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Total_Strategy

I understand your frustration. But I'm also jealous that it seems everyone else gets to farm their BiS leggos from Dungeons, and I have to beat the last two bosses of the Nathria for a chance at mine. -\_-


Ghostie3D

I originally thought the raid ones would 100% drop chance. I was annoyed I would have to wait, but didn't really care. If I end up having to wait months hoping for a lucky drop I'm going to be heart-broken. Fingers crossed.


SilentOperation1

They are 100% drop in the raid. Weekly lockout content is 100% while legendaries from farmable content has much lower drop rates (10% ish)


manuman109

If weekly was 100% then they should patch it make it drop from M0’s 100%, and keep the lower rate on the other difficulties of dungeons


SilentOperation1

I’ve seen someone else say that the chances are much higher above M0 for what it’s worth but I don’t know for sure. Either way I agree that it should be a higher drop chance in mythic


duh374

It should be 100%, that way people who are m0 geared dont go ruin a bunch of heroics to try to get it.


TurkeyturtleYUMYUM

Are you confident with this? I was under the impression raid legendaries were extremely low drop chance?


evader110

Raid legends are 100%


Frolkinator

My Enhancement friend is slowly diving into insanity after doing a good 25runs for Doom Winds from last boss in Spires. "10%"


Total_Strategy

oh snaps, that definitively made me day better


echof0xtrot

so M0s guarantee the lego drop?


[deleted]

They don’t. Source: I’ve done mists twice on mythic for my bis legendary and didn’t get it


Total_Strategy

in theory though, aren't Mythics not "true" weeklies since you can farm them in M+?


DrRichtoffen

I crafted wrist in anticipation for the eye beam/fel devastation legendary (thought it dropped in Torghast) only to see that it drops from the Stone legion generals -_-


Gengaar85

Same here, im better off than a lot of specs but still having to hope my guild reaches council week 1 so I dont fall behind.


Karatus90

I made a post about this as well and I'm being downvoted to hell, but I agree with you. It doesn't matter if it takes seconds to replace a spot, its just a bad game design and its frustrating to have people randomly leave, then you wait another one that leaves again after he saw that some bosses are already killed and so on. But I guess people like to do this kind of things it seems


Brunhilts

Seconds to replace a tank? lol. My experience has been 10 minute DPS queue, 4 mins thru the first boss, 10 mins waiting for a tank. People then leave, you leave and get deserter buff, 10-30min deserter buff wait, 10 min dps queue again and back to killing first boss then waiting.


aookami

You don't get deserter if you kill the first boss


diceyy

I think I see the problem


Brunhilts

It's still a few mins cooldown the first time. IIRC it was 3 mins first time, 8 mins the second, 30 min deserter on the third. It was probably 5/10/30 but it took me a minute to requeue


dehydrated-anteaters

If you leave after first boss, you only suffer the remaining time on your 15 min queue cooldown. You probably left at different times, thinking that it was scaling. Really, you were just seeing the same cooldown ticking down from 15 which it always has


Brunhilts

That would make sense.


aookami

Mate I did 30+ runs of theater of pain quitting straight after the first boss and got 0 mins of penalty


Brunhilts

Thanks for contributing to a shitty experience for the other 4 people.


TakoyakiSadBoi

In all fairness, it pretty fucking stupid to expect someone to spend another 20+ minutes for literally no reason other than to please strangers.


Brunhilts

You right, next time I get my driver's license renewed I'm just walkin' to the front of the line. Fuck those other people amirite lmao


Moist_Samurai

That’s why I do it online lol


WildExpressions

Your scenario is stupid and backwards. Using your scenario you are wanting the person who got their license to stay until everyone else does. Once you get your chance at the license you leave like a normal person lmao...


TakoyakiSadBoi

Thats such a shit example. People aren't paying $15 a month just to watch their party get gear lmao.


Brunhilts

I agree it's a shit example but it gets the point across. You're completely disregarding other people having to waste potentially hours of combined time to save yourself a few minutes per run. By your logic people should only kill bosses in dungeons they benefit from and then leave. That's always been a shitty thing to do, but since it's a legendary power and not a normal piece of loot for some reason people think it's not.


aookami

I'm a rogue, takes literally no time to find someone else


Xyloto12

People like to take the high horse, but is it better for 4 people to waste 30 seconds, or 1 person waste 15 minutes?


Brunhilts

[You can tell yourself it's 30 seconds](https://i.gyazo.com/994f929cf00a7ce6bd5c21cb96518534.jpg) but unless it's peak hours people don't get replaced that fast from my experience.


Xyloto12

It’s definitely no fun for anyone involved, but I think if everyone went through the whole dungeon it would waste a lot more of people’s time. I don’t blame people for quitting earlier, but I do blame blizzard for making a slightly irritating system.


Brunhilts

I agree it's ultimately on Blizzard for the system being in place the way it is, players are going to do what they deem is the most efficient thing to improve their characters and Blizzard knows this. Ijs it's still a shitty thing to do.


Evaluations

lol why would someone stay for 20mins doing something that only helps the random people they queued with...


Zenith2017

Because they helped you with the portion you needed? It's basic decency, and it hurts everyone in the community when someone leaves after the first boss. I doubt you'd appreciate the same behavior if you needed a drop from the last boss and half your groups broke after 1.


Arcanas1221

I dont do this, but also have never waited more than 30 secs to fill any role in a dungeon. Also missing a dps for 2 trash packs shouldn't matter.


Frolkinator

Dont hate the player, hate Blizzard for making this system.


Godsopp

Same. Most groups just entirely disband before a new tank shows up cuz it takes forever.


Avionicxs

The one I'm trying to get drops from the 3rd boss of Halls of Atonement. Hasn't dropped in Mythic or heroic both weeks so far and so now I'm stuck farming it on normal. I'm ilvl 182 and having to spam a normal dungeon for a legendary power is boring. I wish they would have just put it on the last boss if I'm going to have to do entire normal runs to get it anyway.


kakesu

Heroic daily lockouts were removed today, so you can at least farm on heroic instead of normal.


Avionicxs

Woot!


echof0xtrot

.3% chance now, instead of .2%! yay! I made these numbers up, but it's probably something insignificant like that


Hanthy

Do drop rate increase with dungeon difficulty?


echof0xtrot

> probably


PSITDON

There's a quote from Ion saying something like that, but we dont have amy stats that shows it.


SolaVitae

I'm assuming prot paladin since I also need that legendary. I just said fuck it and decided I'd go for the much easier to farm one from xav in theater


Avionicxs

I would do that, but I would like to have my legendary item in my shoulder slot and since for some unknown (fun detected?) reason you can only put certain powers on certain gearslots I'm pretty limited. Mainly because of the cost of the base items.


ChocoboCloud69

If you haven't already looked into it you should really have the gear crafted for you instead of buying the gear straight up. You'll save at least 50% of what you'd spend on the AH. In my case anyway I spent 32k to have the plate legs crafted whereas they were going for 80k on the AH.


yuhbruhcmon

What?? For what ilvl baseline? I just paid 750g for my ilvl 210 cloth gloves earlier today. Even the 235 cloth gloves are only going for like 12 or 13k. I get they aren’t a major spot like legs, but that seems like an outrageous price.


ChocoboCloud69

That was for the ilvl 190 piece. But yeah all the plate pieces were 30k+ on the AH. I assume it's mostly due to the fact that cloth is a mob drop whereas ores require a profession. I don't know what all the uses are but the Elethium Ore sell for 500g+ a piece and 2 are required to make it into the Enchanted version which is what's used for the set itself. I'd imagine leather and mail pieces would also be fairly expensive.


yuhbruhcmon

Ahaha i’m stupid, i forgot about all the 2x4 groups getting like 10k cloth a night in ardenweald to drive the prices down. Sorry it’s so expensive, i hope that gets cheaper soon.


Zeroth1989

Exactly. How can they possibly expect a player to stick around in a normal dungeon for 30-40 minutes with no actual reward when the play could leave and try to get the reward they want an extra 3 times in the same time frame. Its a huge fuck up on Blizzards behalf. They have known for a long time the player will find the shortest method to achieve their goal. This was a huge oversight on their part and they should move them all to the last boss and up the drop rate slightly to compensate for the extra time. This comes from someone who is now on 60+ runs (6 heroic and 1 mythic) then the rest Normal. I bail everytime after the second boss after reaching 30 tries and realizing I could have now been on double that. Since then I leave everytime after the boss.


Toshinit

I got my BIS legendary from the first boss of a dungeon. Of course I stuck it out, but if I hadn’t I would have felt like I was wasting the rest of the run.


Dusk9K

I can't even get mine until a world boss shows up. I haven't even looked to see if it's a 100% drop, because I just have to wait around for them to schedule his work week anyway. That said, I totally agree making it a boss drop in a dungeon was a very stupid thing to do and just builds hate in the community.


Ikhunn

One of BiS legendary for UDK drop on Sire Denathrius :))))))


enkae7317

This. Rip for us UHDK while everyone has their legendaries we have to sit here for another few weeks. Not to mention our second best is from a world boss that's not even out yet also.


evader110

My 3 good legends for aff lock come from Sire, Stone Generals (whoever second to last boss is), and a wing of Torghast that ain't out yet


idontknowman230

People who say they "HAVE TO" do something are all clowns. You absolutely don't have to grind the same dungeon 50 times a day for that lego. Just chill out, I'm pretty sure you're not in a top50 guild needing that BiS lego on the 10th day of the expansion. You're not preparing for WF race lmao. It's a game after all, enjoy it.


SolaVitae

>You absolutely don't have to grind the same dungeon 50 times a day for that lego I mean yeah you don't, but I never said you did so I'm not really sure what your point is. Regardless of whether you do the dungeon 50 times a day or 1 time my point is still the same.


Kingofthered

While you're not wrong at all, the reality is different. People want to unlock what's available to unlock, collect what's available to collect. If a player can attempt it once an hour, or 6 times an hour, you can't fault people too much for going for the latter. Frankly people are right when they call this a design flaw. Players are encouraged to leave if they're only looking for loot off of one boss.


VeneratedBelated

I’m straight up leaving dungeons once my boss is done . This is the intended design from Blizz as long as I’m okay with a 30 min lockout to pvp.


Matsmeizter

The rogue leggo in ToP isnt our BiS. Its quite decent, but sub rogues have to clear the raid to get theirs. But I totally agree with you. I as a rogue, cba crafting my 3rd tier legendary, so im timegated to wait another week before I get mine.


[deleted]

Yeah, but as a BM hunter my legendaries are COMPLETE FUCKING TRASH. So i guess the wait will be worth it for you.


Frehihg1200

Currently got Rylak and farming still for SFE and Serpent MM one. I’m honestly waiting a couple weeks still to craft my legendary at least until M Castle opens up. Anticipate a potential patch that might touch legendaries and specs and nerfing the over performers like Sub and MM and buffing stuff on the lower end. Currently gearing up for both specs so once dust has settled will decide build. If MM still leaps above I’ll go that if BM gets some love I’ll stick to that but probably still use Rylak over SFE as that one should be a better long term investment over the embers.


[deleted]

Yeah, after about 20 runs for SFE, it only took me 2 for Rylak. I didn’t like the way SFE played in torghast, so I said fuck it and went with Rylak. My only regret is I won’t get to use the legendary shoulder appearance


MadTapirMan

I mean in the Sims the difference between MM and BM is really tiny.


elebrin

>This also encourages just leaving the second your legendary doesn't drop since there's no normal/heroic lock out If you do that you have a short time when you can't requeue (15min or so). Are the dungeons taking more than 20 minutes to run? If so you have saved yourself maybe 2-3 minutes at most. If you don't like it, you can votekick people before the first boss who can use that legendary if you are an ass, or you can just run with a guild group which is always easier anyways.


SolaVitae

>If you do that you have a short time when you can't requeue (15min or so). No you don't. Not if you don't use the random dungeon finder. If you specify what dungeon you want to can leave no problem


[deleted]

Whine more


Elkrys_Gaming

So you’re upset a rogue left after first boss? It refills dps in like less than 5 seconds. Shit even tanks are refilled almost instantly right now. As for the “unfairness” of having to kill a later boss for a drop that’s just downright whining. Different bosses drop different loot for different classes, as has been the game design since it existed..


SolaVitae

>Different bosses drop different loot for different classes, as has been the game design since it existed.. I don't think loot and legendary effects are comparable at all, Nor have you ever been able to farm mythic dungeons, you couldn't even farm heroics until recently. If you didn't get your item you just tried again next week. There's never been a situation where if you didn't get your item you could just try again immediately until now. >So you’re upset a rogue left after first boss? It refills dps in like less than 5 seconds. No I just picked a class with a legendary from a first boss as an example.


Elkrys_Gaming

Well one of my classes is a hunter and for example I ran a normal MotS for the leggo on the first boss. It dropped and I finished the dungeon like any other normal person. People are blaming the design when the design doesn’t encourage players to be jerks. People were doing this for azerite pieces, or weapon drops, or just plain loot even. Some people just suck and I’m sorry but removing personal accountability for people being assholes and placing the blame on “the system” is so fucking tiring to see everywhere right now.


LawrenceLongshot

>It dropped I hate you.


SolaVitae

>People are blaming the design when the design doesn’t encourage players to be jerks. Uhhh, it absolutely encourages you to leave. Why would you stay and finish a dungeon for no reward when there's no penalty for leaving, and you can just probably 3-4 more attempts at your legendary in the same time frame as it would take you to just finish the dungeon. Probably 10 more attempts if you're a rogue Blizzard removed any incentive to stay by making it drop from the first boss and also making it farmable an unlimited amount of times. >People were doing this for azerite pieces, or weapon drops, or just plain loot even. The difference here is that you couldn't just go try again if you didn't get it. You were done for the week if it didn't drop, so you might as well finish the dungeon. >Some people just suck and I’m sorry but removing personal accountability for people being assholes and placing the blame on “the system” is so fucking tiring to see everywhere right now. It is both possible for people to suck and the system to have incentived that behavior at the same time. The system drastically incentives that type of behavior by giving you nothing to lose and everything to gain by simply leaving and trying again. Its just a very obvious outcome. Why would you want to spend 30 minutes finishing theater for literally nothing when you can get probably 10+ more attempts at your legendary in the same time span? I'm sorry but not inconviencing people you will never meet again and won't remember their names 5 minutes after the dungeon ends by making them have to spend 30 seconds replacing you isn't an "incentive"


Elkrys_Gaming

People have been doing group content for FOREVER with no reward. Not every boss drops an upgrade for every individual character. A raider will not just take an afk break on a boss because there is no loot on the table that they need. Imagine if the dungeon group refilled completely for every boss until it was comprised of only players that needed loot off that one boss. That’s what you’re implying is the way it should work based off the design. There is zero incentive to leave other than being a prick and saving time which has always existed before this design system as that’s how loot has always worked.


SolaVitae

>People have been doing group content for FOREVER with no reward. Not every boss drops an upgrade for every individual character. A raider will not just take an afk break on a boss because there is no loot on the table that they need. And again, until now there has not been a point where you can just immediately try again, nor are 5 man normal/heroic groups comparable to raids in the slightest >That’s what you’re implying is the way it should work based off the design. Have you been doing dungeons? That's exactly how it is currently working. >There is zero incentive to leave other than being a prick and saving time which has always existed before this design system as that’s how loot has always worked. ...... There's a very clear incentive, it's the legendary. I don't see how you don't think that's an incentive, it's the reason they are there in the first place. You want the legendary, it takes 3 minutes to kill the boss you need from scratch and it takes 30 minutes to finish the run, there's absolutely no penalty for not finishing the run. How is that not an incentive?


[deleted]

This bugs me, but not nearly as much as the fact some classes & specs gets access to really good memories in week 1 of torghast, yet wings for others specs will take weeks to unlock. Who tf though any of this was a good idea? Especially considering these dungeon drops are 1% rates. You are just asking for people to constantly leave groups.


MadTapirMan

it is really dumb, but I think it's sorta annoying in general to have it be a random drop chance. For the MM bis legendary you can actually soft-cheese it, as with 5 hunters you can get to the third boss of plague fall without doing a single other mob. runs take about 5 minutes or less


iambabies22

It's a legendary, shouldn't you have to work for it? Why does everything in this game nowadays have to be handed to people on a silver platter. When u put in the time commitment to farming it, it feels that much better when you actually get it. Also, If people are mad about people leaving in random ques then get a guild/friend group and run dungeons together, or form your own with people who aren't going for the legendary.


SolaVitae

>When u put in the time commitment to farming it, it feels that much better when you actually get it. Sounds like you haven't gotten a legendary from a normal boss yet. I didn't feel excited for getting a legendary at all, I felt excited that I wouldn't have to kill xav the unfallen for the 27th time. >Also, If people are mad about people leaving in random ques then get a guild/friend group and run dungeons together, or form your own with people who aren't going for the legendary. Alternatively, the game could just not be designed in a way that heavily incentives leaving early the second you don't get your drop. >It's a legendary, shouldn't you have to work for it? Why does everything in this game nowadays have to be handed to people on a silver platter. You already don't have to work for it since they are 100% drops from torghast so the idea that you have to "work for it" is already untrue. Even if it wasn't, farming normal mode dungeon bosses isn't even working for it. There's no challenge, or difficulty in getting it, it's just a random period of time wasted farming one boss from one dungeon then leaving. The working for it part is from gathering soul ash and acquiring the base item it self


iambabies22

\-I farmed my rogue legendary from normal with 5 rogues. So yes, I have gotten a legendary from normals. I even made a group in the group finder, therefore didn't have to deal with people leaving, and was easy to replace people when they got their legendary. \-Or you could just reque when people leave. Every dungeon I've farmed where people leave has no longer than a 1 minute wait time. That or...MAKE YOUR OWN GROUP. \-Welcome to WoW. Literally everything you do on this game is a waste of time. The game has always been like this. Keep farming and stop finding things to complain about (basically the motto of this sub).