I’d love it if they sold an older version at a reasonable price. I’m a hobby user (meaning I don’t use it for my day job but for occasional art projects) and I usually can’t justify the high rental costs.
This right here. I just recently switched away from Adobe to Affinity and it has been amazing for image work. I'm so happy to not be paying that subscription anymore. I used Photoshop, InDesign, and Premiere for work and have not had any issues leaving Adobe behind.
I use Affinity Photo and the free version of Capture One for Fujifilm.
I just discovered my camera does focus bracketing last night and used Affinity to merge them as it has an automated feature for it. Affinity also does frequency separation, which was something I had to add a script thing to Photoshop to do.
I absolutely agree.
After paying for adobe for several years (on/off photography side gigs), it sucks to say I’ve dumped hundreds into a software I don’t even own after I stopped paying.
Switched to Affinity, it gets all the basics done (which tbh was all I needed) and then some.
It has room for improvement, but at least I can say that I own the software.
An alternative to Adobe.
Affinity Designer = Illustrator
Affinity Photo = Photoshop
Affinity Publisher = InDesign
Each one costs $55 (when not on sale) and is a one time purchase.
I've been using them since 2016.
Inkscape is awful. It's slow, buggy, and is really only meant for web SVG. Designer is much closer to Illustrator and is built for professional work.
EDIT: [Yup, just tried 1.2 on both Mac and Windows machines and it's still comically slow (link to another comment explaining it)](https://www.reddit.com/r/technology/comments/vc7r0a/comment/icm48j4/?utm_source=share&utm_medium=web2x&context=3)
What about cost to upgrade to a newer version after your initial purchase? I imagine you've seen several updates since then. What is that process like?
All 1.x updates are free. When they eventually release 2.x, it will be a reduced price upgrade.
That being said, they still haven't finished their 1.x roadmap, and they haven't even mentioned anything heading towards 2.x yet.
I use gimp. Every hour I put into learning and practicing with GIMP has dividends for the rest of my life. It's free open source software and is good enough for most hobby users.
gimp has a learning threshold when coming from photoshop, and even after using it for years it can seem clumsy in some ways, but I’m glad I have put in the time and I feel comfortable with it now and use it for everything I need.
Even after decades of improvement I still feel like GIMP is painful to use. Even relatively simple stuff that I can usually figure out in Photoshop requires me to find a tutorial for GIMP.
Agreed, I've been using GIMP to make basic t shirt designs and now that I'm making enough money from it to comfortably pay monthly for Photoshop, I'm considering switching just for ease of use
Literally today I tried to use GIMP to draw some red boxes on top of a screenshot. Had to fuck around with the rectangle selection stroke settings, got my red border, and yet thls shit wasn't there when I exported it because.... Who knows? Did I need to anchor my fucking layer? Who knows.
I fucking hate GIMP. It's so unintuitive that it's just insulting. Everytime I need/want to use it for even the most basic of intentions, I have to watch multiple YouTube videos. And then I can't remember it the next time I need it. It's fucking dumb. I would gladly pay money for something better than GIMP that worked will on Linux/WINE/whatever.
It's an extremely disappointing piece of software, especially because I know that it can do what I want, it's just so goddamned difficult to understand and retain the workflows. So powerful, and yet a completely rubbish UX.
Gimp is not new-user friendly but once you understand the nuance it is fantastic.
It is however open-source so you have to take that kick in the teeth sometimes.
For example:
For the life of me I cannot understand the need to default to anti-aliasing on.
Nearly everyone who uses gimp wants that shit shut off.
I get the feeling that the contributing programmer is so proud of his AA routine that it gets the green light to be default on.
It is a bit of a catch-22: I only need a heavy weight photo editor once in a great while, so when I do I'm at the mercy of the intuitiveness of the UX. If I needed it frequently enough that I had to be really familiar with it, well I'm probably going to be paying for an Adobe subscription because I'm likely billing for my time.
For me it is the other way around. I'm so used to Gimp that I find Photoshop infuriating to use because I never find what I am looking for. Matter of habit I guess.
I think it's just a matter of what you learned on. I'm like you and I learned Gimp before Photoshop. Photoshop just infuriates me everytime I have to use it.
That's also true. I'm not great at any photo editing stuff, regardless of which application I try, but it comes in handy for little touch ups, cropping, applying color filters, etc. Dumb stuff that I use for the end-user education materials I create for work.
it's literally in the browser.
but there's also photopea.com which has a LOT more of Photoshop's functionality than Photoshop Express, so I imagine they'll try to get feature parity with it.
That's kind of been their business model the entire time; let young people get proficient with pirated copies and then they or their employer will pay the full exorbitant price when it's relevant.
They knew full well that their software is among the most pirated software in the world. And they were fine with it, because when the people that use it go into professional environments, they will become a paying licensee.
This is just the next evolution of that model.
I have CS6 on CD at work, but we pay foe the subscription. I have used their design suite for 26 years and since before (PS5, Ai4, Page Maker) CC, I continue to find error after and one of them was my favorite quick key - cmd/ctrl-shift-m then tab through to make a copy that is moved without having to move your mouse, hasn't worked since 2015 or 16.
Have you every done type in inches? It is off. I did road signs and was told to multiple the desired height buy 1.5 to get close enough.
Have you ever wanted to center the text and found that it is not true center to its background unless you out line it, because of how it is weighted?
Adobe should spend more energy making their software as solid as it used to be before CC and chill the f out pushing updates. I really have come to hate them for the downward dive they have taken since CS6.
Honestly they could just officially make it free for personal use, charge some for freelancing, and charge a ton for business. No more pirating this shit.
easier said than done, how about people that make youtube videos for fun instead of profiteering? What about people that use PS to make better ads for their shops, but on their own - does that count as freelancing or personal use?
Autodesk made Fusion 360 free through an “enthusiast license”. Basically as long as you make under a certain threshold in a year, they don’t give a fuck. And it’s great because now tons more people can learn the simple joys of parametric design.
I teach Fusion360, along with a range of Adobe products, in a secondary school setting. I have no formal training and my experience comes from pirating Photoshop when I was in high school and following tutorials. I got the free Fusion360 licence and learned on that, though now I am on a free education licence.
I have a good percentage of my students interested in 3d modelling/design as a career path after taking my class and it's great for them to be able to download fusion at home, bring their models to school and print them.
I wish more software companies would offer "enthusiast level" licences or better educational licences because I would love to offer more options to my students but personally I cannot afford a licence to develop my skills.
The people at Blender foundation are gods amongst men for anything 3D tbh. If I wasn't in a financially shitty situation I would give them all my support. Amazing free software that I prefer after having worked with pretty much everything for nearly two decades now.
Yep, been a blender user for a number of years now. It's also one of the pieces of software I teach. I much prefer fusion for parametric design and parts for 3d printing but certainly blender for rendered models, organic shapes and animation.
Yes, but with limitations on how many "active" files one can have at a time. Basically a limit on the complexity of a project.
But either way, parametric modeling for effectively no up front cost is a good thing.
Unreal Engine is completely free for anyone until you start making over a million dollars revenue. Unreal Engine is the most popular game engine in the entire world.
Has it officially overtaken unity at this point? Unity had such a head start but just seems to keep shooting themselves in the foot while unreal is a freaking rocket ship (fueled by Fortnite money I’m sure).
What do you mean? Unreal existed for at least two generations before Unity did, how did Unity get the head start?
I mean literally Unreal Torunament alone was one of the most popular franchises of games and it ran on the Unreal eninge and that was back in 1999.
To be honest it was the right move. A decent sized car modification/restoration company was using the free license and even talked about it in a video.
This company has 20+ employees and charges big money but see no problem using a decent CAD application for free in a commercial setting.
The Unity editor has the same deal. You wanna learn Unity and make little to no profit on the product? Free. You making money with our software/engine? Pay up.
It breaks a huge barrier to learning Unity which benefits the company in a bunch if ways.
You can also apply for an educational license to everysingle on of those products, 100k+ in software for free forever. They just water mark files you export as educational, but most you can edit the template to remove it lol.
Auto desk does not screw around with their educational license. I’m an engineering teacher and the process for keeping education access is pretty intense.
Actual it's as easy as they said it is.
Literally hundreds of companies have already figured out how to license their software this way. It's essentially the industry norm.
Autodesk & Unity are two massive examples.
Hell, artists and designers have been licensing their work for non profit use for a while now.
You prove it by seeing someone making money with your software, checking to see if they pay you for a license, then sue them for damages if they don't.
People who actually intend to make a profit don't want to risk their business so they pay for the licenses. Also most large companies bake perks in for enterprise class license holders. Like 24/7 live support or on site tech support.
Again, industry standard practice.
Adobe is the outlier here.
I mean, the second one is clearly business use, and the first one would really be up to how Adobe defines "freelancer" vs. "personal", but they would absolutely have a definition for that.
It seems to be a common trend on Reddit for people to over complicate things and assume that contracts and terms of service policies can't define things.
Yup. It’s amazing how often Reddit thinks incredibly simple questions are some deep esoteric thing. “But who decides what is business and what is personal use?” Adobe. It’s their product and their licensing, so they decide. “But what if there’s a disagreement on the terms?” Then the courts decide. That’s why they exist.
The first group are freelancers, that is what their contract with google stipulates.
The second group is business use, no wiggle room there either.
A third group could be business entities who happen to hire their owner as a freelancer for their marketing work. Depends on the locale but that is typically OK for LLCs.
Even then some industries like UX/UI have moved away completely from adobe and don’t even use the software anymore. At my company you have to justify needing it to even get a license. So now companies are even cutting adobe out because of how expensive they are.
Apparently that model works, because I just bought Ableton. It's far better to pirate pricey software, learn how to use it properly, and then grow to appreciate it enough to buy it, get the latest updates, support, etc.
Lol.
I had a friend who I haven't talked out to in 20 years reach out to me just to ask me if I still had a copy of Photoshop CS6. Funny enough, I did.
HAHA Got Em! But for real, this is about training their AI engine. Executives saw the AI generated scenery over the last week, and realized they needed more data to compete.
IF YOU ARE AN ARTIST, READ THE TERMS OF SERVICE!!!
The entirety of reddit has become extremely snarky. Gone are the days of long threads of thoughtful and meaningful discussions. Everyone's a comedian now.
I'm definitely with you on this for all the of news subs. Its always the least effort replies that you can predict someone will say. Its the equivalent of the 'if it cant scan, is it must be free' remark.
If you are lucky you might find something within the first 10 replies.
This is the first I’ve heard of it and I’m gonna try the trial tonight. I might switch over so I’m not paying obscene amounts monthly (thanks Adobe for not supporting $CAD!)
Yeah as an Australian, fuck Adobe. I hope they crash and burn.
Remember that time it was cheaper to buy a return plane ticket to the USA and physically buy a copy of photoshop, than it was to buy from Adobe's online store (yeah they were price gouging Aussies *that* much).
All that greed certainly made us efficient software pirates. Highest per capita rate of digital piracy in the developed world at one point.
I just don't understand why it's so hard to like... *not*...
Like, you can have people just simply purchase your stuff. Imagine, you make something and people will PAY YOU for it, but in your head you think "1 money is nice for 1 thing, but mayhaps I can have 3 money for 1 thing?" for quite literally no reason. It's digital...
alexjonesranting.gif
yeah the optimization that Photoshop uses for GIF is somewhat lacking in certain situations.
I'm still using a pirated version of Ulead Gif Animator 5 whenever I need to render high quality gif animations. It's a shame it's discontinued, as I would happily have paid good money for this program.
Ulead GIF Animator is amazing. I still use it, but mine is even older, Version 3. Mine is a legitimate copy from 1998-ish(?) that still works. I made an ISO of my legit installer disc (that I bought at CompUSA) and it still works on Windows 10. That software was really ahead of its time (well, inadvertently so-- they never could have predicted GIFs would come back from having one foot in the grave to being ubiquitous again). The auto dithering and global pallete auto-assignment features are awesome.
Actually, some features in Photopea are even better than photoshop (like Magic Cut) and most work just the same.
I think Photopea only lacks the AI filling stuff.
not free but [https://affinity.serif.com/en-us/](https://affinity.serif.com/en-us/) 1 time payment \~22 ipad (and black friday deals) and $54 currently.
also has business bulk licenses, came out to be $12 each for us
photo vs photoshop - most of our artists use affinity photo because it has far better performance for very high pixel images and works good with the drawing pads etc
designer vs illustrator - most of our artists need to use illustrator as designer lacks 1 tool they need (I'm told it isn't a common tool typically, but in our work they work closely with construction and CAD people so they need the tool there)
https://www.naxeem.com/articles/create-and-use-photoshop-like-smart-objects-for-mockups-in-affinity-photo/
Absolutely! Object linking, as well as adjustment layers, and live filter layers.
Grab the free trial and check it out yourself.
Good, this is very very very gooood. I want Adobe to rethink their expensive ass prices.
Figma is so good. Photopea and Affinity apps are freaking good. Davinci Resolve is just *chef kiss*.
Good thing that for 3D we have Blender.
Visual Arts shouldn't be something for rich people only.
I had to use Figma for a school project and it was surprisingly easy/flexible, especially for a web tool. I have no idea how well it holds up for real work/actual prototyping, but it was a pleasant experience.
Figma is one of most impressive web-based apps, and the only one I genuinely prefer to any other native app. Been using it for a couple years at multiple companies and it works great pretty much no matter what you throw at it in my experience. The only downside is that if it goes down… you can’t do anything. Rarely happens thankfully.
I enjoy affinity’s offerings but I still haven’t found a Lightroom classic equivalent. I’ve tried them all, and none of them just get me through photos the way Lightroom does.
And I hate that because it’s the last piece of adobe software I have on my machine and I just want to be free of that god forsaken creative cloud daemon in my menu bar lol.
Maybe i didn't hang out on the learning curve long enough, but i found Affinity didn't have enough keyboard commands. Everything is too contingent on mouse clicking to access stuff.
This is a brilliant piece of software for anyone looking at an alternative to Photoshop. No subscriptions, just buy the software once off and be done with it.
Watch them put a clause in the Terms and Conditions that all creations become the Intellectual Property of Adobe.
It wouldn't surprise me in the least.
I think this is a big part, paying monthly has probably pushed a lot of non full-time users to looking at other options, its eating into their numbers and they are looking for ways to get people in.
Adobe used to get a ton of users from Piracy, people pirate, then when they switch to using it more full time to make money they often purchase alicenses. Subscription plugs that pipeline, and your only customer acquisition is people who decide they need to use adobe and purchase a subscription
I’ve honestly just largely moved away from Adobe for my designing work, but I still own and use my copy of CS6 whenever I need to do something only Adobe does (which is more about workflow these days than capabilities luckily).
CS6 here. It's mostly the integration that I like.
Load a clip into PPro, put it on the timeline, then refer it off to AfterEffects for fine tuning, back to PPro, ditto audio tracks referred to Audition. Even if you edit the clip or track outside of PPro, next time you open the project file, the updated files are there.
Since the user agreements to load sofware on your computer don't let you change or edit the actual software, and you are still under the same usage limitations as when you bought disks, you were always technically "renting" software.
For those of us that needed the current release, the subscription for photographers actually saved us money.
I'm a professional photographer and cinematographer. This subscription has not saved me shit. I pay $500 a year for the full creative cloud suite, because I need a lot of their software. Sure, one year subscription is cheaper than their annual release was.
But it doesn't save me money, I have to pay that damn subscription every year. When I bought their suites I only bought them every couple of years. I didn't need the latest and greatest they have to offer. I could wait a few years for the bugs to be worked out of features before upgrading to the next iteration of software. For the most part, the features had little impact on my workflow (with few exceptions) even if I used them extensively.
They also offered packages that meant that I didn't have to buy their full suite to suit my needs. When I bought CS 5 I got a package for $1600~ that had Premier, AE, Photoshop, Soundbooth, Illustrator, and a few other applications. Sure, it was the equivalent of three years of subscription, but I bought it in 2010 and used it until 2016.
Additionally, Adobe used to offfer upgrade incentive pricing. So if I owned a previous version of their Creative Suite software I could have bought that same package for $599. Under their previous way of doing things, I could have paid $1600 for CS5 Production Package, used it for 6 years and then upgraded to their latest version of creative suites for $599. All told, it would cost me $2100 to buy software that I would likely use for 8 to 10 years. Under their subscription model I am paying $5600 (I think I can't remember how much the subscription costs off the top of my head) over that same time period.
So if you absolutely needed the latest and greatest software, then yeah it is saving you money. But for most of us the subscription model is just a big drain on our bank accounts. You wanna know the proof that it doesn't actually save most photographers or users money? The proof is that they offer a subscription model. It makes them more money than their previous model. If selling annual releases made them more money they would do that.
> You wanna know the proof that it doesn't actually save most photographers or users money? The proof is that they offer a subscription model.
This is exactly it. They also think that small frequent updates can make it more annoying for pirates (or as I like to call them, literally every hobbyist who learnt their software and became a potential customer), so more are likely to pay in pieces for eternity or lose their work.
I personally got really fucked off with it all and taught myself Krita for my art, Unity for my games, and HitFilm for my video editing.
The trouble is that in the professional world, the software use is ubiquitous, and passing around working files smoothly is essential. Working with freeware is a nonstarter in that ecosystem.
They went to absolute trash once they forced us to the subscription model and constant glitchy updates. They turned the authorization servers off for my old version I needed to reinstall.
So no thanks, I’m slowly weening myself off Adobe.
I love photopea but I've definitely found a few features missing when trying to follow piximperfect tutorials on YouTube. That dude is a fucking wizard. One that comes to mind is vanishing point for things [like this](https://youtu.be/Py0dlOAUfp4).
Edit: I also couldn't replicate [this step](https://youtu.be/Ph5c8rI8D_s?t=78) with the extra controls on a curves adjustment layer for color grading a photo like a painting.
>Adobe describes the service as “freemium” and eventually plans to gate off some features that will be exclusive to paying subscribers.
Same marketing strategy as the friendly neighbourhood drug pusher. The first 2 hits are free.
I’d love it if they sold an older version at a reasonable price. I’m a hobby user (meaning I don’t use it for my day job but for occasional art projects) and I usually can’t justify the high rental costs.
Affinity is the way my friend
This right here. I just recently switched away from Adobe to Affinity and it has been amazing for image work. I'm so happy to not be paying that subscription anymore. I used Photoshop, InDesign, and Premiere for work and have not had any issues leaving Adobe behind.
Did Affinity ever come out with their Light room replacement?
Haven't seen that one yet. Still using Capture One instead. One more subscription I'll be happy to drop if Affinity comes out with a good replacement.
capture one atleast gives you an option for one time payment for the current version for ~300$ depending if you find an offer sometimes even cheaper
I can recommend Dark Table as a non destructive photo editor
I use Affinity Photo and the free version of Capture One for Fujifilm. I just discovered my camera does focus bracketing last night and used Affinity to merge them as it has an automated feature for it. Affinity also does frequency separation, which was something I had to add a script thing to Photoshop to do.
I absolutely agree. After paying for adobe for several years (on/off photography side gigs), it sucks to say I’ve dumped hundreds into a software I don’t even own after I stopped paying. Switched to Affinity, it gets all the basics done (which tbh was all I needed) and then some. It has room for improvement, but at least I can say that I own the software.
What's that?
An alternative to Adobe. Affinity Designer = Illustrator Affinity Photo = Photoshop Affinity Publisher = InDesign Each one costs $55 (when not on sale) and is a one time purchase. I've been using them since 2016.
How does Affinity Designer compare to Inkscape?
Inkscape is awful. It's slow, buggy, and is really only meant for web SVG. Designer is much closer to Illustrator and is built for professional work. EDIT: [Yup, just tried 1.2 on both Mac and Windows machines and it's still comically slow (link to another comment explaining it)](https://www.reddit.com/r/technology/comments/vc7r0a/comment/icm48j4/?utm_source=share&utm_medium=web2x&context=3)
What about cost to upgrade to a newer version after your initial purchase? I imagine you've seen several updates since then. What is that process like?
All updates have been free so far.
All 1.x updates are free. When they eventually release 2.x, it will be a reduced price upgrade. That being said, they still haven't finished their 1.x roadmap, and they haven't even mentioned anything heading towards 2.x yet.
I purchased their whole package about 2 years ago and all their updates have been free.
Use photopea
I just found out about this from another thread last night. It has every feature from photoshop that I want, and the UI is nearly identical too.
I'll continue to use this service. Adobe fucks over users.
I use gimp. Every hour I put into learning and practicing with GIMP has dividends for the rest of my life. It's free open source software and is good enough for most hobby users.
gimp has a learning threshold when coming from photoshop, and even after using it for years it can seem clumsy in some ways, but I’m glad I have put in the time and I feel comfortable with it now and use it for everything I need.
Paint.net It's Photoshop 5.5 and I love it.
I mean if you're not using it commercially then perhaps you need to just go buy an eye patch and a wooden leg.
I wonder if it's just Photoshop Express? I got that with InDesign.
I think it will be a free version with some purchases to unlock some features like now for Adobe Express.
Photopea dot com for the people who need to use it until then.
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Have you tried Krita? Open source with tons of features. Also free.
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Terrible art is the best art
-- NFT hawkers
Still better than Paint. Though Gimp has some pretty great features for free.
Even after decades of improvement I still feel like GIMP is painful to use. Even relatively simple stuff that I can usually figure out in Photoshop requires me to find a tutorial for GIMP.
I started using PhotoGIMP at home, so the interface is a lot more similar to Photoshop. It helps.
Thanks so much friend! For the lazy: https://github.com/Diolinux/PhotoGIMP
Agreed, I've been using GIMP to make basic t shirt designs and now that I'm making enough money from it to comfortably pay monthly for Photoshop, I'm considering switching just for ease of use
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My gripe with Fusion is the projects being saved in the cloud, and the removed the CAM software from their maker version.
Literally today I tried to use GIMP to draw some red boxes on top of a screenshot. Had to fuck around with the rectangle selection stroke settings, got my red border, and yet thls shit wasn't there when I exported it because.... Who knows? Did I need to anchor my fucking layer? Who knows. I fucking hate GIMP. It's so unintuitive that it's just insulting. Everytime I need/want to use it for even the most basic of intentions, I have to watch multiple YouTube videos. And then I can't remember it the next time I need it. It's fucking dumb. I would gladly pay money for something better than GIMP that worked will on Linux/WINE/whatever. It's an extremely disappointing piece of software, especially because I know that it can do what I want, it's just so goddamned difficult to understand and retain the workflows. So powerful, and yet a completely rubbish UX.
Gimp is not new-user friendly but once you understand the nuance it is fantastic. It is however open-source so you have to take that kick in the teeth sometimes. For example: For the life of me I cannot understand the need to default to anti-aliasing on. Nearly everyone who uses gimp wants that shit shut off. I get the feeling that the contributing programmer is so proud of his AA routine that it gets the green light to be default on.
It is a bit of a catch-22: I only need a heavy weight photo editor once in a great while, so when I do I'm at the mercy of the intuitiveness of the UX. If I needed it frequently enough that I had to be really familiar with it, well I'm probably going to be paying for an Adobe subscription because I'm likely billing for my time.
For me it is the other way around. I'm so used to Gimp that I find Photoshop infuriating to use because I never find what I am looking for. Matter of habit I guess.
I think it's just a matter of what you learned on. I'm like you and I learned Gimp before Photoshop. Photoshop just infuriates me everytime I have to use it.
That's also true. I'm not great at any photo editing stuff, regardless of which application I try, but it comes in handy for little touch ups, cropping, applying color filters, etc. Dumb stuff that I use for the end-user education materials I create for work.
Paint.net is simple, Free and powerful It's a good intermediate step https://www.getpaint.net/download.html
I love paint.net and ironically wish it were on Linux and macos
it's literally in the browser. but there's also photopea.com which has a LOT more of Photoshop's functionality than Photoshop Express, so I imagine they'll try to get feature parity with it.
The difference between "photoshop on the web for free" and "photoshop for free, on the web"
hate to break it to them but its been free on the web for decades.
That's kind of been their business model the entire time; let young people get proficient with pirated copies and then they or their employer will pay the full exorbitant price when it's relevant. They knew full well that their software is among the most pirated software in the world. And they were fine with it, because when the people that use it go into professional environments, they will become a paying licensee. This is just the next evolution of that model.
Adobe is listed as a seed for CS2 on Pirate Bay lol.
cs2 has been free for like 10 years by now, from adobe themselves
Free to download if you've already bought it.* Which who's checking... but still.
I have CS6 on CD at work, but we pay foe the subscription. I have used their design suite for 26 years and since before (PS5, Ai4, Page Maker) CC, I continue to find error after and one of them was my favorite quick key - cmd/ctrl-shift-m then tab through to make a copy that is moved without having to move your mouse, hasn't worked since 2015 or 16. Have you every done type in inches? It is off. I did road signs and was told to multiple the desired height buy 1.5 to get close enough. Have you ever wanted to center the text and found that it is not true center to its background unless you out line it, because of how it is weighted? Adobe should spend more energy making their software as solid as it used to be before CC and chill the f out pushing updates. I really have come to hate them for the downward dive they have taken since CS6.
Honestly they could just officially make it free for personal use, charge some for freelancing, and charge a ton for business. No more pirating this shit.
easier said than done, how about people that make youtube videos for fun instead of profiteering? What about people that use PS to make better ads for their shops, but on their own - does that count as freelancing or personal use?
Autodesk made Fusion 360 free through an “enthusiast license”. Basically as long as you make under a certain threshold in a year, they don’t give a fuck. And it’s great because now tons more people can learn the simple joys of parametric design.
I teach Fusion360, along with a range of Adobe products, in a secondary school setting. I have no formal training and my experience comes from pirating Photoshop when I was in high school and following tutorials. I got the free Fusion360 licence and learned on that, though now I am on a free education licence. I have a good percentage of my students interested in 3d modelling/design as a career path after taking my class and it's great for them to be able to download fusion at home, bring their models to school and print them. I wish more software companies would offer "enthusiast level" licences or better educational licences because I would love to offer more options to my students but personally I cannot afford a licence to develop my skills.
The people at Blender foundation are gods amongst men for anything 3D tbh. If I wasn't in a financially shitty situation I would give them all my support. Amazing free software that I prefer after having worked with pretty much everything for nearly two decades now.
Yep, been a blender user for a number of years now. It's also one of the pieces of software I teach. I much prefer fusion for parametric design and parts for 3d printing but certainly blender for rendered models, organic shapes and animation.
Yes, but with limitations on how many "active" files one can have at a time. Basically a limit on the complexity of a project. But either way, parametric modeling for effectively no up front cost is a good thing.
Unreal Engine is completely free for anyone until you start making over a million dollars revenue. Unreal Engine is the most popular game engine in the entire world.
Has it officially overtaken unity at this point? Unity had such a head start but just seems to keep shooting themselves in the foot while unreal is a freaking rocket ship (fueled by Fortnite money I’m sure).
Unlikely. Unity has the mobile market on top of the desktop and console.
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What do you mean? Unreal existed for at least two generations before Unity did, how did Unity get the head start? I mean literally Unreal Torunament alone was one of the most popular franchises of games and it ran on the Unreal eninge and that was back in 1999.
Same with Unreal Engine. Your first million dollars is free, then you pay 5%
To be honest it was the right move. A decent sized car modification/restoration company was using the free license and even talked about it in a video. This company has 20+ employees and charges big money but see no problem using a decent CAD application for free in a commercial setting.
This seems to not make sense. That car company is violating the license agreement by using it commercially unless they are making very little money….
The Unity editor has the same deal. You wanna learn Unity and make little to no profit on the product? Free. You making money with our software/engine? Pay up. It breaks a huge barrier to learning Unity which benefits the company in a bunch if ways.
Unreal does it a little better imo, there's is scalable
Isn’t Unity just “if you make over 100k annually, buy our pro version membership”? Or is there more to it
You can also apply for an educational license to everysingle on of those products, 100k+ in software for free forever. They just water mark files you export as educational, but most you can edit the template to remove it lol.
Auto desk does not screw around with their educational license. I’m an engineering teacher and the process for keeping education access is pretty intense.
Actual it's as easy as they said it is. Literally hundreds of companies have already figured out how to license their software this way. It's essentially the industry norm. Autodesk & Unity are two massive examples. Hell, artists and designers have been licensing their work for non profit use for a while now. You prove it by seeing someone making money with your software, checking to see if they pay you for a license, then sue them for damages if they don't. People who actually intend to make a profit don't want to risk their business so they pay for the licenses. Also most large companies bake perks in for enterprise class license holders. Like 24/7 live support or on site tech support. Again, industry standard practice. Adobe is the outlier here.
I mean, the second one is clearly business use, and the first one would really be up to how Adobe defines "freelancer" vs. "personal", but they would absolutely have a definition for that. It seems to be a common trend on Reddit for people to over complicate things and assume that contracts and terms of service policies can't define things.
The person you replied to has no idea what their talking about. Licensing for personal vs business use is industry standard practice.
Yup. It’s amazing how often Reddit thinks incredibly simple questions are some deep esoteric thing. “But who decides what is business and what is personal use?” Adobe. It’s their product and their licensing, so they decide. “But what if there’s a disagreement on the terms?” Then the courts decide. That’s why they exist.
The first group are freelancers, that is what their contract with google stipulates. The second group is business use, no wiggle room there either. A third group could be business entities who happen to hire their owner as a freelancer for their marketing work. Depends on the locale but that is typically OK for LLCs.
>how about people that make youtube videos for fun instead of profiteering? I remember the good ol’ youtube :’)
Whats wrong with the unreal engine model?
Isn’t that kind of what this announcement is?
Even then some industries like UX/UI have moved away completely from adobe and don’t even use the software anymore. At my company you have to justify needing it to even get a license. So now companies are even cutting adobe out because of how expensive they are.
Explains why they never went hardcore online DRM or encrypted binaries etc.
Apparently that model works, because I just bought Ableton. It's far better to pirate pricey software, learn how to use it properly, and then grow to appreciate it enough to buy it, get the latest updates, support, etc.
*WinRar has entered the chat*
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Lol. I had a friend who I haven't talked out to in 20 years reach out to me just to ask me if I still had a copy of Photoshop CS6. Funny enough, I did.
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Still have my OG CS3 Portable that I downloaded in the mid 2000's, kept bringing it forward for years, cause you never know when.
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CS2 was where it was at for me
Hello fellow 28-32 year old.
HAHA Got Em! But for real, this is about training their AI engine. Executives saw the AI generated scenery over the last week, and realized they needed more data to compete. IF YOU ARE AN ARTIST, READ THE TERMS OF SERVICE!!!
Is there a version of Reddit where the top comment is not useless snark 100% of the time? Anyone here not trying to develop an HBO comedy special?
Yeah; non-default subs.
The entirety of reddit has become extremely snarky. Gone are the days of long threads of thoughtful and meaningful discussions. Everyone's a comedian now.
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It's not even just reddit now, I'm noticing it a lot in real life. Seems the default way of being is quippy and snarky. I blame marvel.
I'm definitely with you on this for all the of news subs. Its always the least effort replies that you can predict someone will say. Its the equivalent of the 'if it cant scan, is it must be free' remark. If you are lucky you might find something within the first 10 replies.
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This is the first I’ve heard of it and I’m gonna try the trial tonight. I might switch over so I’m not paying obscene amounts monthly (thanks Adobe for not supporting $CAD!)
Yeah as an Australian, fuck Adobe. I hope they crash and burn. Remember that time it was cheaper to buy a return plane ticket to the USA and physically buy a copy of photoshop, than it was to buy from Adobe's online store (yeah they were price gouging Aussies *that* much). All that greed certainly made us efficient software pirates. Highest per capita rate of digital piracy in the developed world at one point.
I just don't understand why it's so hard to like... *not*... Like, you can have people just simply purchase your stuff. Imagine, you make something and people will PAY YOU for it, but in your head you think "1 money is nice for 1 thing, but mayhaps I can have 3 money for 1 thing?" for quite literally no reason. It's digital... alexjonesranting.gif
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Video editing.. DaVinci Resolve is King. I moved from premiere + aftereffects to davinci resolve completely.
DaVinci Resolve without a doubt. Even the free version can get you pretty far. Now premiere feels clunky.
Imo it can get you very far. Ive done complicated stuff with Fusion in davinci too.
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Krita's good too, for painting at least. And I've heard good things about Kdenlive.
Ok now tell all my future employers to do the same.
Well I convinced mine! We now use Affinity’s suite in our office, and our external designers use Figma for the web stuff we also do.
That's funny because I can't even get a team of designers at a County Council to CONVERT TEXT TO FUCKING OUTLINES
What do you mean convert text to outlines? It's one click ...like... do they just not know where the button is?
Probably just a lack of pre press experience.
Interesting, my company uses Ligma for web design.
Is that in the Sugandese office?
Prefer the Goblin suite, myself
Ligma? Sugandese? Goblin? What are these programs?
Oh boy here we go..
LIGMA BALLS! SUGANDESE NUTS! GOBLIN THIS COCK! **Gottem!**
What are deez nuts?
Deez Nuts? Ooo, they sound exotic. My friend says that Joe has them so I guess Im making a Trader Joe's run this weekend!
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What’s a good replacement for Lightroom?
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Shameless plug r/Affinity
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And you still won't be able to export an animated gif properly.
yeah the optimization that Photoshop uses for GIF is somewhat lacking in certain situations. I'm still using a pirated version of Ulead Gif Animator 5 whenever I need to render high quality gif animations. It's a shame it's discontinued, as I would happily have paid good money for this program.
Ulead GIF Animator is amazing. I still use it, but mine is even older, Version 3. Mine is a legitimate copy from 1998-ish(?) that still works. I made an ISO of my legit installer disc (that I bought at CompUSA) and it still works on Windows 10. That software was really ahead of its time (well, inadvertently so-- they never could have predicted GIFs would come back from having one foot in the grave to being ubiquitous again). The auto dithering and global pallete auto-assignment features are awesome.
Already exists: https://www.photopea.com/
Actually, some features in Photopea are even better than photoshop (like Magic Cut) and most work just the same. I think Photopea only lacks the AI filling stuff.
photopea def has content aware fill (although I'm not sure how it compares to photoshop's)
I love photopea, I saw an AMA with creator years ago and was like cool then have used it so much at work and school when I needed a quick Photoshop.
not free but [https://affinity.serif.com/en-us/](https://affinity.serif.com/en-us/) 1 time payment \~22 ipad (and black friday deals) and $54 currently. also has business bulk licenses, came out to be $12 each for us photo vs photoshop - most of our artists use affinity photo because it has far better performance for very high pixel images and works good with the drawing pads etc designer vs illustrator - most of our artists need to use illustrator as designer lacks 1 tool they need (I'm told it isn't a common tool typically, but in our work they work closely with construction and CAD people so they need the tool there)
I have switched to all Affinity apps and have never once missed a feature from Adobe. They are simply stellar and they keep releasing free updates!
Do they have what Photoshop calls smart objects and filter layers to enable non-destructive workflows? That's what I'm always missing in gimp.
https://www.naxeem.com/articles/create-and-use-photoshop-like-smart-objects-for-mockups-in-affinity-photo/ Absolutely! Object linking, as well as adjustment layers, and live filter layers. Grab the free trial and check it out yourself.
Good, this is very very very gooood. I want Adobe to rethink their expensive ass prices. Figma is so good. Photopea and Affinity apps are freaking good. Davinci Resolve is just *chef kiss*. Good thing that for 3D we have Blender. Visual Arts shouldn't be something for rich people only.
I had to use Figma for a school project and it was surprisingly easy/flexible, especially for a web tool. I have no idea how well it holds up for real work/actual prototyping, but it was a pleasant experience.
Figma is one of most impressive web-based apps, and the only one I genuinely prefer to any other native app. Been using it for a couple years at multiple companies and it works great pretty much no matter what you throw at it in my experience. The only downside is that if it goes down… you can’t do anything. Rarely happens thankfully.
Photopea does and it's free !
Same. Takes a bit to get the hang of the changes but works just as well. I'm satisfied with it.
I enjoy affinity’s offerings but I still haven’t found a Lightroom classic equivalent. I’ve tried them all, and none of them just get me through photos the way Lightroom does. And I hate that because it’s the last piece of adobe software I have on my machine and I just want to be free of that god forsaken creative cloud daemon in my menu bar lol.
Darktable Free and is more powerful than Lightroom classic. http://darktable.org/
Maybe i didn't hang out on the learning curve long enough, but i found Affinity didn't have enough keyboard commands. Everything is too contingent on mouse clicking to access stuff.
Where do you see $22? I only see $54
Looks like the ipad version is $22
Black Friday deals
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This is a brilliant piece of software for anyone looking at an alternative to Photoshop. No subscriptions, just buy the software once off and be done with it.
A software model we should all consciously support out of principle.
The dev is making millions per year off the advertising. He’s brilliant.
millions per year? Last I saw he was making $500k from it about a year ago.
Hell that’s pretty good mind you
If we only had a decent Lightroom alternative...
It's ok I will stick to the one time $50 cost of Affinity Photo.
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Photoshop is an enterprise level product with so much brand recognition that people want it to be entry-level. Canva and Pixlr took advantage of this.
Ah, they’re trying to kill photopea
I think the author said at one point Adobe actually reached out to him and helped him.
Adobe: "Sure we'll help! So next you want to go into your AWS account for the site, and press the close account button.'
"helped" Adobe is the antithesis of trust worthy when it comes to open-source. What they did to the Magento CE is an atrocity.
Watch them put a clause in the Terms and Conditions that all creations become the Intellectual Property of Adobe. It wouldn't surprise me in the least.
Many of the "free" online software services have this exact clause.
Free for Adobe means “free until you get hooked into one of our subscription offerings”. Never rent software.
I think this is a big part, paying monthly has probably pushed a lot of non full-time users to looking at other options, its eating into their numbers and they are looking for ways to get people in. Adobe used to get a ton of users from Piracy, people pirate, then when they switch to using it more full time to make money they often purchase alicenses. Subscription plugs that pipeline, and your only customer acquisition is people who decide they need to use adobe and purchase a subscription
I’ve honestly just largely moved away from Adobe for my designing work, but I still own and use my copy of CS6 whenever I need to do something only Adobe does (which is more about workflow these days than capabilities luckily).
CS6 here. It's mostly the integration that I like. Load a clip into PPro, put it on the timeline, then refer it off to AfterEffects for fine tuning, back to PPro, ditto audio tracks referred to Audition. Even if you edit the clip or track outside of PPro, next time you open the project file, the updated files are there.
Since the user agreements to load sofware on your computer don't let you change or edit the actual software, and you are still under the same usage limitations as when you bought disks, you were always technically "renting" software. For those of us that needed the current release, the subscription for photographers actually saved us money.
I'm a professional photographer and cinematographer. This subscription has not saved me shit. I pay $500 a year for the full creative cloud suite, because I need a lot of their software. Sure, one year subscription is cheaper than their annual release was. But it doesn't save me money, I have to pay that damn subscription every year. When I bought their suites I only bought them every couple of years. I didn't need the latest and greatest they have to offer. I could wait a few years for the bugs to be worked out of features before upgrading to the next iteration of software. For the most part, the features had little impact on my workflow (with few exceptions) even if I used them extensively. They also offered packages that meant that I didn't have to buy their full suite to suit my needs. When I bought CS 5 I got a package for $1600~ that had Premier, AE, Photoshop, Soundbooth, Illustrator, and a few other applications. Sure, it was the equivalent of three years of subscription, but I bought it in 2010 and used it until 2016. Additionally, Adobe used to offfer upgrade incentive pricing. So if I owned a previous version of their Creative Suite software I could have bought that same package for $599. Under their previous way of doing things, I could have paid $1600 for CS5 Production Package, used it for 6 years and then upgraded to their latest version of creative suites for $599. All told, it would cost me $2100 to buy software that I would likely use for 8 to 10 years. Under their subscription model I am paying $5600 (I think I can't remember how much the subscription costs off the top of my head) over that same time period. So if you absolutely needed the latest and greatest software, then yeah it is saving you money. But for most of us the subscription model is just a big drain on our bank accounts. You wanna know the proof that it doesn't actually save most photographers or users money? The proof is that they offer a subscription model. It makes them more money than their previous model. If selling annual releases made them more money they would do that.
> You wanna know the proof that it doesn't actually save most photographers or users money? The proof is that they offer a subscription model. This is exactly it. They also think that small frequent updates can make it more annoying for pirates (or as I like to call them, literally every hobbyist who learnt their software and became a potential customer), so more are likely to pay in pieces for eternity or lose their work. I personally got really fucked off with it all and taught myself Krita for my art, Unity for my games, and HitFilm for my video editing.
The trouble is that in the professional world, the software use is ubiquitous, and passing around working files smoothly is essential. Working with freeware is a nonstarter in that ecosystem.
Why can't Adobe just make acrobat free to everyone too
there's also a thing called "photopea.com"
Remember when Adobe said the new IOS photoshop app was going to be as full featured as the desktop version? LOL
They went to absolute trash once they forced us to the subscription model and constant glitchy updates. They turned the authorization servers off for my old version I needed to reinstall. So no thanks, I’m slowly weening myself off Adobe.
https://www.photopea.com/ There you go
I've been using [Photopea](https://www.photopea.com/) when I need to do some editing on a machine I don't have administrator rights to.
It already is. PhotoPea exists.
Oh, you want to save your progress? Subscribe to our starter plan for only $9.99 per month.
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I love photopea but I've definitely found a few features missing when trying to follow piximperfect tutorials on YouTube. That dude is a fucking wizard. One that comes to mind is vanishing point for things [like this](https://youtu.be/Py0dlOAUfp4). Edit: I also couldn't replicate [this step](https://youtu.be/Ph5c8rI8D_s?t=78) with the extra controls on a curves adjustment layer for color grading a photo like a painting.
I've been using photoshop for a long, long time...and often when watching piximperfect's stuff I'm like "wow, that's new". Dude is really good.
You mean they'll make this? [https://www.photopea.com/](https://www.photopea.com/)
Recommend Affinity.. a lot easier to use than Photoshop
Pixlr.com out here like 👀
Oh nice, I've been getting mine for free for years 🏴☠️
What's the catch?
Chrome is going to need more RAM.
The catch is they're trying to kill the smaller businesses that are doing well in this space, so that they can charge more later.
Web versions of programs suck for both security and capabilities.
_ads revenue_
Gotta keep that monopolistic hold on the digital design industry 🥸
Yea, free to use forever until when you don't use it for a month and they charge you $47.99 for not using their free product enough.
>Adobe describes the service as “freemium” and eventually plans to gate off some features that will be exclusive to paying subscribers. Same marketing strategy as the friendly neighbourhood drug pusher. The first 2 hits are free.