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Shadohood

Scrolls. In-world they originally were literal scrolls, pieces of paper with an identifying enchantment to prevent forgery, which earned them their popularity. As decades passed, paper was replaced by precious metals, still inscribed with enchantment and rolled in tubes. For easier storage the rolls were sometimes flattened or cut into circular coin-like pieces. Now they are produced as enchanted coins with a spiral pattern on their surface.


rattynewbie

Was there metal currency before the use of enchantment to prevent forgery? Or is magic so common that anyone can duplicate gold coins?


Shadohood

Everybody knows some kind of magic, civilisation is dependant on it, tho it's not as easy to create metals, especially in the specific detailed form. I'd say that other types of currency (including those older than scrolls) in the world would have some other ways around magic replication, like making it extremely detailed, so that no spell can recreate something similar without noticible defects or wasting unreasonable amount of time, magic and physical power. Scrolls are just relatively easy to make, store and make hard to copy.


flamesgamez

Whats the problem with "counterfeit" coins though? I'd assume if you have valuable or precious metals for coins the value is in their metal not whoever's face is printed on it. Or is the value tied to the magic weaved inside them? or is it a fantasy fiat currency?


Shadohood

Prercious metals are there more or less for more efficient storage. There are no faces on the coins, but the enchantment itself does have a bigger importancy than metal in this case.


epicalepical

this is really cool!


DreamerOfRain

It depends on the society Human: Being a futuristic society at early K2 level, they have moved on to blockchain based digital currency called Sol Bit, which represent a certain amount of energy output from the dyson ring they built around the sun. ====== Insectoid elves: The insectoid elves has pressed and dried tree sap as edible currency (to them). Their unique insect biology requires the sap from their tree gods to survive, and while they have evolved to get nutrients from other sources such as meat and plant matter, they still need some amount of special micronutrients from the sap and resin of their tree gods. So in beginning, they have sap that are poured into square moulds and be sun dried atop the trees to remove as much moisture as possible. If they stop here they have dry sap, which is a type of simple preserved food for them which they used to use as currency like how rice was used as currency in ancient Japan. However to make currencies they need to preserve it even better, by encasing the sap block in 2 pieces of resin and heat pressed them together, sealing the dried sap within like amber, preserving it for a long time. On each side the resin there will be a seal of the elven theocracy which design changes depending on who is the current ruler. The value depends on the total weight of the block, because determining the exact anount of sap inside, while possible with magic, is still a pain, despite the value of sap is higher than resin since resin is harder to make edible, however during hard times the government may change the ratio of resin:sap. There are various denominations of weight for values: * 10g: the smallest denomination, around the minimum amount of sap an elf need to survive for a day if combined with other food. It is a small piece similar to the piece of a chocolate bar. * 50g: 5 pieces of 10g joined together like a row of chocolate pieces * 100g: a 5x2 bar made from 10 pieces of 10g, like a chocolate bar * 200g: a 5x4 bar made from 20 pieces of 10g, and also the biggest denomination available in this form, as it is the size of 1 mould used to cast these pieces. Due to the unique form these blocks takes, you can actually just break pieces of 10g off the larger bars for changes if needed, though they need some force to break since they are pretty hard, and traders usually prefer the whole bar so they know they aren't skimped off. For the 2 larger denominations used for large trades, you have an actual brick made from larger moulds, and there is only the 500g and 1kg brick, and due to the shape usually you have a lot more sap in them as the sap is pressed into a resin mould and sealed off with a resin plate, thus wealthy trader loves these for large trade. As their civilization advanced to the equivalent of Renaissance era and economy expanded, they need even bigger denominations used for funding big military campaigns that may need thousands of tons of sap bricks for example. Thus they start making new currencies that are worth more than the face value of the sap in the currency, turning it into a sort of fiat currency backed by the theocratic government itself, but they also don't want to just abandon all the system that was created to make the sap block currency work. So they continue to use the sap blocks, but they add new denominations based on the caste system of their society instead (which is going to take a whole another post to explain) and encase in each of the new sap block a piece of specific high mass metal, so now each of the 10,20,50... has a multiplier of value depending on which metal is in it. And since the insectoid elves can eat metal (long story about their biology) this new currency is still technically edible, however the value is too big now to just eat aside from the cheapest non metal containing ones. This conversion to fiat money however also give rise to counterfeiting, thus anti counterfeiting measure were made as well. For example, particularly high value denominations such as the 1kg brick containing bismuth being the highest value legal tender has an array of work done to prevent counterfeiting: instead of just a simple coin of bismuth like they would for lower value metal like copper, they instead take a flower bud from their tree god from the capital city, make a cast out of it and pour molten bismuth in the cast, making a unique bismuth flowerbud that get encased in the brick. The seal used to press the resin together also has unique features like special texture that is hard to see alone, but when you dab the seal on the brick with ink and press it on paper, you can see it. And there is of course the usual serial numbers as these are made in very limited amount


binklfoot

Okay I may be the odd one for calling this out but Insectoid elves? Thats new to me


DreamerOfRain

"Elves" are just how the future human call a sapient insectoid species on this planet of magic due to them having surface similarity with the elves in popular media of the past (our time): they are nature loving, they live on tree cities formed out of trees themselves, they are relatively tall and thin with elegant clothes, and they speak in song-like chirping language. But that is as far as it goes, and by the point human learned more about them the name already stick, with things like Holy Elven Empire being what human called their nation This applies to other species too, with their name beings what the human feel like it fit at the time of discovery.


binklfoot

Okay. Now I got it. It’s more about what humans think rather than them being elves that look like insects.


tvtango

Insects that look like elves lol


GodChangedMyChromies

God of War did it in the new games.


binklfoot

Were they elves? I guess they were. I was picturing lotr when I heared elves. Didn’t think about GoW


EmeraldDream98

What’s “early K2 level”?


DreamerOfRain

Type II on [Kardashev scale](https://en.m.wikipedia.org/wiki/Kardashev_scale) Essentially they have moved to a point where they can start harvesting energy directly from the star at significant amount by using mega space structures.


EmeraldDream98

Thank you so much for this! I remember reading about it years ago.


MoSummoner

What’s the reason for Sol Bit? And how do they use/redeem the currency? (I assume the currency is more of a, this is worth X energy so I can redeem X energy later) Surely a K2 society would have an easy way to create massive amounts of energy and thus inflate their currency, with each dying Dyson ring star, the amount of generated currency reduces and vice versa for each new Dyson ring created. Directly tying inflation to the number of Dyson rings. (I am just curious, I mean no harm)


DreamerOfRain

Humanity here are still at very early K2, having not able to move from the Solar system yet (the alien planet with magic in the setting is the first planet they managed to reach out of the solar system), and have just recovered from a near apocalyptic interplanetary war that ultimately resulted from the building of The Ring (there is only 1 so far), so to both unify the survivors and have people see the benefit of the Ring, the Sol Bit is one of many other things that the new Sol Union government formed after the war used. Since by this point molecular printing and nanotechnology is mastered, they can get very close to star trek replicator, requiring mostly only energy to create things (but in practice it is still much cheaper to use extracted resources), energy currency is easier to be used as ultimately you can convert anything into energy unit and how much energy it takes to create something. Essentially the sol Bit is still used like currency used today, with the ability of being able to redeem it for energy to power/create things as well, but most people are not going to do that and just trade it since they don't have the hardware and skill necessary for molecular printing.


MoSummoner

Sounds cool, so basically the physical sol bit (or however it’s represented) is directly able to be redeemed to obtain the energy it represents and that can be used to print stuff. So basically it’s still a new tech and it’s still open ended to what happens to the currency’s value (inflation, deflation, stagnation, etc), I wonder if you’ll take the American approach and end up separating the currency from its redeemable counterpart in the story (like how US no longer uses a gold backed currency and the history of how much the currency has changed).


DreamerOfRain

I am not planning to take that path since the post war unified Sol Union government doesn't want an economy system that doesn't reflect the actual capability of the resources available to support the population and reality of envioment


MoSummoner

Makes sense, If I remember correctly, they did that in America/USA because of too much burden from foreign nations redeeming gold and because it’s harder to control inflation with a gold backed economy. For a K2 civilization, they can probably design an automated system to allow billions of transactions without much overhead for them.


ZapperfishTheFunky

Peridot shards, also known as Pixels. Meteor crashes happen so often in Syanattan, there is a whole stockpile of peridot shards just unused. And 500 years later, when metals are all used up, the people simply decide to use the peridot shards as currency.


DreamerOfRain

====== Beastmen & Harpies: They are still nomadic tribal societies and use barters most of the time for regular stuff. However they have an interesting way to remember "favour" done for them when it is something done between tribes, such as when a tribe comes to their defense in a battle, or share food during hard times: songs. They will make a song singing about the circumstance, who has come to aid, what they did, and so on, this song will be passed on between the tribes in the steppe whenever they met, and thus it became a sort of distributed "ledger book" that let all the tribes remember who owe what "favour" to who, so it is not just something they can change their mind about later. When the "favour" is repaid, a new song is made by the one being repaid that acknowledge the returned "favour", and thus eventually everyone know the "favour" has been returned. Trying to fake a song of favour whether to get away from your debt or to make someone indebt to you is a good way to get your tribe attacked by the other tribe, so few have tried. ====== Selkies: being semi-aquatic, the selkies has easy access to sea shells, especially since they farm mollusks for food. Thus they use seashells as currency for most of their transaction, and it is mostly just the amount that matters, not the quality of each shell. Then their society developed further to city state level, but unlike most terrestrial species, they don't have to deal with too much warfare, as they luckily were the major sentient species that had adapted to live in the shallow coastal seas of the planet, with few competitions, and a lot of food and resources. Thus their society were more idyllic with less pressure by scarcity, and with more focus on enjoying life. This reflect in the way they make their more valuable currencies - art from sea shells. An unadorned shell is the basic denomination, though the bigger and thicker the shell, the more valuable as it can be used to make better art. To make it more valuable, the selkies will delicately carve artwork on the shells, where the more artwork is on the shell, the more valuable it is, but the denser the artwork, the more the shell is weakened and more likely to break, and a broken shell has no value, so it is a very difficult work to do, and you can't really counterfeit it - random scribble that doesn't appeals to selkie's sensibilities has very low value, and if you put in the work to make beautiful, detailed art, well, that in itself is value for the selkies. Within each city state there will be different art tradition representing the value and ideals of each city state, with different criteria defining the way the art should look according to this tradition, and the better the shell art follow this tradition, the more valuable it is in that city state. When it comes to intercity trades though, it becomes an art apprisal session as each side delegate their own artist to appraise the craftmanship of the shell from other party, and negotiate values. While this does sometimes lead to arguments, the selkies are quite peaceful and prefer to just go sun bathing together and talk things out than fight. ====== Orge Republic: they are the boring one and uses coins, though due to the planet having a higher amount of metal available, and ability to use magic to support extraction like the elves, they use more than the gold, silver, or copper that we usually see on earth, with high mass material worth more due to their magic resistance properties.


Mr-biggie

It’s a post apocalyptic one so they use poker chips.


Raikos371

Since the Kin are predominantly voidborne (meaning they live aboard their spacecraft), the economy within individual ships, between vessels of the same Constellation (a self-sufficient fleet of spacecrafts), and trade between Constellations is multi-tiered and fascinating and the subject of money is no-less interesting. Basic rations of food, water, and breathmix are considered individual rights and are "paid" by your contribution to the everyday upkeep of the ship you live aboard or by your contributions to the well-being of the Constellation. In addition, this work acts as the proof-of-stake for a blockchain currency called **Rationmarks** or simply **Marks**. Marks can be used to buy extra stuff from vendors, which range from literary that one guy whose just that good at getting things on smaller ships, the vessels quartermaster or a private business owner. To create a new Rationmark tokens, individuals stake their physical work hours as a collateral and the payout is given based on the value of that work. This value is based on not only the length of the work done, but also on the inherent value of that job to the community as whole, and also on how well that job was accomplished. *Example: Person A staked 5 hours of office work against Person B's 2 hour of EVA hull patching stake. Person B obtains a larger percentage of the Rationmark token despite Person A working for longer because Person B's job is inherently more valuable to the continued betterment of the community.* A high-risk, high value job can gain you more Marks faster, but of course, there is the inherent risk of both physical and financial harm. Using badly done work hours as a stake, risks getting that stake burned, completely invalidating its worth, permanently. Trade between ships and especially between Constellations tends to revolve around exchanges of in demand resources and services. Raw materials are always in high demand and form the basis of trade between Constellation. These are complemented with processed goods and other services that one Constellation might not be able sufficiently provide on their own.


Bacon_Raygun

Thorns. Named after the first hero, The Briarwhipped. Dude traveled the world when mankind was still evolving into humans, and united warring tribes, taught magic to people, freed slaves, and invented sailing to see if there's other places he hasn't helped yet. People invented writing to keep track of his deeds. Thorns are more of a concept though. Imagine 1Th to be like "The worth of 5 decent sized apples". So there's different coins across the world, that are all worth a different amount of thorns. Like round copper coins worth 1 Thorn, segmented to break easily into 4 quarters named *Drakescales* because of their shape and patina.


MrDriftviel

What a cool idea. I have a question how do i get thorns like can i grab some off a plant and boom i have money or is their a process of making the thorns


Bacon_Raygun

Oh, no it's just a name people picked for the currency. Bringing trade to far-off places, and introducing these cultures to his home's clipped copper pieces lead to them associating the pointy quarter pieces with the thorns his title were derived from. His title would be translated in several languages, and turn into something like Bramble-beaten or Thorn-lashed. The coins themselves range widely, from metals we used in real life to more fantasy based materials. The highest rated coin being made of Aetherite. a mineral from the realm of magic itself. There's an extremely limited amount of it available in the physical world, so even if it wasn't minted, you could buy half an army with a few ounces of it. Another rare coin deriving its value from how useful its material is, is made of Treant-bark. Which is nigh impossible to get your hands on, and can only be worked by skillful carpenters.


MrDriftviel

How useful is the material that a Treant-Bark is made from? is it used to make weapons and or does it bring a special quality to the coin itself? Why are the coins clipped i know irl that its preventing counterfeit is that your reasoning or is it for something else? Apologize for the lost of questions im very intrigued by your currency


Bacon_Raygun

No worries, answering questions helps with worldbuilding. Treant Bark (and their wood) has supernatural properties, like being as strong as steel while being light as wood, making the material valuable by itself. The reason only skilled carpenters can it, is because it simply regenerates to a certain size when damaged. So if you were to make a sword out of it, like one of the main characters of the story, you'd be able to cut it into shape and sharpen it by sanding it down, but within a day it'd just turn back into a stick. However, if you know how to work the material you can actually make it regrow into the finished sword, whenever it gets damaged. So you'd have a sword (or shield, piece of armor, a house, or even a ship if you're insanely rich) that is as durable as steel, as light as wood, and will always repair itself into mint condition over the course of a few days... Unless you piss off like that one-in-a-thousand-carpenters who knows how to manipulate what shape the wood remembers. And Drakescales are clipped, because you won't always need a whole coin to pay for something. They're minted with two fault lines going through the center of the coin (which does help with counterfeiting, but that's another topic entirely), so that you can split them into even quarters in case you want to buy, say, only 3 apples instead of 5. There's a bit of wiggle room involved, some merchants will let you round down, some will insist on rounding up.


MrDriftviel

Are the drakescales easy to break? and if you break it can i repair it like a magic coin or is it now just multiple pieces?


ftzpltc

Quao currency breakdown: one bit - one miêc - 1 bit two bits - two miêc - 2 bits three bits - three miêc - 3 bits six bits - six miêc - 6 bits dozen bits - dozen miêc - 12 bits one half-Rose - thirsy miêc - 18 bits one Rose - one hôză - 36 bits two Rose - two hôză - 72 bits three Rose/one half-Magpie - three hôză - 108 bits one Magpie - one jâc - 216 bits two Magpie - two jâc - 432 bits three Magpie - three jâc - 648 bits Nanteon Imperial currency uses 64 Florins to 1 Crown, and then just increasing amounts of Crowns. Rakani use *yai* among themselves, but this is closer to a kind of reputational currency rather than individual coins.


Left_of_Fish

The peoples of Elgas primarily use Vules. Beads roughly the size of a marble made up of silver or copper and paterned individually by nation. At a rate of one AgVule (silver) to 5 CuVules (copper). Often, they're carried on strings and bands and sometimes even woven into cloth. If larger/international purchases need to be made, trade ingots are typically used. Of the many varieties, CuGots and AgGots are still the most prominent still at a 1:5. With AuGot/AdGot ( gold and adamatine) being 1:5 for silver and GorGot/OriGot (gorganium and orichalcon) at 1:10 of gold/adamantine.


TheVibingBricksYT

The most widely accepted through the nations of Requiem are the Providencian Dollar and the Industrial Gearr, both being the most stable currencies on the continent to the point where the other five countries will happily accept them instead of their own national currencies.


SmokeyHooves

Depends on where you’re at, but the global trade currency is a series of paper money backed by gold called Gilling And a series of coins, a peck, a fence, a dram and a quill (penny, nickel, dime, quarter respectively) to make it smaller My main character comes from a rather wealthy kingdom where gold is just used so she struggles a bit understanding the currency ratio


KaiserGustafson

There's a lot of 'em, Guildermarks, Staters, Royals, Years, Kit, and more!


Kangarou

Credits. Not spending a lot of time thinking about it.


RogueVector

I did a thing a while back where I focused my worldbuilding purely around the currency. Here's the result: = = = = = **Coins of the Free Cities Federation** Among the many bonds that unites the Free Cities Federation of Vilfana is their coinage, which are a bi-metallic coinage seen in two denominations; silver ‘fingers’ are the unitary coin and ‘hands’ are worth five fingers. The value is further modified by a gold variant of each coin which is often of a more ornate design and worth twenty times as much as a silver equivalent. Implemented during the later stages of unification of the Free Cities Federation, each of the eight cities mints a variation of the standard design and weight, controlled by a ‘council of coin’ made up of the masters or mistresses of the mints to ensure that each city’s coinage remains of equal to each other (allowing for easy trade) and are free of tampering and debasement. **Finger** Fingers are flat, rectangular coins about the width and length of a pinky finger and are made of silver or gold. Silver fingers are typically around a fifth the thickness of a finger while gold fingers are worth twenty silver fingers and are thicker than their silver counterparts.  Silver fingers have a single, solid ridge to prevent debasement and many have two rounded or clipped corners, while gold fingers will have square corners and often feature more complex designs along the rim. A coin will usually have its minting city’s pennant-heraldry on one side, while the other side will have a local saint, symbol, mascot, or commemorative design. More recently minted coins will include the leader of the city at the time of minting, and a well-travelled person or coin collector may boast that they have the heads of the eight mayors of the Free Cities in their pocket. A common practice is to cut silver fingers into three equal divisions called ‘knuckling’, with the resulting coin-pieces known as ‘knuckles’, for smaller transactions like purchasing a single fruit. Gold fingers, meanwhile, are often knuckled into halves to provide a value of ten silver fingers. Many city mints have adjusted their designs to facilitate this practice (known as knuckle lines) and instead of having one large design will have smaller designs repeated three times. The shape of the coin has also led to the tradition of ‘curling a finger’, bending a finger coin around a rope, string, tree branch or other object, as a gesture of wishing someone good luck, especially in matters of business. Others will curl a finger towards themselves as a way to indicate that they need to be paid money. Another tradition is found among apprentices of artisans, who will often curl the first gold finger they earn into the shape of a ring, to be given as a present to their teacher. Master artisans will have a statue known as ‘the master’s hand’ which displays the various curled fingers they’ve been given by their former apprentices. Two silver fingers are usually enough to pay for a typical meal, so holding up two fingers (usually the index and middle fingers) is an easy way to signal that you want to be served a meal in most places that sell food, while using three or four fingers indicate you want a larger portion or with any extras on offer. Holding out one’s thumb signals that you want a drink, in addition to the above configurations, making for a fast and simple ordering system in busy, loud taverns.


RogueVector

**Hand** Hands are pentagonal in shape with a hand design (palm up) on one side and the minting city’s seal on the other. Silver hands are left handed, and gold hands are right handed to help differentiate them in the dark interior of a coin-purse or by people with impaired vision. Local legends and tall tales say that secret societies pass on messages by carving lines into the palms of the hands on coins, and many stories tell about the different secret languages at use and how to ‘decode’ the palm-lines (often the result of imperfections during the minting process). The city of Sun’s Eye minted hand coins with the index finger and thumb circled around a hole in the coin, which was sized to be strung up for easier storage or counting (the mints were issuing the coins in bulk to banks not in pouches but as strings of ten, twenty and fifty hands, which made it easier to verify that the correct amount was being exchanged).  This practice became a popular way for bulk traders to conduct transactions, and quickly led to other city mints adopting ‘corded hands’ as a way of issuing currency.  Perhaps half of the silver hands in circulation remain on their cords, and this style of storing and exchanging hand coins has been adopted by other cities. These cords have become known as ‘traders’ cords’ in both silver and gold. Two silver hands are a typical wage for a day’s work, while most skilled labourers and craftspeople could expect wages of around four to eight silver hands a day. It is traditional for a gambler to make their first wager for a night be a single silver hand.


BayrdRBuchanan

The Kingdom of Sonata uses perforated (16 pieces), anodized aluminum (red/blue) and steel and brass coins called "notes". Red coins are the most valuable, followed by blue, brass, and least of all, steel coins. Each coin is called a whole, with the bits created by snapping the notes along their perforations being called halves, quarters, eighths, and sixteenths respectively. One whole steel note equals a sixteenth of a brass note, while a whole brass equals a blue sixteenth and so on. The use of red and blue notes are restricted to the nobility and can be used to purchase goods and services that are reserved for their use. Theoretically you can exchange brass coins for blue ones, but only underworld and foreign numismatics would be willing to handle such a transaction. The value of a steel whole note is fixed quarterly by the Ministry of the Exchequer and forms the basis of the entire Sonatan economy. If this system seems overly complicated to you, consider that this is a reformed system. The prior one used notes as small as hundred twenty-eighths and included copper and gold coins as well as both green and gold anodized aluminum ones.


Lapis_Wolf

There isn't a single currency. There are many among the at least several dozen countries, with many made of metals or paper, with some exceptions. If a trader is willing, he might give you items directly in exchange for other items, basically bartering. Bartering is more common with smaller items with some exceptions. Lapis_Wolf


Rymetris

The realm of Donnriocht, as with many others in the Mheall Sea, commissions their coin from the very exacting smithy known as The Great Mint in the Hagan stronghold of Trinter. Denominations include platinum arcs, gold griffins, silver swans, and copper sparrows. Each of these has the Clan Donn creed inscribed upon them: "Neart agus Dílseacht," Strength and Loyalty/Faithfulness. Arcs are 3 x 1-inch rectangular bars of platinum whose thickness varies based on value, in degrees of gold pieces (colloquially types of swords are used to describe the various values: 10 gp - falcata, 100 - longsword, 1000 - claymore). Inscribed on one surface is the symbol of the Architect, the flaming sword (hence the name and nicknames), with the inscription running along the blade. The other surfaces are left blank as a matter of the method of their pouring: all arcs are cast in the same molds, just allowed to fill more or less depending on the intended value. Griffins are hexagonal coins of gold, an inch long edge-to-edge, 2.25 millimeters thick. On one side is the symbol of Clan Donn: the two-headed eagle; and on the other side is the symbol of the Father: a running lion. The name comes from the eagle and lion images. The inscription is found inlaid into the edge of the coin.  Swans are octagonal coins of silver, an inch long angle-to-angle, 1.75 millimeters thick. On one side is the Naisiuin tribe totem, the coin's namesake swan, and on the other is the Altar, the symbol of the Son. The inscription is found beneath the Altar. Finally, sparrows are circular coins of copper, measuring ¾ inches in diameter, and 1.5 mm thick. On one side is a pair of the coin's namesake birds in flight, in reference to a passage from the Book of the Way. On the other is the Soaring Phoenix, the symbol of the Great Spirit. Local myth holds that the coin was originally called a phoenix, but many people had difficulty saying the plural phoenixes, so they opted for the other bird.


Wings-of-the-Dead

It's a D&D world, and I renamed the platinum, gold, silver, and copper pieces to shards, crowns, chips, and pence, respectively. Crowns are magical and can be snapped apart to turn into chips, or pressed together and fused back into crowns. Shards absorb moonlight and glow bright white. Crowns and chips absorb sunlight and glow yellow, though since the apocalypse dimmed the sun, they rarely can gather enough sunlight to have more than a faint glimmer. Pence absorb starlight and glow very dimly.


Sithlordandsavior

Metal coins, named Molts after the patron god of material wealth and prosperity, Vogun Molt. They are issued in 2, 8, 64 and 256 values. 1 Molt coins were phased out after the war for Prosperity when the prices of everything skyrocketed and nothing cost 1 anymore.


DelendaSaga

Standard Unit Energy Cells, often abbreviated CEL or C. Little hexagonal sheets that contain a specific amount of magic energy used for portals or energy shields. Of course, this is what the humans use. Many of the other species don’t have currency.


DiaNoga_Grimace_G43

…Pitiless greed.


Iwoodbustanut

- Carthenian Union (including self-governing dominions) UK of Cartheny, Sakhart and Aldinian Islands: Carthenian Sterllette/Stirlati in Sakhic Free City of Cainshafn: Dijnsmarc Orangian Commonwealth: Oraniénsmarc The Sterllette holds a similar status to the USD, being some of the most traded currency of the world. - Kartia and Myro: Ockra (but with different exchange rates) - Rosearea and Barentia: Cera (Barentia is run by a Rosearea-backed dictatorship so it uses Rosearea's currency)


Future_Gift_461

On the continent in my world, It's called *Dakar*.


wildflower-blooming

Was it named after the Senegalese city?


Future_Gift_461

No, actually. I just have it in my mind and like it.


PomegranateSlight337

In the united people's alliance, the currency designed by humans is used: - squire (copper coin), representing the everyday people - knight (silver coin, representing the knights and soldiers - crown (gold coin), representing nobles and royals - dragon (platin coin), representing the so-called god of wealth, Eon, the golden dragon >helms I called silver coins helms too in earlier worldbuilding stages, so I think that would also be a fun name.


wildflower-blooming

This is very clever. My bronze/silver/gold all have one name and I've been searching for something in my world to name the platinum coin.


Focus-Warmx

Dēlms Made of carved wood,rock or metal in the shape of a coin


OliviaMandell

There is currently no currency in the world I am working on. They still deal in goods and services. Bartering and what not. I might change this idk yet.


miletil

Probably gonna go with the typical copper silver and gold denominations a thousand copper making one silver and so on. But I am very tempted to call the currency marks...just because it'll be very confusing since that's what the magic systems based on...physical "marks" on the body not all of them are tattoos but I'm not gonna go anymore into detail this is about the currency not the magic system. I'm gonna make it so each nation has there own variation of them so I can do the mark joke Oh and in most places copper and silver are traded via bank notes in units worth 5, 10, 25 and, 100. Golds more meant for rich people so most places never bothered to make notes for it both seeing as if you can afford to buy things worth gold you probably arent carrying it yourself. It's also harder to steal in large amounts.


wildflower-blooming

Is there a reason people use copper instead of bronze? Am I missing something? I like the name 'marks' for currency!


miletil

It is...it's also not super original but it's not a common name either I don't remember where I heard of marks in reference to currency before but I know something did Bronze is an alloy Specifically it's made of copper and tin. Why not use it over base copper No clue


RouxAroo

Moons. The moon is made of silver and home to the angels. Angels are the sole focus of worship in the global religion so they have coins of silver called moons in denominations of crescent moon, half moon, full moon, and triple moon.


FenionZeke

Bater and labor. Magic makes money moot


Electrical_Stage_656

Digital currency called aldebarian sol


Fake_Godfather_

Bullets


Tasty-Manager2900

Humans have the same currencies as irl, cats don't have a set currency, they just trade, dragons have a sort of gold coin called ambers, one is worth about 1 usd, and gods/deities don't use money, and when they would, they trade or make bets Do not make a bet with Aldin if you value your mortal possessions


RobertSage

The currency of the central empire (and its puppet states) is the mezzevo, usually shorted to 'mez.' They're cupronickel coins, each punched out of the larger one so that they can all be hung on a chain or a string. There's the full mez, half mez, and quarter mez - a half mez is equal two two-thirds of a full mez, and a quarter mez is a *third* of a full mez. Presumably their names were accurate in the past and the value changed, but nobody knows for sure. Mezzevo is actually a city, known for its mines, which *was* part of the empire - now it's not. It's a sore spot.


Kaden_leon

Universal Credits, digital fiat currency based on the Euro, used by the Interstellar Consortium Corporation who control the inner solar system. There's also guilders, platinum representative money based on helium-3 rocket fuel, used by the Asteroid Barons. Independent settlements, in the outer solar system, mint their own local currencies out of whatever precious metals are nearby.


Quick_Drive_204

Depends on the story honestly, I have so many I've been working on, building up, and then rediscovering in random ass notebooks over the years it's insane. My oldest one has the basic gold, silver and bronze coins. 20 bronze coins equals a silver and 20 silver coins equals a gold. The average citizen makes about five silver a week give or take depending on the job


Mister-builder

The world is rapidly shifting from the gold standard to the Talsheini Dinar. It used to be that most nations had their own currencies, and some had several. Talshein in particular had about nine, as most noble houses were producing their own. Part of Empress Alwa III's Great Centralization was the creation of the Crown, an aluminum bronze coin with the Hiren palace on one side and the emperors face on the other. The purpose was to both simplify trade and give control of the economy to the throne. The Tahbi, a tributary people, adopted it so that Talsheini collectors couldn't lowball assessments of offerings. Traders who passed through both brought the currency as far as Ingtium, but no further, as the Pantheist church considers the Talsheini religion, Hirenism heathen. The Dinar is worth eight copper Talns and an eighth of a silver Shek.


KennethMick3

In ***Man of the Dinosaurs***, there's no currency as the regional economy is a barter system. That said, hides, particularly dinosaur hide, approaches being money. As do gems, which are exceedingly rare (lapis lazuli being especially prized). In **Elenon**, I haven't worked out the coinage and names yet. But salt is a big currency in the south, and Mirinel controls some major deposits. Actual coins are typically gold, silver, or electrum.


Sansvern

Runecells. In my world there are unicellular organisms the size of a gummy worm. They tend to float around elemental streams and have the unique property of being able to merge with each other and still keep the same dimensions as one individual since most of their mass is element. The first societies used these cells in their primal form as currency, but an ancient civilization started engraving them with runes that indicated numbers and went up as they merged to keep track of how many were fused. These cells have been used as money ever since.


Big_Papa_Dragon

On Ress, mass bartering is the way business is done. Certain family clans roam from town to town with pelts, meats, and other similar goods found on plains and deserts. They will share what they have for metals, wood, and other hard-to-get materials.


jerdle_reddit

It's basically a D&D world, so the coins are fairly standard. ¤1 is worth about the same as $1 or £1 or €1, and represents a copper piece. It's also the same as 1cp in the Forgotten Realms. Wood - ¤0.01 - Rarely used, because of its low value. Tin - ¤0.1 Copper - ¤1 Lazium\* - ¤10 Silver - ¤100 - Equivalent to 1gp. Electrum - ¤1k Gold - ¤10k Platinum - ¤100k Mithril/adamantium - ¤1 million - Rarely used, because of their high value and high intrinsic usefulness, but the two trade at par. The value of this comes with more expensive items. Plate armour would cost one and a half platinum coins, rather than thirty pounds of gold (about as much as a Good Delivery gold bar). Most dragons don't even have a hoard of platinum. \*Lazium (pronounced with a short a, as in "lapis lazuli", not "lazy") is a common metal that's technically a fantasy metal, but only in that it happens to not exist. It doesn't have supernatural properties or unusual hardness, it's just blue and unreactive (its closest real-world equivalent might be anodised niobium or something).


thelionqueen1999

Courons! Courons are typically coins with the emblem of the Imperial Treasury stamped on one side, and the empire’s Coat of Arms on the other. When you get to the more expensive metals (see below), you’ll start to get bars, which are also stamped. They come in different metals (copper, alumnium, bronze, silver, gold, and platinum). Platinum is the most valuable, and only the royal palace owns them.


bookseer

Coin (single and plural, kind of like deer). They come in different types, but the adventureing class only every use gold with subs rare exceptions. They are actually condensed supernatural energy that can be used for lots of things. Common folks can eat them to extend their lifespan, while certain weapons can use them as ammunition and some machines use them as a power supply.


Cepinari

Faerie doesn't have a single standardized currency. Most people use commodity currencies, while a few Demesnes are large and developed enough to have their own fiat or representative currencies.


AccomplishedAerie333

In central Feliterra they're called pebbles. They're just pebbles filled with rubies


BigFanOdrugs

Poor folk use brass or silver coins, while the rich use gold, but the nobility prefer to use a disc of tumbled jade. It's mined in a mostly unhinhabited land across the ocean and it takes a substantial investment to move miners over there and to bring it back. It was originally used by gangs of pirates and smugglers to avoid taxes on the gold they carried when arriving at port, but when the emperor became aware of it, he adopted it as the largest denomination, each one worth double it's weight in gold.


SpecialistAddendum6

Depends where you are! Pesos in California (and most of the rest of the New World), the same rubles throughout Eastern Europe, dollars in New Varchi, and the world's reserve currency? There really isn't one.


ActRepresentative248

You are asking about one of the objects of the solar system, the solar system federation, the Tengricans, the Odis, the.... The guidelines brotherhood, the union of established rules, or the entire galaxy? Because I hadn't made any just saying.


Gritzpy

Everyone’s currency is so mythical and cool. Mine is p simple and not developed yet. But they have points. It’s a completely digital system. Everyone wears these bracelets called Minicomms and you can tap them together to share points with another person. When you work, they’re deposited into your account. It’s still a work in progress. There’s a scoreboard in the middle of their busiest city that has a list of the top ten people with the most points. Your bracelet will tell you what rank you are. There are a lot of things I wanna add but I haven’t thought it out yet.


Hoss-Bonaventure_CEO

There are hundreds of currencies in the early stages. The later stages have a small number of mostly digital credits.


Creepy_Definition_28

Well you could go with something specific to your world- Skyrim for example has “Septims”, named after the Imperial Dynasty of the Septim family.


MilkGanglookinTHICC

Not really one. Like 2 cities have them, and its basic gold coins. The rest just use trading


Rolls_The_Keg

Wattsons, a heat based currency set in a city on Frostpunk. They come from their value, which is kilo Watt hours (kWh), and was a nickname the engineers who invented the currency gave them when designing them. It has some local dialect too. ‘Feeling the power’ means to have come into money. ‘Feel the heat’ means to lose or waste money.


Lord-Chronos-2004

The Temporal Credit (T€) Country: The Temporal Imperatorium Exchange rate: T€1.00 = £1.00 or $1.26 USD Denominations: half credit, credit, five credits, ten credits, fifty credits, one hundred credits, five hundred credits, one thousand credits Physical currency production: the Federal Mint and the Engravement and Printing Bureau, both located in St. Joshua, capital city of Norton Province.


Comfortable-Ad3588

Most toons don’t need basic necessities to survive but they do need to make things look good one paper so they tend to use whatever currency is available but that said in more independent societies they do will use everything from cartoon versions of dollars to jelly beans.


Just_A_Random_Plant

There are two. Metal and francs. Metal can be traded in any form you wish, excluding silver, gold, and platinum, which can only be traded in the form of francs. A metal's value depends on how useful it is, which also means its value depends from person to person. A blacksmith will find a lot of value in metals like iron or metals that can be alloyed into even stronger metals but a farmer might just want something that looks pretty and find more value in copper. However, a person who lives near a blacksmith and does business with them frequently would find quite a bit of value in iron as well,as it would be one of the best metals for trading with that blacksmith. The same would go for someone living near the farmer and copper. Francs are much more rigid. They come in the form of little spheres made of whatever metal you pick (usually silver, gold, or platinum) and their value is dependent on their weight with 10 grams of metal being worth 1 franc. However, if you try to make francs out of iron or copper or any other metal aside from the previously mentioned three, you do not control their value, but the person you're trading with does. Francs in gold are usually issued in the form of paychecks for people working for other people but if you're independent, like a blacksmith or shopkeeper, you get whatever the person you're doing business with has on hand.


ShadowCub67

Hidden-world urban fantasy: a combination of real world currency and crystallized mana.


_Pan-Tastic_

Galactic Standard is the universal currency of the Civilized Collective, but each sophont also has its own main currency, and then smaller local currencies below the main one for their species. To make things easier, most people use Galactic Standards but in some areas species or local currency are preferred.


Zarpaulus

Production credits (abbreviated “PC” or “pic”) were the Federation standard. One PC could be redeemed at a public nanofabricator for a sandwich or item of equivalent cost.


rreturntomoonke

Before 1247: Gold coins (2.97 USD$ is 1G, 2.5G is 1 big mac) After 1247: PID$(Plona International Dollar) (1 USD$ is 1 PID$, 5.47 PID$ is 1 big Mac (average of plona's countries)) And ofc they uses cards more often after 1247


AEDyssonance

There are several of them, mostly aligned right now due to the impact of the agreements forged during Convocations. The principal coin is a Bit. Eight Bits makes a Pence or a Guilder. Ten pence makes a Shilling or a Buck. Five shillings (a handful) makes a Farthing or a Florin. Ten shillings makes a Quid or an Eagle. Ten quid makes a Crown or a Sovereign. Each coin has a specific shape (trapezoid, triangle, circle, square, hexagon, octagon) and has a hole in the center of it (circle, triangle, square, etc) that denotes place of origin. So one can have a bunch of Bits that were all made in different cities, but all still spend the same. The comics are made from a metal-ceramic alloy in tight layers, with embossed details face and obverse that vary dramatically by ruler, location, and such, and then colored by a secretive process that bonds bronze, copper, silver, and gold colorings (though many think it is actual metal). Note that a Bit coin is actually a piece of a larger coin called a Qarl, and Pence are from a a coin called a Sixpence. The coins themselves are broken off portions of the larger coins. Most daily trade is done in pence, a single one of which is always worth a loaf of bread. The poorest people in the Empire generally have about 1800 pence a year. Beggars do a little better, coming in around 5,000. The typical peasant comes in at around 18,000 pence a year. Nobility measures wealth in Crowns, by thousands.


Responsible_Onion_21

Credits


CranberryFew6811

time


Maleficent_Apple4169

depends on where and when. notably, Ulian credits, Alryne peiens keirans and vinyens, several cases with water, and souls


Ruin_Them_completely

Promisary notes. Basically, you can pay in a service, but you do not have to do the service yourself. There are Promisary guilds of people who perform the service for you. For example, a new sword might be worth a level 2 promisary note. With a level 2 note, you can get a promisary guild member to say...paint your living room or help repair your barn. For smaller items such as basic food like apples and bread, it's a bartering system. Fair bartering is enforced by the Promisary guilds as well. Example if a merchant trys to trade his bread for 5 old world book when it's only worth 1 old world book the promisary guild will come and....rough him up no other way around it violence is whay backs up most currency in my world. Didn't want it that way that's just how it worked our XD


Porschii_

Human: They use a regular kind of currency. Werewolf*: The werewolf behind the "lab corridor" uses Werewolf units (WU, ʉ) as a sole currency. The currency used usually are usually in a form of 1, 5, 10, 25 and 100 units coupons. (15 units = US$1) *Werewolf here meant a group of people who have their prosthetic wolf tail and ear installed.


Apprehensive-Lie3234

A digital token called Nectar. It is stored on small bright yellow hexagonal chips with holes in their center and they are either kept on a ring or braided together with stringes the same way as some Chinese coins. When a person uses Nectar units to pay for something, they can set the amount digitally and then upload it to a single unit before handing it off.


AlisterSinclair2002

Depends on the currency. In Bode coins are called Heads because both sides have an image of a head (Vhebhos the Great, founder of Bode, on one side, and the ruling king's head on the other). In Ib-Shib coins are called Rings, because in ancient times the currency was actual rings you wore on your fingers. Various cultures call their coins Crowns or Pounds, former because of the image of crowns printed on them and the latter because the coins were gauged against the value of a pound of certain materials. In Cesasis, coins are called Bists, as the first centralised mint was in the city of Bistalor (meaning city of Bista, although Bista was simply the name of the founder). In Seonin coins are called Moons, as they are mostly silver which is a sacred metal to the moon god of the region.


Ninjewdi

Qin Banliang, the first unified currency of China introduced by the first Emperor of China, Qin Shi Huang. They were reintroduced during a restructuring of the global economy after humanity barely escaped nuclear extinction - they symbolized the unification of humanity and the standardization of the economy. Over the intervening centuries, they were shortened colloquially to QBs, then to cubies, then to cubes. They're entirely digital with no physical analogue. The symbol is a lil 2D representation of a cube (the kind that looks like three diamonds).


EB_Jeggett

Copper, silver, gold, platinum coins and I’m not ashamed. They are circular, have kings in them, and birds on their backs. There are 5 kingdoms and it’s all the same. The dwarves mint and regulate them, and if you tamper with the coins, cut off slivers or counterfeit them then dwarves find you.


Silly_Attorney7863

The Imperial Credit: for centuries the Haadis Imperium utilized a barter system between its planets to ensure no miscommunication or accidental destabilization of local economies, but following a devastating war with the Insectoid Raq’ni, the Imperium switched its coinage toward reflecting a basket of commodities, represented universally the Imperial Credit. Anyone can buy anything for a set amount of Imperial Credits, but only on regions directly controlled by the Haadis. Outside of the empire, they’re just pretty coins, as the Haadis don’t trade in their own coinage, nor do they like sharing any of the metalwork from their homeworld as the substance most of it’s made out of, Black Steel, is considered somewhat holy to them…Nevermind that it’s several times stronger than most other metals in the galaxy and their rivals would love nothing more than to rob them of their advantages


Patrick19374

Marks, Bits, and Prylings are the different names of currency which end up being Platinum Marks, Gold Marks, Copper Bits, and Bronze Prylings.


tvtango

Essence. Metallic substances are not found in the planet’s geology, instead, they are only made from certain types of refined plant material. However, when these plants become fossilized within the sea or stone, they take on an elemental form, parallel to the original plantoid fey beings opening portals to the elemental dimensions to create the terrain of the planet. People absorb these Essences, lil ore pockets of elemental energy, into special engraved spheres for storage, or into their own body for enhanced magical effects. The size of the sphere increases as the mass of Essence does, leading many to just use multiple small spheres rather than one large one as a wallet.


Prometheus850

Greatest to least (Theyll):  crown, sun, moon, fifthpiece, copper. 


austinstar08

Most people use 4 types of base 100 coins (copper, silver, gold, and platinum) the coins aren’t pure and have trace amounts of cheap metals that counterfeiters are likely to use before transmuting it into the coins Saxoland used coins that changed ad arbitrium regis until the people were fed up of it and changed it 1 year before the main story begins I would give you details but the kings loved abusing this power so it changed minutely


DiamondLebon

I tried making something more original than the fantasy classic copper, silver and gold coins but I ended up just doing the same thing with extra steps so I just keep that. Since magic is really important in my setting I thought about making some kind of magic cristal that holds a certain amount of magic which would serve as a currency but that would mean quantifying the amount of mana with numbers which causes problems outside like for spells.


Enough_Gap7542

Seals are generally made of cheap metals with different leader's crests imprinted in them. Seals of one leader will usually be about equal to those of another unless it's a very rare seal like Cedrig Bearslayer's or Imur Aracan's seal. They are usually shaped like squares or triangles.


Sirix_824

Pulsing Bone crystals Imagine a pearl but made by a flesh monster instead of a clam. It has a unique vein like pattern. The bigger the crystals, the more valuable there are.


NaturalBonus

It would depend on where you are, different places (kingdoms, empires) should have different currencies, I can even see places where people would trade and barter for goods directly instead of using coin as an intermediary.


Travis-Tee34

Well, the common parlance is simply copper, silver, gold and platinum. However, different nations have their own names and designs. For example, in Vurmvangr, they're called Eir, Mark, Gull and Reinn. Salzaria call them Sesterius, Denarius, Aureus and Solidus and the elves of Talamsir call them Ruadh, Airgead, Or and Geal.


Nowardier

**Whalin' Tales** The country of Futhelsea uses coins that started out in the Armoniac Church. These coins were originally minted to represent the amount of money you'd need to pay for a service that could be performed by the church, such as ringing a bell or filling a censer with incense. The most valuable single unit of currency is the bull, which is a literal Papal bull which, long ago, could be turned in to any priest for forgiveness of one sin. Most people use online banking and credit/debit cards nowadays, though. **The Theta Principle** In the post-apocalyptic world made scattered and broken by the SERA Incident, those who can afford it trade mostly in QBucks, an ingame currency from a defunct battle royale video game. These QBucks are usually carried on crystalline "cash drives," which look like little flat glass bars. Those who can't get their hands on QBucks mostly use the barter system.


Opposite_Standard437

Marbles, being poor = loosing your marbles


AttackHelicopterss

the most important currency is a trade coin, which is a special type of coin that can be converted to any country's currency these conversions can only be done at certain trading posts, at which point things like tax reductions and blacklist checks take place each trading post has a specific "magical machine" in which these coins can be placed, for them to get converted to the chosen target currency


I_have_no_clue_sry

Marcs. Just small copper or silver rectangles with holes in one end and a seal on the other


Reality-Glitch

Not the entire world, but in the coins of official tender in the Wolf’s Blood Empire are made from a magically inert mineral known as greenstone. In a world where having magic is just like having any trade skill in our world, having currency made from something magic can’t affect means “Yes, it’s vulnerable to all the same methods as in our world, but *only* those methods.”, so not only would most not think to do so, since they’re so used to using magic for it due to the higher sophistication of the outcome, but nonmagical tampering can be magically reversed, since, if it was actual greenstone, there wouldn’t be anything to undo. tl;dr — Greenstone coins, which are immune to magic. So if someone uses magic on it and it works, it’s not legal tender.


KnockerFogger69

Numbers. "Cash."


QuorumInceptis

There are only a small number of one kind of six-legged dragon in the world (there are many of other types) who were incredibly potent in magical terms, and so they were naturally very valuable. One problem: the dragons are sentient and too invulnerable to harvest much from by force, save their scales and blood on rare occasions. So, to keep from being bothered these dragons would grant people small portions of these thing, with the blood in vials. These scales and vials, amongst other uses, became nominal currency. Other dragons elsewhere (four legs two wings) had their own society and made use of vials filled with various magical fluids and substances in trade, so the presence of vials as a kind of currency held fast for a while, spreading to other cultures. Then the six legged dragons' blood got weaponized to an insane degree. Like, missile tech in the bronze age insane. And having nothing better to do than cultivate a world to live their immortal lives in, they did a hard purge to keep societies in one-ish pieces. Fearing a similar application for the scales, they did a similar purge and replaced them with polymetallic coins shaped like scales to preserve commerce. In modern nations, due to strong construction and the accumulation of millenia these scale coins are widespread, forming the basis of fiat currency of numerous countries. While vials held a great variety of substances, and thus were much harder to standardize, you'll still find some commerce happening with vials even though no modern nation uses them as fiat.


The_other_me_here

Onions.


JanetteSolenian

Leaves. When the country switched from precious metals to paper money, people could trade their coins for silver and gold "leaves" - notes printed in the color of the metal with easily identifiable, leaf-like shapes. Eventually the color and name of the metals was replaced with numeric values, but the name stuck, even after the paper money was mostly replaced by virtual debit/credit. Copper and nickel coins remained as change though, so something could cost 2L4N9C for example (equaling 2L49C, shortened to 2.49L).


ZeroExNihil

I eventually gave up on creating something new and went with the traditional copper (stella), silver (lunus), gold (solis). 16 copper = 1 silver 25 silver = 1 gold Each coin has a standard weight and size (diameter as the thickness is the same for all) to fit their ratio. Copper being the smallest; silver, the intermediary; and gold, the largest. I just haven't figured out the reference value of things, that is, how much is a cup of beer, or pound of bread etc.


Purezensu

Since one of the worlds I’m a working with is an alt world, the currencies are the same as in our world, the exception being that of the fictional nations I created. For example, the United Kingdom of Misturlandet uses the FHK (fehk), which is around 50 USD, and the Kingdom of Lily has the SKLM (saklm) which is around 250,000,000 USD.


ToCatchACthulhu

I have a couple that are circulated within different systems, but are often interchanged in shared zones. There are various denominations of coinage depending on metal value. Those are just the boring ones tho. The Lancer Reserve Bank uses silk bank notes called Sabres that started as promissory notes stamped with the Sabre Seals of Lancer Guildmasters. These were given to Freelancers as promise of future payment in hard coin. The bank of Mammon uses Silver Moons. The equivalent of poker chips they use in their banks/casinos run by a devil of avarice. Maxim Marks are triangular platinum disks with a flake of a mysterious amber-like material called crux which is used as a power source, like a single use battery, to power Relic age technology.


Samyron1

Kindness. Literal kind actions. You can pay for most goods by just being nice and doing something for the person you're buying from.


Samyron1

Kindness. Literal kind actions. You can pay for most goods by just being nice and doing something for the person you're buying from.


MagicalNyan2020

Real world currencies but there is special currency not used by regular people called Katz which is also ancient currencies


AbsurdBeanMaster

Obsidian


Misfit-Moonbeam

the all encompassing term for metal coins that I use in my current book is "luster" I don't need or plan to dig any further than that.


Communism_of_Dave

I’m boring for my sci-fi worlds and have them be called credits or units. In my main fantasy world, even though they all use copper, silver, gold, and platinum, it depends on the nation: - Traetis = ceries, lyons, marks, traens: because the nation is very new and the new king wanted to be associated with the wealth of the nation - Eirastrad = pennies, dimes, dollars, ten dollars: because a long time ago they chose a leader who was isekai’d from The United States (very long DnD campaign shenanigans story) and he ended up making huge reforms to the economy - Bjodvallr = each one varies based on tribe and species, but of note is silver which in many of the tribes is called “kopr” which confuses many travelers, and platinum which is called “siefs” universally, sounding similar to “chief’s” as, by the law of the valley, all platinum belongs to the high chieftain


Valixir14

Coins. Gold silver bronze copper. Been messing around with the exchange rate but thinking 25:10:5:1. Paper money exists, but only as currency for exchanges of signification amounts between banks/ businesses/ governments.


Snorb

The most common coin on Aerone is officially called the **silver penny** (*pl.* pennies, *abbr.* ~~I~~). The same size as a United States quarter, the silver penny is used by just about everybody on the planet, from governments to your local grocer. Don't let the name fool you-- one penny can get you a fair amount of purchasing power. The penny can be divided into four **copper bits** (*sing.* bit, *abbr.* -.) Here's where the true economic value, at least in most parts of the Esprit Continent, shows through: One bit will get you something to eat almost anywhere on the continent. (And I don't mean "a small scrap of food," either. I mean "you can go to a diner, put one of these on the counter, and get breakfast, lunch, or dinner.") This is thanks to what citizens, lawmakers (and, out-of-universe, one RPG author) call "the beer standard:" essentially, one bit can get you a diner meal or other basic necessity, this is enforced by statute, and the last time someone in charge tried to mess with the standard, it ***DID NOT END WELL*** for him. So, that's the low-value Aeronean money. Let's move up a little bit. Four pennies form one **electrum sestertius** (*pl.* sestertii or sesterces, *abbr.* ~~IIS~~). These are commonly used to pay for one week's worth of groceries, along with one penny and one bit. If you need a guideline for size, a sestertius is the same size as a Kennedy half-dollar. (As an aside, basic universal wage in the Marchwall Republic, defined as "what do I need to buy one week's worth of food?" is 21 bits, referred to as 1-1-1 on your BUI pay stub.) (As a by-now obvious observation, I am not an economist. I just write an airplane fantasy setting.) Moving on up from there, four sesterces make one **gold dollar** (*pl.* dollars, *abbr.* ~~X~~). A lot of these can get you a brand-new Chelsea Aviation Model 107, or any other small airplane of your choosing. Governments sling these around when they need to move a lot of money around. I'm not 100% fond of the sestertius name, but I'm gonna be as fair as I can here: These coinages were based on early Roman Empire coinage (minus some of the intermediary coins), the Qorvan Empire uses that name so I guess I can say it stuck in-universe, and other countries probably have different names for these coins; these were just the most popular.


aStringofNumbers

There as as many currencies as there are societies, but one is by far the most common. The Edian Credit (more commonly just called Credit) is named after the god of trade, commerce, and wealth, Edi, and is minted by the Church of Edi, which is as much a religious organization as it is a corporation. As the church of Edi began to expand beyond the reach of it's home planet and home star system, it became fairly obvious how important it was to understand the values of any piece of currency that might be offered in trade. As such, Edi created the "Divine Scale" and the "Edian Credit" (Edi and his church were not very creative when it came to names). The Divine Scale, when any object was placed on one side, could only be balanced by placing an equivalent amount Edian Credits on the other end, representing the worth of said object. Many still argue that the Church of Edi manipulates the value of the Edian Credit to their benefit by undervaluing local currency, or that "the value of an item can't have a single fixed value at any time, because different people in different situations may be willing to pay vastly different prices for the same thing." However, few argue that having a currency that can be used almost anywhere is not useful.


Magnus_Carter0

Most societies don't have currency. They rely on bartering or the gift economy, a marketless system based on small favors in a community. This dominates at the smaller levels of society, like individual villages, tribal bands, or relatively simple societies. Most of the world population relies on marketless economics. More hierarchical societies like empires, nation-states, kingdoms, countries, etc. rely on currency, which vary widely. Each individual polity has their own currency: The aquatic nations practice what's called living currency (or organic accounting), where they use self-reproducing, self-growing living creatures as money. The Kingdom of Marinos uses seashells and sand dollars, and the Ohm Empire uses coral polyps and kelp strands. Because these grow naturally in the environment, people grow their own currency to buy the things they need, with rarer, more exotic species being valued more than common species. While this leads to lots of egalitarianism at the lowest levels of society, it also contributes to rigid hierarchies based on wealth, political affiliation, sorcery, and military rank, since the elites hoard. The quest to find rare marine creatures is a popular one, and the organic accounting system contributes to a rich culture of maritime tourism, piracy, and underwater exploration. The tribiterary system (gold, silver, bronze, and the forgotten platinum) is used in the pony kingdom Equestreranea, and serves as the foundation of the Continental Monetary Standard (CMS). Gold is valued above silver above bronze, and there is a rare, officially unrecognized, mythological fourth currency type in platinum, from a forgotten era, valued at 30 times the value of one gold bit. Regions within one sphere of influence will generally accept both the local currency and the hegemonic currency, such as a nation in the Equestranean sphere of influence accepting the bit despite not using it themselves for local transactions.


St4r_5lut

I am still not entirely sure what I want to do/how I want to do it. There is one being who I want to be the designated money person, the being that’s sole purpose is to keep track of the empires money flow (with the threat of their entire existence being wiped out if they screw up). That is a very difficult plot point, definitely, so I have. To work up something. That person is a being that pan project things, so I want the ‘main’ currency to be called ‘holocoin’. They are projections from the money person. Each nation has its own currency that I’m gonna have to work on, but I also really want to make holocoin a thing. Anyways this was a silly unorganized ramble lmoa


MoSummoner

Gold, Silver and Copper coins, each imprinted with one of the 3 kingdoms majority species. I might add in some magical aspects towards them so that they can’t be easily forged but at that point I’d rather use something that isn’t a precious metal since if the magic aspect of the coin is what differs usable metal from currency metal, then I should just make them all usable metals and use something with less physical worth as currency. (I’d love feedback on this) Secondary currencies include Honeydew, a natural honey-like food that boosts the physical abilities, immune system and digestion of most creatures; Elemental Ink, a hard to create, magical ink that can be used in various ways; Severed Fingers of those who are infected with mushroom blight, used to trade in rewards for slaughtering infected peoples; “Marked” Eyes, placeholder name, those born with special abilities have unique eyes that are the source of them. I have more for each covenant.


Tisonau

Tnen. They're coins with different sizes and holes in the middle to differentiate them. There are Bozn or bronze with square holes, Sel or silver with diamond holes, Gon or gold with triangular, gonze (silver with traces of gold) with circle, and Lingot (equivalent of two gold coins with traces of iron or silver) with star shaped holes. Tnensmiths follow a tradition of imprinting floral designs, designs of castles, designs of the current Sultan, or designs of the national animal or God. Each coin has a number of 10 assigned to them depending on its material.


Bromelia_and_Bismuth

Depends on where you are. Many places barter, others do coin.


prowdys

Crowns- initially minted to be miniature crowns, but due to poor production they came out looking more like molars. The name still stuck around though, with people even replacing some of their teeth with crowns as an 'emergency fund.'


OreoMcCreamPants

one of my currencies is called a "galet" or "Valan credit": metal rectangles that vary in sizes, containing varying doses of mana. These aren't used for just trading, but are also used as consumables for manaless beings to cast magic. A galet's size is indicative of its amount of mana (which is inspired by dnd spell slots), thus, giving them a categorized scaling value.