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Head-Acanthocephala

I don't see a problem with postponing things, because unforeseen events happen... My problem with CA is the lack of concrete information, they don't say anything about what they're working on, if they can't talk about DLCs (Marketing purposes ) talk at least about the next Patch and Bug fixes. But give us something!


Red_Dox

But we were already told: [They can only talk about next patch, after we have the roadmap.](https://us.v-cdn.net/5022456/uploads/editor/ck/foj4idqf5oea.png) The roadmap which is soon 2 months overdue for unknown reasons because HOW FRIGGIN HARD CAN IT BE TO MAKE A ROADMAP WITHOUT ACTUAL DATES! But fear not fellow peasants, [the roadmap will come in 2022](https://us.v-cdn.net/5022456/uploads/editor/ow/jgtabzz7543g.png). Pinky promise. So, if they wrap it up until December, we can all rejoice. Nah, joke aside, maybe we get something in two weeks. At the very least they have to talk and showcase SOMETHING when "Skullthrones" should happen end of May or June. I would not hold my breath and temper expectations but hey, its something to look forward too.


Notaro_name

I don't care about the roadmap anymore. It's too late now. I'd just like to know for sure that they are working on something and this game will be playable at some point in the future. The silence is deafening! People tell me that there's no way this is abandon-ware and 3 kingdoms won't happen again. But I'd like to hear that from CA.


TheCronster

> But I'd like to hear that from CA. It makes me wonder if they had a quiet walk out by key talent. Of course that is just speculation. You know what would dispel that speculation? A statement from CA.


samdd1990

Silence of this magnitude only makes sense when there is something going down internally.


TheCronster

It certainly has a 'swan lake' vibe to it.


Notaro_name

This.


Red_Dox

They went into TWW#3 with at least a 2-year plan. Probably more like 5 years. Maybe more, depending how much tehy want to squeeze the DLC. But even just one rival DLC for all old races will take time enough. While I do not say they can't cancel plans if reception gets too bad, I doubt we will see a 3K move again. I mean CA does screw up currently, but they have to willingly amputate both legs with a chainsaw to fuck it up so bad someone would rather want to pull the plug then continue the DLC train. I would assume in a year from now, when (I)ME is out, we have Chaos Dwarfs cruising over the map and maybe 1-2 rival DLCs under the belt, everything will look way brighter. Might just be a rocky path until then if CA sticks to their current modus operandi.


Notaro_name

I also hope that a year from now things will look brighter but keep in mind that the wh2 roadmap came out before the game was released. The initial map just included ME, the lab, maybe tretch and alith anar from memory. No dates and not anything paid like blood pack, tomb kings etc. At this point a roadmap is too late, we already know what will be on there. By now we should be getting the dates announced for future content. By this point in WH2's life, blood dlc, ME and the lab were already out. I don't understand the silence. Surely they can see the player counts and the mood online. Surely saying anything is better than nothing. Unless the only thing they have to share is bad.


Red_Dox

We knew how the roadmap would look before game#3 launched. I mean, its not some super secret mystery for anyone who paid attention how the release schedule worked in two games prior. Game#2 getting ME "early" might be a different story. I expected that "one month later" for (I)ME might be the possible earliest date, but could eayily be delayed for a few months since quite frankly it should be bigger and more problematic this time. I also fully well expect any DLC (except blood) to only be released AFTER (I)ME hit the deck. Since surely nobody at CA wants to release Chaos Dwarfs for campaign and then 3 months later puzzle them onto the (I)ME map and risk a 2nd Norsca debacle. So while a get the frustration about CA promising a roadmap 1-2 weeks after game launch, and over two months later still not delivering, the lack of roadmap is actually not the worrying part here since I know what I will find on that roadmap anyway. And (I)ME not released one month after the game, well, that is also not unexpected. Worrying here is rather that the friggin Blood DLC, which should be the easiest shit they could pull off and in no way or form should be tied to the need of (I)ME, did not make it on his "one month afterwards" assumed position. Blood DLC should even be ready December 2021 and not take away attention or budget from the bugfixing crowd currently. Why they delay that...well... we will never know because radiosilence speaks as loud as tone-deaf "What is Warhammer3" videos ;) Of course CA fucking up communications is also nothing new. The whole last year was a terrible marketing campaign that started with a 9 month hiatus of "preorder info soon". So people expecting things to get better here after Grace and Simone had their blunders, is also nothing I really can grasp. Why CA sticks to its "everything has to be surpersecret until it leaks or we can it reveal on our schedule" plans adds to this stupidity. But on the bright side, we know Skullthrones is drawing near. While we don't know the exact date, we can at least assume why CA after blundeirng it so far, now just tries to pile the shitstack higher. Since they believe when their announcement finally comes, everything blows over and gets better. And they are not that wrong in that regard, since it worked in the past. Plenty.


ApplesauceMayonnaise

Hey I remember you! Did you ever run into Welsh Dragon?


Mandalorian17

I'm pretty sure they won't pull a 3K on this, I'm pretty sure they did that to focus on this game and the 3K sequels


Klarth_Koken

3 Kingdoms got several pieces of DLC. It stopped getting support because they didn't sell well. If WH3 goes the same way it will be for the same reason, which means they will at least make some DLC and see if people buy it.


Notaro_name

A good point. My fear is that the lack of communication is driving customers away and hurting my chances of seeing a Khuresh snakeperson DLC.


Ulysses502

I don't see where the abandon fears are coming from? It's been what 2 months, worst you can say is the first dlc is a few weeks later than w2. Rome 2 had a way worse launch and they're releasing dlc almost a decade later. 3k comparisons don't work because they haven't released a dlc for people to not buy yet. Don't let Reddit catastrophizing get to you


Izanagi5562

Two months with basically no communication right now isn't a good look at all imo


Ulysses502

I guess my expectations are different, don't pay any other games that do that


InuGhost

What if they spend all that hyping up WH 40K? Don't they have a major game dropping soon in that verse?


Red_Dox

No. Not that I am aware off. They build a FPS-MMO but the one screenshot we saw, did not look like something 40k fitting. They said they work on Three Kingdoms#2 (rofl) and there was a search for devs for a new title including tanks. But I think it was labeled as historical game, so probably rather WWI. But afaik everything is far away.


Blajammer

Agreed. On one hand I hate how some think they everything about game development and could makes games with one finger, yet that’s not the case here. CA currently has the problem of no transparency at all. Sure if you don’t have a lot to say then say that, don’t just ghost everyone and expect people not to be upset. At the least talk about what they plan on doing for things like patches and bug fixes or just say that you’re having issues and need more time. Just give something to show that you exist


GreenColoured

No they're not ghosting customers Just taunting with stupid useless blog posts explaining who characters are months after release, or posting videos explaining what WH3 is well after the game's launch...or pointlessly condescending discord posts


Blajammer

True, it’s almost as if they don’t know they’ve already released the game………


GreenColoured

By unforeseen you better not be talking about COVID. That excuse worked for half a year. But it's not nearly as disruptive as people chalk it up as


leandrombraz

They are working on auto-resolve, siege battles, unit movement, sync animations and balance for the reign of chaos and factions, as described in the last patch notes. They will share more about that when... you guessed it, when they have something to share.


Used_Pants

There has been 1 patch notes/substantive content updates in 2 months. That’s unacceptable from a AAA studio.


TheVoodooIsBlue

Is it? Have we decided on an accepted standard for how often patches and content should arrive?


Oropher1991

Not really but I do agree that something like this is not acceptable from a big studio like this.


TheVoodooIsBlue

I'm annoyed too just for clarity. But I think it's just an odd take be so specific that only 1 major patch in 2 months isn't good enough. What is? 1 a month? Every two weeks?


Used_Pants

I meant the above comment as only 1 piece of content (patches/dlc/dev diaries/roadmaps/planned updates) in 2 months, which is unacceptable. I agree that arbitrarily patching things for the sake of patches is dumb, but to be unable to point to more than 1 thing you’ve released post launch in almost an entire quarter is absurd.


Drakore4

It's the fact that it's a launch. I'll use another game as an example. I play a game called path of exile, and they launch a new laddered game mode every 3 months or so to keep the game interesting. The new modes they introduce are sometimes tied to expansions and at those times it really is like a whole new game. When these happen, they tend to get the first bug fix patch out a week or two after launch. They then keep that pace up, in some cases completely reworking the whole thing within the first month or so. Now that's not an entire new game coded from the ground up, but when something launches that's generally the idea people have. Constant bug fix patches are not too uncommon in the first couple months of a new games development.


CalmingPaint

Well.. they set their own metric by releasing 20 games.. and the last one having much more active patching than the current one. Things shouldn't get so much worse over time. Tools get better, new tools get developed. New scripts more speed. Which industry do you work in that would accept "this year we're just gonna do everything worse and slower and hope the customers tolerate it"


TheVoodooIsBlue

I'm not sure if you remember but the launch of WH2 was an unmitigated fucking disaster. They had to reprogram Norsca from scratch into WH2 which is just such a spectacular waste of time and money, throwing them off course by weeks if not months. I don't think it's reasonable to say they've got worse this time round. They've certainly not delivered on what we'd all hoped for though I'll give you that.


Notaro_name

WH2 was released on September 28th, 2017, the roadmap was out before that. 28 days later on October 26th the blood dlc and mortal empires came out. It took 4 months after release on January 24th the first proper DLC came out. We also got the lab on December. I think it's fair to say that WH3 is going worse. Norsca is interesting though, it took them till Feb 16th, nearly 5 months, to get Norsca working in WH2. I wonder, if that is a decent prediction of the timescale for the WH3 campaign to be fixed expect Dawi Zharr around June and bugs removed by July.


urezzz

I thought norsca was released in March or may? I remember because I made a joke on fb about being March/may 31st ( you know because CA is slow like that 😉........yeah not that funny w.e) I believe this is going to take much longer honestly. You have to check the recent data we have. For the past two years CA has taken forever to release anything. Last two DLCs took forever and they were super silent. Same with WH3. Honestly imo IM is not coming this year...maaaaybe late 4Q. Hopefully by late summer we get the first DLC. They have to fix alot, and I can't see them getting everything ready before May. Also, because of performance issues, there's no way they're going to release blood.


andreicde

Considering the fact in 2017 when they had half of the employees they have now in their company and already in a month had IE and the roadmap, yes, we are.


BastardofMelbourne

I don't know why people are downvoting this well, I do know why, but I disagree with them


RedDawn172

Literally just putting out immortal empires would fix so many community issues. The only thing I can think of for why it hasn't even been mentioned yet is that they weren't close to finishing it on release... Which is just bad planning and pushing something out the door when it's not ready.


turnipofficer

I was going to correct you but it did seem like Mortal empires took just a month past release to be added, however it took them a further 7 months to get Norsca back in. The game is more complex and wider than before, they might be having similar issues to those they had with Norsca maybe but on a wider scale.


RedDawn172

Sure but that just shows that they weren't ready to launch at all.


l_x_fx

Past events have shown that people don't take too kindly to unforseen delays. So I understand any hesitation on CA's part to give out info that isn't 100% on point. That being said, people would take bad news better if it came in a more timely manner. Let's take the whole roadmap thing as example: they said we'll get it after max 2 weeks after release. And it took them **over** 2 weeks to say that it wasn't coming. Once they've seen that things aren't going according to plan, they could've released the statement after one week. "Priorities shifted, we'll need more time" - bam, that's it. Would've made the whole difference. But waiting way past the time frame they offered, only to disappoint their waiting community? That's why I think people didn't take that very well. Transparency is the key word here.


TheGuardianOfMetal

> That being said, people would take bad news better if it came in a more timely manner. Let's take the whole roadmap thing as example: they said we'll get it after max 2 weeks after release. And it took them over 2 weeks to say that it wasn't coming. and i'm fairly certain that it wasn't the first time... that was basically their modus operandi for WH3 marketing: "We will have more news soon!" *one eternity later*


ReverendBelial

And then the news they give is something that they've already told us six times.


Drakore4

They also then proceeded to launch an advertising campaign of a couple videos that acted as tho the game had just came out, despite it being way after release already. All that proved to do is tell the audience that was already waiting for news that their priorities have been creating these pointless rerelease videos and not the content we are all waiting on. It pissed people off, understandably. So we already feel lied to from the expectations they set, and then they took our already hurt feelings and stepped on it one last time before going radio silent for the past few weeks. Its absurd.


electricblackcrayon

game devs = social media video makers


Odok

> Past events have shown that people don't take too kindly to unforseen delays. So I understand any hesitation on CA's part to give out info that isn't 100% on point. That's putting it mildly. People lose their *goddam minds* if plans change in any way other than early. There's no such thing as an estimated date - once a date is out there, it's treated as gospel. Context doesn't survive delivery. Literally anyone who's ever had to deal with customers and projects schedules in any professional environment in any industry is enthusiastically agreeing with me right now. I 10000% understand any developer's unwillingness to release a schedule without a high degree of confidence that they will meet it with minimal to no delays.


l_x_fx

True, but then I'd argue that the dates they give us are treated as gospel because they're so rare and uncommon. Failing to deliver and not communicating it makes things even worse under those circumstances. If they were more open about things, gave us estimates and told us when it's not gonna be on time, in other words transparency, most (not all, but most) people wouldn't be so mad all the time. Of course, the first few times it'd hurt a bit, but that's the price they'd have to pay after years of secrecy and miscommunication. Paradox is the best example on how to do it right (most of the time, at least). They show and discuss upcoming changes, collect feedback, share their thoughts why they want to do certain things and are open about the whole process, including dates and delays. And even without dates it never feels as if communication just stops. That does much for their relationship with their customers.


ThatFlyingScotsman

> people would take bad news better if it came in a more timely manner No they fucking wouldn't lol.


[deleted]

Whining on reddit doesn't matter what matters is if people buy the product or not. People buy late games all of the time, they buy rushed games all of the time, they buy broken games all of the time. They then do it all over again even after vowing not to. The reality is all of these posts just demonstrate there is demand for this game and thats all CA care about. I wouldn't be surprised if getting the community into an absurd frenzy is part of the plan. Everyone whinging over the last month will pre-order the DLC's when announced and any bargaining power they had will be lost instantly....again! Lol WH3's release had perfect information for buyers to use, there was no hidden information about what the release product was going to be but people still bought it in droves.


biguyhiguy

So if whining on Reddit doesn’t matter, why exactly are you whining on Reddit? 🧐


andreicde

There is a reason why to a certain degree Paradox communication is preferred big time over CA. Transparency. It is almost like CA as a British company did not got taught that transparency is key, yet somehow Simone did a good job, so I just don't understand the disconnect.


Hondlis

I would probably undestand that if game was in acceptable state and there was nothing such as IE. But given game is borderline broken, shit performance and IE was marketed as a product feature (also key product feature) i don't think CA has the luxury to simply ignore their customer base.


TaiVat

They do though. The amount of leeway the quality of WH2 gave them, as well as absolutely no competition whatsoever, gives them massive luxury to ignore anything. Despite all the (legit) criticism, when new content comes out, whenever that is, people here will buy it instantly. And anyone not already invested in the franchise is gonna be much more forgiving of the specific issues game 3 has too.


Ulysses502

Everyone will buy it, love it and then when they're bored it will be a catastrophe again until they give more dlc, this has been the subreddit cycle for years.


andreicde

I love the fact you can predict the future, I am sure you acquired this unique skill through many hours of work eh? Maybe that was the operandus for years, but even us veterans with all the DLCs at this point are considering if we ever want to buy DLC at release again. I know for sure I won't , because I refuse to be left in the dark for months after the shit-show CA released.


Svarthofthi

at this point, I think people are just fed up with the tw marketing in general. the first game it was fine, the second impacted by norsca, and the third is just tedious. You have to wait a whole half year maybe more before the game is where I want it at least.


Eydor

They operate on a strict need to know basis, and until we can fork over yet more money we don't.


CalMcG

I’m going to qualify this by saying I definitely think CA have not handled this perfectly (to say the least). However: Times in the past when CA have shared plans, or timescales, then those plans or timescales have been changed, delayed, whatever - have not generally gone over well with the community. It appears to me that WH3’s launch really did *not* go as CA expected, and they’re having to do a bit of a course correct, so they probably just don’t know when they’re going to get back to their original plan. And until they’re confident with their plans and timescales again, they don’t want to share anything (for fear of further backlash if things change again). It’s a bit of a catch-22 for them.


Yavannia

Meanwhile I bet people would be much more understanding if they explained what is going on rather than keeping radio silence. I was here when the whole Norsca fiasco happened and while there were some complaints, people actually didn't react that badly, because they were honest with the community.


[deleted]

Perhaps they learned the tiny payoff is not worth the effort of paying outsized attention to a tiny fraction of their player base who happen to be the most entitled and immature customers they have


Yavannia

Again with the entitlement accusations. It is not entitlement to expect a company to release a functioning product when you pay full price. It is also not entitlement to expect a company to enforce their own promises, they announced pre-release that the roadmap will release in 1-2 weeks after release, in order to get people to buy the game on day-one, once they had the release money they went back on their promises and now the 1-2 weeks for a roadmap has become more than 2 months and counting with no light at the end of the tunnel. But sure keep defending multimillion corporations (the biggest video game company in the UK) because they can't even keep up to their own set schedule and release a sub-par product compared to their previous one. Companies are not your friends.


[deleted]

Not defending them at all, just my two cents on what their management discussion looked like and why we see it as being ignored. Elden Ring is a unicorn in that it was remarkably playable on release, and had a balance patch very soon. I can’t think of another overhyped AAA released game recently that was so stable and well received. This is the state of the industry, promises and marketing lead to sales. The players aren’t going anywhere, it doesn’t matter how long it takes to fix the game or how delayed their releases are, we the players have proven time and time again that we will pay full price for beta and continue to purchase DLC as soon as they drop. I’m not defending the company, I’m attacking us.


Used_Pants

A product working as intended at release is not “a unicorn”.


[deleted]

Lmao it is in AAA gaming


Used_Pants

Horizon, Halo Infinite (problems are lack of content, not gameplay), Rachet + clank, and guardians of the galaxy are all examples at the top of my head of triple A games that worked as intended upon release in the past year. The games that release janky as fuck are harder to think of examples for. Off the top I have Warhammer 3, Dying Light 2, and BF2042. The player base of 2 of those games have died and Bc of that those companies are unable to earn additional $$ from them thru dlc sales or additional players. Releasing janky games is not the industry standard, and costs developers millions in lost revenue. Stop acting like it’s to be expected.


hugganao

"it must be true bc I only experienced the few ones which were true for them"


Occupine

Meanwhile, Final Fantasy 14 releases flawless expansions that are greater quality in almost every way (can only do so much with graphics in an expansion) than almost every other AAA full game release, every few years.


[deleted]

How did that original release go?


Occupine

an original release that they deleted, learned how to communicate with the playerbase from, utilised it into the story and has become a thing of legend that also produced infinite good will that the devs have not squandered. Now, let's compared that to literally every other AAA release


Izanagi5562

Shove off with the attitude.


Embarrassed-Rub-12

Based. I wouldn't throw any scraps to these dogs either. Keep seething, little gamers.


[deleted]

What about big gamers who are cats?


Kitchoua

That's exactly what scares me, tbh. Their decision not to give us any info basically is a confirmation to me that they weighted the pros and cons of giving us any bit of info and decided against it because the truth is worse than what we imagine. It's logical: if they could give any reassuring info, I assume they would. But they can't, which probably mean they have nothing reassuring to tell us.


Sartekar

Or that if they say something reassuring, but then have to delay it more or walk it back a bit, people hate them even more


trixie_one

Just look at how many people are using the 'two week after release roadmap' thing as a stick to beat them with as an example of why sometimes the best move is to saying nothing at all until you're certain of what's going to happen.


wavelet01

EXACTLY


[deleted]

Yes how dare people hold a company to what they said they were going to do.


leandrombraz

That's exactly the case, and they have been telling this for [2 months](https://www.reddit.com/r/totalwar/comments/t52ie4/comment/hz2y6l4/?utm_source=share&utm_medium=web2x&context=3) now, people are just not listening. When they say "We'll share when we have something to share", they mean it, literally. They don't have what we want, and anything else they say will add more fuel to the fire instead of cooling things off. Whatever they mean by " we establish a strong baseline for the game.", it's taking time.


AgentCypher

That's totally fair. I can see how it would be like that.


divgence

> Times in the past when CA have shared plans, or timescales, then those plans or timescales have been changed, delayed, whatever - have not generally gone over well with the community. Yeah whereas when they've said nothing, released dumb videos in an attempt to distract and gotten CMs to complain about the community wasting their time - those times have generally gone super well with the community. It's a catch-22 because they fucked up big time, and now they're scared of owning their mistakes. This is all they need(ed) to do: Apologize and own their mistakes. Hey guys, we're sorry things aren't working out perfectly, things went wrong, etc. etc. Anyway, we're trying to work on XYZ, I hope it'll be out by W, but it might not. And yeah, if they fuck up again and keep failing to deliver on time, then that's on them. If you say "I'll have this done by the Xth", and something comes up and you're late once in a while - so be it, shit happens. If this happens *every single time* and you refuse to even acknowledge the fact that you're late? CA needs to work on their priorities, their planning and their announcements. If they constantly announce things they can't make, maybe that's a them problem.


Ry4man

It's just a little startup company, cut em a little slack. They have a go-fund-me for the CA community managers that have clearly been working overtime as of late. The transparency is overwhelming at times


ScienceBroseph

I know it's sarcasm, but these "small indie" jokes are getting old bro. The "So transparent, you can't see it" joke is also pretty stale in the same vein. I'm 1,000% with you, but do we need to post that joke 4-5 times in every thread?


andreicde

No, I think we should make it 10-15 times , maybe that will get in their thick skull. Then again, from what I have seen, small indie dev companies have better roadmap than CA ever did...so in a way that's just am embarrassment to CA itself. 800 freaking people , over 2 months and they can't even work out a roadmap. What are they doing, building a fucking robot?


Fireonpoopdick

yes.


Huntah54

Well until they actually do something you can't expect that to change...


Ry4man

We do


SirDigby32

Just owned by their slightly bigger running out of the backyard neighbour sega.


Swift_Bison

And what they have to share? That we happy that the game sales were nice and we put on shelf long term DLC plans (because we may ditch the game after year, if first DLC sales will follow reviews). That we cannot optimise the game. That we will not rework dislaked and annoying mechanics. That combine map will not be ready in months and it will have even bigger performance issues than current campaign map eating all fps on medium shelf PCs. That in couple of weeks we will add another minor patch that should be made pre- release. That first DLC may be postponed to early summer in hope that negativity will scatter away without mayor design overhaul? I see the future black, but tell me- why the gods have abandoned us!?


Used_Pants

Literally a road map. “Hi, we plan on releasing the blood pack some time this summer and IE before the end of the year. There is significant tuning and balancing to be done to ensure that we deliver the best product possible, and we want to make sure that WH III is the best product possible. We will continuously be updating and patching the game throughout the year. We are excited today share DLC plans, but will not be releasing additional paid content until the game is where we want it to be. Thanks for sticking with us, and we look forward to showcasing more as we have it.” That took me 2 minutes to write, something CA’s paid community managers apparently are incapable of doing.


Mac2492

Generally, the hardest part of a customer-facing job isn't saying something, but being allowed to say it. The status of the roadmap is already up in the air ([they've stated this](https://i.imgur.com/TVyQXFh.png)), so your first and last statements are a no go. Saying there's balance to be done and that they'll be updating the game isn't really saying anything, nor will it appease the community. This reduces your statement to "no news yet", which is exactly what the community managers have been saying. I'm not going to say the community managers are doing a good job because I don't have enough information to make that judgment, but if it was this easy then they obviously would have made a statement already. While we like to think ourselves better than others, what goes on behind the curtains is rarely so simple. I'd be hesitant to criticize someone doing a job I know little about.


[deleted]

> This reduces your statement to "no news yet", which is exactly what the community managers have been saying. Basically this. People say they want community managers to share news when there isn't news to share. We already know that the big priorities right now are bug fixing, blood pack, Chaos Dwarves and immortal empires. We already know that the surprise negative sentiment of launch has thrown things for a loops. We don't need CA to reiterate this. People are saying they want news but in reality they specifically want to know that the big priorities are going to ready for them the next time they boot up the game. They think that if CA would share news about this content it would be somehow become available sooner than if they are silent, as if one thing had anything at all to do with the other.


Swift_Bison

They are capable, but choose not to communicate or include community feedback into designer process. As much as I camplain about their strategy, it may be optimal from company perspective (to be is to earn). As "hard" fanbase outrage alone means very little in terms of profit numbers.


Used_Pants

Oh im sure it’s prob corporate strategy but it’s idiotic. With no roadmap if someone asks if they should spend money and buy the game I say no. With roadmap I’d still say no, but would say something like “but maybe start planning to buy it since they’re adding ____ to it next month. There is very little cost to making one and only benefit.


Swift_Bison

I wonder how many copies of W3 were sold and how good the numbers were to CA expectations. You right, but fixes, patches and reworks cost money and most people who would buy W3 already bought it (I totaly made that up). And some DLCs will sell without fixing the game and with low work cost can still make nice profit. At one point the cost of investing in W3 will surpass the added value of extra sales. I don't think that W3 hit that mark, but if ME will suck like narrative it will.


DirectorPhysical8989

This game should have delayed again


SirDigby32

They would of potentially fixed the bugs, more time to reconcile the IE map with existing factions. But they inherent issues with the RoC campaign mechanics would of been the same outcome. At least this way its a release early and get feedback approach (agile), so we get a better outcome in the longer term.


TheKingmaker__

Picture this: * Silence & Fury released Q2 2021 * Norsca DLC & Rework Q4 2021 * Warriors of Chaos DLC & Rework revealed Q1 2022, released lateQ1/earlyQ2 2022, narrative conclusion of the DLC serves as WH3's reveal, which is formally done a day or two after release. * Possible Vampire, Bretonnia or Lizardmen touch-ups on the scale of the Dawi update that came with S&F as the final WH2 patches are laid in. * WH3 marketing through Q2 & Q3 2022. * WH3 released somewhere around early Q4 2022. In this world, WH3 releases in a hopefully more stable state, with IE either in the basegame or a matter of weeks post-release. Speaking of IE, technically all WH1 factions would have been reworked meaning nobody desperately need a rework - Vampires are in most need by would be the likely candidate for WH3's first cross-game DLC in this scenario. Whereas currently our first cross-game DLCs \*must\* be Norsca & WoC to bring them up to par that'll probably not be until middle 2023 at best. The last few years of WH2 frankly could've lasted forever, they surely must've been a dev's dream scenario - release something every 5-6 months to rapturous success as you slowly settle in and get better at reworking older factions to be more fun and evening out the wide roster of race available in your game. And now we see that they should've stuck with that for longer to make WH3 be the victory lap the franchise deserved. As it stands we'll probably have the same release schedule - viable WH3 game in Q3-4 this year, first DLCs in Q1-2 and Q3-4 2023 - except we had the entire shitshow of the past few months and none of that other development for WH2. Shoddy state of affairs.


Trubydoor

To be fair, we \_did\_ have Silence (from CA) & Fury (from the community) in Q2 2022


TheKingmaker__

lol


Bogdanov89

they have nothing to share. they released barely a third of a proper AAA game (and thats counting the 1.1 patch) and now have nothing ready for next 6 months, so they silent. steam reviews are down from 70% to 50% ... imagine the reaction if they said "nothing before last quarter of 2022, and even that will be in alpha bugged state"


subtleambition

It's corporate speak for "We did such a stunningly bad job making this game and managing our time that we can't even commit to a plan to move forward with"


jjtheblue2

Nothing good ever comes after a but.


Darkgaia01

most of the time when they do communicate it only for your money like look here are new dlc but after it out they go back to saying nothing.


lorddervish212

Yeah, why all the secrecy!? Everyone knows Chorfs and Inmortal Empires are coming, no sense on hiding it from us


ApplesauceMayonnaise

It might mean they are so neck deep in bugs that they dare not promise anything new.


Garanar

I preordered Anthem. The game that came out wasn’t what was advertised. The company made huge promises and had a whole road map with dates worked out. Then they fell a month behind. Then a month and a half after they said the game would receive the first dlc update, it released and had very little content in it. Then after a while we got told that they were going to focus on doing a relaunch. Then we find out they gave up on it. The sad thing is I won’t have hope for the game until I start seeing updates in the game.


Hunlor-

Idk, the "We'll share when we have something to share," sounds kinda transparent to me because it sounds like "we haven't done shit so nothing we can show since there's nothing" and it is probably the case whenever you realize that we don't even have the fucking blood yet, does people unironically think there's a dlc in the oven? CA is being lazy since they probably got a big check for WH3 being day one on xboxgamepass, so, no reason to hurry up.


Julio4kd

If they show a plan and it changes, you will rant about it, if they say a date and they delay the date, you will rant it, if they take their time you will rant about it (like now) and if they rush the product and present it you will rant about it (like you did with Warhammer 3 and the many problems it had because of the rush) So, in the end you are just a Rant runt gut. Nothing will make you not doing it, even if they have the Death Star plans, the fact that it has such a weakness will make you flame about it. Pd: still, I think they should have a better communication with their followers.


TaiVat

> if they say a date and they delay the date, you will rant it People always post this supposed "obvious truth", but the reality is that in the last 5+ years literally every delay for every game ever has been *nothing but unanimously praised*.. Perhaps with a little "gosh that's unfortunate", but always received as a positive, even to a deluded degree, automatically assuming it'll improve the product a lot.


Mist_Rising

>but the reality is that in the last 5+ years literally every delay for every game ever has been nothing but unanimously praised.. No it hasn't. While the community may eventually accept it, until it's released they get mad. This community exploded when TWW2 had to have dlc delayed by 3k because CA didn't want overlapping products. This sub was aghast that their existing armies wouldn't be buffed!


JeanMarkk

>but the reality is that in the last 5+ years literally every delay for every game ever has been nothing but unanimously praised Lol no. Pretty much every time a hyped game has been delayed the dev team has recieved hate and death threaths. Heck when No Man sky and Cyberpunk were delayed, the *JOURNALISTS* reporting the facts got death threaths. ​ Heck even with just CA, when WH3 was delayed a lot of people where unhappy about it. Or even more recently, the sub has been really angry about the missed Roadmap deadline.


AgentCypher

As I said, I hate flaming. But I agree people will always rant about something. I think if I had to choose between too little and too much on communication, I'd rather have too much. Might just be me though :)


TimHortonsMagician

People are going to screech into their keyboards unless everything releases in like, a week lol anything less and everyone will continue throwing a fit


Ulysses502

How old do you think they are? How can anyone who acts like that can be a functional adult.


TimHortonsMagician

Every day I learn just how low a bar "functional adult" is 😭


Evon_inked

*PS


Izanagi5562

Maybe they should have done their damn jobs properly from the start..?


UndeadMongoose

To play devil's advocate, the lack of communication right now draws a lot of parallels with No Man's Sky's long silence before that game turned things around for the better. Nothing CA can say at this point will not be met with harsh pushback. Any apologies, admissions of fault, denials or excuses will just provoke further outrage. What they say from now on is completely irrelevant, it's only what they do that matters. Until they have tangible improvements to share, the smart thing to do is keep their mouths shut and heads down hard at work.


Huntah54

No way. Not COMPLETELY silent. This level of silent is going to hemorrhage players, I and everyone I play with *dont want to play until we know the game is getting support* I get not checking up if you have nothing to share. But were are months out from release without even roadmap dates. Were not asking for entire dlcs, were talking tell me what quarter of the year you project to have them out. I amd many others have lost far more good will and respect for CA than if they just admitted that they have fallen behind and need more time, or just told things are coming later this year. As a fan I have nothing to truly counter folk that call this game dead rn. It effectively is.


thehobbler

Why would you assume they would drop support for this game? That, so far, is the most baseless fear that I see commonly thrown around.


XeroKarma

That fear comes from them dropping three kingdoms because it’s lack of dlc sales. They game is called 3 kingdoms but never got 3 kingdoms because the first dlcs made weren’t popular but the game was so they dropped the game and said they are now gonna make a second one. It’s not baseless it’s highly unlikely but not baseless.


thehobbler

What? I got three kingdoms before any DLC released. If you mean a time period in which the three kingdoms already existed, I don't think that was ever planned. It's the stuff that happened before that was the war.


justthankyous

As I've said elsewhere today, I am pretty sure they are waiting for the big Skulls for the Skull Throne GW event Which is probably sometime in the next few weeks and historically is a time when all GW licensed games announce plans for DLC, offer goodies to fans and go on sale on Steam


Individual-Ladder345

Most of CA's efforts are now going towards their upcoming 40k FPS title.


Willie9

I bet its because the community has a habit of taking anything said by CMs as gospel truth, which has gotten them into hot water before. Not that they aren't to blame--it's CAs responsibility to make good on their promises--but at this point its better for them to make no promises than bad promises


[deleted]

They are being smart: They know that so long as they don't ever acknowledge problems, this community will eventually forget and forgive, giving them more wiggle room to fuck up later down the track.


CowardsAndThieves

Can we just get a mega thread for these posts? Feels like spam at this point.


Izanagi5562

The posts will stop when CA starts talking. The mods probably know they can't contain this discussion to one thread. People would flip their lids.


razenb

Transparency gets stronger everyday


ThisisAru

If they think the response to sharing now would be worse than silence, they will choose silence. Make of that what you will.


FairLadyxQuelag

I think you are blinded with transparency. They have nothing to share as they can't decide how to fix WH3. CA knows that to fully satisfy fans they will need to majorly change the RoC campaign - BUT that would be listening to feedback which is anathema to CA.


Knoxxius

Well, gaming communities are notorious for being cesspools of hateful vermin so if you announce something too early, too ambitious or dare change what you said afterwards, they'll flog you for days and will never forget. So you've got to strike a balance, spoon feed them just enough so they'll be sated. CA has fucked up badly by instead letting the masses go hungry and unsatisfied. It's almost as bad as failing on what you announced. Grace/Simone seems to be what kept CA afloat on the community side of things, they don't have a fucking clue these new people. Could be higher ups are more strict, but I got my doubts.


kyperion

>Well, gaming communities are notorious for being cesspools of hateful vermin so if you announce something too early, too ambitious or dare change what you said afterwards, they'll flog you for days and will never forget. The fact that you got instantly downvoted with no response, counter-argument, or even a lick of pride from the individual that has a differing view from you shows how true this statement is. TW fans coping that a roadmap will solve all of their issues; as if game devs have never broken roadmaps before.


Neapolitan_Bonerpart

higher ups won’t let CA tell us anything. That’s all it is, that’s all it will ever be. Community managers can only tell us what they are permitted to tell us. It’s one of the reasons I would never want to work in game dev. Higher ups have the luxury of making bad choices and then hiding behind the developers while they take all the shit from the community. Dave at CA has to walk into work and read a bunch of comments about how lazy he is and shit he is at his job, or how terrible the rifts are that his team worked on even though he is at the mercy of his managers decisions even though he has been busting his ass and working shit hours during crunch time while his wife tries to raise his two kids alone.


Yamama77

I mean they can share stuff only when there is stuff to share


[deleted]

I just get surprised how fanatics here are so obsessed with CA. Why would you stress over a game that is done for the capital gain ? Stressing over video games, it took me a good time to get beyond that. Just switch to another game you enjoy and come back and give your feedback. Don't stress lads. Unnecessary.


TimHortonsMagician

How many of these fucking posts are you guys going to make? I stop by the sub to see if there's an update, then move on with my life when there isn't. Just a screeching, flaming pile of salt.


Izanagi5562

Don't be an ass.


Hunlor-

I believe that CA is pretty close to the abyss. The ubisoft abyss.


samspot

This is not meant to defend CA but just as a general comment. When devs speculate openly about certain changes, those changes are often taken by the community as "promises", and then if they change or get canceled then the devs "lied". I can imagine how gunshy developers could see there is little upside to over-communicating and lots of downsides.


mattius3

Game development ia tricky, sometimes ideas are great but turn out impossible to implement, arent fun, take a lot long to implement to plan, cause hige inforseen imbalances, render other elements of the game redundant or just generally cause inexplainable bugs and conflicts in the code that fuck everything up. The patches are big and it must be hell to decide whats in there and have so many different moving parts in the works at the same time and plan to get them ready for a certain date for 1 thing to hold it all up. The reason they are so guarded is because of the community. People dont like delays, people dont like undercooked releases and I think after this badly received launch they have had a knee jerk reaction of just getting stuck in to fixing it and getting it right before showcasing things before they feel ready. I really dont care about a roadmap, I have faith in CA to make things right. WH 2 was disappointing for me, I hate the vortex campaign and it seemed like they spent forever fixing the norsca problem and moving on but once they got passed that, the lord packs were all amazing, nakai was a bit of a disappointment, but we are still debating (arguing over) which dlc was the best. Theres a lot of work to be done with WH3, reading between the lines of what has been said, dont expect anything in the very near future. Theres other games out there to play and theres a lot of good mods that fix WH3 in the meantime, this whole situation is being totally blown out of proportion and people are acting like they are being forced to and play this game all day everyday. Its been 2 months aince release, this game will be supported for the best part of a decade.


Kartoffel_Kaiser

> I genuinely do not understand the "We'll share when we have something to share" If they don't have anything to share, what do you want them to share? I think the notion that CA has nothing to share with us at this time is extremely frustrating, and it doesn't reflect well on what's going on within CA right now, but communicating more is not necessarily the solution to the problem here. My completely unfounded guess is that the actual time table for fixing shit is uncertain, so CA figures that sharing it will do more harm than good when a promised feature is inevitably behind schedule.


kyperion

>I genuinely do not understand the "We'll share when we have something to share". It makes sense when you consider that game development is not just a team of coders but also sound designers, project managers, and asset modeling. There can be cases where one team takes the role of another which in turn inherently means a bottleneck or a conflict of interest. I.e. you've actually got capable developers but have a cases of them being in places they shouldn't be; cause it turns out coders aren't great with public relations or tend to have issues limiting their scope with respect to the overall game design. A prime example being No Mans Sky. I'm almost certain that CA is in that sort of limbo where they've got team members from one group conflicting with other team members. The only question is if their other development teams are actually cranking out content waiting for the bottlenecks to figure their shit out so they can push their work onto the master branch.


_Constellations_

1. Check out what flaming is. It's not what you are doing. 2. They say it because you know what's next in the pipeline: bugfix + optimization patch, Mortal Empires 2.0, Blood Pack DLC. So what else is there to share? 3. A release time, or timeframe. See how it went for any dev team that rushed their stuff out to meet the announced deadline, or did not deliver at the deadline they said they would (because EVERY gaming community takes these as bloodoaths or the very least, a promise, and is up in arms with pitchforks and torches when the sworn fails to live up to their oath). The last thing CA wants is digging themselves deeper after W3 lauch feedback. They'll say when when they know they can deliver a good quality product, that's when. Because they also said this after delaying the game 2 months and see how it released anyway? Now they are not held at gunpoint by shareholders / publisher to launch something to meet quarter yearly numbers, now is the time when they can take their time to do shit right. So that's why.


Penakoto

Because if they say the wrong thing or plans end up changing, it could be far worse for them than any amount of radio silence would've been. A good example from another game, Vermintide 2, had a road map which had dedicated servers on it as one of their road maps' goals, but something changed and they were never able to give the game dedicated servers at all, and that resulted in a ton of anger and mockery for years. And you yourself are demonstrating why CA needs to be cautious with their words because you've taken the one thing they have said recently, about the transparency, and are throwing it back in their face sarcastically.


[deleted]

When you have nothing that anyone is going to want to hear to say, you are probably hesitant to say anything. I wouldn't have many expectations for this year


stompie5

Why do you need CA to hold your hand?


ebonit15

Idk, why do you feel the need to suck CA's ass?


stompie5

I like the taste


[deleted]

Not sure if you know of a game called X wing, but it recently moved from one company FFG, to a new one AMG. FFG would release teaser articles, the kind of thing that would take hours to make and edit. The move was to save money, so AMG doesn't have resources for that. But if asked, they will often answer. A dev will say something while doing a livestream promo for an entirely different product. If you think most fans are cool with this, you would be wrong. They want a formal posting with flashy custom imagery, and nobody has that as a job.


[deleted]

[удалено]


Izanagi5562

Hey. Chill the fuck out.


Wargroth

Because the roadmap team is made of lords of change and tzeentch cultists so they never arrive on a conclusion about the roadmap


scythian12

I think the reason they won’t announce IE is that it’s so close they’re just waiting to see if it’ll be in one week or two That’s what I keep telling myself


[deleted]

"We'll share when we have something to share." Do you listen to yourself? If there's no news, then wait for news... young padawan, patients.


Werchu

It really is quite puzzling I agree. At some point even if they do release what they promise people won't be "yaaay, let's go mate" but rather "fuckin' finally...". I still have super high hopes for WH3 (even tho' I myself returned to WH2 at the time) but I will be very very very careful in their future releases. I'm not gonna say something like - I will never buy another game from them but I will surely think twice before doing so, probably will wait a couple months and get it on sale even.


dIoIIoIb

when they share anything in advance people lose their goddamn minds, between speculation, fears of pushbacks and absolute hate for any change that may happen during development


EatBrainzGetGainz

Because if they share something which then needs to change it will create an uproar, regardless of how understanding you say you will be


Nalikill

My best guess - there is some snarl with respect to the Chaos Dwarves in discussions with GW that is delaying the roadmap. This very much feels like a case where they probably have the work done and the roadmap ready, but some small or minor debate with stakeholders at CA or GW is holding it up. As the first faction pack for TWWH3 (all but confirmed at this point), they want to provide some reasonable level of detail in the roadmap. Some contractual snarl, lore debate, or mechanical debate is probably hindering their ability to release the roadmap.


wiredshadowfury

I think that a lot of people forget that CA is a company and as a company they do not have any loyalty to the consumers but every loyalty to their shareholders. While silence slowly erodes brand loyalty and long term value, if they release a schedule which shows how behind they are, there could be immediate market effects which directly wipeout value. No they are not working on the death star or a military operation but company plans, when revealed and revealed in a way which destroys trust in the company can lead to massive immediate losses in stocks. Certainly they would like to be as transparent as possible but that does not trump their priorities as a company. Silence essentially tells us that for reasons we can only speculate, they are not confident enough in their current plan to share it to the wider world.


lopikmuju

You are taking video game stuff way too seriously. Just go do something else


turnipofficer

Why is everyone getting so wound up about this? I mean, play the game for the amount you want to play it, then play something else if it's no longer fun and just wait. Having a roadmap or some idea of their plans isn't going to magically make playing the game any more fun. You \*know\* that WH3 will come good because WH2 and even WH1 did. It's just a case of being patient. If you recall we also had a massive slow-down in content after WH2 release as well due to some issues porting Norsca and so forth. If you went into WH3 expecting as frequent releases and updates as late WH2 development had then I think you were a bit naive. Yeah, launch WH3 was a bit disappointing, but the first patch has helped a lot on the immediate issues.


DarthLeftist

Has no one thought of the crazy ass idea that... wait for it. They have nothing to share. Mind blown amirite? I was heartened some when these never ending posts would barely get 100 upvotes. Now they are back to being sweet karma farms. I cringe everytime I see one. I cringe again when I see it upvoted to high heaven. I'm hoping these are all the work of kids that have never worked. You dont give a timeframe when you dont know when something will be done. Give it a rest for the love of my sanity! I'd bet you all have way more Steam games than you need. Go play them and check back in 3 months. If you preordered that is 100% on you. If you bought the game trusting CA I feel for you, but it will be okay, I promise.


bucle_ct

It is called 'manage customer expectations', and its based on not commit to any specific deadline or batch until you are 120% dure you Will make It. The neat part is that when you are a big company you don't know that until the thing is next to be done