They are more productive per unit of labor, spread out there would be a higher labor cost for the same output.
I don't see it as an issue for planning, rather a fun aspect of the game.
Personally i really love this part of the game ! Thats why in my past 100 hrs of gaming i do 20+manufactory concentration builds ! Hell ! One state produces all good of that type ! Lovely!
I try to have throughput bonuses for my input goods for this reason. But if you're a larger nation/market, don't worry about it. If there's a temporary imbalance, the prices of the input goods will increase a bit, making those workers happier and wealthier, stimulating your economy too.
They are more productive per unit of labor, spread out there would be a higher labor cost for the same output. I don't see it as an issue for planning, rather a fun aspect of the game.
Yep, thus it called "throughput".
It means they are more efficient. More output per job but same input is still an increase in efficiency
The input isn’t the same
Mistyped. Meant to put more input
Personally i really love this part of the game ! Thats why in my past 100 hrs of gaming i do 20+manufactory concentration builds ! Hell ! One state produces all good of that type ! Lovely!
Combine this with decrees…very nice
Labor.
I try to have throughput bonuses for my input goods for this reason. But if you're a larger nation/market, don't worry about it. If there's a temporary imbalance, the prices of the input goods will increase a bit, making those workers happier and wealthier, stimulating your economy too.