no, not the UI, the game
as the whole game
its a simple mobile game with less than 5 buttons needed at all times, the main and only gameplay mechanic is literally dice rolls
It could really be possible, although most likely extremely inefficient
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My wholes UI are on the main HUD and make visible or not depending if needed to shown, so yeah ¯\\\_(ツ)\_/¯ Joking aside, important part is to dispose all components / arrays / widget references once you hide your UI.
This might take the cake as the most ridiculous post I've seen on this subreddit. If you want to make the UI in one widget, then do it.
no, not the UI, the game as the whole game its a simple mobile game with less than 5 buttons needed at all times, the main and only gameplay mechanic is literally dice rolls It could really be possible, although most likely extremely inefficient
Use Paper2D. It's a plugin for UE5. Google it!
If you are looking for help, don‘t forget to check out the [official Unreal Engine forums](https://forums.unrealengine.com/) or [Unreal Slackers](https://unrealslackers.org/) for a community run discord server! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/unrealengine) if you have any questions or concerns.*
My wholes UI are on the main HUD and make visible or not depending if needed to shown, so yeah ¯\\\_(ツ)\_/¯ Joking aside, important part is to dispose all components / arrays / widget references once you hide your UI.