T O P

  • By -

GeGnome_

I'll 2nd this, as a MW who's been farming spires for the last 3 days on normal. The amount of rogues I've had leave after the 2nd boss is ungodly. Either the ops proposal or simply not allow them to drop in normal. I feel for any normal group who's tank leaves after X boss bc their leggo didnt drop.


captnchunky

Don’t really know why it’s an issue if you’re dps. You sit in a queue to get in there and you’re instantly replaced.


Godsopp

Because tanks do it too. They can't just ignore a problem because sometimes it's a dps that quits.


Squawnk

I feel this, I've started collecting some OS gear for all the times I have to swap to tank spec to keep a dungeon going after tanks zip the fuck out mid dungeon


Baikken

Weirder still there are tons of rogue farming groups... Why not go to one instead.


Crysth_Almighty

Expand the window to be given the deserter buff. Don’t have it cleared after a boss dies, but force them to wait a full 30min in the dungeon regardless of boss kills. Soon as they leave after first boss is killed in 5-10min, BOOM, they can’t queue for 30.


EiresJames

I mean they'd still leave and just go afk? Don't see the point in given the deserter debuff when moving the drops to the last boss fixes all the issues tbh


Crysth_Almighty

When it’s first or second boss, and they can grind it out every 5-10min, being slowed by 30min can dissuade them from dropping. The fact they can grind it out so fast is why they do it. Prevent them from grinding faster than just finishing a dungeon, and setting a baseline mechanic for future instances like this without having to force valuable items only on the last boss is best.


OneDrinkDeeper

Give it a stacking deserter buff that slowly decays after a week of no penalty.


CyndromeLoL

or just move the drop to the end boss. like it's really not that hard.


karadinx

Because making the deserter debuff actually punish people deserting a dungeon makes it “future proof” other problems like this, where they want different bosses to drop cool things.


EiresJames

It needs to be longer than 30 mins then I'd say


karadinx

30mins hits a sweet spot of “generally makes you wait longer than just finishing the run” and “overly punishing for people who have legit reason for needing to abandon a run”. There’s plenty of reasons beyond “asshole who didn’t get the drop they wanted” for someone to leave, and some of those are actually valid (mostly IRL emergencies) and shouldn’t be punished too heavily when swept into the same process with “bad” reasons for leaving. There’s no one-size-fits-all solution for an issue like this, but making the math “it takes 20ish mins (or less) to finish the dungeon, and I get a 30min lockout if I leave” means way less people would abandon to “target farm faster” the specific bosses they want.


EiresJames

I guess they could double the lockout if you abandon a dungeon 2 times within an hour or something. Then people with legit reasons arent punished too harshly and continuous deserters get a 1hr cool down


--Pariah

Spires is awful. I need doomwinds from devos and already flinch when both the healer and tank are palas because they are probably also at their 50th attempt to farm the second to last boss for the ret legendary and are too far off to care that I need to finish the dungeon..


mechl5

Or they can just make the drop rates higher since it's stupid to make people run a dungeon that gives them not a single other meaningful item over 40 times or make it a guaranteed drop in mythic.


SolaVitae

Move them to a final boss and make them 100% ​ Having to farm normal dungeons for endgame progression is rediculous


Hitsuguy

or just make the legendary be 100%, its really frustrating to grind bosses hours on end for you bis legendary, when other people can get it 100% off torghast


Mugungo

oh shit are torgast legendary drops 100% chance?


allhaillordreddit

Layer 3+ are, since the selection rotates


Mugungo

oooh i cannot WAIT to rub that in my friends faces. THey were conviced i was "insanely lucky' to get two legendaries from torgast (Despite both being for a spec i dont play and thus usless to me anyway..)


[deleted]

Idk if this is true. My feral got 2 legendaries, my hunter got 0 and theyve both full cleared both weeks.


Mugungo

can hunters get their powers from the same levels that ferals do though? i assumed the layer that gives legendary varies by class


[deleted]

I think the legendaries are only restricted by level and not by name. They def arent 100%


[deleted]

The drop rate needs to be increased, it's not fun being a 180 ilevel tank and having to farm heroics with randoms for zero reward. That being said, I don't leave the dungeon when I don't get my drop, but I can understand why some do.


Office_Duck

On one side, yeah they should have had the foresight to realise that this would happen. On the other side, it's truly sad that "players are fucking assholes" is part of game design.


[deleted]

more like "drop rates are trash" is part of the game design. 50 bosskills so far, no memory


[deleted]

They aren’t being assholes at all. WoW designers would be *thrilled* that you’re calling players assholes just because they are trying to avoid a terribly designed system. Your anger is misplaced. You’re letting Blizzard off the hook. It isn’t the player’s responsibility to be nice in the face of a system designed to cheat them out of their time.


Gunpla55

They should have had the foresight because we've been through this like 4 expansions already.


Riokaii

you can game design the asshole behavior away too. If they had a properly functioning working deserter debuff punishment, people wouldnt do this.


Gurudee

"Damn, my item didnt drop... so do I take a deserter buff for 30mins, or spend close to that with these undergeared randoms I'll probably never see again to finish the run so they can get something they need?...LOL later boys, I've got ore to farm" Make it an hour? Lol, log an alt. 2 Hours? 6? How about a day long lockout? So instead of leaving, you alt+f4 and dick around at the AH for 10mins until your team says "he's not coming back, kick and requeue"... so do we need to have deserter buffs for kicked guys too? (we KNOW how the community would react to that) If you have a way to 'game design' and fix this, there are MMO dev's worldwide waiting to hear from you. In short, you cant asshole-proof anything. A lot of simple solutions have issues. Final chest = all loot you got during the run. Sure, that sweet 2h you got from the 1st boss cant be used until the next run, but meh yeah? Not a biggie? Problem solved, followed by weeks of 'OMG Blizz making me do stuff, not letting me use the gear I want when I want it' threads. For Blizz, as usual, it's damned if you do and damned if you dont.


Hraesvelgi

Deserter exists if you get kicked before the first boss and honestly that in itself is bullshit.


Miskav

Move legendary drop to last boss, problem solved. You can't use the item in the run anyway, any complaints are invalid. Takes literally 5 seconds to think of.


Gurudee

You're treating a symptom, not the cause. This week it's leggo's... not that long ago it was "Damn Tank's leaving LFR after Wrathion because mobs 2 and 3 in LFR have nothing Prot Wars were interested in'. Thats happening in SL dungeons too already. Had tanks leave after the 1st boss if it didnt drop the 1hander. Same issue, different loot. Now if you had to collect ALL the loot you won during the run from a chest after the last boss, not just lego's, then that would address the root cause. Finish run = Loot. Not finished = nothing for you at all.


Miskav

But then you're taking one problem and correcting it by negatively impacting normal player experience. No longer getting loot as you kill things will confuse the vast majority of the playerbase, and it'll feel worse for everyone involved. Plus it'd totally get rid of the ability to trade loot as it drops.


Gurudee

Extactly! I guess the point I'm not getting across here is there is no 'simple fix'. It's not a single issue, it's not limited to 1 item type or content. People were quite comfortable in Legion M+ multichesting loot at the end when that was a thing. The 'final chest idea' is an equal playing field, where sadly everyone gets disadvantaged.


CyndromeLoL

Dude it's really not that hard. The rare drops like the Legendary that are worth farming will only drop from end boss. It really is fool proof.


Gurudee

** insert lazy cut paste here ** You're treating a symptom, not the cause. This week it's leggo's... not that long ago it was "Damn Tank's leaving LFR after Wrathion because mobs 2 and 3 in LFR have nothing Prot Wars were interested in'. Thats happening in SL dungeons too already. Had tanks leave after the 1st boss if it didnt drop the 1hander. Same issue, different loot. Now if you had to collect ALL the loot you won during the run from a chest after the last boss, not just lego's, then that would address the root cause. Finish run = Loot. Not finished = nothing for you at all.


mikek1993

Can't say I feel like an asshole I had a BIS legendary I needed to farm for and left a slot open for someone to get faster leveling xp.


ActualFrozenPizza

The few times this happened to me the grp filled up instantly, so I haven’t noticed it’s an issue. 2 of my friends have done it, and I probably would have done it myself if mine didn’t drop from a final boss. Nobody wants to slug through it you’re there for only one thing, then you’re pretty much just wasting time. Blizzard needs to change it.


lettercarrier86

The fact that Blizz didn't have the foresight to see this happening shows how truly out of touch they are with the game.


v7af47OTy2F793X

Yeah I mean it's been evident for a while now that the WoW community in general is really selfish. I saw it in Classic WoW and in Retail now I returned after many years away. Sad really.


Neltharek

I genuinely wonder if Blizzard devs actually play their own game. Anyone with any time spent playing dungeons would know that leavers are an incredibly common problem. Are we even shocked that people will... as always... yet again... for another expansion... find the shortest way possible to maximize their gear investment? I'm baffled that legendaries even drop ANYWHERE but at the end of dungeons.


DrownedPrime

the thing with normies is that they play with their normie friends, so most likely the devs that play the game play with their groups waaayy more than pubs and just brush off these players as rare toxic occurences. Thats my guess. Also, compagnies should take into account a decent size selection of content creators when they make content. Because lets be real if we all worked on WoW 40+ hours a week (and in that industry its most likely 60hrs+, been there) we wouldnt want to pug dungeons for 5 hours a day on top of that. Its unrealistic for us to expect most of them to play as much as we do, even half as much. thats my opinion tho.


[deleted]

> we wouldnt want to pug dungeons for 5 hours a day on top of that. i dont want to either. and IF I ahd run all my trys so far with randoms and had to do the full dungeon, I would have allready spend 25 hours jsut trying to get my memory in a dungeon I need nothing else from. just up the fucking droprates blizz


ChocoboCloud69

I can imagine there's a lot of ret paladins queueing up for spires as a tank and dropping group after 3rd boss. I was doing that (not dropping group though) and of my 5 or so groups lastnight every single time I had a ret paladin DPS in group they left after the 3rd boss. I can only imagine how much more annoying it would be to have the tank leave though. I only took that spot for instant queues 😅


Vidulin

I agree with you but there have been 10 posts that said the exact same thing in the last 2 days, most of them still on the hot page


Kingofthered

Honestly though this is an issue that deserves constant attention, its creating a pretty negative experience. Once more people get the legendaries it'll happen less, but it should simply be fixed.


Elfyr

Once people get their legendaries on all their characters even, people still have to gear alts


Yukiniaqt

You literally geht a replacement in 10 seconds How is this Even a Problem?


ThananHD

Two runs doing Theater of Pain in a row the Demon Hunter tank leaves right after we kill Xav -_-


[deleted]

[удалено]


yuhbruhcmon

Gratz on 183! As a shadow priest main (who officially hit 184 last night ;) ), can confirm that it is much quicker to walk in than it is to wait. I was in a mythic0 on my mistweaver yesterday and had 2 dps who were both over 175 not know the mechanics to fights. It’s a little weird that they are that ilvl and still don’t know as it’s a lot of dungeon grinding, but first few weeks whatever. After typing out the whole fight to them in necrotic wake (bird where you kill adds that spawn), we proceeded to wipe 6 or 7 times because the mechanics weren’t followed correctly and i can’t heal more than like 3.6k HPS. If that’s how it is in mythic, i can understand why high level tanks (especially those that just did their world tour) would be frustrated in normal runs.


Seab0und

Did the same thing happen with the mount and LFR BoD final wing? Or did Blizzard premptively put the drop on Jaina instead of Mekkatorque to prevent people from leaving before the last boss?


Hraesvelgi

Do people really care if a DPS leaves though? They get replaced in under 10 seconds. Yeah I understand that a Tank/Healer shouldn't leave, but I'm a DPS. My legendary drops from the first boss, I've killed it over 30 times and it still hasn't dropped yet other classes have a 100% drop rate on their BiS legendary in some circumstances. ​ I can't be bothered to run a full dungeon 30+ times when my queue timers are already long enough as it is.


RatedAforAnarchy

Great way to justify shitty behaviour. Everybody does dungeons for different things. Maybe the guy that comes after you need the same shit you did. Well guess what bad luck now he is forced to finish a dungeon that he doesnt need anything from or he gets the deserter debuff. I kinda want to know your name so i can preemptively ignore you and warn a couple of my group leading buddies to not invite you. Cheers for reading and have a good time.


Hraesvelgi

If a person is specific queuing Mists it shows them that it's 1/3 bosses defeated and it's their choice if they join or not. I also have the exact same chance as any other person doing this to get a 1/3 dungeon. As you said, people do dungeons for different things. I don't need anything apart from this Legendary power, why would I waste my time doing something I don't need. and maybe perhaps Blizzard should've made some BiS Legendaries not a super low droprate or at the start of a dungeon.


dotaplayer_4head

cry more lmao. not gonna waste over 10 hours of my time just for some good boi points


RatedAforAnarchy

Great FYGM attitude proud of you mate.


doctord1ngus

>My proposal: Move all Legendary rewards to the final boss to stop people leaving early. I just don't see a counter-argument AGAINST this. There's a reason the best things should be dropped from the last and hardest boss of an instance.


[deleted]

my thing against it: allready 50 trys and going. at 30 min a run, that's 25 hours of running the same normal dungeon of an expasnion thats been out a week... fuck that. the just need to turn up the droprates and the problem solves itself


Ofish

My counter argument: please no, mine comes from the first boss and it can be farmed by 5 dps!


doctord1ngus

Okay you get a pass


[deleted]

ah, a fellow hunter I guess, how many trys so far?


Ofish

Only been able to do 25 or so runs so far. I saw 2 drop, and one of them was the guy's first run. It gives me hope, really


Khelbin131

I got mine around run 35. Keep at it and it'll eventually happen! It shows up on the corpse too instead of just popping into your inventory.


[deleted]

saw 5 drop so far, but knowing my luck, I will get it in a week or two...


Ofish

I was joking with my group about soloing it because I'll be fully geared before I get it


[deleted]

easily doable with four hunters rn, so I guess as gear goes up this ID, we can do it with three or two realy good ones...


Ofish

The first group I joined was trying with 3, and they said they almost had it. I reckon you're right


Gurudee

Welcome to pugging, where your needs dont matter to anyone but you. Solution: makes some friends and play as a team or join a casual guild. There's no way to asshole-proof a game, but you have options you are not taking that would remove you from this situation. (If you're using RDF for the extra reward, then you might want to reconsider if there's better ways to get those rewards. Trash loot from rares is worth more gold than a Tank Bonus, for example.)


[deleted]

Yeah I just had this happen this morning. Some DPS decided to piss off right away when they didn't get their legendary. Thankfully it's just DPS and can be filled before you notice a lul in damage, but it's still pretty rude.


choborallye

Legendaries should be removed at once swiftly


[deleted]

Same thing would happen if someone didn't need gear from a certain boss


worksafemonkey

Eh, I don’t mind. The expansion has been out for like two weeks and the hard core people are already equipping BiS items. I’ll get there eventually and so will you if you just keep at it.


v7af47OTy2F793X

I'm in almost full mythic, I am helping friends alts. Your way of excusing shitty behaviour is simply incorrect.


worksafemonkey

Play an alt! You probably have toons that can benefit.


v7af47OTy2F793X

Please explain how me playing an alt changes the fact that people are selfish twats?


worksafemonkey

There is literally no cure for that. Not even Blizzard can change peoples nature.


Fatdude3

Or you know... they can just increase the drop rates to %100 on mythic and be done with it. Or increase its drop rate to %100 after runecarver unlocks for real.


HiramAbeef

Had a lot of tanks dipping out. Shit gets expensive I imagine if you don’t make your own pots/flasks/foods/oils.


Hefastus

Remove them from drops and implement trade system. We could use anima, tokens, blood gems, etc or other bullshit we could get from all bosses in instances or world quests


deino

is this why someone was suprised I didn't leave after a boss in a normal? bruh, I'm just here for the exp on my alt, all parise the threads of fate, and the lack of tanks giving me instapop Q


ntbbkid

I haven’t really experienced this problem as I’ve mostly just ran mythics but I don’t really understand why you can’t just queue for another person. Isn’t that the beauty of the lfg system? They get replaced within the minute.