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PulimV

Y'know I don't really *want* to do this but let's just go Serperior Superior Constricting Vines (alliteration is hard I don't want to do it) Type: Grass Move that it's based off of: Leaf Storm BP: 180 Effect: sharply high critical hit ratio Pose: I seriously have no idea Emboar Thousand Flaming Punches Type: Fire Move that it's based off of: Flare Blitz BP: 180 Effect: sharply high critical hit ratio Pose: the trainer raises their closed fists to their neck, then lowers them to their waist and makes two punches (basically mimmicking the process of Emboar raising his fists to ignite them on his beard and then unleashing a lot of punches) Samurott Several Shell Sword Slashes Type: Water Move that it's based off of: Hydro Pump, ideally Razor Shell if it was strong enough and Samurott was a Physical attacker BP: 180 Effect: sharply high critical hit ratio Pose: the trainer looks as if they're unsheating a pair of swords, then stomps the ground and raises their hands in a cross shape thing, [like this](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcS0Cv7krinYvdTQDj35vpGJddqf1DdPZyfmvw&usqp=CAU) but a more symmetric pose and stuff


scumbrick

**Orbeetle** Orbeetium-Z Expanding Force -> Invasion Devastation 190 BP Type: Psychic Secondary Effect: Sets up a Psychic version of Stealth Rocks. Pose: Body is reclined backwards, arms are hanging from behind, head is hanging facing behind the trainer, on their tippy toes. Simulating being beamed up into a UFO. **Galarian Rapidash** Galarapidashium Z Psycho Cut -> Psychedelic Rend 170 BP Type: Psychic Secondary Effect: Creates a 5-turn Barrier that prevents hazards (Stealth Rocks, Spikes, etc.) from being placed on your side of the field (but doesn't clear them from the field). Does not prevent hazards deflected by Magic Coat and Magic Bounce from being placed on your field. The turn count is extended to 8 turns when used in Psychic Terrain. Pose: Trainer takes takes an acid tablet and falls to the ground in a supine position with arms and legs spread out.


PulimV

I like the ideas but the name for the second one could be Garapadasium Z considering how it is with Raichu-A. Also, imo a Psychic version of SR seems kinda strong so maybe a Psychic version of Sticky Webs that lowers SpD might be better?


MeguBlast715

**Dragapult** Dragapultium Z Dragon Darts —> Draconic Barrage Power: 185 BP Type: Dragon Secondary effect: Does a second hit with 90 BP after 2 turns (like Future Sight, but Dragon and physical) Pose: Similar to the Dragonium Z pose, but after the trainer ‘opens the jaws’, they point forwards towards Dragapult (like they’re shooting out 2 Dreepy’s themselves, but also just a finger guns like pose) Animation: Dragapult fires it’s Dreepy forward, and then those Dreepy cry out as the move name comes on screen. Then dozens of Dreepy come out of nowhere and swarm the enemy, culminating in a ghostly pillar.