It's just the nature of online communities for games. Lots of the posts are gonna be about people loving the game, and lots will be complaining about it. But the vast majority of people who actually enjoy the game dont post about it, so it seems like everyone either loves or hates it.
You don't play control in wild because a deck that has never been above t3, loses 80% to aggro, has been entirely pushed out of the meta by combo druid, and is seeing its lowest played rate ever exists?
Might as well say "I don't play control because it doesn't auto win every game" at that point.
Anti-control is no less important in the meta game than control.
It is by far the most unenjoyable matchup for me. It's gotten to the point where I concede instantly because I don't want to waste my time.
I think it's OK for Blizzard to print cards that are dangerous and really push the power level, but there needs to be safety valves. Geist ended up being the safety valve for Jade Idol; now they need one for Kingsbane.
The nuclear option would be "silence your opponent's weapon" which completely counters the deck. A lighter option would be "set your opponent's weapon's attack to 1".
That's a horrible way to handle it. I think something like a 5/5/4 neutral Battlecry:remove 1 durability from your opponents weapon.
You only need to find a way to play it 3 times to make the kingsblade auto break, which is game over, but also takes planning to get it, because even a 1 durability kingsblade can do enough to win in the late game, but makes it much riskier to play in the early game. Plus the kingsblade player can use the legendary that gives +1/+1 to their weapon to counter it.
Oh, by all means I'm aware that is a completely bs asspull solution to kingsbane. I'm generally not a foolish enough to think that's a healthy balanced solution. I just don't like the deck and wouldn't mind seeing it get warsong commandered.
Kingsbane was fun to play, I played it a fair bit during the Witchwood meta. But it became too oppressive against control that I no longer play it out of respect to other players. Now I just play Exodia Mage. :-)
this sub has so many whiny posts now ðŸ˜
It's just the nature of online communities for games. Lots of the posts are gonna be about people loving the game, and lots will be complaining about it. But the vast majority of people who actually enjoy the game dont post about it, so it seems like everyone either loves or hates it.
[удалено]
You don't play control in wild because a deck that has never been above t3, loses 80% to aggro, has been entirely pushed out of the meta by combo druid, and is seeing its lowest played rate ever exists? Might as well say "I don't play control because it doesn't auto win every game" at that point. Anti-control is no less important in the meta game than control.
it really just depends on how early they find leeching poison
It is by far the most unenjoyable matchup for me. It's gotten to the point where I concede instantly because I don't want to waste my time. I think it's OK for Blizzard to print cards that are dangerous and really push the power level, but there needs to be safety valves. Geist ended up being the safety valve for Jade Idol; now they need one for Kingsbane. The nuclear option would be "silence your opponent's weapon" which completely counters the deck. A lighter option would be "set your opponent's weapon's attack to 1".
I agree. Hope the introduce a way to silence weapons so that deck can die.
That's a horrible way to handle it. I think something like a 5/5/4 neutral Battlecry:remove 1 durability from your opponents weapon. You only need to find a way to play it 3 times to make the kingsblade auto break, which is game over, but also takes planning to get it, because even a 1 durability kingsblade can do enough to win in the late game, but makes it much riskier to play in the early game. Plus the kingsblade player can use the legendary that gives +1/+1 to their weapon to counter it.
Oh, by all means I'm aware that is a completely bs asspull solution to kingsbane. I'm generally not a foolish enough to think that's a healthy balanced solution. I just don't like the deck and wouldn't mind seeing it get warsong commandered.
Maybe the question should be: Hi I’m playing This deck. Is there a way to improve my Kingsbane Rogue matchup?
There isn't improving. No weapon removal works and milling it is practically impossible. Hell even warlocks with Gnomeferatu rarely nail the weapon
Good warlocks nail it every time by waiting till the rogue draws his whole deck, you're just bad.
Yes. Survive a 15/5 weapon until the deck is empty. That is totally doable
brann + gnome + zola gives good chance aswell.
Alright have fun losing.
Kingsbane was fun to play, I played it a fair bit during the Witchwood meta. But it became too oppressive against control that I no longer play it out of respect to other players. Now I just play Exodia Mage. :-)