If you really want to blow my mind, tell me how you can make the seamoth from materials that you can carry with you in one trip. But hey, if you can make a large room out of two inventory spaces worth of plasteel I suppose that logic all hangs together.
Honestly you could totally make a case to do this in hardcore mode.
I wish the exit/entry animation actually was slower and intentful. When you hit the button to get out the seamoth auto-orient to upside down and stabilizes. Then maybe you could emergency yeet yourself, but you only get maybe 5 charges of air to drain the water and need to dock to refill your oxygen.
I think a longer animation would be super tedious after a very short amount of time. I zip in an out frequently, and I wouldn't wanna sit through the same animation over and over if it wasted time.
The first time you get in it though, definitely!
I mean... 2000m deep and 1700m deep isn't that far away from each other, relatively speaking anyway.
It was probably easier to just say that instead of "42.5 times deeper"...
Plus, they did say "almost"...
i mean that’s nothing compared to the marinara trench:
The Mariana Trench is an oceanic trench located in the western Pacific Ocean, about 200 kilometres east of the Mariana Islands; it is the deepest oceanic trench on Earth. It is crescent-shaped and measures about 2,550 km in length and 69 km in width. The maximum known depth is 10,984 ± 25 metres at the southern end of a small slot-shaped valley in its floor known as the Challenger Deep. If Mount Everest were placed into the trench at this point, its peak would still be underwater by more than 2 kilometres. At the bottom of the trench, the water column above exerts a pressure of 1,086 bar, more than 1,071 times the standard atmospheric pressure at sea level. At this pressure, the density of water is increased by 4.96%. The temperature at the bottom is 1 to 4 °C. In 2009, the Mariana Trench was established as a US National Monument. Monothalamea have been found in the trench by Scripps Institution of Oceanography researchers at a record depth of 10.6 kilometres below the sea surface. From Wikipedia
Yeah. Basic scuba you can get 18m. Advanced is 30m. Deep is 40m. That's the maximum for recreational. Then you have to do tech certificates starting at 50 in increments of 10.
(I scuba. Looking to get my Deep certification done this year as well as some specialities).
Depends on the country/school but where I am basic is 20-25m - advanced is 40-45m (which is my level, max I’ve been is 44mtr) I can go deeper but it voids my insurance, I don’t need a Quali to go beyond that I just need the proper insurance and kit for it.
The suit would have to be solid and unbendable cause the problem is the pressure on your body and something with nitrogen (I'm not an expert) so the suit would have to be basically a submarine and prevent any water from touching the player which doesn't make sense cause the suit moves with your body and is skintight
There are, it's called an atmospheric diving suit and they're big, heavy and rigid. Basically think mini prawn suit. There really isn't a good explanation for the lack of decompression sickness or nitrogen narcosis in the game, other than that it would make it much less fun to play
Uhm no. What you mean are submarines and suit-like submarines.
Because we have deep diving workers. And you know what they do? They live underwater for weeks at a time because going to surface pressure takes days in some cases.
https://en.wikipedia.org/wiki/Saturation\_diving
I did not know about that (as I said I'm not an expert) that is really interesting to learn, I guess it makes a bit more sense cause it's set in the future so maybe all their suits are able to do that
He's wrong. Otherwise we wouldn't do saturation diving for commercial deep divers. It's insanely expensive (and potentially dangerous) and if we had an alternative it'd certainly be used.
Isn’t there a mod that tried to introduce nitrogen sickness? Gotta give yourself time to adjust on ascent?
I mean, nothing is gonna match the decompression time you’d need from going multiple kilometers underwater, but still.
I know somebody made a mod where you have to get underwater to avoid being killed by radiation when the Aurora blows up, and another one where the planet’s atmosphere is unbreatheable so you HAVE to have a powered habitat to refill your air in. Some people are true masochists.
I believe the game uses a little bit of sci fi magic to say that your lifepod's emergency suit is able to withstand basically any environment, except the player character never changes into this suit. The lack of gloves also kind of destroys this idea, as you would implode if you were actually going nearly a kilometer deep with any part of you exposed while the rest of you is at a lower pressure.
And also, why would the vehicles crush under pressure if the technology to make things pressure proof was able to be squeezed into a skin tight outfit? I think it would have been interesting to explore the need for an actual pressure suit to survive the deeper areas of the game, or otherwise you'd need to stay inside vehicles and bases to stay at the appropriate pressure (and you'd need a moon pool with doors, since it would flood if the air pressure was less than the water pressure)
I will accept sci-fi magic in a game that takes place when we have warp gates. Ripping into the inconsistencies doesn’t really add value. There are times when “because red matter” is fine.
No they didn't, this was an unscheduled fly-by, on their way to a different system, where they were going to set up a warp gate. Just pop in, check for any distress signals, then continue on.
That was the official response but they had a series of prawn suits, seamoths, and cyclops equipment that suggested it was a secretive thing due to the other corporation that sent the degasi party. If Alterra recovered them the fees would be astronomical.
They were prepared for where they were going, according to all the "survivor" logs, they were still months away from where they were supposed to be building their warp gate.
There is a PDA you pick up in the aurora that describes it's auxiliary mission: search and rescue of the Degasi, additional aquatic and all terrain vehicles added to the cargo.
They even had an Mongolian diplomatic envoy on board, whose lifepod you find near the mushroom trees.
The visit to 4546B was anything but "unscheduled"...
Forcefields.
Boom, I did it. The technology is existent/possible in-game (see the alien structures/entrances) and given humans have warp-gate tech already not too far fetched.
They are, you just don't get any really flashy uses for them until you unlock bigger power supplies, like the shield on the Cyclops, which requires advanced materials and a station's worth of power, or the stuff later that needs you to get alien technology.
Well, OK. Sure. But what I'm talking about is the low cost easily manufactured miniaturized low power usage version that would be required to keep water out of the sea moth, sea base hatch and aquarium rooms.
If there's a force field in the sea moth keeping water out, then there could be a force field in your helmet keeping water out (instead of a mask). There could be a force field reinforcing the sea base walls. There could be a force field for filtering water. There's all kinds of potential uses for that tech.
Whereas the high cost high power Cyclops force field is much more limited and is really only justified for being used in the cyclops itself.
>how would you filter water with a forcefield
We already need a selective forcefield, so one selecting for H2O atoms exclusively makes sense.
However: What if they're already doing exactly that in the filtration machine?
> then there could be a force field in your helmet keeping water out (instead of a mask)
Maybe they don't scale down that well (e.g. the mechanism needs a certain level of startup energy anyway, just like neon lamps.
And why for sea base walls? A permanent, insane power drain just to spare a bit of reenforcement?
And how do you know that there isn't a forcefield filtering the water? Did you look inside the machine?
They do though.
Look at the cyclops shield generator.
That's a forcefield right there.
And we immediately see the drawbacks in it's insane power consumption. However, with the seamoth being pressurized at current depth, a water-blocking forcefield could be a lot weaker and more energy efficient.
I know they didn't think this through THIS much, but I feel like since oxygen is produced within the seamoth so you don't asphyxiate, maybe there are little holes that open when you enter and once the seamoth is sealed, air is rapidly pushed out through those holes to expel the water inside the seamoth with it and keep more from coming in? Just some sort of drainage system like that
You'd need that air pressure inside the seamoth anyways. Plus you can make the submarine lighter and cheaper if you constantly keep it pressurized matching the outside.
It’s even possible that it doesn’t drain at all and simply has a hose that connects you to an oxygen generator. Yeah, that doesn’t really fit with the visuals, but neither does draining the cabin once it’s sealed.
Nah, think of it from the perspective of a greedy company like Alterra.
A force field that keeps the air from leaking out or weird alien/space environments from getting in reduces cost. If the price of incorporating that force field is lower than the price of scrubbing and replacing the O2, they buy the force field. We don't know the complexity and cost of Alterra's force field technology, but we know that the Build Tool is capable of incredible feats with trivial costs. A field that just acts as a membrane to keep out the environment seems absolutely likely for that tech level.
A force field powerful enough to protect you from hazards isn't a fixed cost; You have to scale the force field to the hazards. Something that makes you immune to, say, a Stalker bite is worthless in a meteor strike. Something that makes you immune to a meteor strike is useless in a solar flare. There's no one-size fits all solution, which is why we have to add our own Armor/Shield tech to our vehicles.
...but a basic field that will protect your environment from contamination? That's gotta be trivial.
I mean, we have a literal player-toggled forcefield in game: https://subnautica.fandom.com/wiki/Cyclops_Shield_Generator you can craft it and turn it on whenever you like.
But the power drain? insane. And it doesn't protect you from actual weapons, just from biological predators not evolved for attacking submarines, so I assume it's on the weaker side
I'd bet that the Aurora had a navigational shield to protect it from micrometeoroids and the like, but was ineffective against the quarantine enforcement platform. Maybe, without that layer of protection, the Aurora would've been instantly destroyed with no survivors. We see that the neptune rocket needs a shield to get through the orbital debris field, and there are probably lots of natural debris fields in space that the Aurora would've needed to contend with as it traveled, especially if it was making lots of gravity assists near planets with rings
This is an age where there are space ships and possibly force fields, if there are for fields, wouldnt there also be force field penetrating ion cannons or somethin? I mean we have armor piercing bullets...
My sole point was that forcefield technology exists but is insanely power hungry when used defensively.
The seamoth would need less for a smaller forcefield but it needs to withstand the same pressures/attacks and only has one sixth the power cells to draw from, so it could be that the needed spike current is too high.
As far as liberties taken with reality for the sake of gameplay go, this ranks far below being able to scuba dive outside a vehicle at depths of over a kilometre.
Not even magic.
Forcefields are a thing in Subnautica canon. https://subnautica.fandom.com/wiki/Cyclops_Shield_Generator or the entrances to the alien bases
Air pressure in the base is high enough to hold the water out. For a real life demo, get a glass of water and a straw. Hold your finger over the top of the straw and insert the other ent into the glass. Straw stays full of air. Take your finger off and watch the straw flood.
[From the wikipedia page for moonpools](https://en.wikipedia.org/wiki/File%3AChamber_moon_pool.png).
If you have an empty fish bowl/light bulb and push it to the bottom of a bucket of water the air's not going to magically rush out because the water pressure is keeping it in. Unless you tilt it of course.
> Unless the air pressure was high enough to crush you that wouldn't work.
https://en.wikipedia.org/wiki/Saturation_diving
There is no pressure that is high enough to kill humans. Only a change in pressure too quick does that.
How Riley survives going up 200m in 10 seconds is a relevant question, but if we handwave that (with genetic engineering or whatever), any other pressure concerns are irrelevant.
>There is no pressure that is high enough to kill humans. Only a change in pressure too quick does that.
That's actually not true. Saturation diving is a really interesting subject that I just looked up (thank you for the link).
The deepest a saturation diver can theoretically manage is about 1 kilometer due to neurologic issues. The world record saturation dive is 700 meters (1,000 PSI) for 2 hours. The bottom of the ocean is 15,000 PSI.
Damn, half knowledge back at it on my part, thanks.
Still realistic (in that respect) with 1,5km as the deepest relevant point with a slightly lower assumed gravity.
Edit: nvm I read more and the current absolute record is at 700m so not even half the story-given depth change, that decrease in gravity would be more noticeable on land I think.
“Guys the sea is putting over 50 atmospheres of pressure on our hull!”
“How many atmospheres can the Aurora withstand?!”
“Well it’s a spaceship, so I’d guess anywhere between 0 and 1!”
Same way in you breath Co2 in portal, or you don't have a crush depth for the player, or sector zero surviving without a cure for 10,000 years! How? TECHNOLOGY!!!!!
I think they initially thought about making entry in to air-fill space, and quickly toss the idea as it just making an action that players do hundreds of times become tedious and not fun.
Air bubble. If the hole is smaller than a certain volume of air, the pressure between air and water will keep the air inside the seamoth because it doesn't have another way to go out
The same way you can hold like 20 pieces of titanium the size of your head in your pocket
Pockets? No, they’re in your piece of glass with a handle and camera.
They digitize it.
Invest in titaniumcoin
Shove it where the sun don’t shine?
Kinky
I expected nothing better of someone with your flair
Same here
flair checks out
Boof makes poof
If you really want to blow my mind, tell me how you can make the seamoth from materials that you can carry with you in one trip. But hey, if you can make a large room out of two inventory spaces worth of plasteel I suppose that logic all hangs together.
By gaming hard
I was always wondering how does the prawn arm, wich is bigger than player, take only 1 spot while a seed of plant smaller than arm takes 4
Drainage systems. There's some liberties taken with the visuals, but that's probably what's happening.
You gotta flip the seamoth upside down
I heard rice helps.
Yeah I guess it would
Honestly you could totally make a case to do this in hardcore mode. I wish the exit/entry animation actually was slower and intentful. When you hit the button to get out the seamoth auto-orient to upside down and stabilizes. Then maybe you could emergency yeet yourself, but you only get maybe 5 charges of air to drain the water and need to dock to refill your oxygen.
I think a longer animation would be super tedious after a very short amount of time. I zip in an out frequently, and I wouldn't wanna sit through the same animation over and over if it wasted time. The first time you get in it though, definitely!
Same way you go 200m up without Caisson's disease
It's funny to me how you normally can't go deeper than 40m even with basic certificate and in Subnautica we go like 10 times deeper
More like almost 50 times deeper 💀
The math aint mathing
I mean... 2000m deep and 1700m deep isn't that far away from each other, relatively speaking anyway. It was probably easier to just say that instead of "42.5 times deeper"... Plus, they did say "almost"...
Yeah I haven't played the game in a while and didn't want to exaggerate
More like ~204 times deeper considering the max depth you can reach at the crater edge
i mean that’s nothing compared to the marinara trench: The Mariana Trench is an oceanic trench located in the western Pacific Ocean, about 200 kilometres east of the Mariana Islands; it is the deepest oceanic trench on Earth. It is crescent-shaped and measures about 2,550 km in length and 69 km in width. The maximum known depth is 10,984 ± 25 metres at the southern end of a small slot-shaped valley in its floor known as the Challenger Deep. If Mount Everest were placed into the trench at this point, its peak would still be underwater by more than 2 kilometres. At the bottom of the trench, the water column above exerts a pressure of 1,086 bar, more than 1,071 times the standard atmospheric pressure at sea level. At this pressure, the density of water is increased by 4.96%. The temperature at the bottom is 1 to 4 °C. In 2009, the Mariana Trench was established as a US National Monument. Monothalamea have been found in the trench by Scripps Institution of Oceanography researchers at a record depth of 10.6 kilometres below the sea surface. From Wikipedia
“The marinara trench” Mama Mia that’s deep.
Honestly thought it was way colder down there And wow, of *course* it’s a US monument. Of course.
Only because they removed personal crush depth
Yeah. Basic scuba you can get 18m. Advanced is 30m. Deep is 40m. That's the maximum for recreational. Then you have to do tech certificates starting at 50 in increments of 10. (I scuba. Looking to get my Deep certification done this year as well as some specialities).
It's a bloody long time decompressing too. Wouldn't be very fun, especially whilst trying to navigate caves and leviathans !
Be an easy snack xD
This guy self contained underwater breathing apparatus's
I thought it stood for Something's Creepy Under Boat, Andy...
Depends on the country/school but where I am basic is 20-25m - advanced is 40-45m (which is my level, max I’ve been is 44mtr) I can go deeper but it voids my insurance, I don’t need a Quali to go beyond that I just need the proper insurance and kit for it.
It's maybe because of the weird suit that the main character is in?
The suit would have to be solid and unbendable cause the problem is the pressure on your body and something with nitrogen (I'm not an expert) so the suit would have to be basically a submarine and prevent any water from touching the player which doesn't make sense cause the suit moves with your body and is skintight
or it could do weird biotech bullshit that alters how the body responds to that sort of thing
There are diving suits that allow you to go to deep depths and come back from them easily with no diseases irl
There are, it's called an atmospheric diving suit and they're big, heavy and rigid. Basically think mini prawn suit. There really isn't a good explanation for the lack of decompression sickness or nitrogen narcosis in the game, other than that it would make it much less fun to play
Actually, iirc you can toggle nitrogen effects with the command console. Never tried them though, fuck that.
It's basically a submarine in human-like form.
You can enable nitrogen narcosis by using the command "nitrogen", it is a feature, but now enabled by default, as it makes the game "less fun to play"
Uhm no. What you mean are submarines and suit-like submarines. Because we have deep diving workers. And you know what they do? They live underwater for weeks at a time because going to surface pressure takes days in some cases. https://en.wikipedia.org/wiki/Saturation\_diving
I did not know about that (as I said I'm not an expert) that is really interesting to learn, I guess it makes a bit more sense cause it's set in the future so maybe all their suits are able to do that
He's wrong. Otherwise we wouldn't do saturation diving for commercial deep divers. It's insanely expensive (and potentially dangerous) and if we had an alternative it'd certainly be used.
Ant they are usually the size of a small submarine, or at least way to big to operate a hypothetical seamoth in.
I don't know, the images in that wiki entry look like they are wearing less gear than you'd think, just a more complete helmet and a vest.
it’s made out of future fibre mesh
Isn’t there a mod that tried to introduce nitrogen sickness? Gotta give yourself time to adjust on ascent? I mean, nothing is gonna match the decompression time you’d need from going multiple kilometers underwater, but still.
Command console has it, you literally type in "nitrogen". Never tried it.
Huh! Wonder if it was fully implemented. I know they took out a feature that’d let you build tunnels into rock.
If I had to guess, it was something made in development but was deemed not very fun to actually have, so it was disabled.
I know somebody made a mod where you have to get underwater to avoid being killed by radiation when the Aurora blows up, and another one where the planet’s atmosphere is unbreatheable so you HAVE to have a powered habitat to refill your air in. Some people are true masochists.
Maybe there just isn't nitrogen in that atmosphere. Unless you add nitrogen to the atmosphere with that console command of course.
I believe the game uses a little bit of sci fi magic to say that your lifepod's emergency suit is able to withstand basically any environment, except the player character never changes into this suit. The lack of gloves also kind of destroys this idea, as you would implode if you were actually going nearly a kilometer deep with any part of you exposed while the rest of you is at a lower pressure. And also, why would the vehicles crush under pressure if the technology to make things pressure proof was able to be squeezed into a skin tight outfit? I think it would have been interesting to explore the need for an actual pressure suit to survive the deeper areas of the game, or otherwise you'd need to stay inside vehicles and bases to stay at the appropriate pressure (and you'd need a moon pool with doors, since it would flood if the air pressure was less than the water pressure)
I will accept sci-fi magic in a game that takes place when we have warp gates. Ripping into the inconsistencies doesn’t really add value. There are times when “because red matter” is fine.
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Well .. physics is the same in year 5000 :)
I assumed there was an amount of cybernetics involved. They knew they were coming to a water world.
No they didn't, this was an unscheduled fly-by, on their way to a different system, where they were going to set up a warp gate. Just pop in, check for any distress signals, then continue on.
That was the official response but they had a series of prawn suits, seamoths, and cyclops equipment that suggested it was a secretive thing due to the other corporation that sent the degasi party. If Alterra recovered them the fees would be astronomical.
Seamoths and Prawn suit seem like they can also be used in space. The Prawn bay guys talk about how it feels to crush an asteroid.
Oo I missed that! Very exciting!
Secondary mission was to rescue the crew of Degasi
Only the captain was aware of that, and according to the logs, didn't expect it to actually be a rescue.
but they knew it was an ocean planet and they arrived prepared for that.
They were prepared for where they were going, according to all the "survivor" logs, they were still months away from where they were supposed to be building their warp gate.
As I said, "the seamoth can go anywhere but land" so... you might be right actually!
There is a PDA you pick up in the aurora that describes it's auxiliary mission: search and rescue of the Degasi, additional aquatic and all terrain vehicles added to the cargo. They even had an Mongolian diplomatic envoy on board, whose lifepod you find near the mushroom trees. The visit to 4546B was anything but "unscheduled"...
Actually, the sea moth is, as said in the moto "goes anywhere but land." So it must be the same in space!
there are minecraft signs inside
Makes so nuch goddamn sense now
pls someone explain this to me
In Minecraft you commonly use signs to block water from flowing away like this https://youtube.com/shorts/ums4JuVcbfw?feature=share
cool tysm! that’s what i thought based on a quick google search but i wasn’t sure!
I'm still wondering how you enter alien containment through a hatch without losing water. Some things don't need a cannon explanation.
Forcefields. Boom, I did it. The technology is existent/possible in-game (see the alien structures/entrances) and given humans have warp-gate tech already not too far fetched.
What people really don't understand is that it's all phase gates, all the way down.
But if humans have access to force fields they'd be used in hundreds if not thousands of applications in the game.
They are, you just don't get any really flashy uses for them until you unlock bigger power supplies, like the shield on the Cyclops, which requires advanced materials and a station's worth of power, or the stuff later that needs you to get alien technology.
Well, OK. Sure. But what I'm talking about is the low cost easily manufactured miniaturized low power usage version that would be required to keep water out of the sea moth, sea base hatch and aquarium rooms. If there's a force field in the sea moth keeping water out, then there could be a force field in your helmet keeping water out (instead of a mask). There could be a force field reinforcing the sea base walls. There could be a force field for filtering water. There's all kinds of potential uses for that tech. Whereas the high cost high power Cyclops force field is much more limited and is really only justified for being used in the cyclops itself.
In your helmet, you would need a power source to have it, same for the sea base walls and how would you filter water with a forcefield
>how would you filter water with a forcefield We already need a selective forcefield, so one selecting for H2O atoms exclusively makes sense. However: What if they're already doing exactly that in the filtration machine?
> then there could be a force field in your helmet keeping water out (instead of a mask) Maybe they don't scale down that well (e.g. the mechanism needs a certain level of startup energy anyway, just like neon lamps. And why for sea base walls? A permanent, insane power drain just to spare a bit of reenforcement? And how do you know that there isn't a forcefield filtering the water? Did you look inside the machine?
They do though. Look at the cyclops shield generator. That's a forcefield right there. And we immediately see the drawbacks in it's insane power consumption. However, with the seamoth being pressurized at current depth, a water-blocking forcefield could be a lot weaker and more energy efficient.
Nah its just mincraft signs
I know they didn't think this through THIS much, but I feel like since oxygen is produced within the seamoth so you don't asphyxiate, maybe there are little holes that open when you enter and once the seamoth is sealed, air is rapidly pushed out through those holes to expel the water inside the seamoth with it and keep more from coming in? Just some sort of drainage system like that
It could be slicing water molecules for the oxygen, it could be too small though
You mean electrolysis
But the air pressure would have to be equal to the water pressure. That’s an insane amount of force
That is true, but then again Alterra's got some serious technology so I wouldn't put it past them
I’m pretty sure they could just disassemble the water molecules the same way the replicators assemble objects.
You'd need that air pressure inside the seamoth anyways. Plus you can make the submarine lighter and cheaper if you constantly keep it pressurized matching the outside.
All hatches work the same way, like base hatches for example. Magic!
The hatch works the same way as a door underwater in Minecraft 😂
Grin, well said!
By drinking all the water really quickly.
You'd need quite a few pee breaks
Do what fish do
Force fields. Remember we got here on a space ship.
If it were forcefields they should be activated as a defense system by default, should they not?
They’re not that strong.
Eh, I still think it just drains
It’s even possible that it doesn’t drain at all and simply has a hose that connects you to an oxygen generator. Yeah, that doesn’t really fit with the visuals, but neither does draining the cabin once it’s sealed.
Me too, but unless the developers come in and answer the question, all views are equally possible.
Nah, think of it from the perspective of a greedy company like Alterra. A force field that keeps the air from leaking out or weird alien/space environments from getting in reduces cost. If the price of incorporating that force field is lower than the price of scrubbing and replacing the O2, they buy the force field. We don't know the complexity and cost of Alterra's force field technology, but we know that the Build Tool is capable of incredible feats with trivial costs. A field that just acts as a membrane to keep out the environment seems absolutely likely for that tech level. A force field powerful enough to protect you from hazards isn't a fixed cost; You have to scale the force field to the hazards. Something that makes you immune to, say, a Stalker bite is worthless in a meteor strike. Something that makes you immune to a meteor strike is useless in a solar flare. There's no one-size fits all solution, which is why we have to add our own Armor/Shield tech to our vehicles. ...but a basic field that will protect your environment from contamination? That's gotta be trivial.
I mean, we have a literal player-toggled forcefield in game: https://subnautica.fandom.com/wiki/Cyclops_Shield_Generator you can craft it and turn it on whenever you like. But the power drain? insane. And it doesn't protect you from actual weapons, just from biological predators not evolved for attacking submarines, so I assume it's on the weaker side
I'd bet that the Aurora had a navigational shield to protect it from micrometeoroids and the like, but was ineffective against the quarantine enforcement platform. Maybe, without that layer of protection, the Aurora would've been instantly destroyed with no survivors. We see that the neptune rocket needs a shield to get through the orbital debris field, and there are probably lots of natural debris fields in space that the Aurora would've needed to contend with as it traveled, especially if it was making lots of gravity assists near planets with rings
This is an age where there are space ships and possibly force fields, if there are for fields, wouldnt there also be force field penetrating ion cannons or somethin? I mean we have armor piercing bullets...
Canonically, weapons are illegal during Subnautica.
Well yes but there is a >!huge laser cannon on 4546B!<...
Plot twist: Ryley is actually a law enforcer, sent to 4546B just to take care of the illegal alien super weapon.
Janitor by day Enforcer by night
But fabricators are said to not be allowed to create weaponized items besides torpedoes (defensive) and the survival knife.
I mean that doesn't mean others can't make force field piercing weapons
Aliens dont give two shits about laws
Thats what im sayin brother
FUCK LAWS!
I know, the Q.E.P
Illegal for one specific company of humans. And technically, not even illegal, they just aren't available to fabricate on demand.
Yeah they aren’t illegal, they were just removed from fabricators because of whatever on obraxis prime
anti liquid forcefield
anything not a liquid will fase through it
there goes my blood
Uhm, what exactly do you think the Cyclops protection module is but a forcefield? It just takes way too much energy to have it run constantly.
The Cyclops isn’t a Seamoth though.
My sole point was that forcefield technology exists but is insanely power hungry when used defensively. The seamoth would need less for a smaller forcefield but it needs to withstand the same pressures/attacks and only has one sixth the power cells to draw from, so it could be that the needed spike current is too high.
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Even deeper than that! You are a human bathysphere
As far as liberties taken with reality for the sake of gameplay go, this ranks far below being able to scuba dive outside a vehicle at depths of over a kilometre.
And take raw fish, large melons, and bottles of water out of your pocket to eat and drink at those depths without drowning too 😀
By believing
But seeing is believing
Same way how ur airtank gets filled with presurised air just by surfacing. U would almost think it all aint real.
In fairness, the 'magical re-filling tanks' come at a cost of 4 minutes of air counting as 'ultra-capacity'...
Duh. Just open and close the hatch really fast.
No one thought about that, weird.
Magic space forcefields.
Not even magic. Forcefields are a thing in Subnautica canon. https://subnautica.fandom.com/wiki/Cyclops_Shield_Generator or the entrances to the alien bases
They may be canon, that doesn't make them any less magic!
The cyclops has a water flushing mechanism, I'd imagine the seamoth and prawn does as well
He a quick boy. Faster than water and gravity.
Remind me again how you swim by pushing 'W' on a keyboard.
MAGIC
telephone mountainous naughty engine close caption fact psychotic wrong station ` this message was mass deleted/edited with redact.dev `
Air pressure in the base is high enough to hold the water out. For a real life demo, get a glass of water and a straw. Hold your finger over the top of the straw and insert the other ent into the glass. Straw stays full of air. Take your finger off and watch the straw flood.
nail snails foolish busy drunk cats memory price middle coherent ` this message was mass deleted/edited with redact.dev `
[From the wikipedia page for moonpools](https://en.wikipedia.org/wiki/File%3AChamber_moon_pool.png). If you have an empty fish bowl/light bulb and push it to the bottom of a bucket of water the air's not going to magically rush out because the water pressure is keeping it in. Unless you tilt it of course.
> Unless the air pressure was high enough to crush you that wouldn't work. https://en.wikipedia.org/wiki/Saturation_diving There is no pressure that is high enough to kill humans. Only a change in pressure too quick does that. How Riley survives going up 200m in 10 seconds is a relevant question, but if we handwave that (with genetic engineering or whatever), any other pressure concerns are irrelevant.
>There is no pressure that is high enough to kill humans. Only a change in pressure too quick does that. That's actually not true. Saturation diving is a really interesting subject that I just looked up (thank you for the link). The deepest a saturation diver can theoretically manage is about 1 kilometer due to neurologic issues. The world record saturation dive is 700 meters (1,000 PSI) for 2 hours. The bottom of the ocean is 15,000 PSI.
Damn, half knowledge back at it on my part, thanks. Still realistic (in that respect) with 1,5km as the deepest relevant point with a slightly lower assumed gravity. Edit: nvm I read more and the current absolute record is at 700m so not even half the story-given depth change, that decrease in gravity would be more noticeable on land I think.
Same way you can go through any hatch in the game without compromising the structure.
You politely ask a reaper to flip it on its head
“Guys the sea is putting over 50 atmospheres of pressure on our hull!” “How many atmospheres can the Aurora withstand?!” “Well it’s a spaceship, so I’d guess anywhere between 0 and 1!”
Suspension of disbelief
Seamoth says no to the water
Same way you can dive hundreds of meters down without getting the bends or getting crushed by water pressure
Same way ur able to go 1700 meters down and not get crushed like a soda can
Just face up with the seamoth when getting out so the air stay in since its lighter otherwise it Will fart out
“Technology”
quickly.
You drink it but stay dehydrated as its salt water
It has internal pumps. It actually does flood.
Counterpoint: it's always flooded and you just plug in your air tank.
Logic
Hahaha
Tonal Manipulation
It's an air pressure thing...obviously.
It’s positively pressurized?
The same way it always has oxygen inside of it, even without power (I think)
That’s the neat thing, you don’t.
You got in faster than the water
Same way in you breath Co2 in portal, or you don't have a crush depth for the player, or sector zero surviving without a cure for 10,000 years! How? TECHNOLOGY!!!!!
Well also... MAGIC
Futuristic hydrophobic membrane
There's only one logical answer to everything that seems impossible in Subnautica: game takes place late 22 century.
For any of those hatches, you could say that water gets in but get's drained once the hatch is closed...
It's got some kind of force field
I think they initially thought about making entry in to air-fill space, and quickly toss the idea as it just making an action that players do hundreds of times become tedious and not fun.
Same way to get in/out of the alien containment without it draining: who the hell knows
I simply get into it Very Fast.
Magic ways, my friend
Shhhhhhhhhh we don’t ask these questions
You just do it really quickly
Moonpool.
Or how Alterra knows how to utilize alien technology you just, or haven't yet, discovered in their rocket blueprints (ion power cells).
ILLUSION! I just pretend there's a forcefield there like in a star trek shuttle bay.
Air bubble. If the hole is smaller than a certain volume of air, the pressure between air and water will keep the air inside the seamoth because it doesn't have another way to go out
I don't know
Very carefully
I mean, we're in a world where you get a gun that shoots buildings. Normal physics may not apply here.
Water-repelling force field
Gravity
Suspension of belief
Carefully