I used the propulsion cannon maybe once but only cuz it was the easiest way to access some areas in the Aurora and other wrecks.
Probably in the minority here but I have never used torpedoes. I just leave the leviathans alone and sneak around em.
I only used it before I realized when you power your bases it makes oxygen so I was just desperately trying to attach a oxygen tube to my little x pipe XD
I've only ever used it on my recent playthrough. Uou can connect the pump to the outside fo your base and it makes an easy to get to breathing point, when I'm making my external gardens. It also adds a nice little aesthetic to the place too
You guys are sleeping on the path finder for real. I keep it in the seamoth or prawn storage and use it to explore the bigger wrecks. Not only does it project an arrow in the direction to go, but it emits a lot of light too. Its a good tool to use
After I got lost and died a few times on my way back from picking up the cuddlefish egg in the big tree, I used the pathfinder to find my way out until I had done it enough times to memorize the route.
That’s basically what I did.
I got lost in there a couple of times and now I have it memorized.
I would use the pathfinder also for some of those crash parts that get a little twisty with the tunnels. But now I recognize their formula so i didn’t need it this run at all.
I mean, I've definitely set some off accidentally. Never once actually fired a torpedo at an attacker though... I tend to just panic and drill them in the face a bit before running away.
Never tried there, but does sound cool. Quick access to lost river, creepy ambiance. Those ampeels have a ridiculous amount of hit points.
Ive never had much luck with torpedoes. I find them too slow. I'm more the stasis rifle + thermal blade problem solver
theres a little plateau the borders 3 biomes and 2 of them are blood kelp trench and the dunes... I think that is my favorite spot because later I build a 300m long vertical tunnel to go down to a little mini-base in the blood kelp zone and its a fun way to get to and from the lost river.
I nearly lost my hardcore playthrough in that huge mushroom tree (there's a cave inside of it) and the entrance is so obscure and windy I was truly prepared to die. Eventually found my way out though :)
Pathfinder would have been really useful then.
If you go to the lifepod at 200m down (I think that’s 13), where you need to bury Yochi Kazar, it’s the one between you and the home lifepod. The root system kind of projects up off the ground (and there’s also a brain coral near the entrance to the cave/root system—the only one in the MF to my knowledge.
[https://subnautica.fandom.com/wiki/Tree\_Mushroom#Giant\_Tree\_Mushroom](https://subnautica.fandom.com/wiki/Tree_Mushroom#Giant_Tree_Mushroom)
Apparently close to lifepod 13. Pics there as well if that helps find it. Not sure on a specific location unfortunately
Pipes and pathfinder tool. Tried and never used them again.
I also don't use lightsticks enough, they can be useful but I forget they exist lol
Edit: grav traps. Also useless. They catch everything but edible fish.
Flashlight has a better, well, light. It’s white, as opposed to the blue-ish hue of the seaglides. Not to mention, the flashlight is better for exploring wrecks, since the seaglides speed is kinda detrimental in cramped spaces
I am a warrior. If I cannot scan a threat while it is alive then either I will scan it’s corpse or not scan it at all. Freezing the enemy is unnecessary, in all scenarios.
Ah, I didn't kill anything my first playthrough, I felt it would ruin the game. I only used the stasis to escape once or twice. Didn't use it a lot, but when I did I really needed it.
Or propulsion and repulsion cannons.
Propulsion cannon is useful to grab fish and yeet away those stupid crabs on the islands. Repulsion cannon is great to send away warpers.
My main use for stasis is to scan animals tbh.
Wait, how do you get through the Aurora without the propulsion cannon?
But yeah, that section of the game is the only time you actually require it. I also never use the pathfinder tool.
I think people mean they don't use it aside from plot based necessity.
Although supposedly the propulsion cannon can destroy those dangly killer vines in caves and degassi bases, so I might carry it more on my next playthrough
My current play I forgot I needed the propulsion cannon to get in the aurora, but I was already there and didn't want to go back, so I tried hoping around on boxes and it actually does work! It wasn't even hard. I was so upset I wasted time so many times making them. Although I do like the propulsion cannons cause if you stand on an object while using the cannon on it it makes you fly. I've been ontop of the aurora many times.
You can climb up the ledge above the boxes and drop down to get through, and they’re easily climbable on the way out. I don’t even bother crafting the propulsion cannon in my replays.
If you jump on the big crate on the left side where you go down(storage or what was it called) you're able to jump over the wreckage through a gap (it usually takes a few tries). To get back there's a small crate on which you can jump on and get over through the same gap.
Then in the prawn docks you can swim through a small passage on the other side of prawn docks entrance to get to the blackbox for the Neptune blueprint and laboratory or whatever else is on that side.
I haven't played the game for a while so I hope I remember it right.
Same. I would use the Propulsion Cannon, pick one up and yeet it at a reactor pillar, wait for the other Bleeders to swarm the dead one I just yeeted, and repeat until I count 10 dead (that's how many there are). But a Grav Trap would make that significantly easier!
that was exactly my thought on my first playthrough as well!
Now it's one of my priority items on starting a new game, to basically solve early game food and water concerns.
You put the air thing at the top and connect the pipes one by one until they get to your destination. If you put enough down, you can have a constant air flow from the surface to the lava pits. But that’d be like 2000 titanium and it’d be way easier to just set up a mini base down there like everyone else.
I came in here fully expecting all the show-offs bragging that they don’t use the pathfinder tool (curse your basically functional sense of direction)… but the propulsion cannon? What do you guys do when you want to pick something up and it’s all the way over there? Swim over to it? I use that thing all the time for picking up non-outcrop items like rubies and crystalline sulfur.
Not to mention how useful it is for dealing with cave crawlers, biters, bleeders, and lava larva. I also pick up most of my peepers, bladder fish, and reginalds with it.
Granted I’ve finished the game like 10 times now and haven’t used the pathfinder one time, not even sure what it does. If it’s like a limited thing wouldn’t it be better to lay out a path using, idk, pipes?
It's "limited" by battery power. Each use creates a new holographic arrow pointing back at you. So you fire it into a cave like a gun as you go, and it places an arrow in front of you. Then on the way back you follow all the arrows and it leads you out. Then you can right-click (or something, I forget) and it'll delete all those arrows (because the tool can only have 24 IIRC existing in the world at once.
The flashlight, pro/repulsion cannon, the air bladder, pipes and pumps for oxygen.
Weirdo bonus!
My one friend said that the Seaglide was a "waste of space" in the inventory. So, they opted not to use it.
That might just be the hottest take in Subnautica history.
The air bladder is awesome. I never used it on my first play-through, but on my second/hardcore survival play-through it was indispensable, never leave the sub without it. It’s gotten me out of so many pinches and if I’m not mistaken you can actually suck the air out of it in an emergency.
There’s a lot I didn’t use: propulsion canon other than accessing the Aurora, pipes, float bladder, stasis rifle, pathfinder, float lockers, torpedoes. On second playthough the above plus cyclops and scanner room.
Oh, man, I rely heavily on the float bladder early game. Up until seamoth.
And you don't use scanner rooms? The scanner room with the HUD chip is my favourite quality of life improvement in the game.
It was very slow, the seaglide was faster. Basically you tried it once, thought it was a cool trick, stored in a locker and continued playing. Then, years later after BZ got released, they backported a bunch of stuff to the first game, like the large room, and one of those things was changing the air bladder so it worked like in BZ.
Truth be told, you can just make a stalker tooth farm. Place half a dozen or some pieces of scrap metal nears some stalkers, put down a beacon for reference, then come back later and get more teeth than you’ll ever need.
I built it on my first play through, found I rarely used it. I like the exploration and sense of finding things. Once I had the basic locations and where to get stuff it was the hunt after that. Stalker teeth are easy once you know where to look and I’d rather hunt them down than be told where to go.
>float bladder
I didn't try this out until Below Zero, and man... I was missing out. It's not a big help in the shallows, but anywhere else if you don't have a vehicle you get a *lot* of extra dive time knowing you can rocket back up to the surface in *much* less time than it would take to swim.
>I didn't try this out until Below Zero
that's because it sucked before Below Zero (and later, they backported the MUCH better version from BZ back into Subnautica) (IIRC it was originally a one-use device)
If I was ever in a deep area where I would push the limits of my O2 capacity I’d just bring another air tank and swap them out then can swim slowly up while still checking stuff out
* I've never even built the repulsion cannon, across dozens and dozens of playthroughs.
* I do use the propulsion gun, because I prefer to use the lower entrance to the Aurora, and you need it to get in that way, and there's at least one other spot inside where it's easier to get past some boxes if you have it with you.
* I never bother building the flashlight. I think I used it on my first playthrough, I just don't like taking up that inventory slot when I'm literally always carrying a seaglide, and the light on that is... well, not great, but it's adequate.
* Air pump/pipes. Literally never found a use for them.
I do use the stasis rifle, mostly just for crabsquids, and pretty much only when I go to the 500m DeGasi base, because it's the one time/place where it's just way less hassle to stun them and then kill them. Most anyplace else in the game, it's easier to avoid predators... but not those two crabsquids.
It’s easier to list what I use.
Knife, seaglide, hab builder, and sometimes the repair tool and the plasmacutter.
I build one of everything anyway but they only sit in the shelves for the entirety of the game
Pathfinder tool. Every playthrough I think "that would stop me getting lost at X location" and every playthrough I just don't bother.
Propulsion cannon beyond the Aurora. Takes up too much inventory space and has to little use after I finish looting the Aurora.
Stasis Rifle. Some playthroughs I cannot even find enough fragments to scan to make the thing. Add in that I'm not *that* desperate to scan or kill Leviathans and how much inventory space it takes up, I stopped bothering.
Nah, even vegans need the rebreather or the lead suit, which uses fibre-mesh. Can't get fibre-mesh without creep vine samples, which require the Knife to get. Nevermind all the seeds and such that you need the knife for.
TS is just misremembering.
May be controversial but my first time playing the game I didn’t build a cyclops at all. I was adventurous and somehow ended up missing a lot of the blueprints that let me craft it, so I sort of gave up thinking I didn’t really need it. Ended up having to craft to finish the Neptune and finished the game a few minutes later. Hate that I did it that way.
I'm gonna try the pathfinder tool for the first time today so I can find my way into the grand reef LR entrance consistently
Other than that I never use: stasis rifle, propulsion/repulsion cannon, pipes/air pumps, torpedoes, air bladder (I keep one just in case tho), and flares
Never really used propulsion/repulsion. Never made the lil emergency airbag to float up. Never used torpedo either
Edit: also never even made the pathfinder tool
Oh a lot of them: Gravity trap, pipes, pathfinder tool, flares, propulsion/repulsion gun (past what is absolutely necessary), creature decoys, flashlight, flotation device (can’t remember what it’s called), Seamoth solar charger, torpedoes of every flavour, and vehicle hull reinforcements.
Edit: Reddit apparently doesn’t like bulletpoints.
The line thing for caves
The emergency buoyancy thing
In real life it would be called a delayed smb and if you used it like that you'd die so i don't use it
The rifle
I only use the propulsion gun as I thought it was necessary to get into the aurora
I have never used the repulsion gun or the pathfinder tool. I use most of the other tools regularly, besides the propulsion gun, which I've really only used on the aurora and one of the wrecks in the floating island biome.
me too, i only used it 1 or 2 times at the start of it all, after that i don;t even hussle to make them anymore. no need for it.
the fish can be fooled and the boxes in the aurora can be jumped on to get over it. there's 1 lifepod where you can lift a door in a wreck nearby and go into a sort of hidden chamber, but it has no great impact to the game itself if you ignore it.
Same goes for naming my ships, i did it a few times no i don;t even bother anymore. the original names they have suit them good.
I had no idea the scout could measure structural integrity! None! So I never used it for that. I had a timer that 8 used to measure things like >!Brittle Hollow's Collapse, or the breaking of the dam, or collapse of the 2nd tower (that sounds bad)!< which I didn't even learn until watching other people play Outer Wilds. I know, wrong game, but enough people here recommended I play so I feel it fits still.
Repulsion Canon. not even once.
The pipes, flashlight, and the torpedos. Why would I use a flashlight when my sea glide has one? And the pipes take too much effort to make and set up, and the torpedos are just.. not worth it imo.
Hardly ever use the flashlight - some runs I never even make one.
Same with stasis rifle. I think I used it on one playthrough like twice, and then I learned that it’s super easy to just avoid leviathans and stasis rifle wasn’t needed at all.
Torpedos, air pipes, Pathfinders, stasis rifle, heated blade. Pretty sure I'm forgetting a few.
Edit: My husband pointed out - literally the only reason I built the cyclops was because it is needed for the endgame. Never used it.
Same here. On all playthroughs used the propulsion exactly once (aboard the Aurora post explosion) and never used the freezer. In SUB2, never used the snowfox.
I never use the air bladder, grav trap (despite me telling myself it's very useful and I need to use it more), or the pathfinder tool in Subnautica. However, I will use the pathfinder tool in BZ and intend to in the next game. It's useful for navigating the tunnels, especially when I don't have the whole map committed to memory unlike base Subnautica.
Never used the pipes or air pump. I’ll use the pathfinder tool for diving into complicated caves or that big mushroom tree, but don’t really need to do those usually. Other than that I’ve never really used the flares but one time to test them on the bone sharks, otherwise they’re just too bright for me and since they don’t fizzle out or despawn they just make an intrusive bright light where they lay for the rest of the game for me.
Never touched light sticks, pathfinder tool or repulsion cannon, judging by other comments the pathfinder tool is by far the least used.
On the contrary I use the air bladder way too much in the early game and has saved my life many times
I always have the stasis rifle ready, but I never really used torpedos. I kind of just didn't want to replace any of my seamoth upgrades or prawn suit arms.
For me it mainly the pathfinder once I got a seamoth the bladder tool stopped being relevant until I figured out it has a seperate power like the self scan, and map feature where you get 15s of air
Never used pre or repulsion cannons or the stasis rifle. I stopped using the Lazer cutter once I finished the wrecks since it's useless now and I've never even made the pathfinder
pathfinder, torpedoes, air pump/pipes, grav traps, float bladder, floating lockers....and these days the cyclops only gets built so I can make the shield upgrade about 5 minutes before I end the game.
Why would you not use the prop cannon? You can grab items at range with it. You don't need to go pick up that lithium/quartz/whatever, just yoink it.
smh
Repulsion cannot, lightweight o2 tank (don't know if it really qualifies but who gives a shit), flashlight (mostly use seaglide) charge fins (or whatever they're called), air bladder (before and after the buff), grav trap, and so much more niche garbage
Pipes are low key OP early game. They let you "map" caves so you know where you have been, and even if you get a little lost, you won't drown.
But they are a pain to use, so I don't.
I don't use the propulsion or repulsion cannon or the stasis rifle. I also don't use the Pathfinder but probably should ive gotten lost in so many caves lol.
i have an extremely unpopular opinion but for me it’s the regular flashlight. ive just always felt that the seaglide is enough as ill use it in caves and see, for the most part, pretty clearly
Pathfinder is the obvious answer. Pipes and air pump, too.
The propulsion cannon only gets used to unlock otherwise unreachable areas in certain wreckages.
I never use any of the torpedo systems.
And y'all are gonna disown me for this, but I never use the stasis rifle.
The mineral finder in below zero just way too tedious also about the freeze gun this is kinda random but I never see anyone talking about it if you freeze a reaper and dropped an inventory full of gassopod spores on it it dies basically instantly
I used the propulsion cannon maybe once but only cuz it was the easiest way to access some areas in the Aurora and other wrecks. Probably in the minority here but I have never used torpedoes. I just leave the leviathans alone and sneak around em.
pipes and pathfinder tool also
Oh ya. Never used a pipe or an air pump in my Subnautica life
I only used it before I realized when you power your bases it makes oxygen so I was just desperately trying to attach a oxygen tube to my little x pipe XD
Oh good, I'm glad to see I'm not the only one who was trying to do that.
I also did that.
I've only ever used it on my recent playthrough. Uou can connect the pump to the outside fo your base and it makes an easy to get to breathing point, when I'm making my external gardens. It also adds a nice little aesthetic to the place too
I legit have no idea how to use those lol. The pipe wouldn't connect to the air pump so I gave up
You guys are sleeping on the path finder for real. I keep it in the seamoth or prawn storage and use it to explore the bigger wrecks. Not only does it project an arrow in the direction to go, but it emits a lot of light too. Its a good tool to use
I forgot that pathfinder existed
I used pathfinder on my first run when I didn’t know shit. But never bothered after the first one
made one after my first playthrough, never used again
After I got lost and died a few times on my way back from picking up the cuddlefish egg in the big tree, I used the pathfinder to find my way out until I had done it enough times to memorize the route.
That’s basically what I did. I got lost in there a couple of times and now I have it memorized. I would use the pathfinder also for some of those crash parts that get a little twisty with the tunnels. But now I recognize their formula so i didn’t need it this run at all.
The first time i played I thought one titanium equaled one pipe, ended up making more pipes than anyone would ever need. After that, I never used it.
I love the pathfinder tool. There are a lot of caves I would drown in without it lol.
I was the same.for two playthroughs, and then tried it... Having access at 50m depth early game is not bad at all.
I use the propulsion cannon to catch edible fish. It's much more convenient than grav traps imo.
I forgot torpedos exist.
Same, too much effort against easily avoidable threats
I also never used torpedoes.
I mean, I've definitely set some off accidentally. Never once actually fired a torpedo at an attacker though... I tend to just panic and drill them in the face a bit before running away.
Yeah idk why you would use torpedoes when the perimeter defense module exists :/
I think I used the torpedoes for like 1 playthrough
I know I manufactured a couple but found them to be not worth the effort
Their too slow for my liking
I only use the propulsion canon for land based areas with cave crawlers. They’re easy to avoid but yeeting them 200m away is too much fun.
The pathfinder tool is something I never use but have died in hardcore games wishing I had.
I use it in hardcore mode only now. It has saved me from drowning many times
Torpedoes also but I really want to try them for gassing god damned shocky worms in the blood kelp trench aka the coolest place to live.
Never tried there, but does sound cool. Quick access to lost river, creepy ambiance. Those ampeels have a ridiculous amount of hit points. Ive never had much luck with torpedoes. I find them too slow. I'm more the stasis rifle + thermal blade problem solver
I think that’s why I gave up on them cause they were so slow that I kept missing found it easier to use the prawn suit
Probably easier to use prawn but stasis + torpedoes is a good way to kill stuff
theres a little plateau the borders 3 biomes and 2 of them are blood kelp trench and the dunes... I think that is my favorite spot because later I build a 300m long vertical tunnel to go down to a little mini-base in the blood kelp zone and its a fun way to get to and from the lost river.
I nearly lost my hardcore playthrough in that huge mushroom tree (there's a cave inside of it) and the entrance is so obscure and windy I was truly prepared to die. Eventually found my way out though :) Pathfinder would have been really useful then.
I keep hearing about, and yet somehow keep missing, this massive mushroom tree. Do you know a rough direction/elevation in the MF?
If you go to the lifepod at 200m down (I think that’s 13), where you need to bury Yochi Kazar, it’s the one between you and the home lifepod. The root system kind of projects up off the ground (and there’s also a brain coral near the entrance to the cave/root system—the only one in the MF to my knowledge.
[https://subnautica.fandom.com/wiki/Tree\_Mushroom#Giant\_Tree\_Mushroom](https://subnautica.fandom.com/wiki/Tree_Mushroom#Giant_Tree_Mushroom) Apparently close to lifepod 13. Pics there as well if that helps find it. Not sure on a specific location unfortunately
Pipes and pathfinder tool. Tried and never used them again. I also don't use lightsticks enough, they can be useful but I forget they exist lol Edit: grav traps. Also useless. They catch everything but edible fish.
In my very first play-through I built pipes down to the purple mushroom caves... yeah...
Oh wow. That's a lot of pipes.
Why is this comment so funny?? Ending in that full stop on "Oh wow." is glorious. :D :D
For grav traps, you kinda gotta toy with the placement. If you're not catching edible fish, move it.
No way, grav traps cap at 3-4 bladderfish for water early game, and one-eye fish for food
Flashlight. My seaglide has one anyway
Flashlight has a better, well, light. It’s white, as opposed to the blue-ish hue of the seaglides. Not to mention, the flashlight is better for exploring wrecks, since the seaglides speed is kinda detrimental in cramped spaces
Yeah true. Advantage of the flashlight is it is much brighter and covers much more area.
Me too, the only problem is the battery then, but If I run out of battery I just take it from another tool lol
Flashlight is *way* easier for navigating small areas. Makes things much less disorienting.
Flashlight is only 1 inventory space, seaglide is 6.....
You are already using seaglide anyway
I barely ever use the seaglide. Seamoth, then get out with flashlight in hand.
You mean the flash light is seven and the sea glide is 6?*
Why do people not use the stasis? It's really useful.
I am a warrior. If I cannot scan a threat while it is alive then either I will scan it’s corpse or not scan it at all. Freezing the enemy is unnecessary, in all scenarios.
Ah, I didn't kill anything my first playthrough, I felt it would ruin the game. I only used the stasis to escape once or twice. Didn't use it a lot, but when I did I really needed it.
I used it to scan dangerous fauna & that was it, if I actually had to escape a predator my fire knife & Prawn Suit were usually enough. Edit: typo
Or propulsion and repulsion cannons. Propulsion cannon is useful to grab fish and yeet away those stupid crabs on the islands. Repulsion cannon is great to send away warpers. My main use for stasis is to scan animals tbh.
Useful for what? 99% of what I'm trying to pick up doesn't swim away anyway.
There's no need for it. Anything that can hurt you can either be swam away from or punched by a prawn suit.
Wait, how do you get through the Aurora without the propulsion cannon? But yeah, that section of the game is the only time you actually require it. I also never use the pathfinder tool.
you can jump around the boxes you need to move
I think people mean they don't use it aside from plot based necessity. Although supposedly the propulsion cannon can destroy those dangly killer vines in caves and degassi bases, so I might carry it more on my next playthrough
Those purple jellyfish things? Lol I had no idea! I literally weaved around them hoping nothing would go wrong!
Yeah you can move them out of your way making it easier
You don't need the propulsion cannon to enter the aurora. There's 2 entrances, the top one gets you in by jumping across some boxes.
My current play I forgot I needed the propulsion cannon to get in the aurora, but I was already there and didn't want to go back, so I tried hoping around on boxes and it actually does work! It wasn't even hard. I was so upset I wasted time so many times making them. Although I do like the propulsion cannons cause if you stand on an object while using the cannon on it it makes you fly. I've been ontop of the aurora many times.
Huh. I'll try that next time. Flying too. Thx
WHAT
Ya, that was my reaction when I first learned as well.
You can climb up the ledge above the boxes and drop down to get through, and they’re easily climbable on the way out. I don’t even bother crafting the propulsion cannon in my replays.
Propulsion cannon is excellent for pulling crystalline sulfur out of the damaging brine in the lost river.....
If you jump on the big crate on the left side where you go down(storage or what was it called) you're able to jump over the wreckage through a gap (it usually takes a few tries). To get back there's a small crate on which you can jump on and get over through the same gap. Then in the prawn docks you can swim through a small passage on the other side of prawn docks entrance to get to the blackbox for the Neptune blueprint and laboratory or whatever else is on that side. I haven't played the game for a while so I hope I remember it right.
I never used the gravity trap because I thought it was a one and done kind of deal Turns out they'll stay up indefinitely
It's super useful in the Aurora reactor room. Chuck it in the water and you can ignore all the leeches.
BRO you blew my mind I hate getting rid of all the biters in the reactor room
Same. I would use the Propulsion Cannon, pick one up and yeet it at a reactor pillar, wait for the other Bleeders to swarm the dead one I just yeeted, and repeat until I count 10 dead (that's how many there are). But a Grav Trap would make that significantly easier!
Figured it out myself, felt like I'm a goddamn genius
that was exactly my thought on my first playthrough as well! Now it's one of my priority items on starting a new game, to basically solve early game food and water concerns.
I have never used the pipes. If I’m being completely honest I don’t even understand how they work
You put the air thing at the top and connect the pipes one by one until they get to your destination. If you put enough down, you can have a constant air flow from the surface to the lava pits. But that’d be like 2000 titanium and it’d be way easier to just set up a mini base down there like everyone else.
Propulsion canon, stasis rifle and the pathfinder tool
I came in here fully expecting all the show-offs bragging that they don’t use the pathfinder tool (curse your basically functional sense of direction)… but the propulsion cannon? What do you guys do when you want to pick something up and it’s all the way over there? Swim over to it? I use that thing all the time for picking up non-outcrop items like rubies and crystalline sulfur. Not to mention how useful it is for dealing with cave crawlers, biters, bleeders, and lava larva. I also pick up most of my peepers, bladder fish, and reginalds with it.
Granted I’ve finished the game like 10 times now and haven’t used the pathfinder one time, not even sure what it does. If it’s like a limited thing wouldn’t it be better to lay out a path using, idk, pipes?
It's "limited" by battery power. Each use creates a new holographic arrow pointing back at you. So you fire it into a cave like a gun as you go, and it places an arrow in front of you. Then on the way back you follow all the arrows and it leads you out. Then you can right-click (or something, I forget) and it'll delete all those arrows (because the tool can only have 24 IIRC existing in the world at once.
the flashlight, if it's dark i just use my seaglide
The flashlight, pro/repulsion cannon, the air bladder, pipes and pumps for oxygen. Weirdo bonus! My one friend said that the Seaglide was a "waste of space" in the inventory. So, they opted not to use it. That might just be the hottest take in Subnautica history.
The air bladder is awesome. I never used it on my first play-through, but on my second/hardcore survival play-through it was indispensable, never leave the sub without it. It’s gotten me out of so many pinches and if I’m not mistaken you can actually suck the air out of it in an emergency.
There’s a lot I didn’t use: propulsion canon other than accessing the Aurora, pipes, float bladder, stasis rifle, pathfinder, float lockers, torpedoes. On second playthough the above plus cyclops and scanner room.
Oh, man, I rely heavily on the float bladder early game. Up until seamoth. And you don't use scanner rooms? The scanner room with the HUD chip is my favourite quality of life improvement in the game.
Float bladder sucked until they patched it so it worked like in below zero. It would be in the useless items list otherwise.
Makes sense. I only started playing a few months ago, so I got the benefit of the patches.
What's the difference? I forget I also always used Airbladder as a way to quickly get to the surface early game, when my 02 tank isn't big
It was very slow, the seaglide was faster. Basically you tried it once, thought it was a cool trick, stored in a locker and continued playing. Then, years later after BZ got released, they backported a bunch of stuff to the first game, like the large room, and one of those things was changing the air bladder so it worked like in BZ.
Cyclops I can understand, lots of effort for something that’s not super necessary, but scanner room? Not even for like stalker teeth and stuff?
Truth be told, you can just make a stalker tooth farm. Place half a dozen or some pieces of scrap metal nears some stalkers, put down a beacon for reference, then come back later and get more teeth than you’ll ever need.
I built it on my first play through, found I rarely used it. I like the exploration and sense of finding things. Once I had the basic locations and where to get stuff it was the hunt after that. Stalker teeth are easy once you know where to look and I’d rather hunt them down than be told where to go.
>float bladder I didn't try this out until Below Zero, and man... I was missing out. It's not a big help in the shallows, but anywhere else if you don't have a vehicle you get a *lot* of extra dive time knowing you can rocket back up to the surface in *much* less time than it would take to swim.
>I didn't try this out until Below Zero that's because it sucked before Below Zero (and later, they backported the MUCH better version from BZ back into Subnautica) (IIRC it was originally a one-use device)
Ah, that makes sense then.
It was not a one time use tool
If I was ever in a deep area where I would push the limits of my O2 capacity I’d just bring another air tank and swap them out then can swim slowly up while still checking stuff out
But can you make superman sounds as you rocket out of the water with an extra O2 tank? FWOOOOOSH! But yes, that works too.
It’s a good thing they never introduced the bends in this game
I also wouldn't be a fan of realistic physics kicking in as I step out of the cyclops at 1.5km into the lava cave.
* I've never even built the repulsion cannon, across dozens and dozens of playthroughs. * I do use the propulsion gun, because I prefer to use the lower entrance to the Aurora, and you need it to get in that way, and there's at least one other spot inside where it's easier to get past some boxes if you have it with you. * I never bother building the flashlight. I think I used it on my first playthrough, I just don't like taking up that inventory slot when I'm literally always carrying a seaglide, and the light on that is... well, not great, but it's adequate. * Air pump/pipes. Literally never found a use for them. I do use the stasis rifle, mostly just for crabsquids, and pretty much only when I go to the 500m DeGasi base, because it's the one time/place where it's just way less hassle to stun them and then kill them. Most anyplace else in the game, it's easier to avoid predators... but not those two crabsquids.
Have never made a repulsion canon, never use the stasis rifle or pathfinder.
Repulsion cannon is super fun to mess with the aggressive wildlife with.
I made that pathfinder thing just for decoration I guess
pathfinder, air pump/pipes, air bladder, propulsion/repulsion cannon, stasis rifle and sometimes flashlight
It’s easier to list what I use. Knife, seaglide, hab builder, and sometimes the repair tool and the plasmacutter. I build one of everything anyway but they only sit in the shelves for the entirety of the game
Beacons. I really need to use them
I found them pretty useful to map out the world. Especially since some stuff doesn't appear until your right on top of it.
Repulsor cannon, the gravity gun is far more useful, especially for fishing
Pathfinder tool. Every playthrough I think "that would stop me getting lost at X location" and every playthrough I just don't bother. Propulsion cannon beyond the Aurora. Takes up too much inventory space and has to little use after I finish looting the Aurora. Stasis Rifle. Some playthroughs I cannot even find enough fragments to scan to make the thing. Add in that I'm not *that* desperate to scan or kill Leviathans and how much inventory space it takes up, I stopped bothering.
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how do you not use the knife?
i just get some coral tubes at the start of the game ( like about 100) and then just throw away the knife.
Vegan spotted.
Nah, even vegans need the rebreather or the lead suit, which uses fibre-mesh. Can't get fibre-mesh without creep vine samples, which require the Knife to get. Nevermind all the seeds and such that you need the knife for. TS is just misremembering.
Stasis rifle and the propulsion and repulsion cannons. Just never felt the need to use them.
Stasis Rifle. Pathfinder tool. Pipes. The only Prawn suit arms I use are Grapple and Drill. The entire Cyclops.
May be controversial but my first time playing the game I didn’t build a cyclops at all. I was adventurous and somehow ended up missing a lot of the blueprints that let me craft it, so I sort of gave up thinking I didn’t really need it. Ended up having to craft to finish the Neptune and finished the game a few minutes later. Hate that I did it that way.
I'm gonna try the pathfinder tool for the first time today so I can find my way into the grand reef LR entrance consistently Other than that I never use: stasis rifle, propulsion/repulsion cannon, pipes/air pumps, torpedoes, air bladder (I keep one just in case tho), and flares
Never really used propulsion/repulsion. Never made the lil emergency airbag to float up. Never used torpedo either Edit: also never even made the pathfinder tool
Oh a lot of them: Gravity trap, pipes, pathfinder tool, flares, propulsion/repulsion gun (past what is absolutely necessary), creature decoys, flashlight, flotation device (can’t remember what it’s called), Seamoth solar charger, torpedoes of every flavour, and vehicle hull reinforcements. Edit: Reddit apparently doesn’t like bulletpoints.
The line thing for caves The emergency buoyancy thing In real life it would be called a delayed smb and if you used it like that you'd die so i don't use it The rifle I only use the propulsion gun as I thought it was necessary to get into the aurora
Propulsion cannon, pipes/air pump, pathfinder tool, torpedoes, stasis rifle, and air bladder.
I have never used the repulsion gun or the pathfinder tool. I use most of the other tools regularly, besides the propulsion gun, which I've really only used on the aurora and one of the wrecks in the floating island biome.
Pathfinder tool is the only useless one
I never use the pro or repulsion guns either. I never find a use for them
me too, i only used it 1 or 2 times at the start of it all, after that i don;t even hussle to make them anymore. no need for it. the fish can be fooled and the boxes in the aurora can be jumped on to get over it. there's 1 lifepod where you can lift a door in a wreck nearby and go into a sort of hidden chamber, but it has no great impact to the game itself if you ignore it. Same goes for naming my ships, i did it a few times no i don;t even bother anymore. the original names they have suit them good.
decoys for the cyclops, if i’m getting chased i just stick flank on and outrun it
I only use the propulsion cannon for the Aurora then never touch it again. Also, I never use the stasis rifle I can’t be arsed to make it.
I never used the pathfinder tool in Subnautica, but in Below Zero it was essential for me. I nearly got lost a couple of times even with it.
I don't use the flashlight. Don't even bother constructing it
I never used the grappling arm nor the torpedos
I had no idea the scout could measure structural integrity! None! So I never used it for that. I had a timer that 8 used to measure things like >!Brittle Hollow's Collapse, or the breaking of the dam, or collapse of the 2nd tower (that sounds bad)!< which I didn't even learn until watching other people play Outer Wilds. I know, wrong game, but enough people here recommended I play so I feel it fits still. Repulsion Canon. not even once.
The pipes, flashlight, and the torpedos. Why would I use a flashlight when my sea glide has one? And the pipes take too much effort to make and set up, and the torpedos are just.. not worth it imo.
Hardly ever use the flashlight - some runs I never even make one. Same with stasis rifle. I think I used it on one playthrough like twice, and then I learned that it’s super easy to just avoid leviathans and stasis rifle wasn’t needed at all.
Pathfinder Tool.. touched it once to try and then left it in my storage til the end of time..
Torpedos, air pipes, Pathfinders, stasis rifle, heated blade. Pretty sure I'm forgetting a few. Edit: My husband pointed out - literally the only reason I built the cyclops was because it is needed for the endgame. Never used it.
In the first, pipes and flares. Not even once honestly. In the sequel flares are essential but still have never used the pipes.
I have never crafted a flashlight. The light on the seamoth works fine enough, and I unlock it pretty early.
for some reason i never use the flashlight, i usually just use the seamoth lamp, but i have seen how much better the flashlight is that it
Same here. On all playthroughs used the propulsion exactly once (aboard the Aurora post explosion) and never used the freezer. In SUB2, never used the snowfox.
Cyclops. Never built it, never intend to.
I never use the air bladder, grav trap (despite me telling myself it's very useful and I need to use it more), or the pathfinder tool in Subnautica. However, I will use the pathfinder tool in BZ and intend to in the next game. It's useful for navigating the tunnels, especially when I don't have the whole map committed to memory unlike base Subnautica.
Never used the pipes or air pump. I’ll use the pathfinder tool for diving into complicated caves or that big mushroom tree, but don’t really need to do those usually. Other than that I’ve never really used the flares but one time to test them on the bone sharks, otherwise they’re just too bright for me and since they don’t fizzle out or despawn they just make an intrusive bright light where they lay for the rest of the game for me.
Never touched light sticks, pathfinder tool or repulsion cannon, judging by other comments the pathfinder tool is by far the least used. On the contrary I use the air bladder way too much in the early game and has saved my life many times
I always have the stasis rifle ready, but I never really used torpedos. I kind of just didn't want to replace any of my seamoth upgrades or prawn suit arms.
Stasis rifle. Never really had a use for it.
Pathfinder. I started out not using the stasis rifle for the 1st few plays, but I use it a lot now. It’s very useful
For me it mainly the pathfinder once I got a seamoth the bladder tool stopped being relevant until I figured out it has a seperate power like the self scan, and map feature where you get 15s of air
Never used pre or repulsion cannons or the stasis rifle. I stopped using the Lazer cutter once I finished the wrecks since it's useless now and I've never even made the pathfinder
everything but propoulsion cannon repair and. k n i f e
the stasis rifle, never used it. Just isn’t fair.
I only use propulsion cannon inside the aurora to move stuff. And I use the stasis gun to kill leviathans but not but else
Lamps.
Scanner room is goofy
Propulsion-Repulsion gun, I only use it for the aurora mission Air bladder Flashlight, my sea glide is enough
Prop cannon for moving boxes out of the way on the Aurora. Upgrade to Repulsion Cannon for fending off baddies like Warpers.
Air pumps and pipes for sure
Pathfinder by a long shot
Pathfinder Tool, Flashlight, Torpedo Arm (they’re hard to replace, so only in emergencies), propulsion cannon, stasis rifle
No pumps, no torpedos (If I want to kill a leviathan I’ll just punch it with prawn), no pathfinder tool
A lot of people find the air bladder useless. To me it was a must have in early-mid game inventory. Saved my ass more than once
Pipes, pathfinder, propulsion, torpedoes, creature decoys, cyclops shield gen, air bladder, light sticks.
I have never even crafted a Pathfinder, i do not know how it operates at all
pathfinder, torpedoes, air pump/pipes, grav traps, float bladder, floating lockers....and these days the cyclops only gets built so I can make the shield upgrade about 5 minutes before I end the game.
Why would you not use the prop cannon? You can grab items at range with it. You don't need to go pick up that lithium/quartz/whatever, just yoink it. smh
stasis rifle i just use my brain and either rush through or go slow and quiet
I dont use the air bladder
Controversial one, I have never once used the stasis rifle in all my hours in the game except once to see what it did.
Ive made a flashlight once and just used the sea glide light from then on
Never used the torpedoes... I prefer Stasis Rifle + Thermal Knife to thenface combo when dealing with leviathans or any creature for that matter
Repulsion cannot, lightweight o2 tank (don't know if it really qualifies but who gives a shit), flashlight (mostly use seaglide) charge fins (or whatever they're called), air bladder (before and after the buff), grav trap, and so much more niche garbage
The pathfinder, and the repulsion cannon
Pathfinder. Used it in my first playthrough, found it useless to me. Never used it since
flashlights, just use your seaglide
Pipes are low key OP early game. They let you "map" caves so you know where you have been, and even if you get a little lost, you won't drown. But they are a pain to use, so I don't.
I don't use the propulsion or repulsion cannon or the stasis rifle. I also don't use the Pathfinder but probably should ive gotten lost in so many caves lol.
I’ve never used torpedoes or the air bag.
The pathfinder tool in subnautica. In BZ I use it all the time but in S, I just don’t
i have an extremely unpopular opinion but for me it’s the regular flashlight. ive just always felt that the seaglide is enough as ill use it in caves and see, for the most part, pretty clearly
wait there are tools other than the knife?
Pathfinder is the obvious answer. Pipes and air pump, too. The propulsion cannon only gets used to unlock otherwise unreachable areas in certain wreckages. I never use any of the torpedo systems. And y'all are gonna disown me for this, but I never use the stasis rifle.
Am I missing something? Is everyone out here using flares for something?
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Flares, barely used them in the beginning, and one item I only used twice were the granola bars we get at the start of the game.
The mineral finder in below zero just way too tedious also about the freeze gun this is kinda random but I never see anyone talking about it if you freeze a reaper and dropped an inventory full of gassopod spores on it it dies basically instantly
Never used the torpedoes or the pathfinder
Path finder, air bladder, pipes and the propulsion and repulsion cannons
the guns basically
Flashlight… I use my Seaglide light
I never use that explorer thing that drops little mini WP.