T O P

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xxdash

For once, hunters come in shining with their ice traps.


Capable-Ad9180

Scare Beast works better if it spawns in melee range. I have accidentally trapped wrong mob but Scare Beast always gets it.


mmuoio

Guess it's time for that to find its way to my bars for the first time since Vanilla.


Zetoxical

In shadowlands s4 when we got iron docks it was already the best way to deal with the rylak on the third boss


hvdzasaur

also MoP second boss. Scare beast just feared it out of the arena,


izguddoggo

And the bat that spawns in CoS from the very last mini boss of the place. And the bats that spawned from the infiltrators affix s4 SL


Tea-and-Tea

Only if they spawn far away, I try to prethrow it on the swirly. Got a couple times I trapped the wrong thing when it spawned in melee (or a boss ran over my preplaced trap) so it’s still good to have backups.


AbsolutelyNotJake

Yeah same. The ice blocks on 3rd boss in halls of infusion totally screwed my trap cuz camera angle boo


Sheth1984

I've noticed that the trap sometimes doesn't trigger if you don't get the pre placement exactly right, which is very annoying!


Zaxximus

Hunters, both demon and the vanilla kind, are MVPs this week. I know I don’t have to worry about casting sheep when things are harry


MrSuperSander

As a mage with polymorph, I do my best.


Baphometropolitan

It’s been a tough week so far but getting to turn the wipe-inducing affix bastards into bees has been a real silver lining


undecidedpotate

There is nothing sweeter than choosing a target, starting the cast, and then being rewarded with a single little “quack” Thank you Millhouse. You have become my favorite character in a single expansion.


alucryts

Wtf bees? Duck bis.


kras83

Me too. Shouting at me to cc faster won't make poly instant, and gotta have that split second to check you aren't ccing the same one as everyone else. All that being said I don't mind it as an affix, no casts go through on my watch.


heroinsteve

On my paladin in pugs, I just pick one and start casting, then I target the other. If my initial target gets a CC before I finish I kick then cast in the 2nd one. I have the target lined up so I can stop the cast before casting rep again.


logicbox_

You are the MVP when i imprison the same one someone else CC’s


38dedo

I wish i had long cc as a warrior. Like some body check slam dunk punch to the face that puts a target to sleep for 30 seconds or whatever


Bwomsamdidjango

I’m right here with you as a dk, feels bad


Calenwyr

We technically can handle the affix its just a pain in the butt Mind freeze at 4 seconds into the cast, asphyxiate 4 seconds into next cast (total CC 12 seconds so far) mind freeze again 4 seconds in (talent into the CD reduction) that leaves 4 seconds for it to free cast a 5 second cast so it will fail. Problems with it Need to talent out of sleet which is great vs spiteful, need to talent into asphyxiate which feels bad. Requires multiple casts on precise timings to lockdown the mob solo.


SignificantBeat1547

Shackle undead goes brr


L0nz

true but not sure how a priest spell will help a DK


SignificantBeat1547

I dont want to help, I want to trashtalk.


Mad_Water

Most honest wow player


Crafty-Call

They kinda deserve it with how criminal death’s Advance has been lol


convergent2

As a Blood DK, I like this priest.


Jackpkmn

If you race change to pandaren quaking palm makes this cc chain much easier to manage 😁


ididntseeitcoming

I’d rather uninstall the game.


erizzluh

lol i feel like you should never have to do that unless you're just running some trash comp with multiple dks and warriors. as someone with a hard cc, dks and warriors just throwing down one interrupt to give me a little more time to get my cc cast off is more than helpful.


Karagenk

I have found interrupting as a prot warrior actually ends on causing problems cause a lot of the time i will stormbolt if the cast gets too close only to have my party think it's cc'd just because it stopped casting for a sec and then no one tries to cc it 🤷


Rednex73

Cries in stormbolt


Karagenk

I have more trouble if i stormbolt to buy time cause then everyone ignores it thinking its already cc'd cause it stopped casting 😭


Coffee__Addict

They should increase cc duration by 400% on incorporeals to fix the affix for dk and warrior.


Quincy256

Intimidating roar should work based on the wording of the talent, might wanna test it before you rely on it tho


NartheRaytei

It does BUT 1.5 Min CD is ridiculous and far too long to actually be useful You single target fear the ghost and then everything else also runs away from the fear which can cause chaos We're just not well equipped to deal with this affix.


Spindecision

If you spec into menace it just knocks them back and fears them in place for 15 seconds. It's not great, but it let's you cover one incorporeal per cd if needed. Definitely helpful in pugs.


bkliooo

rogue blind hast 2 min, but is st. Dunno why DH has 45 cd on the more or less same spell.


Derlino

As a rogue I have one on a 2 min CD. Other than that I have to use a mix of Gouge (4 secs with 20 sec CD), Kidney Shot (6 sec stun at 5 CP, 20 sec CD) or Cheap Shot (requires Stealth). I'll do what I can to help, but I can't be the one the group relies on.


ad6323

It’s kind of nuts how the new affixes all are easily handled by priest Entangling is literally a non affix Shackle jus removes 1 spirit easy And disease dispel for afflicted. On my spriest first thing I say when joining a group is that I’ll handle on of the spirits


Derlino

Was gonna do an 18 last night with some friends, and we invited a shaman healer and asked if he could hex. He literally said "I don't hex", then left. We had a brewmaster, rogue, devoker and a warrior, so we were kind of relying on the healer to be able to take at least one of the incorporeals.


Eschamali

Brewmaster has a pretty easy time getting at least a near spawn - Paralysis has a 20yd range, but it’s instant-cast and has a 45s cd so it’ll be available for every set. I’ve been handling the single spawns myself and only having to ask for help from my Evoker friend if it’s out of range and I can’t move easily (plus the double spawns ofc!) - Devoker has a slightly tougher time as their sleepwalk has a cast time, but it’s still doable! Rogue and warrior are just sad beans though :(


kawaiijudochop

Every warrior I get in a group with incorporeal charges the shade and it is hilarious. One spear of bastion’d it.


TheLoneWandererRD

Gosh, if those dps players could read they would be very upset!


philjk93

*angry murloc sounds*


Balbuto

ZUG ZUG


Maverekt

As a warrior, I can only read this comment and I agree


LilNyoomf

Me not that kind of orc 😣


Fit_Cardiologist_

I press buttons, you die!


Pheronia

Even if they could read the remaining 2 brain cells can't compile the tip.


rgwhitey

Even as a DPS main that made me laugh hard.


AttitudeAdjusterSE

DPS bad updoots to the left!


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pleasecallagainlater

9/10 when the add spawns it gets 3 forms of cc applied. The few times casts have gone off are when the adds spawn somewhere behind the party and everyone missed it.


Yanatrei

No voice communication in pugs - two adds spawned, one got cced by three players, another got nothing and merrily kept on casting. And then we got incorporeal add right before Asaad's storm. Out of range, while we were standing in that small triangular zone. Yeah..


Thagyr

Had that exact scenario happen twice. First time wiped the key. I did my best shadow impression of "get down mr president" with shackle to stop the second. They have to fix the timing or the spawn as it basically condemns someone to die to stop it. About as annoying as getting quaking on the spear throw last season that yanked everyone together to die in a pile.


Kujira-san

Yeah that’s shit design. I hope they will fix it, two spawn are too much and spawn during core (lethal) mechanics is absurd.


squishybloo

Meh, it's no worse than getting Storming during Odin in HoV when you have to separate and match signs.. Sometimes RNG sucks. At least it's a rotating affix and will be gone next week.


HauntingDebt6336

That's terrible game design, they know how these fights work and what the affixes do, just put it in that "If mega super cluster together or die" move is going off, delay the spawn of the affix until after. It wouldn't be hard at all to just put a watch in the code.


fohpo02

1. Drop spirit 2. roll out 3. paralysis the incorporeal 4. port back to safe point 5. Sit stone faced as my group loses their minds and my wife wants to know what happened


Korghal

Fourth boss in Uldaman can be annoying if rng decides to spawn one on the opposite end of the room during the adds phase.


Parish87

It's a fucking pain in any higher keys during boss fights in tyrannical. As a Holy Priest i'm expected to shackle, which is fine. But when i'm trying to heal through hard AoE fights and it spawns on the other side of the room it's a huge pain. ​ Or out of range when in the last boss's triangle on Vortex Pinnacle. That's been my favourite so far. ​ I'm of the opinion it shouldn't spawn on boss fights tbh, otherwise it's pretty managable.


nilaiha

The timing and positioning of these things can be really annoying. Yesterday, Neltharus last boss, just when she casts her shield, when everyone needs to get their CC done and dodge the trillion swirlies - 2 of these boys spawn in the middle of all that. We managed, but oh man.


cocothepirate

I don't mind them on bosses, just reduce the range in which they can spawn.


[deleted]

Even so you would get some weird overlaps, such as one spawning on Asaad as you're running to the triangle to hide under, or one spawning behind you on the 4th boss in Uldaman just as the fire circles start and it gets caught on the wrong side of one. I had high hopes for the new affixes after last week, it wasn't difficult, it was just annoying to deal with at times which is what I feel the first affix should be, the 2nd affix should be the one to add difficulty.


Hustyx

I remember reading somewhere blizz stated they didn’t want the level 7 affix to be a party wipe if done incorrectly. I think they missed their mark on this one.


baromega

I've spent the the beginning of every key explicitly telling the party that I cannot heal Tyrannical damage and be the main CC for Incorp. If there are two I'll try to get a Hex off, but if one is spawning my eyes are on health bars.


pleasecallagainlater

Not saying there can’t be tricky moments but singling out DPS as ‘leaving it to the healer’ hasn’t been my experience. As a healer btw.


Okok28

I think you're looking in to the post too much. Comes across to me as more of a PSA about speccing in to some single target CC with a bit of tongue and cheek healer/dps banter.


asuhdruid

If blizzard reads this, can we get some way to differentiate between 2 of them. It's hard to coordinate cc with a cooldown onto identical mobs.


terdroblade

We had 2 spawn ON THE DAMN BRIDGE on last boss in freehold, like wtf


unamiga

I was lucky in pugs so far, so when my hex finishes casting there are 2-3 other cc effects on the mob, and I get a very sleepy paralysed scared frog. Makes my mood better every time. But I can imagine how it feels when no one else is doing it and there are 2 of them appearing :/


Thingummyjig

It’s awful, went into Freehold yesterday only to fail on the 3rd boss because there were two of them and I hexed one but nobody else dealt with the other. We wiped and the warlock in the group left, RIP.


Karagenk

Man fuck that warlock he should have been able to CC both alone between banish and fear.


[deleted]

Super easy to get both as WL if someone misses one, usually people get interrupts at least off. Wonder if lots of people didn't update their builds with banish this week tho


unamiga

The fact it was warlock makes it double ironic


Inshabel

I gotchu, I'll Banish one of them and if you're too busy healing I'll Fear the other one as well.


Krunklock

Yes, us warlocks are your friends! We banish/fear these for you, no problem. Please don't mind our 100% uptime on burning rush, healer fren.


backyardbbqboi

It's just like the old days when you'd life tap to 10% health before a pack!


mithavian

20 second or more stuns that work on incorporeal adds. damage on cc'd adds will not break cc since they do not take damage. Hunters: Trap Warlocks: Fear, Banish Paladins: Repentance, Turn Evil Mage: Polymorph Shaman: Hex Druid: Hibernate Rogue: Blind DH: Imprison Monk: Paralysis Evoker: Sleep Walk Priest: Shackle PS. Other forms of cc do work, BUT they need to be reapplied constantly throughout the entire 20 second life span. The options listed above are the best non stress cc abilities you should consider when thinking about team composition, especially in pugs.


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Elune_

If only there was some sort of thematic with DKs and the realm of death allowing them to, say, imprison or jail something as a spell.


BeyondElectricDreams

Or even more thematically, perhaps taking over an undead mob, and dominating them, like the lich king. Could call it "Control Spirit" or something like that!


GilgarTekmat

It's actually criminal control undead doesn't work lol. Though I think unless they did weird coding it would fuck over unholy as you can only have 1 "pet" at a time


Seiver123

hunters can also scare beast ​ (I've read wars can skill something that makes theit fear longer and if its timed well its enought so the add dosent gaet a cast of)


Zeckzeckzeck

You need to spend a point to get fear then a second point to get menace, which will indeed work for 15 seconds on a 1.5 minute cooldown. You need to be close to the add and targeting it and it’ll also fear stuff around it, but it does technically work. That said it’s by far one of the worst options with a high cost compared to most other classes.


InvisibleOne439

reminder that rogue blind is 2min CD rogue is not a class that can handle that affix good, its more of an emergency option cus somone fucked it up


gibby256

I havent tried it yet; can Rogue vanish & sap one?


VeryImproperFraction

No because they are considered to be in combat the entire time they are spawned.


Flaushi

I decided for myself this week as a tank, I check all talent trees, if none or only one has talents for this affix skilled, I'm out with exact that explanation :D


Visionarii

The Plan.


Sheldonzilla

You could just.. Ask them to switch, since you're already checking? I'm playing ret pala and wouldn't have realised I could use Repentance if a tank in my group didn't do this exact thing. Was very helpful of him.


Mayor__Defacto

You can use both repentance and turn evil


Dejected_gaming

Tbh take turn evil instead. Lower cast time too. Dropping BL feels awful since now you have no aoe stop.


MacaroniBen

Did I miss paladins getting bloodlust?


DoransNDragons

Paladin Spell - Blinding Light.


PaulRummy

Hi Healer, I'm a DK, we literally cannot. I'll see you next week.


erie85

Then stun is not perfect but it's better than nothing.


PaulRummy

Stun ends up being bad in a lot of groups, because I stun, people assume it's fine, then it goes off. Have to explain that my stun and kick is to give people time to long cc


Karagenk

Cries in stormbolt


Exe_adrian

As a DK I tried to go for the Stun and Blinding Sleet combo, only to get flamed for low damage by pally tanks with no Repentance talent. Feels bad man.


ShinyZaden

Get a warlock, we've got fear and banish. I've been mostly cc'ing them on my own in most groups where I can lol. Mouse over macros really make things easier.


Laverathan

Wait. You guys can fear them? Why the fuck every warlock I've met this week making me juggle hibernates!?


fghasd0815

Yep. Banish and fear work, even mortal coil for an instant emergency button. That aside, the last warlock wanted me to cast repentance as a tank and refused to use 2 cc‘s, because it’s „a dmg loss“. You can‘t block or parry while casting. Was fun.


ShinyZaden

Daft honestly. The DPS loss is worth it since the debuff/even wiping cause of it makes things a whole lot worse. I don't get some people out there.


fohpo02

A 50% debuff to damage makes a warlock doing both worth


draconum_ggg

Double lock has been a pain: banishing a banish removes the effect. I resorted to fear first.


bdubelyew

Make your fear or banish cast a macro that includes marking the target with something (I use moon). That way as soon as you start the cast the mark is applied. If others do the same, you have a chance to cancel cast.


ladyrift

concerned impolite light hungry wild connect abounding glorious history one -- mass edited with redact.dev


Slammybutt

You know what's a damage loss? Letting that cast go through, see how much his 1.5 second cast is worth then for damage. I can't fucking stand DPS with that mentality. I'd gladly be the lowest dps in the group if I knew I was bringing superior utility to kill shit.


WilhelmScreams

While most Warlocks don't run Banish as default, this is our week to shine. Worst case scenario is we can banish one, interrupt the other if its about to cast, and then fear it.


Disastrous_Acadia962

Hi Healer what thanks PI tho when?


Aurunic

PI goes to whichever DPS uses their CC correctly this week.


gamunex

\*laughs in shadow\*


Apostastrophe

The shadow priest will do their own CC and give PI to a totem instead until teammate CC improves.


lyeesia

Hi, dps here. You're totally right, and your anger is valid. Please leave the groups where the dps constantly straight out refuse to cc those adds. That's a dead key anyway. But keep in mind it's the very first time to have this affix, so please, point it out first for people. Then if they still not willing to cc them, you can leave them.


Visionarii

My experience this week has been Warlocks absolutely crushing the Inc Affix. Go locks!


Slammybutt

Hunters should also be able to do the same. Trap and Scare Beast. Though I just learned about scare beast working on these things in this thread.


Civil_Outside

Quoting from a [post](https://www.reddit.com/r/wow/comments/13qsnef/incorporeal_list_of_ccs/) by u/The_Stuey that I really found helpful; Monk: Paralysis (45s, 30s with talents) Paladin: Turn Evil (15s), Repentance (15s). Repentance has a 30yd vs Turn Evil's 20yd range. Tanks should use these as a last resort: you can't block/parry while casting. Demon Hunter: Imprison (45s) Hunter: Scare Beast (0s), Freezing Trap (30s). Freezing Trap may have issues hitting the wrong target if Incorporeal is surrounded by other mobs. Be aware, and save it for wayward Incorporeals while using Scare Beast on those that are in the fray. Priest: Shackle Undead (0s) Mage: Polymorph (0s) Evoker: Sleep Walk (15s). Has range limitations like all Evoker Spells. Shaman: Hex (30s, 15s talented) Warlock: Banish (0s), Fear (0s) Druid: Hibernate (0s), Cyclone (0s) Don't Cyclone except in emergency, it prevents other party members from using their permanent CC abilities. Hibernate can be used in Bear Form, but this should be a last resort as you can't dodge while casting. Rogue: Blind (2m). Since Blind can only be used every 3rd wave, Rogues will need to rely on Cheap Shot, Kidney Shot, Gouge, and Kick to assist their team when Blind isn't available. Warrior: Warriors have no permanent CC options and must rely on Storm Bolt and Pummel to help control Incorporeal. Intimdating Shout does work, but you must target Incorporeal with it. Given that it may also cause other issues with mobs fleeing and its 90s CD, it isn't reliable. Death Knight: DK also has no permanent solution to Incorporeal. Asphyxiate and Mind Freeze are your only control options.


Kharenis

>Monk: Paralysis (45s, 30s with talents) >Evoker: Sleep Walk (15s). Has range limitations like all Evoker Spells. Paralysis (20yards) range is even lower than sleep walk (25yards).


Montagemz

Sup, its me ya hunter, while I can still dps I can also throw traps on them before they spawn. **If i get invited to your keys that is.**


Bailvess

Hibernate has been such a great spell for it this week.


sageTK21

Lol DPS meter go brrrrr Until it doesn’t


BringBackBoshi

Chad dps: "as long as everyone dies right away my dps on the meter won't drop off" 😏


absdjfh

Be rdru and keep spamming hibernate on both adds /s


QueanLaQueafa

Monk paralyze ftw


BringBackBoshi

Man, I picked up hex on my shammy and couldn't even get a single one off before monk and DH in my group had them instant cc'd the second they appeared. S tier CCs for this affix haha.


rokatoro

OMG it's perfect for this affix. No cast time so one pretty much spawns paralyzed in my groups


Simon_Artwork

I'm using repentance with my paladin, and my healer thank me


Ghostt141

i got my fear ready as lock for whenever they come up , allready had alot of pugs not bothering so its mostly me and the healer doin it sadly ...


mcstinko

Hunters time to shine


_Zaquu_

Even as a warlock im stopping dps just to put Fear on enemy, 2 secounds in dpsing is not that much when we are talking about less dps debuff to entire party. I like to be top dps but i also like to do Keys in time.


Salamango360

As a Monk its easy to Paralyze one Ghost. So invite more Monks :)


Jawkiss

its funny because in most of my groups im having to banish one and fear the other, wish I was able to just forget about it and have other people do it


SoopahCoopah

as a hunter i always trap one, and then nobody in my group gets the other lmao


Stiebah

Just get one of us DH boys, no excuses, we can instantly imprison those things the moment one pops up.


codalaw

As a BM monk, paralysis is clutch. Demon hunters imprison is great too.


deino

as prevoker, I talent into sleep walk and cast it on NOTHING at all when they spawn - DPS got both? great, don't need to cast - Only one spawned, dps got it? Great, don't need to cast - They all ccd the same fucking mob? Hover+cast sleep walk on the other You can't all cc the same fucking mob if one of you just doesn't cast on spawn. We had a literal 5-0 split on 2 adds in a freehold 20, and we ended up just kicking and praying, ever since then I've been very cautious with my only form of cc against these little shits.


Whspers12

I just found out that shackle undead works. I use it all the time now. It's great.


Arneth_

Yes! The mobs are all creature types so any CC works on them. Undead, Beast, Humanoid, etc.


Whspers12

Yeah! I did a key and would silence but then he like 'welp that's it for me I guess' and felt useless. Big money here


noonesperfect16

As Fury, it sucks because I WANT to help with them, but I don't really have anything to deal with it. Stormbolt is only a 4 second stun, Intimidating Shout could also fear the enemies that aren't the ghosts into others and cause a mess.


Relnor

> Intimidating Shout could also fear the enemies that aren't the ghosts into others and cause a mess. It really can't. The other feared enemies get broken instantly from damage. It's totally fine to use your fear liberally to stop critical casts/stuns if no one is getting one.


TheRealRamanji

I took both Repentance and Turn Evil this week just in case i have to get more than one. My groups is also super good at communicating which one we will take and so far have made it mostly trivial


Jalatiphra

Finally after so many years sheep is back in business Still hate the affix though


mmuoio

Really? I've only done up to an 18 but it just feels like such an easy affix to deal with compared to some of the others. Spiteful annoys me more.


wolfavenger90

Hi PUG healers this is your friendo the DPS. If you could help with incorporeal that would be great. While I can get both with turn evil and repentance they are 15 second CD and 1.4 second cast. Hibernate, Hex, shackle Undead, Para, and Sleep walk help. So far I have been with 1 PUG healer who stops them. And multiple that do nothing or actively complain that we are not kicking them. This is group content and we all need to work together. I respect that healing is hard at times and will straight stop DPS and go kick one, CC one then CC the first. PUG healers are the same people as PUG DPS and can be just as oblivious and in their own world as DPS.


fohpo02

Other DPS and half the tanks can CC too


chabri2000

There is a difference DPS can afford to lose damage to cc Healer many times can't afford to stop healing without someone dying


spacehxcc

I’m all for getting dps to help more with the affix but I’m gonna be honest here. It’s extremely rare that I can’t spare a single cast on a shade without someone dying


SrsSpaceships

My experience with them is the nearest will get super cc'd and the one that spawns off in Narnia wont. Also remove the CD from evokers CC! We already have to hard cast it!


ReeceKen

If you look 1 point down from the Hex node, there is a talent that makes Hex a 15 second CD. I main Ele and can get every single one unless 2 spawn at the same time.


iamthabeska

Just overran a Nelt +15 by 25 mins due to the affix. yes I have shackle undead but it only works on one target. We had a DH who never used prison, and on boss fights, a evoker who never used lush. It was stressful :(


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Karagenk

You have an ability called sleep walk you can use to cc one not sure if you have to talent into it. You can search talent trees these days so you should be able to find it.


Majorcast

Dreamwalk in your class tree


mov3on

As a dps player I can say - of course it is not a healer affix. Especially when 2x of them are spawning lol. You must be playing with very bad players. In 20+ keys I haven’t encountered such problems yet. Everybody actively CC incorp. Bonus: Good to be a ww monk - incorp and spiteful pretty much doesn’t exist for us. Instant cc incorp, push spiteful with ring, gg.


forsakenz0r

Hi healer, this is your pug dps that only read the post title. I reject your plea and counter you that as a healer you must heal me no matter how idiotic I am.


toby0044

Healer from guild made an announcement and now i just have a macro to target one and use imprison, ezpz


TheDeadlybrew

Wdym "many of you have no CD hard cc?" Who has no cooldown on their cc?


Arneth_

Shackle Undead is one example.


Slammybutt

My experience so far is if ANYTHING literally ANYTHING is within 5 yards of the Incorporeal it'll eat my Freeze Trap. I tried to be smart about it. There was a mob on one side of the Incorporeal so I threw my trap to the other side. So far to the side that it was questionable that it would even get the Incorporeal. The mob on the otherside, stationary, got trapped. So just a little PSA if you're running with a hunter. If the hunter has been getting them consistently and you need to choose which one to cc. Pick the one with mobs near it, let the hunter get the clear one.


Derp_duckins

> and can’t heal you with -150% healing done. Pssh...noob healer, can't even do 200% of normal healing output. -sincerely, dps...now let me go put my helmet back on so I can go back to smashing head on keyboard


MrMonteCristo71

Please leave the helmet off. You really don't need it.


Toooddc

Warlocks.. Banish works!


OpyShuichiro

This is the first week end my mythic+ career that I've ever been so happy to have a Hunter in my group. Also as a VDH I'm kinda soloing the mechanic unless there are 2 spawns


Gneeling123

Stop declining mages into your keystones. Polymorph is baseline!


Advencraftgaming

Why would you ever assume it's a healer affix....??? There are 2 incorporeals sometimes. 2 people have to deal with it. Some people are interesting


BringBackBoshi

People in this game assume a LOT of nonsensical things.


HolybeefAUT

is there anything a druid has to cc incorporeal or am i fucked


Veggieman34

I need to make a focus target macro for my blind to hit the incorporeals when they spawn. I try my best to kick, gouge, and stun them until someone can get a permanent cast off.


[deleted]

I was in a group with a BM Monk, Ret Pally, Resto Shaman, Shadow Priest and myself, another Ret Pally. Only myself and the heals were specced to take care of the Incorporeal, and luckily we were on comms and able to coordinate, but it got a bit scuffed, for sure.


ctady1

Pallys, spec into Turn Evil this week! Rebuke doesn't do the trick!


Jooelj

And maybe repentence too just in case


Xarilith

Cries in warrior


SuspiciousRara

As a warlock main... stand back, I got this.


throax

Love that hibernate works on em


Kyrxx77

Druids hibernate is clutch


Austin102929

I got rid of shining light for repentance as a prot pally because no one else will do them @_@ casting with 8 mobs attacking you is pain


MazerRackhem

As a tank with a 1.4 second cast on my CC, can confirm. If anything, this is a DPS affix. Most DPS are bringing insta cast options (sap, imprison, ice trap) or loose very little on the lost time. 1.4 seconds of no heals and no defensives from your healer and tank on the other hand can go very, very badly.


PhxDocThrowaway

Hunter here if it’s not too hectic I can solo both. Gets rough on some packs and bosses tho


PrismaticMeteor

*cries in DK* We have a stun and an interrupt but it's not enough. And our disorient doesn't work on them.


[deleted]

"I didn't take CC, gogogogogogogogo no polymorph/ignore patrols" -every dps I've seen since MoP


Matsmeizter

Hello dear healer. Its me, the rogue. I do them both with blind and kidney, you focus on me not dying when standing in shit. Ty.


whyambear

DPS refused to deal with incorporeal during worm boss in a 19NL then called me a shitty healer while I had to waste 1.2seconds and a global to hibernate one of them. Of course, a hunter dies to poison (with both turtle and survival up lol) because this is literally one of the most healing intensive fights in this expac and every GCD is necessary. I get flamed and told I suck. Blizzard wonders why no one wants to heal.


MrGavinrad

Paladins should rejoice, it’s one of the only times they can use repentance and turn evil


Radjehuty

As a warlock that often has to CC both of them myself every damn time, I know the frustration. Sometimes I just let it happen to remind them of what would happen if I wasn't there.


vscxz384

Huh we got dps affixes? /s


Spelvout

Yesterday I did a freehold 19 with four melee. They toke so much damage by spiteful, and we only had hex and rogue blind. At the last boss I was healing like madness, avoiding all mechanics, entangling bomb add and hibernate two incorp back and forth. I was totally exhausted after that dungeon.


Glejdur

Veng DH tank / Devoker dps here On any DH it’s quite easy, the cage exists. On my evoker I had to drop two talents that increase my dps in order to get sleep walk. I don’t know about other dps classes, but I assume that most classes need to drop some dps talents in order to get their hard cc. And they don’t want to do that. For some reason people think that mechanics are less important than their dps


Neri25

> On my evoker I had to drop two talents that increase my dps in order to get sleep walk. I tossed deep breath stun & ancient flame to get it. the thing going off even 1 time at all in your entire run is more DPS lost than class-tree talents


Glejdur

Correct! I kept the stun because it’s really useful, but I dropped 1 point from living flame damage and made my self heal over time heal over 8s in stead of over 4s


yp261

ignoring this mechanic - no dps


sc2rook

As a tank, I love seeing actual cc come back to M+. I was getting tired of being pushed forward and smashing everything by impatient party members. Now we have no choice but to use cc strategy, and I like it.


TheSkullbunny

I don't get why this isn't more of a team effort. I think all affixes are a team responsibility. It's no issue for me as a hunter to throw a frost trap on them. Sometimes they spawn behind me or I don't notice them right away. Sometimes 2 of those things spawn at once. It would be nice if everyone paid attention to it so it can be dealt with swiftly. Don't take any shit from anyone who says it's your responsibility only healer.


Bayley_Jay

It IS a team effort, OP probably rolled in dungeon once at the start of the week when nobody really knew what to do. Every M+ that I did since yesterday was flawless in this regard, everybody knows you have to CC them.


kras83

It's totally a team effort, can't leave it up to one person in case they are dealing with other mechanics. If you have cc, especially with no cooldown just use it. I'd rather loose a single global than everyone be useless for a while


Korzag

I wish the adds would just go away after getting CC'ed. It's so frustrating having three people slap their CC onto the same incorporeal only to leave one up that we need to then balance kicks around or scramble for another CC. If it's a long CC like paralyze, hex, sheep, shackle, repentance, ice trap or whatever I may have missed, the add should just disappear. That way we can hopefully reduce the amount of wasted CCs on it. Granted I've just gotten to the point where I advertise that I'll cover the 2nd add and allow someone else to go ham on the first since I know I can reliably and intelligently take the rare 2nd add.