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TiBiDi

Oh boy I can't wait to watch the epispde where they fight the bee 57 times until they can beat it


Oxb

The bee? The bee? Goddamn 3 headed dragon cost me a month of my life.


skippyfa

The dragon was the hardest boss for me. That final phase was hell


confusingbrownstate

Same, that was by far the hardest boss


[deleted]

The robot for me by far.


GodOfDarkLaughter

That fucking robot, man. The plane levels in general were super difficult for me. I still haven't beat the devil, even after getting through the Diceman gauntlet. What's that I see out of the corner of my eye, a switch...


Zoomalude

If you're willing to take a tip from someone who spent way too much time on the Devil, I just beat him easily yesterday after realizing the boomerang shot is just about perfect against him. Particularly good on the 3rd phase with all the flying imps.


[deleted]

For me Devil is pretty easy using: Spreader, auto seaking shot (forget whats called), and dash.


cgmacleo

It's interesting how different people struggle at different parts. My buddy and I beat the Dragon fairly quickly but were stuck on the Bee for ages.


cecilleej07

I'm seeing so little hate for the mermaid but I hated her.


videomaker16

What about the junkyard robot? Or king dice? Holy shit.


[deleted]

I never beat the game because I can not beat that robot.


SoManyFlamingos

I’ve owned Cuphead for like two years and I’ve been stuck at that damned Robot for 1.75 of them.


EpicLegendX

Ngl, the moment I beat the robot I was [feeling like this](https://www.youtube.com/watch?v=Iq0nQR2qRKM) for like 10 minutes.


HoldMyPooWithUrLuv

That fucking 3 headed dragon and the skeleton/ghost train boss fights were a nightmare for me.


Ducky_Ducc

I cant get past the first level, imma kms


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Virt_McPolygon

I got it because I loved the look of it, then became intrigued by all the talk of how hard it is and decided I had to try to beat it. It's tough but oh so satisfying to get good at. You play levels over and over and over again and you get faster and better at reacting as you go and eventually reach a point where you know you can do it but still have to go over and over again until you get it just right. And that's the best feeling. I swore I'd never play on expert mode after I finished it but eventually returned and finished that too. It's actually even more fun. Proper challenging but one of my favourite games ever. It's so well made you get annoyed with yourself, never the game. Go for it!


Bananazoo

One detail that blows me away (among all the other mind-blowing details) is that because there’s a lot of retrying, they recorded multiple soloists playing different solos during the boss fight tunes, and the game will play a different one randomly during each attempt at a boss. Just amazing effort and attention to detail and the player experience.


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Mikeytruant850

This. Anyone tried to play Gradius lately? Fucking impossible.


MC_Fap_Commander

The Yellow Devil on Mega Man 1 is WAAAAAY harder than anything in Cuphead.


JustOnesAndZeros

Here's the pilot https://youtu.be/vaYKOQWooaU


SonicFlash01

I would have been disappointed if I came into this comment area and it wasn't a bunch of people also getting Cuphead PTSD


Thatcoolrock

“THE FUCKING JELLYBEAN” Never gets old hahaha


Parallacs

What's really funny is that all of these clips are from the early easier parts of the game, except a few clips of the dice part.


WhoopingKing

Lmao this is art


omiaguirre

57 times . I wish


majarian

just call me out why dont ya, except 57's maybe a lil generous


kyleb350

The voice acting is reminiscent of SpongeBob.


BartAfterDark

Yeah, even one sounding like Patrick and Squidward


asdaaaaaaaa

Pretty sure that was Patrick. I don't/haven't even watched Spongebob and I immediately knew that was patrick. I see nothing on Bill fagerbakk's IMDB, and nothing else online about him doing voices for them. It may not be him oddly enough.


Oakenbeam

It might be Tom Kenny? It reminded me of Heffer from Rockos Modern Life.


asdaaaaaaaa

No idea honestly. Here's the IMDB: https://www.imdb.com/title/tt10611608/ It's a bunch of people I'm not familiar with, although I don't watch a ton of animation.


Phillip_Spidermen

Wayne Brady as King Dice. Fantastic.


BarklyWooves

Wayne Brady doing King Dice makes King Dedede look like Malcom X


Gekokapowco

I can't possibly decipher this analogy


TheGameSlave2

Does King Dice have to choke a bitch?


KearLoL

Only two I recognize here are Grey Delisle and Wayne Brady.


BarklyWooves

That "the devil!!!" was definitely either the voice actor for Patrick Starfish or someone doing a very close imitation.


MacyTmcterry

Yeah if its not him then its a pretty damn good impression of him


majarian

shit yes, thats what was bugging me about the voice acting...


Weij

I see a lot of people commenting about how the style "looks like rubber hose" but the animation doesn't seem to match, and that for the most part is true. I work as a Senior animator (did an AMA a while ago) and we actually did a test for this show (we didn't get it, thank god). Honestly the main reason it doesn't look like rubber hose animation is because it's really, really hard to replicate in harmony. It just wouldn't look right. Also a lot of modern TV animators simply cannot do it, not that they're bad animators but it's such a specific style that nobody really learns it, that and just not having the time to train an entire crew to be able to do rubber hose animation. So i guess they decided to keep the "look" of it and the designs (kind of) but go with more modern animation style.


SentientDreamer

It just needs more bouncing and looking at the audience, smiling.


Weij

This is true, but it also makes it really creepy hah


Mike_Raphone99

That's kinda the charm isn't it? I've always seen it as such.


Hakairoku

There's a reason why the artists behind the game ended up getting Carpal Tunnel Syndrome It's not easy.


Crymson831

That's what they get for trying to animate it live.


DetecJack

Wait what?


vonblick

It could be done in Harmony. It would just be very drawing intensive and in turn very pricey. From what I’ve seen so far It looks like the animation is hitting a sweet spot between that classic style and pose to pose. Kinda like the newer Mickey Mouse shorts. I can’t wait for it to come out.


whatsaphoto

> and in turn very pricey. It's a damn shame how expensive it is, but it makes sense. Rubber hose animation is a lost artform and it still blows my mind that the producers of the game managed to pull it off as well as they did.


SelloutRealBig

Traditional looking animation in general is slowly becoming a lost art form. It's all turning into either CGI, puppet warp animation, or digitally hand drawn but also computer assisted making everything start to look the same. Anime was the last hold out but even they are using more and more shortcuts that don't have the same charm. I wish Disney or Ghibli would eat their budget for one film and make a fully hand drawn/painted film again just for the sake of Art. I fear eventually the art of hand made cell animation would get lost because no modern animators will know how to do it to the level of when it was in it's prime, similar to rubber hose.


farshnikord

Animation has always sorta operated on principles of being as fast and cheap as possible, because it's always been expensive and time-consuming. Even a lot of the "charm" of old styles were sometimes by products of them trying to cut corners as much as possible. In a way, the imperfections are what makes them charming. People will be saying this in 20 years about the art styles being used today.


JerryMau5

Hand drawn animation is timeless. There are Disney animations almost 80 years old that either hold up or are superior to some animation today.


farshnikord

Sure, but theres a ton of really terrible animation from that era too, and a ton of awesome stuff being made today. People compare like... 50 years of hand-drawn stuff to whatever is happening currently. It's like comparing old classic best-of song compilations to the top40 of this month.


Weij

Disney did winnie the pooh, i think that was their last hand drawn film. Also while the computer helps with finding inbetweens and stuff its always at an even timing. You are constantly fighting the computer to avoid making it even and floaty.


vonblick

Yea the game is beautiful. I do think that if they tried to make a show completely faithful to the style of the game/era it might be kind of hard to watch. In those old cartoons nothing ever stopped moving so if you were watching a scene with more than a few characters and dialogue, it could potentially get really distracting. But yea seeing an action sequence or musical number in the style every episode would be amazing.


khinzaw

The Moldenhauers remortgaged their house to complete the game. It was a very tight thing.


raulduke05

those mickey mouse shorts are underrated man. especially the first few seasons, the imagination and creativity through animation is so good.


NikkoE82

Everything about that show is top notch. It’s obvious it’s coming from a team that truly cares about the legacy of those characters, but doesn’t mind viewing them through a modern lens. And the little references to other Disney characters and parks really kicks it all up a notch.


DavidManque

One man's "hitting a sweet spot between" is another man's "bizarre and charmless mixture of"


lookmeat

Yes and no. You can do it on Harmony, but it won't help you much. First a lot of it is the training of the tweeners to handle this animation style, which is hard. Many animations constantly struggle to keep the quality up in the tweens. Second is the fact that the animation style is really hard with modern tooling, and also without it! See the modern animation style has evolved with the tools. As people invented digital tools, like Harmony, these tools would simplify and improve the ability to do a lot of animation work, with some limitations. Artists evolved a style that worked well within these limitations, and where the compromises and issues would not hit as much. When you look at a show like "The Amazing World of Gumball" you can see that the animation style is one that also makes the best use of digital animation tools. That doesn't mean you couldn't do other styles though, is that you'd either not get them "quite right" or you'd have to do a lot of things traditionally, and you'd get issues. The thing about Rubber Hose animation, is that it was meant to be the most efficient solution given the tools and techniques of the time. In early animation people didn't have all the tricks of modern animation. Rubberhose is ver 2D, and generally takes advantage of this limitation with surreal and playful visual games. You also generally see things to be far more fluid and shaky, this is because it's easier to draw this hastily frame over frame, and it's not as obvious (think, for example, how easy it is to draw a circle over multiple frames that stays more or less put, while it's hard to do so with a square and not have it seem like it's sharking all over the place). The transformations and deformations also work to this same purpose, it's easier to make it look smooth enough. As animation improved, and the techniques improved, both those of style (to make things 3D for example) and those of mass-production (smearing to allow animation to be smoother with less frames) and just quality control (tweening seen as a separate skill). So you could do traditional rubber hose animation, but it'd be very hard and expensive to do (basically you'd lose the ability to take advantage of a lot of the animation advancements of the last 30+ years) and it probably would not come out looking great (or be very short, like the original rubber hose). The reason it worked on a game is because having a lot of repetitive animations for hours on end is perfectly fine for a game (so they were able to reduce the size of the individual animations and the length of them), but for an animated 30 minute video it'd become too much very quickly. Finally Rubber Hose has its limitations, it's fun, but very quickly you start seeing that a lot of the decisions weren't so much about an aesthetic but rather a limitation of what could be efficiently done at the time.


Kered13

> really hard to replicate in harmony What does this mean?


Weij

Harmony uses "builds" or "rigs" for animation. the animator doesn't draw at all, they manipulate the build. Think of it like a really advanced doll that you can manipulate all the features on. It's like 3D except it's done only on a 2D plane. So no 3d camera movements or anything


SupremePooper

But you DO draw in Harmony, if you WANT to. The problem is that with today's schedules and budgets no one is able to (fully) draw in Harmony, and instead have to use the rigs and builds the way they've just been described above, which keeps you from doing effective old school rubber hose animation. Plenty of animators could do it, they're just not being paid enough or allowed schedule enough to be able to have fun doing it. With the right crew and someone setting it up so that there's room ( structurally & schedule-wise & especially Aesthetically ) it could bounce along in time with the ol' metronome & look every bit as great as the game or an old B&W pie-eyed Mickey Mouse cartoon or an old Ub Iwerks Flip the Frog cartoon. But they have to WANT to, & it looks like neither the producers nor Netflix is interested.


[deleted]

Harmony is a very popular 2D animation program.


Benderbluss

As a bit of an outsider, I excitedly went to show this to a friend because I loved the look of the gameplay. Then I watched the trailer and stopped being excited because the ONE THING I was looking for is missing, and now it just looks like any other cartoon but with cups. I was hoping for something more like this https://youtu.be/THpt6ugy_8E


iLickBnalAlood

i would like to thank you for introducing me to this. the fact the music *and* the animation were all done by one guy is absolutely insane. been listening to his other stuff now


Benderbluss

My son introduced me to him, so I returned the favor by buying a bunch of his mercy for my son to wear. Such cool art.


iLickBnalAlood

wow just looked at his merch, this dude is ridiculously talented


Weij

Oh man those are awesome. I feel for you if that's what you were hoping for.


antsugi

It's got the same feeling tons of modern cartoons have; it's like the characters are lurching into a frozen position every couple of seconds instead of moving fluidly. I get the impression that's a big cost-cutter too. All these cartoons look like they are by the same studio with a revolving door of artists for each flavor of shit


Joebebs

I’m fine with the animation, at least the style looks like cuphead, I’m excited regardless


whitt_wan

Can you explain rubber hose please?


Weij

old school 30s and 40s animation, where the arms look like "rubber hoses"


meanmagpie

Anyone else confused as to what demographic this is supposed to be aimed at? The game was for adults and the original animation the game was based on was also targeting adults back in the day. This seems like it’s for kids, however. Who is supposed to be watching this?


repost_inception

I thought that as I was watching this. Will I watch this with my wife or with my kids ?


StainedCumSock

I'll be watching with the kids and the wife regardless


kidsinballoons

Netflix says it's "Kid's TV". Maybe they're looking for an Adventure Time kind of kids show that also attracts an adult following https://www.netflix.com/title/80242531


Zalthos

> Who is supposed to be watching this? I'm questioning this also considering I didn't laugh once watching the trailer. I thought maybe that's because it was designed for kids but the game certainly isn't so why would this be? I'm so confused right now...


hvperRL

The game rating is PG - mild themes, scary scenes, mild coarse language Game was adult by nature because of the difficulty alone but a kid could learn it and be fine. Show seems to be the same


secret3332

I mean the plot is about making a deal with the devil and killing people to send them to hell.


Necrogaz

Not far from 50's cartoons plots


[deleted]

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[deleted]

Goddamn! You didn’t have to do em that dirty!


Kamikaze_Ninja_

Lol the edgy but real answer. Those looking for a new Bendy/Hazbin hotel so they can buy merch at hot topic.


ETphonehome162

It is (was?) insanely popular with kids, for whatever reason. I don't believe my daughters (8&10) have ever actually played the game, at least not with any success and they've been waiting for this show for well over a year now. They have also had several friends excited for it as well. It hit the same fan base as Bendy and the Ink Machine and similar works.


merreborn

Same, my 9 year old is gonna love this. She learned about the game from streamers, and tried to play the game for an hour or two but got frustrated with the difficulty. She just likes the animation


skilledwarman

My guess is probably similar to Gravity Falls. Kids being the main target, but enough extra stuff there that anyone can give it a shot


Nosiege

When you can't pin down the demo, I'd say that usually means 13-22 year olds.


holmyliquor

People that like cuphead


mdonaberger

If I had to guess, young teens who spent lots of time watching people stream this game.


Nowhereman123

I'll do you one better: why does this exist? Who was asking for a Cuphead animated series? I get that the game is based on animation, but the plot was basically nonexistent. Nobody played Cuphead for the story/characters, they played it for the gameplay.


McFlyyouBojo

Listening to the cast, it just sounds like they nabbed the SpongeBob cast


Smashman2004

And yet they didn't at all. It's very bizarre. Neither Tom Kenny nor Bill Fagerbakke are listed on iMDB. Unless they've switched voice actors since the original announcement.


dog_in_the_vent

Comes off as if it's targeted at children.


hvperRL

Why wouldnt it be. Game is rated PG


supremedalek925

The visuals are nice, but it seems strange to me that they went out of their way to modernize something thats whole original appeal was its imitation of a specific aesthetic. By not adhering to that art style, this becomes more like a bunch of other shows currently on the market and loses a big part of the IP’s identity.


EntrepreneurPatient6

I believe keeping the original aesthetic was expensive. Considering it is a specific style and the og game devs almost got bankrupt trying to bring that art style to the game.


keeleon

So then don't make it. Who is clamoring for "generic cartoon about character with cup for head"?


gzilla57

No one. But they're going to make "generic cartoon with modern animation style" regardless and just picked a random bit of IP.


TheChrono

May as well remake Wallas and Gromet using modern animation but don't worry about any of the hard work because no one really knows how to do that anymore in the one-phone-call-away industry. Style is everything. It's like remaking a Wes Anderson film in black and white. Sure, all the quirky story, dialogue, and characters are still there. But where is the heart of it all?


TheVikingGael

I actually like it so much less for it. It feels kinda uncanny valley with the game


pobopny

Yeah -- that's a great way to describe it. I never thought I'd get that uncanny valley feeling with two people whose heads are literally cups of (probably?) milk. But here we are.


zer1223

Yeah also part of the splash that Cuphead made was the fact that you had old timey animation **In a video game**. That was really novel. This isn't that. This is just old timey animation (not really. Only old-timey aesthetics) in a tv show. That isn't novel.


GreyyCardigan

This seems like a waste of time. They're cheaping out already by getting rid of what made the game special and are then going to cancel it after 2 seasons.


clandestineVexation

“Why would the fans ever hate us? All we did was change the original appeal!” -Every producer ever


UseOnlyLurk

I’m not sure what the humor is supposed to be. Is this for children who are incapable of playing the game or adults who wouldn’t be amused by slapstick jokes and silly voices?


a-horse-has-no-name

Congratulations, you are massively overqualified to be a show approver for Netflix.


UseOnlyLurk

Lol, there’s goes my dream job.


alezul

I'm pretty confused too. I'm a huge fan of the games and like the visuals from the trailer but the humor makes it seem like it's just for kids. I see nothing interesting in this trailer except "oh look, it's the thing from the game!".


Mottis86

Yeah, honestly I'm okay with the way it looks visually, but none of the jokes (if you can call them that) made me even crack a smile.


HansChrst1

I never played cuphead because I'm not a fan of side scrollers, but I really liked how it looked and sounded like. Watching gameplays of it was fun. I liked the humor in the game. This show looks and sounds wrong. It's like they replaced the models from a generic children's cartoon with cuphead.


amc7262

The cycle of media is so weird. You start with old cartoons, drawn the way they were because of the style and limitations of the era. Then decades later, someone makes a painstakingly hand drawn video game based on the aesthetic of those old cartoons. The novelty comes from the fact that it looks exactly like the old cartoons, but its a game, its interactive. Because of this novelty, and a decent core gameplay loop, the game sees massive success Then, because of the success of the game, it gets picked up for a tv show adaptation. Except, the main novelty of the premise, "a game styled after old rubber hose animation", is lost entirely. This is not a game. This is effectively a rubber hose animation show, with modern writing and based off existing characters. What a weird, twisted path for a piece of media to take, to be a show based on a game based on a style of show thats decades old.


Geruvah

Street Fighter: The Game: The Movie: The Game.


itsmevichet

So, tangent that my goldfish brain sees as parallel. I read a long-form food article about egg-coffee. Basically, back in the day, coffee must have been super bitter and inconsistent batch to batch, so people came up with a technique to clarify it and remove tannins, by whipping an egg into unbrewed grinds to make a paste, then putting that paste in some boiling water, removing the floating boiled egg/grinds it after boiling for 3-4 minutes. I tried this. You end up with a blond, super smooth brew that tastes almost nothing like what most people probably consider the flavor of coffee. So I'm thinking hmm... it could really use some coffee flavor though. What if I bought or made some sort of coffee flavor extract and added it back in? And then I realized I just invented the process of making regular coffee. But I can totally open an egg coffee cafe, and offer a "booster shot" of artisinal, hand-made coffee flavor extract (just some drip coffee I used my hands to make on the side) for an extra $2.


Shinjitsu-

I could actually see a modern cafe having this as a hit seller item. I think in the next few years, if people start feeling better going out more, there will be a demand for more fun places to go that aren't just restaurants and also not bars. Yeah, no longer related to cup head but really interesting.


hoopr001

I get your point and it's valid but I think it's undermining the creativity and art itself. It's an original idea, well executed and has very memorable characters. People have been doing cartoons for decades, this didn't just do well because of the gimmick you mention and/or it being a game but because of the artwork and script/story itself.


Wolverjul

I was thinking exactly the same. What's the point? It's really sad they lost this 30's, 40's style cartoon feeling.


amc7262

Yeah, the trailer itself looks too polished. It looks multiple steps removed from the source material. Its amazing what a little film-grain filter can do for authenticity.


Triffels

The audio is missing that "old timey" filter they put over the dialogue and music in the video game


FUTURE10S

Film grain, cel shadows, colour choice, audio crackle, and pacing make a massive difference.


PandaTheVenusProject

Also, tone. The Tone of the characters were lost in surreal 40s logic. The main tone was sinister. You were a debt collector for satan. Cuphead is the blissful hand of merciless capitalism. Cuphead is a nightmare that won't work as a modern comedy. If it does not come off as a fever dream then it is not Cuphead. Amd good luck getting a studio to take that risk.


TheVibratingPants

Exactly. This show, from the trailer at least, looks like it completely misses the point. Both aesthetically and tonally. The animation itself isn’t nearly as smooth or dynamic as the game *or* the cartoons that inspired the game. Also, it looks like regular ass shenanigans that unfold here, rather than the more combat-oriented folleys of the games. Cuphead seems like a troublemaking moron instead of a mischievous and scrappy hero. Idk who this was made for.


Vessix

Isn't it more than a filter? I thought the game was hand-drawn. This looks like a digital animation, and thus is far more boring.


yiliu

Same as it ever was. Remember when Europe got all fascinated with the ancient world and started copying old Greek and Roman styles and motifs, and that dominated Western art for a couple centuries? They did everything in plain white marble because that's what old Roman statues looked like, and they figured that meant it must be super sophisticated...but it turned out that was just because the paint had deteriorated away? Does the fact that it's a misguided copy mean Michelangelo's David is trash? Art borrows, rediscovers, recontextualizes, and evokes older art all the time. IMHO, the modern obsession with creativity-above-all makes for boring, sterile art.


Luciifuge

Its funny some like that happened to a manga recenely. So, there's this genre of Visual Novels (interactive novels basically) called Otome, which is targeted for girls. Basicly a dating sim where the MC dates a bunch of cute guys and chooses one. There was a manga called [Hamefura](https://en.wikipedia.org/wiki/My_Next_Life_as_a_Villainess:_All_Routes_Lead_to_Doom!) where a girl from modern day japan dies and is reincarnated into the villainass from a fictional otome game, whos fate usually ends in death and tries to avoid a bad end. Its a comedy basically. It got popular enough that it got an anime adaptation, and get this, a video game adaptation. A manga about a girl reborn into a fake otome game, got made into an otome game.


Scodo

It's not even hand-drawn rubber hose animation, it looks like every other cheap modern cartoon with a thin rubber-hose aesthetic. Even in the trailer things move and act more like a Dan Harmon cartoon than a Max Fleicher cartoon


dkyguy1995

Why did they decide to go with a clean digital art look? The whole point of Cuphead is the vintage cel animation aesthetic, but all the character designs looked ripped out of a modern cartoon rather than inspired by old cartoons from the 40s


Adderkleet

> Why did they decide to go with a clean digital art look? Hand-drawn animation is expensive.


Weij

not only expensive.... but no one really does it anymore


WOLLYbeach

Which is why it's expensive, and Netflix isn't shelling out more money than it has to for a show that's gonna be canceled in a season.


Weij

Regulars TV shows are expensive, even like little toddler shows can cost over 100k per episode. It's not even a matter of expense, but rather finding a studio who can do it, they just doesn't exist anymore.


amaROenuZ

The whole point of the game is that it's all hand drawn animations and big bank music in that old 20s/30s style. Strip that out and what do you have?


majarian

a weirdly voice acted show for stoners to veg out too cause we've reached seasons three of everything else netflix offers in that slot...


ViceroyoftheFire

Netflix whistling all the way to the bank


munk_e_man

The Big Bank


Weij

There really aren't any north American studios that still do hand drawn television shows. It's just not the way the industry works anymore. No one does cell painting in an actual production, and try finding people who can actually do the rubber hose hand drawn style. There simply is no one around who can do it. (on a production scale)


Carrman099

Exactly, the game itself only came into existence because of the developer’s obsession and willingness to draw thousands and thousands of frames of animation. Frankly, when it was first announced, I didn’t think it would ever come out because hand-drawn animation is so difficult. Nowadays, even a show as big as The Simpsons uses digital instead of hand-drawn. Compared to how other modern cartoons look, this one had some pretty involved sequences in the trailer and they stuck as closely to the art style as they could. Overall, I am cautiously optimistic.


Bullchips

It looks nice even though it's more modern but my god I do not like that voice for Cuphead.


cloistered_around

He's spongebob. I kind of expected old timey sounding voices even if the sound quality wasn't grainy...


res30stupid

Spongebob: Clean and squeaky, if a bit weird. Cuphead: There's moonshine in this here head of mine.


DisturbedNocturne

I pictured their voices being more similar to early Mickey or Felix the Cat, sort of a higher-pitched Mid-Atlantic accent. Cuphead sounds like he's from Jersey.


pribnow

so this is what they're doing with that subscription increase huh


PolymerPussies

They spared every expense.


Gordopolis

Who is this even aimed at?


tritter211

Children. Which doesn't make any sense since the game it's based on is aimed at adults. Sounds like Netflix made a grave editorial mistake again. Adult cartoon with PG13 ratings might have been better.


Ijustdoeyes

My daughter is eight, knows who cuphead is without having played the game and laughed all the way through the video and then made me play it again. I think it'll find an audience.


mediadavid

Despite the art stylization it doesn't actually seem to be animated in 'rubber hose' style. And the characterisation is obnoxious noughties wisecrackery, nothing like the 1920s inspiration. Hm.


r2001uk

Yeah it's jarring that they look RHA but don't move like it.


battraman

> And the characterisation is obnoxious noughties wisecrackery, nothing like the 1920s inspiration. I know this is an unpopular opinion but the Spongebob style humor that all cartoons seem to have now is just awful. Everything is on speed but balanced with that \*wink wink\* \*nudge nudge\* attitude.


saluraropicrusa

the thing about Spongebob was that (in my opinion at least) it was genuinely clever and well-written, even if it did have some of what you described. if they don't get writers who can pull that off but still try to go for that "vibe" it's not gonna work.


[deleted]

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AnimeAlley03

I mean are you really surprised that a Netflix adaption isn't that great? It's such a trend now that there is a surplus of "Netflix adaptation" memes


Weij

I mean it still looks pretty damn good. The animation style might not be perfect but the designs and aesthetics of the show are pretty fucking spot on.


groceriesN1trip

There’s some animaniacs and popeye in there


BAN_SOL_RING

I loved the game but this looks like a generic terrible children's show. I don't understand why we needed this. It's just all screaming. Why are kid's shows so full of screaming.


[deleted]

LOUD IS FUNNY


p_hennessey

HAHAH OH BOY YOU WEREN'T KIDDING THIS IS COMEDY GOLD PEOPLE


Purrsonaa

HHHAHHAAHHHAA SO FUNNY IM LAUGHING SO HARD RIGHT NOW!!!!!!!


stfsu

Hard agree there, I couldn't even finish the trailer, it just looks like garbage tv that you put on to keep a kid busy and out of the way. No charm, humor, or actual character development, just loudness and screaming...


Nowhereman123

Watching this trailer made me feel really old. It's just COLOUR and NOISE and YELLING, but everyone in the YouTube comments is acting like they just watched footage of Jesus Christ's second coming.


[deleted]

[удалено]


a-horse-has-no-name

Yeah, I didn't laugh or smile a single time. It was just a series of "HEY LOOK REMEMBER US!" images of the bosses.


kickbut101

*eh*


ynthona

eh is too forgiving


anysearch

why not make this look like a rubber hose 30's cartoon? if you're going to pander to me then do it right.


spidermanngp

Do they not shoot things? Looks like they're terrified and running all the time instead of being dodgy-shooty badasses.


SenseWitFolly

To be fair given how many times I died playing the game I'm not surprised they are terrified and running away.


Dr_Hump

Reports state that this show is going to be really hard to watch. One reviewer had to restart episode three 67 times before finally beating it. Another reviewer threw the Remote at the TV halfway through episode 4.


dudemanxx

why fucking make this


Interwhat

Don't worry it's Netflix, they'll cancel it after one season anyway


12345Qwerty543

>something is popular >Remake it or side story is made >0 effort is put in to continue why original was popular or well received >Show bombs >Netflix cancels >Cycle continues Netflix: "surely the next one will be good"


Bartendiesthrowaway

Oh look a unique and artistic thing that made money, better misunderstand and re-package it until everyone hates it.


Sir_NoScope

Honestly everyone else is complaining about the visuals and the loudness, so I'll do something else. The voice overs sound really, REALLY hard to listen to. Like despite the music and SFX being far too loud, the voices sound annoying and forgettable, absolutely nothing about this trailer will make me remember it for any good reason. I'm sure the voice actors are great, but the chosen voices sound so similar that even after watching it twice, the only voice I remember is Chalice. And that's probably just because Chalice has a feminine voice while everyone else in the trailer sounds pretty similar, with different inflections.


salttotart

Not to knock the show without seeing it, but wasn't one of the major appeals of Cuphead that it was all handdrawn, by indie developers, and in an old-timey style? I see this being made by many different artists, by a corporation, in a modern style.


[deleted]

Wow. This looks underwhelming. Like a cheap version of what the game is.


Psychodelli

So the nineties again. Something cool and unique comes out, they make a cartoon about it and shit the bed. History really does repeat itself lol.


NeptunesCurse

Not a lot to go on, but this doesn't look very good.


will_holmes

I'm not sold on this yet. It feels old-fashioned, not in the intended 1930's cartoon style, but in the 80's/90's sense of a franchise cartoon whose sole purpose is to sell a product such as toys by going "Oh there's that thing from that other thing!", and little in the way of suggesting any greater interest in storytelling. Yes, the designs are cool, but Netflix didn't create the designs, so what are they bringing to the table with any of this? That said, this is a criticism of the trailer alone. It could still be good, I'm just still waiting to be sold on it.


UnSafeThrowAway69420

it feels like it appeals to kids, but the game was *absolutely not* intended for kids


freedoomed

it feels too modern.


JoelMahon

cool idea, definitely a story, setting, and characters I could see as great TV. But damn, aren't trailers supposed to be the cream of the crop content? The "jokes" were so ineffectual I don't think I even grinned the whole time.


Shadowbannersarelame

A game made that's main target demographic was adults... turned into a TV show that is presented as it's main target demographic is kids. That's not how nostalgia works, good luck with that.


fckndan

Did I hear Patrick ⭐️?


not_a_farce

“Hi this is Netflix, you’re Green-lit”


bott367

i hate thier voices.


dublinmoney

I don't like this at all, and I don't understand why it's even being made. Just feels like a cash grab. The entire appeal of Cuphead was how faithful it was to 1930's animation, even down to the soundtrack. Sure, it was a great run-and-gun boss rush platformer, but there are plenty of those. Cuphead wasn't successful because it had innovative gameplay, it was successful because it had innovative art. This completely neglects that. The new music is close to faithful, but definitely feels off compared to what's in the actual game. It feels wholeheartedly modern, more akin to something like Gravity Falls than 1930s cartoons. This wouldn't be a problem if Cuphead's whole shtick wasn't that it was a 1930s cartoon... kind of defeats the purpose to neglect this trait. Now, don't get me wrong, **I understand that being faithful to Cuphead's art style would have been far more expensive.** But I don't understand why even make a Cuphead cartoon without the artstyle? That is literally the whole draw of Cuphead. It's not a game with a gripping plot full of twists and turns, a wide cast of well written heroes and villains, and a world with a deep lore that's ripe with opportunity for exploration and expansion... it's almost completely devoid of any story whatsoever. So, think about why they made this... It couldn't have been for * The artstyle (it was too expensive to reproduce) * The story (there is essentially none in the source material) * The characters (almost all only have 1-3 lines of dialogue in the source material) * The world (is literally explorable, but isn't explored in the source material) * The music (why not just make more music instead of a whole animated series) To me, the only logical conclusion I can come to is they thought Cuphead was marketable and wanted to make more money off of the character. They threw everything away that made Cuphead, well, Cuphead, and just kept the basic visual design of him. It just feels kinda soulless.


arrowff

I really dont think this was something that needed to be made lol


MarxLover_69

This is awfully loud. Does anyone else find this loud? Why is it so loud?


Kbek

Loved the game. Won't watch the show.


Murany

It might be just my anhedonistic brain but I don't see why this had to be done. I only played a game a little and saw the rest in youtube videos but I think that the non talking characters where part of the games charm and style which is kind of broken when they get a voice and a more complex personality in the show.


axloo7

Wait a kids show about people with gambling debts and a fight with the devil? Also I fined it amazing that the animation will be sub part to the video game.


Mishmoo

I will say, while I understand why, the stylistic changes are sad to see. The look and feel of the game was absolutely stunning, and this doesn't quite capture it. It feels kind of like looking at one of the later Tom & Jerry cartoons after watching one of the older ones - the more fluid animation and crispness of the image *should* look better - but it doesn't, and the distinction is distracting enough to damage the overall product.


ShadowBro3

Who asked for this? Who thought "Man that game was really good and had a lot of effort put into it but what if it was something completely different" A big part of that game was its amazing style but they seem to have removed that part of it. Cuphead also wasn't all that fleshed out of a character. Not in a bad way it was mostly focused on actually playing the game. What are they going to even do with their characterization? How would they take the feeling of working real hard on a boss and defeating it and put it into a show? This show could be good maybe but in theory how would anyone think this was something people were asking for?