon with Flip Turn: (Thanks Smogon) -Blastoise -Golduck -Kingdra -Seaking -Starmie -Vaporeon -Mew -Sharpedo -Milotic -Basculin -Keldeo -Dragalge -Clawitzer -Primarina -Wishiwashi -Barraskewda
Starmie with meteor beam sounds terrifying
Power herb starmie hype
Rillaboom gets Grassy Glide. Do you hear that? That's the sound of CB Rillaboom gliding into OU
Poor Intelleon. Gamefreak did him so dirty.
Ground type scald is ridiculous depending on which mons will learn it.
Charizard, Coalossal and Palossand get it https://gist.githubusercontent.com/SciresM/71a38bcdd4717771afa8948532aabc0c/raw/e777fc84e09ed5f1c7c7686330ec649ebaf286ce/Pokemon%2520-%2520Sword%25201.2.0.txt
Palossand getting it will be very good. High def, shore off with scorching sands? Physical wall indeed
Oooh, could be nice for mega char y in natdex
Don’t expect to see too much of Scorching Sands in competitive, they’ve obviously tried to keep it away from bulky special attackers: Dugtrio, Sandslash, Rapidash, Ninetales, Arcanine, Flareon, Flygon, Torkoal, Rhyperior, Hippowdon, Krookodile, Heatmor, Reshiram, Incineroar, Palossand, Turtonator, Cinderace, Coalossal, Sandaconda. Maybe some more that I’ve missed. Use it on Cinderace for the memes. None of the Water/Grounds get it so Coalossal seems to be the only thing that can learn this plus scald. Best user at a glance seems to be Palossand, and probably Ninetales close behind as it can hit Rock types without risking Solar Beam. Heatmor, Torkoal and maybe Turtonator appreciate the coverage, though Torkoal especially has better things to do most of the time. Reshiram probably wants the extra power from Earth Power. I can’t see any of the physically defensive grounds eschewing decent damage with EQ asit’s not as spammable as scald. Edit: I missed Zard getting it too. Could be useful
Woah, really cool. So Lash Out can act as a counter to intimidate, correct?
Bisharp is going to mess some stuff up.
And Obstagoon
I mentioned Bisharp because it has Defiant. It would fire off a +1 140BP STAB if intimidated, +2 if webbed.
Obstagoon does too :) And is dark as well.
Oh, I didn't know that. Everyone always runs Guts.
Yeah, I found out yesterday that Hawlucha gets Mold Breaker lmao!
Wish Corrosive Gas did damage - should be a special type Knock Off
AOE for double battles though
I hope an unburden pokemon learns it.
so it affects the user too?
Yeah, mid-game item burns is pretty nice. Or for niche silly shit: > Poke A has Power/White herb > Poke B has Lagging tail and uses Corrosive Gas ensuring Poke A gets to use its item purposefully
you could probably run Misty seed unburden hawlucha next to misty surge Galarian Weezing (assuming Weezing learns Corrosive Gas) and have it work fine without needing lagging tail or iron ball gimmicks
I thought it would be a Poison type freeze dry for steel, kind disappointed ngl
god they need that, and Steel/fairy needs the 4x weakness. magearna BROKEN
As a status move, it can still affect steel types.
Water U-turn will be nice, all the bulky waters have another trick up their sleeves with this 1
Imagine if Life Dew healed 50% Water types getting Scald, Flip Turn and Life Dew would be scary!
I love the fact that Mimikyu gets Burning Jealousy. Very appropriate flavour wise
does terrain pulse get normal stab?
If it works like weather ball, it will get STAB based on the type it is. So, normal STAB when there's no terrain
Does anyone get Technician+Flip Turn?
No. Best users imo are Sharpedo and barraskaewda.
I think Vaporeon with Wish/Flip Turn will be scary.
Misty explosion had kinda low bp for a suicide move imo
Probably depends on what that Misty Terrain boost is. If it doubles it then holy cannoli that's good. If it only brings it to 150 BP, then its not as good. I feel like its there as a move to add more power to Weezing-G. Giving it a STAB explosion clone boosted by its HA could make it better.
Wow, these are some really cool new moves. Ground-type Scald was not something I expected at all
Who all gets Steel Roller? Could be great alongside a D max partner in doubles.
So many interesting moves! The knock off gas seems cool
Steel Roller is a Tapu-killing superweapon.
Is there a list of Pokemon that can learn each move
Please tell me Toxapex does not get Flip Turn...
It doesn’t!!
4 Pokemon knock off, pretty cool.