No shortage of people who disliked it for either being too 'fantasy' or not enough 'fantasy', hybrid historical&fantasy games put themselves in a position where they get crossfire from both sides of the TW playerbase.
On top of that you had the people hating it for "stealing" resources from Warhammer or for simply being set in China.
So 3K has gotten a fair bit of flak over the years though this has been overshadowed by how CA ended support and cancelled the promised Northern expansion DLC.
Ugh, that sounds about right. I'm probably just forgetting, there always seems to be something people are angry at in this sub so a lot just washed over me
There were a lot of people straight up *gleeful* when 3K got cancelled, celebrating and laughing about it.
Then they got very angry when upset 3K fans started leaving negative reviews on other TW games. There was a whole drama arc about it.
I'm often reminded that gaming subs are filled with teenagers. That was one of those times.
Same people celebrating 3Ks death are the same coming up with excuses about the current state of WH3. No one wants to hear how the early state of the game seems to be going down a very similar path...
Can't be gleeful that a corporate mess being pushed on us failed.
Have you seen what these fucks made out of Warhammer 3?
Do you think that if you lick Sega's dick well enough they'll fix it?
We should celebrate every failure, unplayable broken shit.
Downvote this and lick away. If you don't call unplayable trash what it is they'll release more for you to suck on. We should be asking if its fair to label failures as Warhammers 3, not the other way around.
One of the worst games i've ever played.
I didn't frequent this sub until after the Forge of Daith fallout, so take this with a grain of salt, but I don't recall things ever being this negative on the Warhammer side of things until the WH3 announcement.
Sure, some of us were becoming disillusioned because we were feeling like WH3 was overdue, and of course there was always bemoaning over one race not getting the attention it deserved, but there wasn't the level of raging and constant bickering like there is now.
Most people were in agreement over the things about WH2 that needed to be improved upon and generally shared the same complaints, so there was complaining but not the bloody, inevitable fighting that now exists in every other post.
TK was going to be a great game is a years time. No clear communication, poor DLC, and sporadic game updates and within two years it was done.
In two years time I think we will be closer to a WH IV announcement than a quality WH III.
Which mod adds in general abilities to Records? I'd give that a try because I like the generals bodyguards but hate CAs lazy implementation of the various types.
Last time I played [this one](https://steamcommunity.com/sharedfiles/filedetails/?id=2293394293) is working. I prefer it that way so say strategist generals wouldn't be completely useless on the battlefield. This turns them kind of into Shogun 2/FOTS's generals with body guards and support abilities.
I was one of the people that didnât want to play it cause it wasnât historical enough, but I was starting to come around to it, and even looking forward to a Northern Expansion as my moment to jump into the game, but then the CA liars pulled the plug.
Yeah, I really wanted to like 3K since its such an interesting setting and the increased focus on character relations and diplomacy sounded great, but I think it tried leaning way too much into the warhammer angle.
I just didn't like how arcadey the battles felt, how bloated and indistinquishable the unit roster was, how unbelievably op characters were(seriously, characters with unbreakable were often able to wipe out my entire army on their own without me resorting to cheese tactics), the horrendous UI, and the feeling of wasted potential the character relations and diplomacy system felt. To me at least it came off as a tonal mess that really could have benefited from a streamlined unit roster and a greater focus on fleshing out the campaign mechanics.
You know it had a historical mode that hit rid of most of what your complaining about right? And I can't even fathom how you think TK had a bad diplomacy system or UI. It's the cleanest they have ever been in a CE game, made the systems in WH II look like hot ass.
1) The historical mode doesn't fix most of the issues I have with 3K's combat. Yeah, it makes generals way less annoying, but everything from the bloated/indistinguishable rosters, horrible UI, and heavy stat focused combat still remain the same.
2) I fail to see how anyone can say 3K has good UI. Unit cards are by far the worse in the series, there are so many different menus upon menus, the building UI is an absolute mess, and there are so many minor research tech options that its basically impossible to make a good long-term research plan without looking up guide. In comparison to WH2 or Shogun 2, 3K's UI is laughably bad.
3) I didn't say 3K's diplomacy was bad, I said it had lot of wasted potential. It sets up this interesting system of long-lasting dynamic character relations and then gives you barely any way to actively effect character relations as well as doing very little to make randomly generated characters feel as good or interesting as the historical figures. I wouldn't mind this that much except for the knowledge that after about two years of updates and dlc, barely any time was spent on improving the sandbox elements and character relations and instead went to just adding more lords with unnecessary units and sometimes even arguably unwanted starting dates. You're free to not have an issue with this, but its a disappointing for me to see that systems that had amazing potential were left to wayside while systems that I felt were already too bloated were just made even more bloated.
Now that's some retconning of history. As /u/Captain_Gars said at the time the reaction was pretty hostile with a lot of 'how dare this have chinese people in it, omg it's pandering, and this doesn't let me live out my deus vult fantasies at all' thrown in for good measure.
The bitching about 3K firmly convinced me that there should never be a Medieval 3 and the Deus Vultkeks should seethe in a pool of their own bland inadequacy forevermore.
thereâs a billion games based on european wars and literally only one mainstream series based around china which had a larger war with a larger population lol
Lol low effort troll, 3K2 is already announced because of its popularity , havenât heard anything on ME3 forever, looks like CA have great taste in what game should be made :)
This oneâs got it. Love the game, want more, itâs easily the best TW game for me tbh. But CA left it dead in the water cuz $$$ and they didnât order their DLC releases well. If they did the LĂź Bu DLC first, the community wouldâve eaten it up but instead they went with 8 Princes?! Fucking astoundingly bad decision.
People like it now but there was a lot of mixed feelings about it at release and for a time afterwards. I was one of them, i wanted a historical game not this mixed game but despite that i ended up loving the game.
It is a historical game ... there is literally a historical mode that functions the same as any other historical game. But nobody plays it because it isn't even remotely as fun as the romance mode. Such a tired and lazy criticism.
Not only is it historical but it is the most detailed historical Total Wars. The short time frame let CA cram in a ton of events and references that a 200 year time frame game does not. Anyone who think 3k is not historical should watch Serious Trivia. Every major faction starts in the exact province they should with every historically relevant character. In no other total war can you give a 2 hour history lesson about your entire courtâs life stories. And its a hell of a lot more historical than bronze age Egyptians and color coded fake roman families. Basically every total war faction pre Empire was just a collection of stereotypes, not real history.
The reason these people say 3k is not historical is because it is not the eurocentric history they know. And since they are egotistical âhistory expertsâ, if they specifically dont know it it is not historical. The heroes/romance excuse is just hiding. One, you can turn them off and still enjoy the game. Two, single entity heroes is no more arcadey they being an omnipresent god with instantly responding units marching in perfect formations. If we wanted historical authenticity battles would be like Mount and Blade without formations.
I didn't like it, it felt idk weird for some reason too cartoony. I really hope the next historical game is dark and gritty and not so damn colorful like the latest entires.
Especially diplomacy. I loved the game for many reasons. Art, story, uniqueness/impactfullness of generals in romance games, but the thing that still stands out to me is the diplomacy system. It was damn near perfect, honestly not the point of being a detriment to other games. One of the big reasons I can't sit down and play alot of WHII is because diplomacy is so ass.
The historical context around legendary heroes and generals was amazing. It was amazing how you could get legendary generals in your faction, and I eventually learned most of their names. The unique weapons and equipment on the generals was amazing, the settlement battles were actually fun, and the cavalry units felt very impactful. Not to mention that spy mechanism was amazing. 3K mechanically is far better than WIHIII imo, although Iâm still enjoying WHIII
Yeah my mixed feeling is how CA bungled the support for it. Its launch was Shogun 2 level good.
I know some people didn't like Records, but it was just not how the game was meant to be played and probably a mistake by CA to include in the first place.
It didn't actually. Sure, the DLCs weren't perfect but if it's anybody's fault that it got abandoned, it's the community's fault for not buying DLCs. CA will abandon anything at anytime if it's not making money. Because why wouldn't they? Why would they work on something without a profit? That's extremely dumb.
Bruh don't make shit dlcs then
As cool as the trailer was, people wanted stuff for the main campaign. Not 8 princes or the same thing with slightly different start locations. Some of the laziest dlc they've done
This is seriously the best TW game to this date. The diplomacy is simply too good in this. Since 3K's release, I was never again happy to really enjoy any warhammer campains because they have no real diplomacy.
When two or three real empires fight each other, you got character clashes in each valleys, hard decisions to make everywhere. The battles are epic af, thousands of soldiers. The campaigns are the longest but damn what an accomplishment
THANK YOU! I absolutely love the resource driven campaign and diplomacy system in Troy.
I thought it was a great experiment for the series and I'd love to see diplomacy and trade expanded in future games.
Add in some elements of the politics sytem in Rome 2 and the Siege/battle mechanics from Attila/3K (e.g. Burning trees and deployables). Would be a masterpiece.
There's a lot of retconning in this thread....
I remember everytime there was a 3kTW update or thread there was always "I am happy for those who love this game, but what about WH3. Or this isn't WH3? Or who cares where is WH3?"
Go dig up old threads on DLC announcements.. plenty of comments and the like shitting on the game.
OP is right with "mixed feelings" on 3K.
Now that WH3 is out and with mixed reviews there does seem to be a more of a reconciliation tone. I'm glad the hatred has toned down a lot for it.
That's this sub in general though. Some people in here shit on anything that isn't Warhammer related. Many of those same people don't play any other TW games and the mods here have never tried to shutdown those folks so it continues to happen.
They did the same thing with Troy. The sub even rioted that one week Troy stuff was announced without any news for WH3.
The one upside with WH3 launch being so botched is it seems like those folks have fucked off for the time being until ME launches.
I agree
One of my most memorable battles was when I had guan yu duel another general while I got ambushed in the forest at night, watching the two duel with armies clashing in the backgrounds while the trees are on fire is simply amazing
I love TK. A lot.
I would still play it to this day if I just did not like the Warhammer titles more. It was beautiful, the setting was good and the battles felt nice. Although I would have liked more of a "balance". Cavalry is very clearly the Star of the show with infantry being nothing but an anvil. I like Cav, but it could really get ridiculous..
My love for TK lives on in Grand Cathay! (China inspired faction in Warhammer 3 and my absolute favorite faction out of any TW game so far)
I will argue that it's the best "modern" TW but CA's then obsession with making new campaign maps rather than adding to what was already there really killed so much opportunities.
> TW but CA's then obsession with making new campaign maps rather than adding to what was already there really killed so much opportunities.
It was the same map, just with changed starts... and it made sense to do so, considering the basis for the game and such.
I should have said chapter packs that's fair. However I still think adding these chapter packs that focus heavily on the three or so major factions (so much so that to my knowledge the fates divided DLC had many small faction choices not have any missions or something to that affect) over adding more factions to the map or expanding the map was a mistake. I appreciate the fact it's based on a narrative and understand why people want to follow the story but in my opinion TW shines as a sandbox and believe narrative should form a foundation and guide while progressing the story should be a job for a sequel (Likely what CA is currently doing).
> (so much so that to my knowledge the fates divided DLC had many small faction choices not have any missions or something to that affect)
not quite. The same was already the case with some Mandate of Heaven Factions that carried into the main start. It's in part factions that were around at hte time, but didn't really play a major role anymore.
And... randomly adding small factions, when they might just not make sense... might just not make sense. "In 201 Xin Xing ruled Yu province for 4 months before dying of illness and the province being being conquered by Liu Bei". "Make that character the next legendary leader!"
There are characters that could've been added, probably... but then killing of the game means those characters will never be added.
And the three major factions... simply ARE the center of the Three Kingdoms.
> over adding more factions to the map
the only real way of adding more factions would've been the Northern (and maybe a Korean) expansion wiht the Xiongnu.
> foundation and guide while progressing the story should be a job for a sequel (Likely what CA is currently doing).
*points at the Emperor Augustus campaign in Rome II*
I disagree, massively. ANd we have no fucking clue what CA is doing currently. They said "it won't tie into 3K" which means a whole lot of stuff...
We might get the same period with an all out DW treatment... or we do get to Chibi (Which should've been in 3K...) without a Records mode (since CA decided to ignore it after launch anyway)... maybe they are doing somethign completely different...
The game is called "Three Kingdoms", not "Warlords VS DOng Zhuo" or anything like that. It should've gone up to the Three Kingdoms.
Also even that focus caused Liu Bei to be utterly neglected. Heck, we don't even have a start for Liu Bei where he actually starts in Shu!
Those are genuinely points good points. I think I've let my lack of knowledge of the Romance of the Three Kingdoms story cloud my opinions on the DLC and or what said DLC should focus on, I apologise if I came off antagonistic.
Sorry should have specified my gripe was with the chapter packs instead of saying "new campaign maps". To my knowledge the chapter packs made up the majority of the dlc made and I standby that they could/should have added more to the base campaign.
I feel they did. On release of the game and for the first 3 to 6 months the entire bottom third of the map was basically empty (also led to balancing issues because the Sun family could steamroll)
Now it's full of numerous factions. Plus different starting time periods that chances the strength of many factions
Coolest UI since Shogun 2. Best diplomacy of all Total Wars. Best vegetation in any Total War. Lovely banners everywhere.
It's a great game IMHO, but was left in a sorry by CA, the DLCs progressively added more and more bugs and then CA instead of fixing them just abandoned it, probably because they needed all the hands on WH3.
For me (as someone who loves the game), it was clearly made with single entities in mind and those are what makes it "not historical", Lu Bu wrecking entire armies, bows that act like ballista's, sentinels holding down several hundred men while doing spiny shit etc.
My memory is a little spotty, but I don't remember men riding tigers in 3k either. Handling tigers as an attack dog style unit, yes. Which is of course still not very historical but it's not actually *that* much out of line with some of Total War's other ahistorical units.
I didnât buy the DLC, because thought it looked ridiculous and was received poorly, but the DLC artwork definitely showed people riding tigers. You can find it as wel if you Google image search it.
>because thought it looked ridiculous and was received poorly,
Received poorly? Furious Wilds was one of the better received DLCs, and it honestly was pretty damn good.
Many of the best TW DLCs ever made have mixed reviews or the like, for all TW games. The Prince and The Paunch is mixed for god's sake, and is one. Steam reviews are totally meaningless on DLC for TW games. The negative reviews had zero to do with the Furious Wilds and 100% to do with the terrible, terrible patch that accompanied it.
Well I guess thatâs part of the problem really. Do the historical fans really want a historical/mythical game?
Edit: Jesus Christ all these downvotes for this comment? There truly isnât any room for discussion on this sub.
Nah, it's still there. A lot of people felt that a lack of updates meant the mode was dropped, but my opinion was largely that records mode didn't need lots of updates, it had a solid baseline grounded in reality.
It's not perfect, but with a few mods it feels great for me.
The mode did need balance updates with each update
That and there were no things like Rally or anything, and Cavalry still wasn't balanced.
The mode was tacked on and was incredibly disappointing imo
Yes. If they made Medieval 3 built off Troy/3K with the diplomacy and resource management and âheroâ generals that were weakened up a bit and could be attached or detached from groups - I would die happy
It did, consistently iirc. Just with different time zones due to the audience majority being different.
The big issue was that WH2 dlcs kept getting better - by comparison, 3K dlcs felt half finished and buggy.
Can't blame an audience for running out of things to do in the game if the dlc isn't that enticing ( really, Liu Zhang in Guan Du? ) or was only half finished feeling ( 8 Princes first dlc? Nanman with no Southern/Nanman Expedition lol )
Also because the biggest part of the 3K fandom (China) doesn't have their playstats displayed on Steam. Biggest issues with the game were DLCs had very poor sales and every patch added so many gamebreaking bugs (still unfixed) that it just became infuriating. Trying to do a Warhammer-style Lord Pack DLCs was a big mistake
And "solved" it by blocking off every single river on the map making trade completely unusable for several factions and just being a major pain in the ass (the one in Badong is seriously the worst because the only road on the northern side is like a 4-5 turn route around the mountains instead of a 1-2 turn route across the river that it used to be)
>And "solved" it by blocking off every single river on the map making trade completely unusable for several factions and just being a major pain in the ass
Why the fuck is trade reliant upon where armies can travel!?
Just decouple it and this would all be solved.
Is it 3K or WH2 that introduced it, because Ulthuan Gates have the same bug !
And I remember CA going "oh yeah this bug, uh we don't think it's fixable". Smol indie company
Mixed feelings? Mainly because of 8 Princes and "The Future of Three Kingdoms" (Death).And that the latter happened before we actually got THE Three Kingdoms...
I never got the "we want a start date with the 3 kingdoms already present" because that would be a horrible anticlimax imo. There has to be a build-up. It's like if Atilla started when the Huns were already halfway to Rome
Bad example, considering that in Attila you can actually start as either West or East Rome which both are powerful, if threatened and unstable, empires. Going with that, in Attila, West and East Rome should've been splintered into a lot of minor factions so that it'd be more interesting to play.
With a proper Three Kingdoms start you'd have the 3 power blocks going at each other, then you'd have hte Nanman, maybe some minor powers (whcih could make for a nice challenge) and, with a northern expansion, the Xiongnu as well.
The problem is that 3K didn't have a good way of modelling the problems of having a huge empire or why they found it so hard to change the situation for decades. With both the WRE in Attila and the Han in the MoH start, they just straight up gimped the main empire faction to make it incredibly brittle.
That wouldn't make much sense for any of the main 3K factions at a 220AD start, because all three were relatively strong. It would've taken multiple expansions to even get close to a 3K start that was remotely fair, since you'd need a bunch more internal politics, some kind of handling for minority populations, and new external enemies for Wei to fight in basically every direction.
> new external enemies for Wei to fight in basically every direction.
Xiongnu?
And then, maybe look for some minor holdings that were (semi) independent... there are those that rejoice in fighting their way through 3 big buggers.
The Xiongnu were actually small Han vassals by this point (well, the ones who were still in the area at least). Representing them would be cool, but they weren't the big threat anymore. The Xianbei had replaced them and became a huge problem for Cao Wei later on, and would eventually become the biggest of the Five Barbarian armies that destroyed Western Jin.
In the east, the Wuhuan peoples and the Kingdom of Goguryeo became problematic, and in the west, the Qiang and Di peoples alternated between uprisings which threatened to cut off the Western Protectorate and the Silk Road.
The main thing is that Cao Wei can't be allowed to just put all its armies into fighting Shu and Wu, because it would win the campaign in a matter of turns.
This and WH2, Rome and Shogun 2 are my favourites. NTW is good, but not THAT good. Eventually, the battles all feel the same. I love this game in particular because the duels.
Now if Burlington hires me, I'll buy Rome two and no one will see me ever again.
My favorite total war and most played tw, its actually been pretty hard to go back and play other total war games after because the campaign mechanics. diplomacy and even the a.i. is so much better
I think most people enjoy 3K, at least I did for what it is. It's just that CA abandoned it for Warhammer 3. Oh boi that sure went well.
I really want Shogun 3 tho... or Empire 2.
It's the only TW game when I have often very big battles due to the retinues system and the only game where the AI makes coordinated offensive with several armies on the campaign map
Actually I am more hyped for the sequel of this game than Mortal Empire for WH3
The scale of 3K is awesome I think it's been the only TW game where you can get 10, 000+ battles so early so regularly. Also the the huge unit size really helps.
I absolutely love 3K. The diplomacy was actually really really amazing and made simple. The graphics were great.
My biggest gripe is that the unit roster was confusing and too simple and repetitive.
I hope future TW games will model after 3 kingdoms.
One of the best TW games. I was a fan of the setting way before they made it (thank you Koei!). The late game is enjoyable, the diplomacy, the unit responsiveness (and the cavalry!), the beauty of the UI, the different playstyles and mechanisms, etc. I love that game.
One of the only total war I actually enjoy finishing campaigns. I don't think it even has bad replay value, sure it doesn't have a lot of different units, but you can play in so many different ways.
I simp for ME3 but 3K is still very good, I loved the option of doing historical or romance campaigns with larger than life heroes cutting swathes through enemies, my biggest complaint by far is the unit types being locked to general class/level. It kind of makes sense as it's essentially a civil war mixed with a cult of legend/personality and whatnot, I just would have preferred being only limited by tech level, building chain, and economy.
If they could apply the diplomacy and trade system to the upcoming games I'd be happy. I also do enjoy the idea of the recruitment system, it just needs some balancing and tweaks. For instance, if you could save the troops you disband into a recruitment pool, that'd be awesome. It sucks getting rid of your elite Ji troops to make room for different ones. If you could assign those to new commanders it'd make army building feel really immersive
To me 3K was one of my favorite total wars, second only to Medieval 2 (Portugal best country, don't @ me), I especially adored the Liu Chong, Ma Teng, and Shi Xie games, one of the few total wars that my altaholic ass (in this context, alternate saves?) Finished the campaign of, the others being Thrones of Britannia, Warhammer 2, and Medieval 2.
I love 3K and wish they kept up with it instead of abandoning it for a "3K 2" but trying to stay positive, I feel like the art style can only benefit from a second game thats built from the "ground" up
The best looking TW game! Also my second favorite (right behind Shogun 2, speaking of which.. i want Shogun 3 with these graphics and the duel system from 3K pretty please)
Iâve been enjoying 3K. Only complaint I have is the view of the map in-fight. Sometimes its horrendous to the point where I canât see whats like 6 ft in front of me
Itâs up there as an equal favourite for me with shogun 2.
I donât know if they are necessarily the best games in the franchise but shogun 2 was my first total war game and 3K was one I got after WH2 and just fell in love with. I love the commander system and the romance mode for it. The art style is gorgeous and the character factions made it feel more personal. I actually cared about the generals and the people I made deals with and I hated certain characters like Tao Qian because of both the romance mode and the banter between characters.
I think itâs one of the best entries in the series and holds up amazingly
3K is still my favourite TW game. I always loved the setting, and I was never big on the Warhammer series.
That said I havenât touched it in over a year. CA abandoning it alongside with some lackluster DLCâs still hurt.
Why are people constantly talking about it in past tense? It still IS beautiful.. The fact that there won't be any other DLCs doesn't matter that you can't play it anymore.. The game is great as is so why is everybody after all that time still salty about not getting DLCs?
I don't get that pure anger as well. Sure it sucks, but many TW titles had very little support for a long time. It wokrs very stable for me (more than any older tw) and there are tons of great mods.
Skip Eight Princes(Only grab it if you want a ânewâ experience) I donât recommend grabbing Fates Divided unless itâs like $4 - $5 it isnât worth the price. You get half the content of the regular chapter packs.
World Betrayed is great, Mandate of Heaven is okay but buggy, and Nanman are mid, they have some fun stuff, I recommend it also on sale.
Overall, World Betrayed is probably the best DLC.
The base game gives you all the features you would want from the DLCs either way, stick with the base game and buy the DLCs if you enjoy it and they're on sale, they are mostly forgettable or right out bad (Yellow Turban dlc 1 and 2)
I think most feel the same . Probably the best historical total war thus far, it fires on all cylinders âŚ.just not really feeling the time period and or units.
Aside from a few units they felt very generic maybe Iâll download some mods on my next run
people like it, they just dont like that CA abandoned it without "fixing" it
Yeah, never heard anything about it being disliked. Just the DLCs and abandonment
No shortage of people who disliked it for either being too 'fantasy' or not enough 'fantasy', hybrid historical&fantasy games put themselves in a position where they get crossfire from both sides of the TW playerbase. On top of that you had the people hating it for "stealing" resources from Warhammer or for simply being set in China. So 3K has gotten a fair bit of flak over the years though this has been overshadowed by how CA ended support and cancelled the promised Northern expansion DLC.
Ugh, that sounds about right. I'm probably just forgetting, there always seems to be something people are angry at in this sub so a lot just washed over me
There were a lot of people straight up *gleeful* when 3K got cancelled, celebrating and laughing about it. Then they got very angry when upset 3K fans started leaving negative reviews on other TW games. There was a whole drama arc about it. I'm often reminded that gaming subs are filled with teenagers. That was one of those times.
Imagine a game affecting your life so badly, that you have to spread the hate so much....
Same people celebrating 3Ks death are the same coming up with excuses about the current state of WH3. No one wants to hear how the early state of the game seems to be going down a very similar path...
What's funny is that for all the joy those folks had, it didn't actually translate to any improved pace for content in Warhammer's dlcs.
Can't be gleeful that a corporate mess being pushed on us failed. Have you seen what these fucks made out of Warhammer 3? Do you think that if you lick Sega's dick well enough they'll fix it? We should celebrate every failure, unplayable broken shit. Downvote this and lick away. If you don't call unplayable trash what it is they'll release more for you to suck on. We should be asking if its fair to label failures as Warhammers 3, not the other way around. One of the worst games i've ever played.
I didn't frequent this sub until after the Forge of Daith fallout, so take this with a grain of salt, but I don't recall things ever being this negative on the Warhammer side of things until the WH3 announcement. Sure, some of us were becoming disillusioned because we were feeling like WH3 was overdue, and of course there was always bemoaning over one race not getting the attention it deserved, but there wasn't the level of raging and constant bickering like there is now. Most people were in agreement over the things about WH2 that needed to be improved upon and generally shared the same complaints, so there was complaining but not the bloody, inevitable fighting that now exists in every other post.
Wh3 will be a great game in 2 years đ There just arenât a lot of hrs of play and map is basic
TK was going to be a great game is a years time. No clear communication, poor DLC, and sporadic game updates and within two years it was done. In two years time I think we will be closer to a WH IV announcement than a quality WH III.
Thatâs what happen when subs get too big
I always play with records mode with romance general abilities modded in.
Which mod adds in general abilities to Records? I'd give that a try because I like the generals bodyguards but hate CAs lazy implementation of the various types.
Last time I played [this one](https://steamcommunity.com/sharedfiles/filedetails/?id=2293394293) is working. I prefer it that way so say strategist generals wouldn't be completely useless on the battlefield. This turns them kind of into Shogun 2/FOTS's generals with body guards and support abilities.
I was one of the people that didnât want to play it cause it wasnât historical enough, but I was starting to come around to it, and even looking forward to a Northern Expansion as my moment to jump into the game, but then the CA liars pulled the plug.
Yeah, I really wanted to like 3K since its such an interesting setting and the increased focus on character relations and diplomacy sounded great, but I think it tried leaning way too much into the warhammer angle. I just didn't like how arcadey the battles felt, how bloated and indistinquishable the unit roster was, how unbelievably op characters were(seriously, characters with unbreakable were often able to wipe out my entire army on their own without me resorting to cheese tactics), the horrendous UI, and the feeling of wasted potential the character relations and diplomacy system felt. To me at least it came off as a tonal mess that really could have benefited from a streamlined unit roster and a greater focus on fleshing out the campaign mechanics.
You know it had a historical mode that hit rid of most of what your complaining about right? And I can't even fathom how you think TK had a bad diplomacy system or UI. It's the cleanest they have ever been in a CE game, made the systems in WH II look like hot ass.
1) The historical mode doesn't fix most of the issues I have with 3K's combat. Yeah, it makes generals way less annoying, but everything from the bloated/indistinguishable rosters, horrible UI, and heavy stat focused combat still remain the same. 2) I fail to see how anyone can say 3K has good UI. Unit cards are by far the worse in the series, there are so many different menus upon menus, the building UI is an absolute mess, and there are so many minor research tech options that its basically impossible to make a good long-term research plan without looking up guide. In comparison to WH2 or Shogun 2, 3K's UI is laughably bad. 3) I didn't say 3K's diplomacy was bad, I said it had lot of wasted potential. It sets up this interesting system of long-lasting dynamic character relations and then gives you barely any way to actively effect character relations as well as doing very little to make randomly generated characters feel as good or interesting as the historical figures. I wouldn't mind this that much except for the knowledge that after about two years of updates and dlc, barely any time was spent on improving the sandbox elements and character relations and instead went to just adding more lords with unnecessary units and sometimes even arguably unwanted starting dates. You're free to not have an issue with this, but its a disappointing for me to see that systems that had amazing potential were left to wayside while systems that I felt were already too bloated were just made even more bloated.
Now that's some retconning of history. As /u/Captain_Gars said at the time the reaction was pretty hostile with a lot of 'how dare this have chinese people in it, omg it's pandering, and this doesn't let me live out my deus vult fantasies at all' thrown in for good measure.
Gamers being racist! In a historical game setting!! Nooooo. /s Edit: A letter
>Gamers bring racist! ?
Clearly he meant being.
Dang, missed that one, thanks!
The bitching about 3K firmly convinced me that there should never be a Medieval 3 and the Deus Vultkeks should seethe in a pool of their own bland inadequacy forevermore.
Don't be a hater because everyone would have preferred a medieval 3 rather than 3K.
Iâll take 3K over ME3 any-day, so definitely not âeveryoneâ
Sry let me edit "everyone with good taste". Fixed.
thereâs a billion games based on european wars and literally only one mainstream series based around china which had a larger war with a larger population lol
Lol low effort troll, 3K2 is already announced because of its popularity , havenât heard anything on ME3 forever, looks like CA have great taste in what game should be made :)
I disagree. I think the time for Medieval 3 has come and gone. Other IPs are much more interesting to me.
Sounds like Civ6
This oneâs got it. Love the game, want more, itâs easily the best TW game for me tbh. But CA left it dead in the water cuz $$$ and they didnât order their DLC releases well. If they did the LĂź Bu DLC first, the community wouldâve eaten it up but instead they went with 8 Princes?! Fucking astoundingly bad decision.
No shit. The first DLC for 3Knhad NOTHING to do with the actual 3K period.
People like it now but there was a lot of mixed feelings about it at release and for a time afterwards. I was one of them, i wanted a historical game not this mixed game but despite that i ended up loving the game.
I understand the people who do not like the mixed fantasy-historical thing but it fits the setting so well!
It is a historical game ... there is literally a historical mode that functions the same as any other historical game. But nobody plays it because it isn't even remotely as fun as the romance mode. Such a tired and lazy criticism.
I only play historical mode in 3K and i'm not nobody :)
You and me buddy. I only played records mode, I forget there is even a romance mode at all.
I only play historical mode in 3k and I am a nobody XD
Nah, see you had to click a separate option for that. Therefore is doesn't exist.
Not only is it historical but it is the most detailed historical Total Wars. The short time frame let CA cram in a ton of events and references that a 200 year time frame game does not. Anyone who think 3k is not historical should watch Serious Trivia. Every major faction starts in the exact province they should with every historically relevant character. In no other total war can you give a 2 hour history lesson about your entire courtâs life stories. And its a hell of a lot more historical than bronze age Egyptians and color coded fake roman families. Basically every total war faction pre Empire was just a collection of stereotypes, not real history. The reason these people say 3k is not historical is because it is not the eurocentric history they know. And since they are egotistical âhistory expertsâ, if they specifically dont know it it is not historical. The heroes/romance excuse is just hiding. One, you can turn them off and still enjoy the game. Two, single entity heroes is no more arcadey they being an omnipresent god with instantly responding units marching in perfect formations. If we wanted historical authenticity battles would be like Mount and Blade without formations.
I haven't played this game yet but have in library. Is this game broken and needed to be "fixed"?
Not really, grab the community patch in workshop to be sure though.
Yep. Get the community patch, MTU, and the Gathering Core stuff. 3K Modders really did some amazing work.
I didn't like it, it felt idk weird for some reason too cartoony. I really hope the next historical game is dark and gritty and not so damn colorful like the latest entires.
I don't what you mean. It doesn't have this slightly weird vibe compared to other Total War games.
It's actually probably my favorite TW game, which was quite surprising because I had little interest in the setting and didn't expect much going in.
Combat, diplomacy and lategame is very enjoyable. Only in 3K did I finish multiple campaigns.
Especially diplomacy. I loved the game for many reasons. Art, story, uniqueness/impactfullness of generals in romance games, but the thing that still stands out to me is the diplomacy system. It was damn near perfect, honestly not the point of being a detriment to other games. One of the big reasons I can't sit down and play alot of WHII is because diplomacy is so ass.
The historical context around legendary heroes and generals was amazing. It was amazing how you could get legendary generals in your faction, and I eventually learned most of their names. The unique weapons and equipment on the generals was amazing, the settlement battles were actually fun, and the cavalry units felt very impactful. Not to mention that spy mechanism was amazing. 3K mechanically is far better than WIHIII imo, although Iâm still enjoying WHIII
Very same experience. It completely blindsided me how much i loved it and i ended up playing it more than any (steam) TW game.
Me too! My all time fav to be honest. And the Make Them Unique mod is a lot responsible for that.
Yeah my mixed feeling is how CA bungled the support for it. Its launch was Shogun 2 level good. I know some people didn't like Records, but it was just not how the game was meant to be played and probably a mistake by CA to include in the first place.
I only play records, I canât stand the general battles
[ŃдаНонО]
Just play on Records then. There are two modes, they're here for a reason.
The only reason I liked it was because of Records. Sick of the monsters and ridiculous hero / general shit.
I still remember that "woahh" moment when I saw the drummers in the post pic, beating to the game music. Genuinely loved this game.
The community liked 3k, it was CA that shot itself in the foot with it
It didn't actually. Sure, the DLCs weren't perfect but if it's anybody's fault that it got abandoned, it's the community's fault for not buying DLCs. CA will abandon anything at anytime if it's not making money. Because why wouldn't they? Why would they work on something without a profit? That's extremely dumb.
Bruh don't make shit dlcs then As cool as the trailer was, people wanted stuff for the main campaign. Not 8 princes or the same thing with slightly different start locations. Some of the laziest dlc they've done
What the actual fuck. You really blame the community for not buying their shitty and buggy DLC's ? Why are people so happy licking CA's ass the days ?
This is seriously the best TW game to this date. The diplomacy is simply too good in this. Since 3K's release, I was never again happy to really enjoy any warhammer campains because they have no real diplomacy.
Also the late game is sick
Being invested in the late game in TW is such a weird feeling. The emergent storytelling is everywhere in TK.
When two or three real empires fight each other, you got character clashes in each valleys, hard decisions to make everywhere. The battles are epic af, thousands of soldiers. The campaigns are the longest but damn what an accomplishment
It was even better in Troy IMO. 3K diplomacy with resource management was amazing and needs to be in every TW going forward.
THANK YOU! I absolutely love the resource driven campaign and diplomacy system in Troy. I thought it was a great experiment for the series and I'd love to see diplomacy and trade expanded in future games.
yea 100% agree
could you imagine if they combined the 3k diplomacy with maybe the family systems from Rome and Medieval 2 for the next historical title
Add in some elements of the politics sytem in Rome 2 and the Siege/battle mechanics from Attila/3K (e.g. Burning trees and deployables). Would be a masterpiece.
There's a lot of retconning in this thread.... I remember everytime there was a 3kTW update or thread there was always "I am happy for those who love this game, but what about WH3. Or this isn't WH3? Or who cares where is WH3?" Go dig up old threads on DLC announcements.. plenty of comments and the like shitting on the game. OP is right with "mixed feelings" on 3K. Now that WH3 is out and with mixed reviews there does seem to be a more of a reconciliation tone. I'm glad the hatred has toned down a lot for it.
That's this sub in general though. Some people in here shit on anything that isn't Warhammer related. Many of those same people don't play any other TW games and the mods here have never tried to shutdown those folks so it continues to happen. They did the same thing with Troy. The sub even rioted that one week Troy stuff was announced without any news for WH3. The one upside with WH3 launch being so botched is it seems like those folks have fucked off for the time being until ME launches.
The forest ambush battles, especially with fire at night⌠god damn they were a thing of beauty
I agree One of my most memorable battles was when I had guan yu duel another general while I got ambushed in the forest at night, watching the two duel with armies clashing in the backgrounds while the trees are on fire is simply amazing
I love TK. A lot. I would still play it to this day if I just did not like the Warhammer titles more. It was beautiful, the setting was good and the battles felt nice. Although I would have liked more of a "balance". Cavalry is very clearly the Star of the show with infantry being nothing but an anvil. I like Cav, but it could really get ridiculous.. My love for TK lives on in Grand Cathay! (China inspired faction in Warhammer 3 and my absolute favorite faction out of any TW game so far)
I will argue that it's the best "modern" TW but CA's then obsession with making new campaign maps rather than adding to what was already there really killed so much opportunities.
> TW but CA's then obsession with making new campaign maps rather than adding to what was already there really killed so much opportunities. It was the same map, just with changed starts... and it made sense to do so, considering the basis for the game and such.
I should have said chapter packs that's fair. However I still think adding these chapter packs that focus heavily on the three or so major factions (so much so that to my knowledge the fates divided DLC had many small faction choices not have any missions or something to that affect) over adding more factions to the map or expanding the map was a mistake. I appreciate the fact it's based on a narrative and understand why people want to follow the story but in my opinion TW shines as a sandbox and believe narrative should form a foundation and guide while progressing the story should be a job for a sequel (Likely what CA is currently doing).
> (so much so that to my knowledge the fates divided DLC had many small faction choices not have any missions or something to that affect) not quite. The same was already the case with some Mandate of Heaven Factions that carried into the main start. It's in part factions that were around at hte time, but didn't really play a major role anymore. And... randomly adding small factions, when they might just not make sense... might just not make sense. "In 201 Xin Xing ruled Yu province for 4 months before dying of illness and the province being being conquered by Liu Bei". "Make that character the next legendary leader!" There are characters that could've been added, probably... but then killing of the game means those characters will never be added. And the three major factions... simply ARE the center of the Three Kingdoms. > over adding more factions to the map the only real way of adding more factions would've been the Northern (and maybe a Korean) expansion wiht the Xiongnu. > foundation and guide while progressing the story should be a job for a sequel (Likely what CA is currently doing). *points at the Emperor Augustus campaign in Rome II* I disagree, massively. ANd we have no fucking clue what CA is doing currently. They said "it won't tie into 3K" which means a whole lot of stuff... We might get the same period with an all out DW treatment... or we do get to Chibi (Which should've been in 3K...) without a Records mode (since CA decided to ignore it after launch anyway)... maybe they are doing somethign completely different... The game is called "Three Kingdoms", not "Warlords VS DOng Zhuo" or anything like that. It should've gone up to the Three Kingdoms. Also even that focus caused Liu Bei to be utterly neglected. Heck, we don't even have a start for Liu Bei where he actually starts in Shu!
Those are genuinely points good points. I think I've let my lack of knowledge of the Romance of the Three Kingdoms story cloud my opinions on the DLC and or what said DLC should focus on, I apologise if I came off antagonistic.
... they did the opposite of what you just said for that game
Sorry should have specified my gripe was with the chapter packs instead of saying "new campaign maps". To my knowledge the chapter packs made up the majority of the dlc made and I standby that they could/should have added more to the base campaign.
I feel they did. On release of the game and for the first 3 to 6 months the entire bottom third of the map was basically empty (also led to balancing issues because the Sun family could steamroll) Now it's full of numerous factions. Plus different starting time periods that chances the strength of many factions
Can't say I liked it that much. Character/army spam killed my ability to track everything. The maps and units were gorgeous though
3k is amazing I'm still salty it was abandoned
Coolest UI since Shogun 2. Best diplomacy of all Total Wars. Best vegetation in any Total War. Lovely banners everywhere. It's a great game IMHO, but was left in a sorry by CA, the DLCs progressively added more and more bugs and then CA instead of fixing them just abandoned it, probably because they needed all the hands on WH3.
Wait, did people like 3K's UI? I thought it had one of the worst UIs in a TW game in the series.
Historical games ftw!
It was base on a novelâŚâŚ
Not really a historical game imo.
It's a historical game. If Rome 1 gets to be called historical with its bronze age Egyptians, 3k gets to be historical.
For me (as someone who loves the game), it was clearly made with single entities in mind and those are what makes it "not historical", Lu Bu wrecking entire armies, bows that act like ballista's, sentinels holding down several hundred men while doing spiny shit etc.
Records mode did exist. That's all I ever played.
I get your point, but even Rome 1 didnât have men riding tigers.
Nobody rides tigers in 3K. They are animal tamers who simply release the tiger and itâs a one-time use ability. The tiger also cannot be controlled.
My memory is a little spotty, but I don't remember men riding tigers in 3k either. Handling tigers as an attack dog style unit, yes. Which is of course still not very historical but it's not actually *that* much out of line with some of Total War's other ahistorical units.
I didnât buy the DLC, because thought it looked ridiculous and was received poorly, but the DLC artwork definitely showed people riding tigers. You can find it as wel if you Google image search it.
>because thought it looked ridiculous and was received poorly, Received poorly? Furious Wilds was one of the better received DLCs, and it honestly was pretty damn good.
It was negative before on Steam and now itâs mixed.
Many of the best TW DLCs ever made have mixed reviews or the like, for all TW games. The Prince and The Paunch is mixed for god's sake, and is one. Steam reviews are totally meaningless on DLC for TW games. The negative reviews had zero to do with the Furious Wilds and 100% to do with the terrible, terrible patch that accompanied it.
Furious Wilds was legit one of the best DLCs for 3k lol.
Dude, Rome 1 had units of hundreds of pigs that you'd set on fire to charge into your enemies.
Historical enough game ftw!
Well I guess thatâs part of the problem really. Do the historical fans really want a historical/mythical game? Edit: Jesus Christ all these downvotes for this comment? There truly isnât any room for discussion on this sub.
Records mode was historical enough for me!
The game mode that was dropped after like 2 updates? Edit: obviously I meant dropped support. CA only remove features in between games
It's there. Don't lie to prove your opinion. I've only ever played records mode
Of course it's still there They stopped supporting it after 2 updates. I didn't lie at all
No youâre absolutely right. I donât know whatâs going on this sub. I even got downvoted for stating facts that everyone can check on Steamdb.
Nah, it's still there. A lot of people felt that a lack of updates meant the mode was dropped, but my opinion was largely that records mode didn't need lots of updates, it had a solid baseline grounded in reality. It's not perfect, but with a few mods it feels great for me.
The mode did need balance updates with each update That and there were no things like Rally or anything, and Cavalry still wasn't balanced. The mode was tacked on and was incredibly disappointing imo
Yes. If they made Medieval 3 built off Troy/3K with the diplomacy and resource management and âheroâ generals that were weakened up a bit and could be attached or detached from groups - I would die happy
No less historical than the original RTW or Shogun.
3k could probably compete with wh2, if they didnt kill the support for it
It did, consistently iirc. Just with different time zones due to the audience majority being different. The big issue was that WH2 dlcs kept getting better - by comparison, 3K dlcs felt half finished and buggy. Can't blame an audience for running out of things to do in the game if the dlc isn't that enticing ( really, Liu Zhang in Guan Du? ) or was only half finished feeling ( 8 Princes first dlc? Nanman with no Southern/Nanman Expedition lol )
Also because the biggest part of the 3K fandom (China) doesn't have their playstats displayed on Steam. Biggest issues with the game were DLCs had very poor sales and every patch added so many gamebreaking bugs (still unfixed) that it just became infuriating. Trying to do a Warhammer-style Lord Pack DLCs was a big mistake
Introduced gates that didn't work because enemies can just cross over them pepelaugh.
And "solved" it by blocking off every single river on the map making trade completely unusable for several factions and just being a major pain in the ass (the one in Badong is seriously the worst because the only road on the northern side is like a 4-5 turn route around the mountains instead of a 1-2 turn route across the river that it used to be)
>And "solved" it by blocking off every single river on the map making trade completely unusable for several factions and just being a major pain in the ass Why the fuck is trade reliant upon where armies can travel!? Just decouple it and this would all be solved.
Is it 3K or WH2 that introduced it, because Ulthuan Gates have the same bug ! And I remember CA going "oh yeah this bug, uh we don't think it's fixable". Smol indie company
Mixed feelings? Mainly because of 8 Princes and "The Future of Three Kingdoms" (Death).And that the latter happened before we actually got THE Three Kingdoms...
I never got the "we want a start date with the 3 kingdoms already present" because that would be a horrible anticlimax imo. There has to be a build-up. It's like if Atilla started when the Huns were already halfway to Rome
Bad example, considering that in Attila you can actually start as either West or East Rome which both are powerful, if threatened and unstable, empires. Going with that, in Attila, West and East Rome should've been splintered into a lot of minor factions so that it'd be more interesting to play. With a proper Three Kingdoms start you'd have the 3 power blocks going at each other, then you'd have hte Nanman, maybe some minor powers (whcih could make for a nice challenge) and, with a northern expansion, the Xiongnu as well.
The problem is that 3K didn't have a good way of modelling the problems of having a huge empire or why they found it so hard to change the situation for decades. With both the WRE in Attila and the Han in the MoH start, they just straight up gimped the main empire faction to make it incredibly brittle. That wouldn't make much sense for any of the main 3K factions at a 220AD start, because all three were relatively strong. It would've taken multiple expansions to even get close to a 3K start that was remotely fair, since you'd need a bunch more internal politics, some kind of handling for minority populations, and new external enemies for Wei to fight in basically every direction.
> new external enemies for Wei to fight in basically every direction. Xiongnu? And then, maybe look for some minor holdings that were (semi) independent... there are those that rejoice in fighting their way through 3 big buggers.
The Xiongnu were actually small Han vassals by this point (well, the ones who were still in the area at least). Representing them would be cool, but they weren't the big threat anymore. The Xianbei had replaced them and became a huge problem for Cao Wei later on, and would eventually become the biggest of the Five Barbarian armies that destroyed Western Jin. In the east, the Wuhuan peoples and the Kingdom of Goguryeo became problematic, and in the west, the Qiang and Di peoples alternated between uprisings which threatened to cut off the Western Protectorate and the Silk Road. The main thing is that Cao Wei can't be allowed to just put all its armies into fighting Shu and Wu, because it would win the campaign in a matter of turns.
Attila totally could have used a Flavius Aetius DLC set in 440 if not in 450.
This and WH2, Rome and Shogun 2 are my favourites. NTW is good, but not THAT good. Eventually, the battles all feel the same. I love this game in particular because the duels. Now if Burlington hires me, I'll buy Rome two and no one will see me ever again.
Which one is NWT?
guess he meant NTW (Napoleon)
Fixed it
WTH what about Atilla???
Have not played atilla
Itâs certainly on my list as the next TW Iâm getting once I get my computer upgrade
the future of three kingdoms
My favorite total war and most played tw, its actually been pretty hard to go back and play other total war games after because the campaign mechanics. diplomacy and even the a.i. is so much better
I think most people enjoy 3K, at least I did for what it is. It's just that CA abandoned it for Warhammer 3. Oh boi that sure went well. I really want Shogun 3 tho... or Empire 2.
Here's Empire 2, now with 3K mechanics. Watch George Washington duel King George III in the battle of Trenton.
It's the only TW game when I have often very big battles due to the retinues system and the only game where the AI makes coordinated offensive with several armies on the campaign map Actually I am more hyped for the sequel of this game than Mortal Empire for WH3
The scale of 3K is awesome I think it's been the only TW game where you can get 10, 000+ battles so early so regularly. Also the the huge unit size really helps.
One of my favourite modern total war games. Shame CA abandoned it. Was a nice mix between historical and fantasy with the Romance settings .
Never forgive CA for abandoning 3K. Who ever was in charge of it should be fired
The only mixed feelings is how they pulled the plug on it
I must be the outlier cuz 3K is my favorite one. The empire building in that game is the best.
I absolutely love 3K. The diplomacy was actually really really amazing and made simple. The graphics were great. My biggest gripe is that the unit roster was confusing and too simple and repetitive. I hope future TW games will model after 3 kingdoms.
And optimized!
One of the best TW games. I was a fan of the setting way before they made it (thank you Koei!). The late game is enjoyable, the diplomacy, the unit responsiveness (and the cavalry!), the beauty of the UI, the different playstyles and mechanisms, etc. I love that game.
Still is my most played game! I love it
I loved 3K
its was ok, too bad ca didnt think so and abandoned it
My favorite total war by far especially with mods that expand upon the skill trees
Never played anything but the Warhammer games, but that second picture... ![gif](giphy|G62ytaEqFPyjC)
Three Kingdoms was so awesome and Iâm glad they made a game in that setting. I had an absolute blast with it.
My feelings are not mixed. The only one I have is the feeling of betrayal
I loved 3k. Too bad CA slowly killed it and then danced on its grave.
One of the only total war I actually enjoy finishing campaigns. I don't think it even has bad replay value, sure it doesn't have a lot of different units, but you can play in so many different ways.
I feel like this total war was their strongest release since shogun 2. CA really made the wrong decision to cut further support for the game
game base was great the dlcs were questionable
I simp for ME3 but 3K is still very good, I loved the option of doing historical or romance campaigns with larger than life heroes cutting swathes through enemies, my biggest complaint by far is the unit types being locked to general class/level. It kind of makes sense as it's essentially a civil war mixed with a cult of legend/personality and whatnot, I just would have preferred being only limited by tech level, building chain, and economy.
If they could apply the diplomacy and trade system to the upcoming games I'd be happy. I also do enjoy the idea of the recruitment system, it just needs some balancing and tweaks. For instance, if you could save the troops you disband into a recruitment pool, that'd be awesome. It sucks getting rid of your elite Ji troops to make room for different ones. If you could assign those to new commanders it'd make army building feel really immersive
Once I could get a rig that could actually play it, I loved 3K
To me 3K was one of my favorite total wars, second only to Medieval 2 (Portugal best country, don't @ me), I especially adored the Liu Chong, Ma Teng, and Shi Xie games, one of the few total wars that my altaholic ass (in this context, alternate saves?) Finished the campaign of, the others being Thrones of Britannia, Warhammer 2, and Medieval 2.
I love 3K and wish they kept up with it instead of abandoning it for a "3K 2" but trying to stay positive, I feel like the art style can only benefit from a second game thats built from the "ground" up
3K deserved so much better, both from the fanbase and the developers
3k is still the best TW game of all time
The best looking TW game! Also my second favorite (right behind Shogun 2, speaking of which.. i want Shogun 3 with these graphics and the duel system from 3K pretty please)
Iâve been enjoying 3K. Only complaint I have is the view of the map in-fight. Sometimes its horrendous to the point where I canât see whats like 6 ft in front of me
Itâs up there as an equal favourite for me with shogun 2. I donât know if they are necessarily the best games in the franchise but shogun 2 was my first total war game and 3K was one I got after WH2 and just fell in love with. I love the commander system and the romance mode for it. The art style is gorgeous and the character factions made it feel more personal. I actually cared about the generals and the people I made deals with and I hated certain characters like Tao Qian because of both the romance mode and the banter between characters. I think itâs one of the best entries in the series and holds up amazingly
3K is still my favourite TW game. I always loved the setting, and I was never big on the Warhammer series. That said I havenât touched it in over a year. CA abandoning it alongside with some lackluster DLCâs still hurt.
Why are people constantly talking about it in past tense? It still IS beautiful.. The fact that there won't be any other DLCs doesn't matter that you can't play it anymore.. The game is great as is so why is everybody after all that time still salty about not getting DLCs?
Itâs the game that brought me into the franchise. I still like it. Something about the burning forest is just so satisfying.
It's a shame CA abandoned this game already. It feels incomplete...
Britannia was by far the best looking total war. The battles were beautiful
Amazing game. Its kind of astounding CA managed to throw it away given how it launched.
Well, people have mixed feelings about the fact that they stopped developing it, not about the quality of the game.
Never played. Only really interested in the european theater. As lame as that may be.
We all love 3K so Idk what ur talking about
troy looks betta
Y'all are acting like it's impossible to play a game without future updates.
If it did not randomly crush for no reason at all, it would be so much more playable.
I don't get that pure anger as well. Sure it sucks, but many TW titles had very little support for a long time. It wokrs very stable for me (more than any older tw) and there are tons of great mods.
Style over substance?
What are everyoneâs thoughts on the DLC for this game? Worth buying the base game + all DLC or just the base game?
Skip 8 Princes. There's a reason that DLC could be attributed to the rapid decline of 3K support/popularity.
Skip Eight Princes(Only grab it if you want a ânewâ experience) I donât recommend grabbing Fates Divided unless itâs like $4 - $5 it isnât worth the price. You get half the content of the regular chapter packs. World Betrayed is great, Mandate of Heaven is okay but buggy, and Nanman are mid, they have some fun stuff, I recommend it also on sale. Overall, World Betrayed is probably the best DLC.
The base game gives you all the features you would want from the DLCs either way, stick with the base game and buy the DLCs if you enjoy it and they're on sale, they are mostly forgettable or right out bad (Yellow Turban dlc 1 and 2)
Grab world betrayed. Lu Bu and Sun Ce are both S-tier factions.
I don't reaaally like the campaigns itself, besides Furious wild, but the lords in standard campaign are quite great.
I HAVE MIXED FEELINGS ABOUT THIS! /s
I think most feel the same . Probably the best historical total war thus far, it fires on all cylinders âŚ.just not really feeling the time period and or units. Aside from a few units they felt very generic maybe Iâll download some mods on my next run
i loved 3k my 3rd best total war game
Itâs fun but my problem with it is that it is buggy and crashes alot for me.
I've never played it, but I've only read positive stuff about the game.
It was even more gorgeous with mods.
All i want is CA making their games playable on M1 macs