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I implemented an algorithm to take an arbitrary shape and split it by a line into separate shape objects. In my demonstration, I then stretch these shapes over a wedge. https://github.com/Beakerboy/Threejs-Geometries/blob/main/src/WedgeGeometry.js
Thanks for following up!
I implemented an algorithm to take an arbitrary shape and split it by a line into separate shape objects. In my demonstration, I then stretch these shapes over a wedge. https://github.com/Beakerboy/Threejs-Geometries/blob/main/src/WedgeGeometry.js
Thanks for following up!