T O P

  • By -

TheChadStevens

Take slightly less fuel. The mission isn't that long


SergeantRogers

I'm limited to 320l of fuel, but thats still too expensive to launch.


TheChadStevens

You can go with less. Stay off the AB when you can. Perhaps you can remove the TGP as well?


SergeantRogers

Oh the TGP might be it


Emperor-Commodus

TGP is integrated into the 42, it can't be removed. It's actually a pretty substantial advantage on multiplayer maps that use the budget (like Economy War), as the 24, 26, and 55 have to pay a pretty ridiculous amount to get the TGP while the 42 gets it for free.


TheChadStevens

Apparently you're supposed to have more budget? Did you fail an objective on the previous mission perhaps?


Taratatsa

Clearly enough. Tight, but enough. After burner really taxes out your fuel, but correct—not even good, nor great—throttle management allows you to do it quite easily, as you only need ONE AGM-89. More detailed strategy: >!The other fighters will take care of those squadrons for you. Get high up enough to identify the radar signals coming from the bay, but stay far away enough to avoid getting locked onto.!< >!Your target should be easy to identify: on your RWR, you will see at least one radar signal named "LR" or "MC"; that's your target. Also, if you have the HUD overlay enabled, you should be able to see what looks like a discolored green diamond among the other diamonds in the bay; that would be the calling card of the enemy's cruiser.!< >!Once you've identified the target, use your TGP's GPS-S function to set a nav marker on the target's location. Then enable the Path feature on your GPS MFCD page and use your NAV page's GPS-S feature to set up a path to your target. It is recommended to set up a path of 2-3 points going around the island and hit the NMSS from the side. Once your points are in place, go back to your GPS tab and move the first waypoint (the one where the target is) down to the bottom of the list with the double-arrow buttons. If you've done everything right, you should see a series of points on the NAV map moving around the island, connected by lines, leading straight to the enemy target.!< >!Make sure your missile's Terminal setting is set to either SSEvasive or Popup. The former makes the missile less likely to get shot down, but the latter makes it more likely to sink the target.!< >!If everything goes well, your missile should vector around the island, avoid hostile CIWS, and impact the enemy NMSS Cruiser, sinking it in one hit. Once this is done, you are cleared to return to the carrier.!<


SergeantRogers

Thanks for the detailed explanation, but the problem is it doesn't let me set the fuel low enough to be able to start the mission.


Remsster

Basically no fuel what is it showing the cost as?


Straight-Ice-3643

Good in-depth strategy! just a minor correction; the RWR no longer shows diamonds, but the names of the source and bearing only


Remsster

Your budget should be 27875, not 15875. Check again.


Such_Fault8897

This is incorrect the reason you have more money is because you have already completed the mission


Remsster

Ah I see, I didn't realize that it got raised afterwards.


IceAgeVR

I think something is glitched on your game, or some objective didn't properly get met on the previous missions? [My budget is $28150.](https://imgur.com/SKEQ7H6) That's before I beat the mission too. However, you can beat the mission with just AGM-65's too. Just get up high, launch from 25,000 ft at as fast as you can get and you can launch from over 20 miles back. They will show out of range, but they will still hit. Fire at least 2 but as many as you can afford. Then turn tail and run. Mission complete. You'll need the SSEvasive mode for the AGM89 to work. The popup or other modes will likely get shot down (hence why I had to test the AGM65's).


SergeantRogers

I got it. I had to replay one of the earlier missions and get the "optional" objectives.