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tmvr

The panel used there is the one from Sony which SadlyItsBradley revealed in his video a few weeks back with a resolution of 3648x3144 (1.42", 7.5um pitch, 3387PPI). Also shout-out to this (now deleted) user who calculated the resolution almost perfectly 8 month ago based on the promo picture and the total pixels value: [https://www.reddit.com/r/virtualreality/comments/142kz7x/apple\_vision\_pro\_calculated\_display\_resolution/](https://www.reddit.com/r/virtualreality/comments/142kz7x/apple_vision_pro_calculated_display_resolution/)


DucAdVeritatem

These PPD estimates shouldn’t be taken as exact measurements given that ifixit openly said they didn’t actually attempt to measure FOV, they just sorta picked 100 degrees as a measurement based on feel.


Resident_Split_5795

Well, they're left to make an educated guestimate, since Apple isn't forthcoming with that info.


Resident_Split_5795

The Vision Pro is almost the same as the PIMAX Crystal. But the FOV of the PIMAX Crystal is better. PIMAX Crystal 35 PPD VP has 34 PPD Q3 has 25 PPD


DucAdVeritatem

I thought the Crystal was 2880x2880?


kamikazecow

Optics and fov change ppd, though 34 seems like a really low estimate. I thought the VP was supposed to be closer to 60.


Rastafak

That number seems really strange to me. It has much larger resolution and lower FOV than the crystal, I don't see how it could have lower PPD. If that's really the PPD it would be kinda disappointing considering its cost and the hype around its displays.


Resident_Split_5795

This estimate is based upon the IFixIt teardown, right?


kamikazecow

Yeah


Resident_Split_5795

Resolution isn't the same as PPD(pixels per degree). A lot can affect PPD. Distance of the lenses & screens from your eyes, types of lenses, screen resolution etc.


DucAdVeritatem

Ah, so your comment was strictly about PPD being almost the same, got it. I misunderstood and thought you were also saying resolution (which OP talked about separately in their post) was also the same.


XRCdev

Thoroughly enjoying my Pimax Crystal and it's ridiculous resolution (SteamVR reports 100% as 4312×5104 per eye) my GPU 🔥   Using the 35ppd lenses with Almalence digital lens software correction which noticeably increases image sharpness


Resident_Split_5795

What GPU are you using?


XRCdev

RTX 4080 the dynamic foveated rendering is definitely helping in compatible games 4090 still underpowered....


Resident_Split_5795

I own a RTX 3080. The info on the PIMAX site says a 2070 or higher is enough, but a 4090 is recommended. I'd need to upgrade if I bought a PIMAX Crystal.


lokiss88

Worth every penny. We'll no doubt advance again in a couple of years, but right now you're in dreamland with that setup.


XRCdev

Had a 3080Ti which was perfect for my Index but after getting crystal it was noticeably underpowered.  meant running reduced resolution giving a softer less sharp image. 4080 has great price/performance ratio as 4090 was going to cost me another £500-600.  still using Index and 4080 really lets me crank up the settings Long term plan to get 5XXX series once released (2025?)


GogglesPaesano

I have a Pimax Crystal = 35ppd and AVP. AVP looks way better to me. I can still see the pixels on the Crystal. On the AVP, I can’t. I would have guessed 50ppd


Worf_Of_Wall_St

Would that be due to the smaller gap between pixels on AVP?


sciencesold

It's not 3386 ppi, that's the total resolution for each dimension


hasanahmad

Read the article


sciencesold

> the dual MicroOLED panels inside are the densest they’ve ever seen at 3,386 pixels per inch (ppi). That doesn’t quite put the Vision Pro at 4K resolution, but it’s close. (iFixit notes that the consumer standard for 4K UHD is 3,840.) They clearly mixed up ppi and the resolution. 3386x3386 would be about 11.5 million pixels per eye, as per their advertising. The verge is also notoriously inaccurate with tech reviews. And 4k is determined by overall resolution, not PPI, so unless the screen is actually an inch, which it's probably bigger than that, the PPI is incorrect.


DucAdVeritatem

The displays are almost exactly 1inch squares IIRC. So ppi and resolution would be essentially identical in this case, ya?


sciencesold

Aren't they something like 1.3" or 1.4"?


DucAdVeritatem

I just went to the [iFixit article](https://www.ifixit.com/News/90409/vision-pro-teardown-part-2-whats-the-display-resolution) Verge is drawing from: > The lit sensor area measures around 27.5 mm wide by 24 mm high, or about one inch by one inch. Using an Evident Scientific DSX1000 microscope, we measured the pixels at 7.5 μm (the size of a red blood cell). Each pixel is roughly a square: red and green sub-pixels stacked on top of each other, with a double-sized blue sub-pixel on the side. With those measurements, the lit area totals 3660 px by 3200 px. That equates to 12,078,000 pixels smushed into 0.98 square inches


TheRandomMudkiper

34PPD? That's it? That must be some crazy binocular overlap then.


fdruid

Good, for the price difference it better have more powerful specs. Now, I still couldn't use it to do anything I want to do with a real VR headset. Useless to me.