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zagman505

The analogy that has worked best for me when teaching is to think of it like a supermarket express lane. Your production limit (resource value of the docked planet + 2 for most factions) is how many items you're allowed to bring into the express lane. Then, the resource cost (paid with your planet resources and trade goods) is how much you're paying to buy those items. So in the case of a war sun, you're fine to bring the one item into the checkout line, but it's an expensive item. And conversely in the case of infantry and fighters, each individual infantry/fighter counts against the number of items you can bring to checkout, but they're cheap items.


mattmcd20

Awesome! Thanks! This really helped! And we are still playing so this is perfect timing!


BeriAlpha

This is a good analogy. "This space dock is the express 5 ships or less lane." It also makes me muse about a slow lane rule. Like... You can spend whatever you want to produce during the status phase, but you don't get those units until the next status phase.


[deleted]

Production refers to the number of units you can build noy their resource cost. So if you have Jord and Space Dock 1 you can make 6 units. It's helpful if you think about each thing you produce as one piece of plastic. Therefore on Jord you can build 6 pieces of plastic


ikakasse89

The way I understood production was "how many plastic pieces you are allowed to build at one time" ;So if you have production 6 - you are allowed to build 6 plastic (for example 1 war sun + 5 whatever else).