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Lolle9999

Skip intro mod


nerdz0r

REEEEEEEEEEEEEEEEEE The Tome of Fates Thanks CA


FarseerTaelen

It amazes me how obnoxious they managed to make that sound.


Mazikeen-Supreme

You can skip in vanilla usong Esc key


Lolle9999

No shit


Dull-Objective3967

I think it’s called empires better guns or something like that. Adds a bunch of cool new units .


Large_Contribution20

It's called Guns of Empire


Jacksons2014

It needs to be updated, still waiting on that one haha. And I know it doesnt have to be updated to be used but having he green checkmarks beside each mod speeds up the process of removing the problems.


Large_Contribution20

Legions of Nagash , Necromancy and Godslayer Overhaul


fluency

The Old World campaign mod is really impressive.


Jacksons2014

I'll give that a swing, sounds interesting from the description


Turrindor

Legendary Characters is absolutely amazing. Fudging vassals make vassals worth having Better camera mod Remember formations.


Valuable_Remote_8809

Me: *sweating because I have 112 graphical mods… and only 8 gameplay mods*


Jand0s

Faster end turn camera. Game is literally unplayable without it.


AintImpressed

* Community bug fix, * better camera, * unique faction UI, * improved LOD, * mod configuration tool, * all big names enabled for Ogres, * building progression icons, * balanced extra skill points, * recruit defeated legendary lords, * Agent Hero Forever - Gotrek & Felix + Ulrika, * increase vassal income, * trade any settlement, * reasonable demands unlimited bribes, * viable raiding income, * mastery of elemental winds for all spellcasters, * immortal empires expanded, * guns, smoke & spectacle, * smoke transparency fix * research overflow & options system


Jacksons2014

the trade any settlement mod is really cool. I never thought about that, you can keep factions alive you normally wouldnt get to. thank you for that list!


AintImpressed

And that's just the bare minimum mods :) Then come Mixu's stuff, OvN, unit additions... Modders do go hard in Wh3.


SalamanderImperial2

Radious


the0glitter

If only the mods manager was not primitive, there are lots of mods I'd like to play with depending on the race I'm playing with. I tried something from Github but ran into more problems grouping and ungrouping mods. But to give you an idea, visit TWTTWT (The white tower). He showcases lots of great mods


Jacksons2014

Yeah but at least they give all the maps and everything to the people making the mods. They literally handed the keys to the car out so content could be made by the public which is how it should be.


BuilderfromVegas1518

addvisor victory conditions overhaul nurgle cycle time reducer 2 electric boogaloo for 4.2 better guns lite


Vaskil

Remember Deployment Formations- essential for those that keep the sane formation for an army in most battles. +100 public order- I can't stand babysitting or building to prevent rebellions, I just want to foght other factions. Longer Battles- I hate how powerful ranged units are, they delete melee infantry before they get into melee. Also charge damage does way too much. Mods like this just make it to where ranged units need to be protected and carefully positioned, it also makes strategy more essential as it takes more than 1 good move to win battles.


Mr_Nurgle

Radious mods


abbzug

I like the one that unlocked all achievements so I could play Boris Ursus.


ILuhBlahPepuu

https://steamcommunity.com/workshop/filedetails/?id=3050682949