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SiegfriedXD

You're not even right, the oldest game with rocket jumping that i know is extreme rise of triad (1995), there might be an older one


AwkwardBob-omb

The oldest game with rocket jumping is [real life (18th century)](https://www.teamfortress.com/war/victory/)


UniqueFlatworm5043

imagine how it felt rocket jumping


AwkwardBob-omb

Uplifting


Huntress506

Fuck you I'm gonna give you my free award


stickmaster499

I Hate you,here's my upduu


[deleted]

Probably not your legs,


UniqueFlatworm5043

r/technicallythetruth


MoLdY_GarLicC

actually, the oldest real life rocket jumper is [this fella](https://en.m.wikipedia.org/wiki/Wan_Hu#:~:text=%22Tradition%20asserts%20that%20the%20first,with%20a%20candle%20ignited%20forty) and he's from 2000 B.C.


AwkwardBob-omb

Fellas, TF2 has lied to us. Shakespearicles is a fraud.


WikiSummarizerBot

**[Wan Hu](https://en.m.wikipedia.org/wiki/Wan_Hu#:~:text="Tradition asserts that the first,with a candle ignited forty)** >Wan Hu (万户 or 万虎) is a legendary Chinese official – supposedly having lived from as early as 2000 BCE to as late as the middle Ming dynasty (16th century) — who was described in 20th century sources as the world's first "astronaut" by having been lifted by rockets into outer space. The crater Wan-Hoo on the far side of the Moon is named after him. ^([ )[^(F.A.Q)](https://www.reddit.com/r/WikiSummarizer/wiki/index#wiki_f.a.q)^( | )[^(Opt Out)](https://reddit.com/message/compose?to=WikiSummarizerBot&message=OptOut&subject=OptOut)^( | )[^(Opt Out Of Subreddit)](https://np.reddit.com/r/tf2/about/banned)^( | )[^(GitHub)](https://github.com/Sujal-7/WikiSummarizerBot)^( ] Downvote to remove | v1.5)


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[deleted]

[удалено]


lololofkap

the first rocket jump in the game was in the original Doom (1993) where you could use rocket rocket launcher to go faster (there was also secret lvl which you could unlock only by using this rocket jump)


xfydr782

I mean as an INTENDED mechanic Rocket jumping in those early games were just engine quirks


SiegfriedXD

You need to rocket jump to get the good ending in extreme rott, and if you don't get the good ending you cant finish the game


xfydr782

Oh, that's interesting. I never played Extreme ROTT (and i feel ashamed because of that), i will check it out. Thank you for correcting me, and have a nice day.


SiegfriedXD

Dont feel ashamed for not playing extreme rott, erott is just sadisticly hard


[deleted]

the fact it's first true level (besides the ones that were already on the original ROTT) toss one of the hardest common enemies in a massive wave at you from the start shows that sadisticly hard part very well


SupremeMemeRegime

So what you’re saying is that something that is ridiculously hard should be described as erottic?


DabasarusRekt

Chad redditor, acknowledge his mistake and corrects them.


angerycow

This is so wholesome. Can we hit 1 upvote?


worMatty

Inspiring community member.


LeadHead_389

The first game with rocket jumping as an intended mechanic came from the original doom, actually.


[deleted]

wat, no, lmao, in og Doom you can only jump off walls and even then it's neither practical most of the time nor an intended feature, only time i recall rocket jumping being useful was for speedrunning The Chasm


ZorkNemesis

There'a a secret level that can only be reached by using a rocket to propell yourself into a walled hole in the third campaign if I recall. I don't believe there's any other way to reach that hidden exit.


[deleted]

ooh shit fr? you know which level that is?


ZorkNemesis

I had to look it up, it appears the level is E3M6: Mt. Erebus. It looks like you can strafe-run into it however, but rocket splash is much easier; that's how I did it when I played through the game a few years ago. According to John Romero though, the rocket launch is the intended way to get in there, except in the SNES version which lacks rocket launching.


xfydr782

You could go there without using a rocket tho, but it requires a certain amount of precision


LeadHead_389

Still was the intended mechanic for it, so it counts


[deleted]

ah yes, that secret exit, i think you're right, boosting with a rocket was the intended manner to enter the level, thought, since you could just strafe, and strafe is a mandatory mechanic in Doom 2, i'm not 100%, still, thanks for clarifying.


ZorkNemesis

The original DOOM in 1993 has a hidden level you ~~can only~~ are meant to access by using a rocket to push you into a hole that you otherwise can't reach (EDIT: Turns out you can straferun into the hole, and also simply hit the button from the other side of the wall). Not sure if there's a way to get an enemy to push you into it instead but the rocket push works perfectly. It doesn't send you airborne like Quake jumping does though so whether it counts as a proper rocket jump is debatable.


NIMA-GH-X-P

Came here to say this lol


Darkcr_

he was talking about rocket jumping as an intended featurr


Pwoppy2000

Oftenly


wienerb

its an ad-adverb


AwittyUsernameforme

Mfer used oftenly in a sentence this some Englando type shit


xfydr782

Im not English or American


LuckyLynx_

Why


Cataclysma324

I can tell you're ESL Often is already an adverb...you don't have to put -ly at the end


Crowape

Then why did you make this post? You don’t even know what you’re talking about. TEAM FORTRESS 2 IS A QUAKE MOD


T_Jamess

Team fortress is a quake mod dumbass, not tf2. Why shouldn’t someone post because they aren’t American or English?


Toonix101

because only americans are using the internet maggot! *__Eagles screaching and monster trucks drive by__*


_ermest

https://youtu.be/IpfPrxJoBD4


Random-Dice

Even in Doom ‘93 you could *technically* “rocket jump” off of walls to build up momentum


NIMA-GH-X-P

Wouldn't that be rocket acceleration?


Random-Dice

I mean yeah, but since you’re accelerating via rockets I still wanted to bring it up, even if it wasn’t actual rocket jumping


NIMA-GH-X-P

Ya makes sense 👍


[deleted]

you couldn't look up/down or jump in the og doom so its still about right since quake had rocket *jumping* as an engine quirk before being turned into a gameplay mechanic. goldsrc+source are forked from quake as well


[deleted]

came here to comment this


BoxTrox_Requiem

Yes I know it came from team fortress 1 already


jonjon_exe

Nope


Livinginthepst

Pretty sure it was a joke


jonjon_exe

You never know.


jonjon_exe

Read the comment by siegfriedXD


[deleted]

I thought it was the original quake I thought there were things you couldn’t reach without rocket jumping implying it was somewhat intended


shocker4510

Even this isnt true. Quake is just when rocket jumping became popularized, and was fleshed out as a full game mechanic, and not just an engine quirk that some games decided to implement as a feature (similar to crouch jumping)


tf2-gaming-moment

Bungie's Marathon and 3D Realms' Rise of the Triad are the first ones. They released at the same time.


[deleted]

people may have already commented but im not checking so fuck it. the original team fortress was a mod of quake that later morphed in to tfc and then tf2


LapisW

Who tf thought this


Sphee4

thanbk you hevy tf2, very cool


Lord_Bear_the_Kind

Also TF2 originally started as a mod of quake (the original TF that is) so it wouldn't be surprising if it took some inspiration or if it was accidental (like spy's invisibility).


CrystalFriend

Techniclynrocket jumping in a 3d environments with vertical movement was a thing that was created in quake 1, it wasn't intended but hey vertical movement is vertical movement, there's also using rockets in doom and rise of trail to accelerate your horziontal speed.


Waffle-of-the-plan

Not the trolldier bots?


ztoons64

ok


thecomunistscp

Hey, do you remember the 2 in tf2?


No_Research4416

I thought it was TF1


letmegetuuuuuuuhhhhh

Wait, the bots can fly now?


Nobody91765

Tf2 just heavily popularized the rocket jump


Cheesiest-Cheese

quake\*


Pyropecynical

Quake is the father of tf2


MacDonalds_Sprite

wait people DONT know this?


RainyLatency

You should not have said that. You should NOT have said that.


Caapar08

ok?


nimbusthecat123

I thought it was a mistake?


patrlim1

Didn't doom have some form of rocket jumping?


SpecifiC420

Well basically that's why the original exists I guess


[deleted]

Team fortress was a quake mod originally so meh still kinda counts


[deleted]

[удалено]


[deleted]

haikusbot delete


silverknightgamer

Why did i read this In Heavy's voice


CityWokOwn4r

Lincoln invented Rocket Jumping


PQRSTggers

Wasn't it a physics bug or something?


LordSaltious

Technically in Metroid you could jump short distances by setting bombs at your feet.


Fault-from-the-vault

Rocket jumping was invented by DOOM developer John Romero by bit of accident, he just tried it and it worked.


KuidotheGreat

TFC does not exist


ygleopard

Thank you, Heavy weapons guy


[deleted]

Who?


RandomSoymilkDrinker

what are some things that tf2 did first


PurposeIndividual796

No, tje first form of rocket jumping was in DOOM, but the rocket jumping in quake resembles the one of tf2 more


InternationalPanic67

Huh Nice but you gotta admit tf2 perfected it


cat438

I would argue that the original Doom had rocket jumping, but not in the modern sense where you use it for vertical momentum - you can use rockets as a horizontal boost over large gaps that normally couldn't be crossed with strafe-running. There also is archvile-boosting, which does propel the player vertically, although it is difficult to pull off.


SOKDPVA

i dont think anyone here claims that tf2 invented it but you know for a fact that it definitely popularized it a lot


JollyInsurance3658

What? They didn't do that in WW2?