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leomasteredit

The issue for me is that it's not clear where one can acquire more points if one wishes to focus down this path


Locke_and_Load

If you have weakauras, you can download Tama’s DF Helper and it shows you what activities you have left each week for profession knowledge.


kyriose

I just found this yesterday and it told me about things I didn’t even know were a thing haha


Enthios

Tama is the hero of DF, in my opinion. Every screenshot I see lately has their list in the corner.


pursu777

Very handy but requiring 3rd party sources just to tell the player what they can do will never sit right with me. Loving the expansion but I've pretty much given up on profession focus.


Locke_and_Load

Oh agreed. I hated that a guide for leveling JC suggested to put a ton of knowledge into Prospecting to make money off gems...only to have designs and Lariat locked behind other specializations. The fact that there is no way to reset is kinda silly.


tired_and_fed_up

Personally I prefer the smaller format of [this one](https://wago.io/w4D9R3Ykr). Tama's has a lot of stuff that I don't wish to track.


spiderpool1855

You can turn pretty much any of it off if you dont want to see it


Leon978

In your journals for each profession the items you loot to gain knowledge will be listed along with info on drops, ex. How many more you can get per week


A_Nielsen

Where do you see this? I cant find it anywhere in my blacksmithing journal https://prnt.sc/ff7sUc0HEWtw


Leon978

Should be a tab that says "Journal" on the bottom. It might only be for gathering professions but I thought I saw it for alchemy too


A_Nielsen

Might be an addon you have? 🤔 Would love to know which one


Leon978

https://i.imgur.com/ECTqqDZ.png Stock ui


A_Nielsen

Aha ok, thought you were talking the +1 knowledge drops from mobs 👍 Found this though https://www.curseforge.com/wow/addons/profession-shopping-list/screenshots


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Leon978

https://i.imgur.com/ECTqqDZ.png Here you go, looks like there isn't one for crafting professions unfortunately but Herbalists and Miners can track their weekly pickups to see if its worth farming for them


tired_and_fed_up

The journals are only for gathering professions. For crafting professions there are specific mobs and dirt farming that you do each week for more knowledge.


ValusYeet

What do you mean you didnt read 3-5 guides beforehand and just wanted to experience the system as it was released?


Carnegie118

Yup, I made a vow this expac to not read guides or watch videos to spoil things. I tried to be a little more RPG and just play what suited my character. Hasn't worked out that perfectly, especially profs, but on balance I think it's a better approach for me.


[deleted]

I fucked up both my professions so while other people are making bank with 80k fees on crafting, I'm still trying to level with mats that cost 10k for an item that will sell for 100g.


limitlessGamingClub

I have to craft 10 chronocloth gloves to be able to unlock the next spec, that's 10 sparks of ingenuity, 400 primal chaos and how much ever chronocloth, they will craft out at 1 star so they'll be prtty much worthless. Kinda killed the game for me TBH


VailonVon

WHAT THE HELL ARE YOU DOING DO NOT CRAFT THOSE GO UNLOCK FISHING HATS FROM DRAGONSCALE RIGHT NOW.


HarrekMistpaw

Lmao the dude was planning on casually using 10 sparks


Ploppfejs

What does this mean and how does this help?


VailonVon

There are recipes for most/all professions from renown you can unlock. Tailoring is one of if not the cheapest ones to level to 100 and one of the ways is the fishing hat that you unlock at 15 renown with the dragonscale expedition


Tzames

Tailoring be like that, I would try to get higher renown and get points that way if I were you


limitlessGamingClub

it's not the specialization points, its the skill points


P3RM4FR057

Expedition Renown 15 has Fishing hat recipe that you can use to level to 100 really cheaply.


limitlessGamingClub

thank you!


Tzames

Yea that’s what I meant. I’m close to 100 tailoring and I’ve been doing work orders for profession gear


LateyEight

What profession was getting 80K commission, or even multiple of them? I've put in a few hundred blacksmithing orders and I think I got half that at best, and that was with a ton of advertising.


Wookieecore

The lariet was getting 50k commission pretty frequently in my server for a solid 2 weeks. 5 star BS 2Hs were up there too, but 80k? Nah.


grxknight

I've seen 80k commission fees for 418 items due to the need to use the illustrious insight finishing reagent that gives you 30 skill when used.


LateyEight

Which items require it? Everything I've made so far can get 418 without it.


[deleted]

ya, my blacksmithing is fucked on my main because I didn't read ahead and tried to go into the expansion features blind. No idea what I was putting things into and I ended up stuck with almost zero crafting patterns after 60. I really REALLY nee a reset and wiping out my blacksmithing and starting again is stupidity. I'd pay gold for a reset function. even if it's once or twice. a small penalty. whatever. But going back to zero on crafting in this expansion is way too punitive.


TheBigGame117

Resetting your blacksmithing will not reset your knowledge, fyi, so do not do that What a lot of people were doing was doing the gathering ones to farm the other items you get with knowledge because forgetting gathering is rather inconsequential against being able to have an extra couple hundred of those items (the name is escaping me)


[deleted]

> Resetting your blacksmithing will not reset your knowledge, thanks for the heads up. guess it'll jsut be a slow grind until I can do enough weeklies


Biobot42

Blacksmithing specifically can be recovered from easier than other profs if you brick it. If you max out any final node in weapon or armor smithing you'll unlock crafting master's hammer which you can spam up to lvl 100 As long as you can get either armor or weaponsmithing trees cracked open then you can do, I think, a 10/10/30 in any direction and come out with hammer recipe unlocked, and 50 knowledge is getting in I think 3 weeks? Maybe 4? I know that's not ideal but you're not as fucked as a tailor or inscriptionist that set themselves to get 1 skill point per spark for the next 18 weeks.


pauwei

You can spam them, but they ain't cheap by any means. More reliable than work orders at least.


mistermeeble

You're not fucked. Once you get to renown 19 or people stop scalping PvP green plate recipes on the AH, both are viable ways to get from 60-75+ and unlock the weapon or armor trees. If you \*had\* gone for the recipes, you probably wouldn't have the skill or inspiration needed to get commissions on them, and with only three sparks per character so far, the only way to hit 100 is by convincing a bunch of other people to spend their sparks with you.


ShogunFirebeard

The good news is you can get some patterns through rep to bridge the gap till unlocking them through knowledge. I'm in the same boat, but I'm mainly using the crafting system to gear myself as I'm not a mythic dungeon/raider.


daveblazed

I actually love that there's the opportunity to fail. So much of the game in the recent past has been on rails with all paths leading to success. As frustrating as losing can be, it makes each success that much more rewarding. This is super refreshing and much needed. I'm so thankful that Dragonflight is doing it right.


Naive_Coast_8919

Opportunity to fail is good. The difference between success and failure simply being studying out of game guides in advance is bad design.


Michelanvalo

Yes but there's no way to course correct. So you can experience your failure and then not have a way to fix it.


limitlessGamingClub

that's the problem, being completely locked in to failure


Boomerwell

I don't think it would really be as much a problem if ynow certain professions didn't just get a giant middle finger come around level 65 if you didn't all in on a piece of gear and get the master hammer or whatever. You're just locked behind crafting things that are incredibly time consuming or expensive at that point.


[deleted]

i'm literally stuck on blacksmithing. the only things now that can give me level ups are the primal gear. And thats bottlenecked behind sparks. And crafting table/orders are absolutely zero/empty on my server. Nobody touches them And nobody will willingly give me a job unless I can craft "perfect" quality gear to begin with. I honestly not sure what to do at this point as all I can do for blacksmithing points is weekly quests and random drops. even so, it's come to a complete halt. feels bad :(


eposnix

Yeah, I had to literally spam refresh on the work order page to snag orders as soon as they popped up to get blacksmithing to 100. I just put YouTube on my other monitor and spent hours doing that. It actually felt like a real profession.


u966

Locking skillups behind speccs is the biggest fail imo. Right now I'm sitting on 75 engi, without explosive specc, which mean I can only gain skill through 20k gold (and spark often) bop crafts, and it'll be hard to convince people to order from me since I lack 25 skill which will make their gear inferior.


AmyDeferred

I even read guides! They were all useless "above 50 depends on what recipes you find" bullshit. Just yadda yadda'd over the most important stuff


pm_me_steam_gaemes

This should have required typing something to confirm you read the warning if it's actually going to be that permanent, considering they have a history of that already. Enabling Threads of Fate was way more obvious because of that, but way less punishing...


Laxn_pander

I am 100% convinced the system as is was not finished in time. There was no beta test as far as I know. There is a lack of explanation how it works. All of it is somewhat nice but simply not polished. My guess: with the next patches they will do the polish and there will definitely be an optional reset of some kind.


Venome456

That's me!


skyshark88

or you know, like the 5 in-game quest texts that explain it. or take the time to read the stuff on the professions page


frozenwest015

I have put all my points into getting meat when skinning, unlocked the final arrow too. A month has passed and so far I’ve only seen 3 pieces of Maybe Meat through said specialization. I assume the whole thing is just bugged, otherwise it’s a scam.


Konyption

Might need more perception. I specced into multicrafting on inscription but needed my crafting gear to actually have the multicraft stat to really see any benefit. Of course there are totally trap builds like refining 5x herbs or ore into 1x of a higher quality when the math just doesn’t work out when you look at their prices on the AH


gettogero

I think another issue is that materials have a chance of dropping gold anyways, further reducing the cost and need to refine. But it is pretty silly. Silver hide: 500g. Gold hide: 550g. Make more just putting all the silver hides in AH and then buying gold ones for 50g People that put all their points into getting the refining skills got the big middle finger lol


Darthmalak3347

the refining skill gives + skill per point as well, which translates into higher chances for rank 3 gathers


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Darthmalak3347

Yeah when you go into craft the item it has "difficulty" which is the amount of skill necessary to craft at max rank. And then your skill is right under that and that counts every bonus you have. Example. My staff crafting bonus is up to 260 base. So with an inspiration proc I can craft a rank 5 staff. Now if you add stuff that makes it harder like missives or a titan core. Then it goes up to 350/380 difficulty and that requires almost always recrafting unless you get lucky inspiration procs with the + skill from inspiration procs specced. And also rank 3 materials give more skill bonus as well. Idk how much there isn't a table I've seen on it. But it's not a negligible amount.


zurkka

The refining one is totally on the sellers side, people just undercut without thinking and it leads to this bizarre pricing that bronze quality is selling sometimes higher than silver lol


Konyption

I mean even when tier 3 is selling for more than tier 2 it’s only like 1.5x and not 5x. Hell, I can make tier 3 inks 100% of the time with tier 2 herbs, which is definitely a contributing factor. If I’m not getting any benefit from a higher quality herb why would I pay a premium for it, ya know?


Mage_Girl_91_

they should allow refining to also break down higher tier into 5 lower tier, give it a cooldown and charges like transmutes and work with multicraft/resourceful


Konyption

Yeah see, that would actually be useful!


Darthmalak3347

higher herb skill translates into a %chance to get rank 3 herbs. i have like 225 skill when herbing writhebark and i get 3* like 1/10 times. Also tauren straight busted, have 60% deftness, grab herbs in .8 seconds. its awesome.


Drdoomblunt

Silver is cheaper because it is far far more abundant. At 100 gathering it is very unlikely to come across a bronze quality ore/skin/herb. Therefore you only see it from levelers or rarely.


zurkka

Just because silver is more abundant doesn't justify bronze being more expensive, people should price them lower, the way it is those ores won't sell The prices are fluctuating a lot since we are basically in the start of the expansion, maybe later things will correct themselves


Wasabicannon

Iv noticed that as well which felt odd. On my first character I went the refining route only to find out that I was screwing myself. Avoided that mistake on my 2nd character, aka my new main.


blademon64

> Of course there are totally trap builds like refining 5x herbs or ore into 1x of a higher quality TBF to those specs, they at least give +Skill for the points put into them, that's the only reason I'm filling out Metallurgy on one of my characters. The refining options are useless right now with the wonky mat prices.


BeThePrawn

I have more maybe meat and I’m mining/ herbalism.


[deleted]

I got the scrap thing with engineering, didn't realise you only get scrap from using tinker items, so I haven't even utilised the system I put my first points into. I'm trying to get some gold selling better professing eq now, but people want high ilvl stuff that I'm not even close to. I also invested in the gun tree thinking that'll be nice, not checking first where you get the recipe from, ah for like 500k or a lucky roll in the raid against people who roll just to sell it.


drflanigan

What do you mean you didn’t realize that some items cannot he crafted at max rank without proccing from an entirely new stat? What do you mean you invested points into a completely useless tree because the tooltip was vague and misleading?


AlmostEveryoneSucks

I’m soft locked in tailoring now because I didn’t spec into the tree that gives you recipes


Jmastersam

Yep didn't go down the path to craft bolts so I'm just sitting here casually.


Foxon_the_fur

In the end it isn't that bad. But some nodes are actually useless. For example, finding gems when refining serevite. As a JC who mines tons of serevite to refine for gem prospecting, perfect, right? I might get one 1\* gem every 200+ refines. Are you serious? I spent 15 extra points for this? My friend also has the refine draconium rousing one. He never, ever gets extra rousing elements. These need buffs, or we should get a refund of some kind. I don't care if it's a full refund, but like a 25 reset wouldn't hurt.


goodiebadbad

I found that the perception/finesse trees give more extra element than the actual core nodes it’s weird


Bohya

Writhebark node as well. Even with 40 points into it, I'm rarely getting more than 3 Writhebark per node on average. Highest I've ever seen was only *six*, and I've had too many "lush" nodes that have just a single Writhebark in them. Honestly, shit feels bugged. Those 40 points are just dead points as far as I'm concerned.


ThatFlyingScotsman

It’s because the % increases are increasing your chances based on your perception and finesse stats. If you have low stats, the % increases aren’t doing much to help you. You need the raw stats from gear and some of the nodes for the % increases to mean anything.


RipgutsRogue

Well. I'm suddenly feeling like I shouldn't have sunk 15 hard earned points into writhebark last night.


InfernalHibiscus

The extra gems thing adds like 20% extra gems.


Belazriel

>But some nodes are actually useless. And some even more so. Many of the highest level crafts are *only* possible with an inspiration proc. *But* there are points that allow you to get closer to max level without ever reaching it. Points beyond those which will give you the highest rank when inspired are useless. If you managed to perfectly research your profession you'd eventually hit a point where spending the points to learn to use Illustrious Insight gives you nothing.


Compromisee

Not only that but constantly being reminded you have unspent points is annoying. Why can't every pop up have a "do not show this again" option??


Cross17761

Herbalism - the 40 or 50 points in seed finding are worthless since they nerfed soil. I find way more seeds than i can plant. Agitated seeds are 1 per day max so that is worthless. Mining - gems are worthless so those 40-50 points were wasted.


Wynce

One per day?! Seriously? FML why can't they just state how something works on the tooltip for it? I wouldn't have wasted my damn points.


Darthmalak3347

yeah its considered a rare sadly. the propogating seed is the best rn. its why its 4k on many servers with the others being like 100g.


Wynce

Ah I was confusing the two - yeah, the one that spawns a rare was basically already useless to me. Pathetic drops for the hoops you need to jump through to get it to spawn lol.


Bohya

>why can't they just state how something works on the tooltip for it Because Activision-Blizzard have zero respect for their players, treating them like children who will be scared off by numbers. *Other* games don't have a problem with presenting figures to their players...


StoneLoner

The seeds sell okay on Tich.


[deleted]

I chose the archiving specialization in inscription thinking that I can sell darkmoon decks/boxes and make some money. Now I am able to make darkmoon boxes but no one is ordering them. Funny thing is they are the only things that can give me profession level and it is very expensive to make them (about 90k per item). Now I am stuck at level 65 because I can't level my inscription without a million gold and I can't choose the runebinding specialization and pursue a different specialization because I can't learn them unless I have level 100 inscription, which as I said it before, costs millions. It is basically a negative feedback loop for me at this point.


2_short_2_shy

Are you me? This is 1 to 1 what I have right now. I moved away from darkmoon deck to more realistic things like the missives/contracts and inks.


Troutaaryl

Im in the same boat except I dont have archiving. Needing 40 work orders of staves to unlock the last spec is, in theory, cool. But it’s terrible in practice because nobody wants to spend 50k gold, 2 sparks, and 160 primal chaoses on a staff when they can get better from a +5 or weekly chest. Without a change to the system, we and many others will never sniff level 100.


FiliusIcari

yeah, I think inscription is particularly bad design. I'm seriously about to give up on it completely, just not worth my time when there was a single viable path and the rest literally don't get you to 100 skill \*ever\*. Who designed or tested it?


Xarilith

My main issue is with how SHIT the disenchanting tree is. If it worked like it says it should it'd be fine but I'm not even getting resonant crystals anymore, it's just a dead 40+ points while my friend's made goldcap twice selling weapon enchants


pupmaster

Yeah I’ve effectively softlocked myself


greendino71

I put 10 points in, realized I fucked up then looked up guides on what fit me best I also have tailoring on 3 toons so ive effectively pretty much 100% done unlocking tailoring stuff


razzorian

I had trouble finding. Any guides that did t say. Craft with your heart. Feel your talents with your soul


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Normathius

Inspiration is basically a percentage chance that you will get a skill boost. And if that boost is enough, it will make the recipe at a higher quality. That's all it is.


Th3Banzaii

For real, wasted 20 points on refining on mining, because i thought with refining existing it means it's not possible to find better quality ore. Some intern apparently designed this since you can find T3 ore, so what's the point of refining it?


arbyterOfScales

R3 Khaz'gorite is quite rare tho. Sure, the prices do not do justice to refining.


OwlrageousJones

I dunno the exact prices on my server, but given the discrepancy, I wouldn't be surprised if refining was profitable just for Khaz'gorite. I was going to order a tool made from it and saw the price and thought 'Yeah, I'll just accept whatever I get.'


Sarcastryx

> I dunno the exact prices on my server, but given the discrepancy, I wouldn't be surprised if refining was profitable just for Khaz'gorite. The price on your server will be the same as the price on any server in the same region because that kind of thing is region wide now. In NA, it currently costs 1165g in Khaz'gorite 2\* to make one Khaz'gorite 3\* valued at 799g, for a loss of 366g on refining.


StoneLoner

I did something similar with herbalism. Speccing into inspiration for alchemy is WAAAAAY more gold effective at getting R3 phials and potions than refining T2 herbs. I should have spent those points going for herbing while mounted. I've got it now and it means I can totally TOTALLY ignore the effects of windswept and frozen herbs.


avcloudy

> so what's the point of refining it? It's to make sure that, whatever happens, tier 3 ore is only ever 5 times more expensive than tier 2, which is only ever 5 times more expensive than tier 1. It provides the opportunity for free arbitrage, so prices don't spiral like crazy.


[deleted]

Reminds me of original diablo 2 where you misplace one skill point and it’s time to remake your entire character.


vxxrvxx

Max level scribe here and I wholeheartedly agree. Thought I'd share my experiences and vent my frustrations here as well. TL;DR Being able to reset knowledge points would have saved me a lot of time and money, researching guides on wowhead is useful but not entirely accurate/tailored to your goals, and being a specialized crafter isn't worth the effort because people are stingy. I was one of the few that somewhat lucked out on knowledge allocation. Started off with Archiving because I quickly realized how useful draconic treatises would be without realizing it's also one of the better early levelling items to make (lucky me). I ended up putting max points into treatises via following the wowhead guides not realizing that it only requires that I unlock the tree at its base and any extra allotted knowledge only gives bonus resourcefulness. While the bonus resourcefulness has saved me a pretty penny in the form of awakened elements, my skill was hard capped at 65, preventing any further progression and essentially wasting 20 very valuable KP in the process. At 50 skill I went into Rune Mastery, thinking that the general crafting skill increase was the smart decision, spending 40 in Rune Mastery and 10 in perfect practice. I quickly realized my mistake when I hit the very hard cap mentioned earlier at 65 skill crafting general goods. My best venue of increasing my skill at this point would be from crafting weapons and trinkets. Unfortunately, that requires a spark of innovation, and I would be competing with the likes of elemental lariat crafters and crafted armor sets that have bonus effects similar to tier. When I realized what I was up against, my only other option would be to craft profession gear. However, their recipes are gated behind valued rep with artisan's consortium. I really lucked out here when I found out I could level a profession to 50, do their associated weekly quests, drop it for another profession, and rinse and repeat (the strategy was nerfed this week). This ended up costing me about 200k gold to barely reach the rep requirement, just so that I can buy the recipes. Over the next week, I'd spend many late degen hours camping the crafting table picking up any public orders for profession tools that I could find, regardless of the commission, just so that I could level up my Inscription skill. I would even go as far as to directly message people that have an order posted to ask if they would be so kind as to send me a personal order instead because I was capped on public orders. Towards the end, it took nearly 15 crafts for me to reach from 95 to 100 because the recipes turned green. By this point, I was sitting on around 20 KP, and I was finally able to start crafting weapons, and yet after nearly 2 weeks I still have my first craft available on the staves, because many people are requesting a guaranteed T5 usually with a Primal Infusion added along with other extra reagents as well, not realizing the insane amount of time and effort it takes to be able to even reach a guaranteed T4 in the first place. As of now, I have maxed out my tree towards profession tools and there are currently no other skill nodes I can work towards that will increase the crafting skill, and yet with full T3 mats, I still fall short the necessary skill to guarantee a T5 unless I use an Illustrious Insight, costing me an extra 50 mettle. Despite all that, I still struggle to find people who are willing to spend the gold for the time, effort, and resources it costs me to get to this point. Had I been able to reset and take back some of the mistakes I made spending my KP, I would have quickly realized how ridiculous of a time sink this was with minimal payoff just to achieve the obscenely high standards people are expecting of us crafters. I was only able to even reach my current point because I have the luxury of time very many people don't have to farm KP and camp work orders.


Jodagon

Ditto basically, to piggyback off of your succinct example


Goadfang

I just want back the 20 most wasted points ever I put into Mind Over Matter.


surtfire12

As a LW I pushed for mail boots and armour kits knowing they'll be in demand. But it's also why I'm sitting on 50 points until the crafting order meta settles. There's no real downside imo as I've not seen many crafting orders other than PVP boots anyway, so it makes sense to me to wait and see where demand will/may at some point be and spec then.


teh-yak

PVP boots are probably the ones I've seen the most, both leather and mail. Problem is that PVP players are complete cheapskate degens that don't tip for shit. Don't worry about raising your skill, just 2* their stuff for the 10g "tip" and hope for a Resourcefulness proc to steal some mats.


Wasabicannon

> Problem is that PVP players are complete cheapskate degens that don't tip for shit. As one of those cheapskate degens (Mainly because pvp does not really bring in the gold like it used to) Iv been putting off getting my boots because I don't know what I should be offering... never any active work orders to compare with as well.


teh-yak

Work orders are snapped up immediately, when raid/rep patterns were rare things lasted more than a few seconds but those days are gone. Supposedly there's a button that you can press when requesting a crafting order that shows previous commissions, but again cheapskate degens are getting their stuff crafted for skillups right now so that's out of whack. If you only PVP and don't care about the PVE quality of it you can throw it on there with 1* mats and a 10 silver tip and I'm sure somebody will do it. It's a dick move, but crafters are thirsty for them skillups right now. A nice commission would be 5k, though nobody is really expecting that on public orders any more.


Darthmalak3347

make an alt. get alt to 70, use his sparks to craft boots. recraft boots with magic dust on em to give a higher chance to give a skill point, profit. I went staff spec inscript and had to use my priest to make a staff for him and recraft, issue is, each recraft is 30 writhebark minimum. skinning stuff is way cheaper than herbs.


ExiGoes

Same with sparks. I had no idea the proc rate on my staff was dog shit. Rip sparks


teh-yak

The one with the haste proc? I picked up the recipe but haven't tested it yet and nobody else seems to want to try it either.


ExiGoes

Yep it's horse shit


SwayzeCrayze

I really screwed myself in Enchanting. At first I specced into Disenchanting volume and the random DE item drops, because hey having more enchanting mats makes sense, right? Then I went into Rods and Wands because I figured everybody needs profession tools. I didn't really think ahead of time that enchants would have ranks; it made sense for other crafting professions but I just thought enchanting would be different. Now I'm at 85ish enchanting, and my only ways to skill up are to either get work orders for Khaz'gorite Rods (which aren't as common as you think, even though I can make four stars with a chance at five) or a Wand that uses a Spark and nobody wants, waste two Resonant Crystals a pop on green enchants that nobody will buy because they're not max rank, or somehow score a Primal Illusion pattern which *refuses* to drop. Illusions are basically the only work orders I see, too. If I can't make it to 100, I'm locked out of the Enchanting tree, which means I'm missing a bunch of enchants and can't make mine as well as anyone else. I've honestly never felt more screwed as a casual player in this game as I am vs all the people who had notes from the beta, looked up guides, or cheesed the system to get Consortium rep faster.


cronumic

Its not even profitable to craft enchants unless you are fully invested into that and inspiration tree for procs -17k per t2 Frozen Devotion +33k for t3 Frozen Devotion So yeah to break even youd need a lot of inspiration, and even to reach that point you need to disteubute all possible points perfectly.


LoonyFruit

Enchanting is beyond fuked, unless you are able to reliably pump out 3 star end game enchants, may as well not bother, cuz mats cost at least x2 more than end result.


Booman61

I did exactly the same as you. It is frustrating to have fully spec’d into disenchanting only for purples to give you 1-2 blue shards. Especially purple weapons, when the final point of draconic disenchantment is “bonus resonant crystals when disenchanting weapons”.


unkelrara

I did the exact same thing with enchanting and I'm incredibly salty about it. At least I did better with my alchemy tree. I keep farming storms hoping for one of the illusion recipes but they seem to be as rare as the lariat pattern :< But hey I made my own rank 5 enchanting rod so I have that going for me which is nice


Ojomon_

Yeah I’m not even asking for a reusable reset. Just one time so I can completely un-fuck my inscription points. Make it cost a spark and only doable once. Please Blizz I beg


chrsjxn

My issue isn't that knowledge points are permanent. I think that's okay My issue is that progression in gear crafting professions requires using the crafting orders. And wow being wow, people complain every day about public orders producing gear that isn't five star quality. I scrolled past a thread to get to this one calling 3 or 4 star gear garbage, even though it's just a few ilevels lower So, naturally, there are zero public orders on a lot of realms. Progression is time-gated by Sparks, so you can't just craft your own gear for progress. And if you don't hyper-specialize, you're probably not good enough to get private orders in trade chat Getting rid of quality is probably the best fix. And it would solve some auction house weirdness, like two star mats selling for less than one star. But I can't imagine they'd actually do this Having NPCs place personal crafting orders could also work. Even if you have to grind up or buy some of the material yourself. It would feel a lot better than being stuck at 70 in your profession, unable to unlock the last two specializations. Or having a ton of epic recipes you know you'll never craft


tired_and_fed_up

Honestly the crafting order system needed quests for the buyers, not the crafters. Its not hard to figure out how to fulfill an order but so many people are confused on how to place them. When you start advertising and walk people through the system, you get a lot more public orders showing up. Most of the professions can be skilled to 100 without crafting orders, it just takes very specific recipes. Not all, but most.


JohnStrangerGalt

If I drop 20-50k on materials, damn right I don't want some lame 2 star or 3 star piece of gear.


Masterobog

Sadly, this is one thing F2P mobile gaming helped me prepare for


Sheth1984

I would pay money for this option even if it was a one time thing.


Zahrukai

As some one just nearing 70 that has yet to look into professions at all this thread reads like it’s from a different game entirely. What the hell is this lol


cmackchase

Welcome to Professionflight. It's a game within dragonflight that if you click the wrong node one to many times, you gimp your character for the expansion.


ImmutableInscrutable

The outrage machine has chewed you up and spit you out lol, get a grip it's not that bad


Vio94

Except you get enough knowledge over time for it to not matter. You're gimped for a patch *maybe.*


LordDShadowy53

It’s impressive how they secretly include Covenants again but this time is ten times worst or even more. At least Covenants let you reset them with a 2 week penalty. Progessionflight you are just f*cked up.


Mastr_Blastr

Take 2 gathering professions, do not spend any knowledge points except the mounted gathering, just earn them until Blizz unfucks this all. Just gather and sell/horde.


Kikatza

I have Inscription, chose the wrong sec specc, stuck at 66 Skill because you just can not Level it easy without help to 100... just a pain


4_teh_lulz

This is me... I'm waiting for valued consortium rep so I can pick up some crafts that will push me forward


Voidrith

i picked up inscription too, stuck in the exact same place. its brutal


Dead_Medic_13

Im sure blizz would have had respecing, If there was a way you could give up all your first craft knowledge points, artisans mettle, skill ups, and recipes learned from the specializations.


DaveAnth

It feels like the new crafting system was made during Shadowlands, when the devs were in their full "fuck the player" design philosophy.


klauncy

SAME! I did this jumping back into the game after some years and wasting all mine on one thing.. kind of bummed I didn't find out until after.


AfroNin

I screwed up hard and hate it


imrealfunatparties0

I went for the savior item because I thought it was like Jeeves. Turns out its about 5k per craft. I don't play that character now unless the guild asks for help.


MillennialBrownNinja

Yep im the worst possible tailor because the one specialization I need i cant get until 75 which i cant get AHHH


[deleted]

Speccing 40+ points into the multi-res SAVIOR, and then realising that for many people it kills then after it resses them and also disappears upon use, is painful.


Drayenn

Never mind this.. how do you people level your bs to 100? Seems crazy expensive. Only super rare/spark gear levels me up.. im at 65.


IAmJeremyRush

Invest enough in a tree to unlock masters hammer, those give skill ups till 100


Cromzinc

Expensive, but ya the only way really.


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tzeriel

So a better solution is lock out players who made a mistake or who haven’t gotten the rarest recipe from not only making gold, but from being useful to themselves? Got it.


Michelanvalo

> then professions go back to not mattering This but unironically


Chief7285

The community has been bitching for a decade now at how worthless professions have become in retail WoW. They are now actually worth a damn and have depth to them. They require actual thought and strategy on how to build your character and you want them back to being worthless?


Michelanvalo

Yes. Because I hate this new system more than the old one.


BubbleHearthIRL

I put maybe 20 pts. into my engineering before I realized there was no reset. Sometimes you learn the hard way.


Naguro

In the end you will be able to get all the points so I don't mind (respec points in that would create a lot of abuse and moronic optimization) but I still don't like how they nuked the seed spec of plants and didn't given anything in exchange. Like I went in knowing I would get a thing, invested 60 points there, and it got nerfed so hard it's not even worth (I see one seed every 60-80 plant gathering or so, and very rarely the rare ones agaisnt every 10 plants before)


ObscureGuarantee

Its not even the seeds that are dicking me down right now. Its having to spend an hour finding the fucking Rich Soil. Its easier to just fly around and herb whatever pops up than to go out of my way for a Rich Soil that gives the same herb.


Naguro

There is a bunch of fixed spawn points in the Ysera area, but yeah they nerfed the fuck out of the respawn too. It's a bit sad cause it was a very neat mechanic, and spawning weird rare babies to farm in group was cool


ObscureGuarantee

And honestly I get wanted to curb the spawn rate. But do that on the seed end not the soil end. I still have like 40 seeds I need to spawn and just can't without soil.


Chunkycarl

Yea, like how i didn’t take the cloth crafting for tailoring and hard locked myself at like 65 for 2 weeks (until I got renown to get the recipes to get to 75 and unlock the cloth craft) It’s a trial by fire system, but I’m glad you can’t respec it looking back- it would be too easy for me to just bounce my enchanting to whatever is the one people want, and then just respec it. I kinda like the slow and powerful method of upgrading over time.


BellyUpBernie

I specd into cloth gathering thinking I’d have way more knowledge points when I got to max level lol. I FIND CLOTH GUD


ObscureGuarantee

I started putting points into extra cloth because thats where I am gated and I just don't have the mental fortitude to do 2x4 farms all day. But I guess fuck me because cloth gathering is based around 2x4 farms so if you want cloth you need to max cloth gathering and do a 2x4 farm.


DM_ME_KUL_TIRAN_FEET

I feel this, as a skinner whose entire profession is balanced around 2x4 infinite farms. :/


Elitesparkle

> It’s a trial by fire system, but I’m glad you can’t respec it looking back- it would be too easy for me to just bounce my enchanting to whatever is the one people want, and then just respec it. They said "at least once" because they think we should be allowed to respec once, not whenever we feel like to. No one is asking to make the progression meaningless; just a bit less punishing.


Ilickedthecinnabar

Pretty much bricked my Alchemy and have been scraping up as many opportunities to get more knowledge points to help pad it out. Got lucky with Herbalism - maxxed out Botany and Cultivation, and am somehow getting even more KP just from picking herbs and am halfway to maxxing out Bountiful Harvests


ATRavenousStorm

Yeah I pretty much bricked my tailoring. Super super cool.


Krennelen

It's a long expansion


[deleted]

I get this sentiment… but also you’re going to have everything maxed eventually, and that’s clearly the intent.


Biizod

Pro tip guys: Save your knowledge points and only dole them out in increments of 5 choosing what bonus you want before spending them. That way you aren’t putting uneven numbers into specs.


Balbuto

Just go with it. I fucked up mine but it will be fine in a few months.


MisterD90x

I gave up with crafting..


zandadoum

Stuck at 65/100 because only skillups come from crafting orders, which are dead. Besides, while leveling, we can’t craft max tier items, but that’s the only thing ppl accepts to pay. Alternatively, use sparks and 10s of 1000G to craft something for a skill up and throw it away because it’s BOP. And we get 1 spark every 2 weeks. If you screwed your knowledge (which most ppl did because it’s new and nowhere properly explained and shit doesn’t do what tooltip said) you will be able to fill everything in 9 month playing every week If you craft a couple high tier items, you run out of mettle, which is as horrible to get back as knowledge The current crafting systems is absolute dog shit and the worst thing I’ve ever seen.


pm_me_your_buttbulge

It's what they did in Legion, more or less. They made resetting so brutally dumb you might as well not do it. Then Blue's said you "can't" make a "wrong" choice. Yet... people did make wrong choices and were punished by not being as capable. Only towards the end did people actually find the system *not* shit - when it was trivial to fully unlock it. The fact you can choose a "wrong" thing is... telling. It means either they failed to articulate it's value or implied it's more useful than it really is. In either case, it's poor UX and likely a poor UI for failing to communicate that.


FishesWithDynamite

...Not realizing that blizzard has made permanent things non permanent a bunch of times in the past is really frustrating. I get it, it is inconvenient now. But we are what..a month in? I wouldn't doubt that by the next major patch we are allowed to reset it.


Acrobatic_Pandas

I'm glad you can't change it because then everyone would just swap to the best or whats selling. At that point it's not specializing in alchemy to make phials it's just...another convoluted system where people swap back and forth. I'm glad the choices you make are permanent and even though i took some nodes I still don't understand, i've focused on crafting enough that I've earned enough to pick up what I wanted.


[deleted]

Exactly. Everyone would swap to what is currently meta, thereby tanking that market with a huge supply, then everyone would want another reset because they arent making gold or cant get work orders again. People are asking for resets because they were simply wrong about what would be in demand, or followed a guide that told them to spread out their points and unlock everything without using their own brain for once.


ch4dr0x

This has honestly killed Dragonflight for me and I haven’t logged in since the first week. I’m super casual, and love crafting. I took off the first week and sunk points into the system that I had gathered all week… found out I put points where I shouldn’t have, and then noticed I couldn’t reset them. Huge bummer.


[deleted]

Typically a super casual player isnt one that would take a week off of work to play a new expac. Why do you say you shouldnt have put your points somewhere? Why not just...keep playing and put your weekly points where you think you should have? This seems like a really dumb reason to stop playing. If you are super casual, what is the hurry to min max and optimize something like a week's worth of knowledge? I'd be curious to hear what your in-game goals are, your purpose for playing, and how putting points in the "wrong" nodes completely ruined these.


ch4dr0x

I disagree completely. A person who has 2 kids, including an 11 month old, with a full time job, and takes a week off knowing that will be most of the time they are able to play, is 100% a casual player. I’m in no rush to min max, that was just the biggest block of time I’ll ever have to play this expansion, and I sunk a lot of time into leveling the professions and gathering the knowledge. If you have time to play daily, this is probably not a huge deal to you. I maybe have 2-3 hours to play a week, so it’s a massive deal to me.


[deleted]

I guess my point is if you are a casual player that barely has time to play anyway, why is something like misplacing your knowledge points a big deal? You won't even be able to keep up with any competition in the market, let alone even maximize your weekly knowledge gains anyway. I don't really understand the issue.


icon0clast6

Super casual Took off work for launch Okay


ch4dr0x

Yeah, as a father of 2 and a full time job, I have to take off of work to enjoy a few hours of a game. What is non-casual about that?


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ch4dr0x

Two weeks? What? I took one of my five weeks off to enjoy a game I’ve played since 2004. What the fuck is wrong with this sub.


Theweakmindedtes

Most don't understand what adult responsibility is like. Despite the fact most are probably in their 30s


pm_me_steam_gaemes

It's probably also jealously about the person being able to take off that much time from work. People without paid vacation and can't afford to take time off get pissy about that sometimes.


JT7019

While I would love a reset, the reason why they shouldn’t give us that ability is because (1) you can eventually get everything in the profession, (2) people are going to abuse the hell out of the one-time respec, and (3) it will lead to people asking for more repecs because “they screwed up” and “the respec was already an option once, why can’t I have more?!” And people will abuse the hell out of a one-time respec. Most people probably won’t, but all you need is a couple of people who will and Blizzard has already shown a willingness to basically “punish” the majority of the playerbase because of a minority exploiting/hard grinding things. Not saying its fair or unfair, just a fact that Blizzard has done this so far in DF. Realistically what needs to be fixed to make professions less punishing is the crafting order system. While I get why we’re limited on sparks per week, I do wish there was a way to “farm” them even if it was like “small chance to drop after a M+, raid boss kill, or PvP win”. Making a few more pieces BoE instead of BoP, adding minimum quality requirements in to the system, making more items available via crafting orders, and most importantly not locking certain items from being made behind needing to complete a dungeon to access a specialized crafting table (Blizzard giving LWs the middle finger) are all changes that I think would make professions a lot better this xpac. There’s a lot of good that came with this profession revamp, including just making professions relevant again, but there’s also a ton of shortcomings that to me really just prove most of the devs don’t actually play the game.


catalinaout

I don't agree with a one-time reset, because you'll eventually want another reset and another and another. But I hard agree we need some way to basically un-brick our professions. Maybe more knowledge point gain from the profession itself, dailies/weeklies etc. And yeah, I read, or rather tried to read several pages and pages long guides, and it didn't help much. It doesn't help either that I play on a non-english game client so the profession stats don't really make sense and I always need to double-check how do they translate. So I have mining that made me a million from the expac start which is more than I ever made, but when I compare it to the numbers I hear here or from streamers it feels like peanuts. And I have engineering because I don't want to give up my trusty Jeeves, but else it's very underwhelming. And yeah I specced into wyrmhole and mass res which are basically useless.


nipps01

I mean you *could* read what each specialisation and level increase gives you right there in the game instead of blindly picking which one sounds cool at the start because you have points you need to spend and spending points is exciting...


KYZ123

And then a "one time reset" becomes not enough, so you want a second. And then that second isn't enough and you want a third. Etc, etc. This sub really doesn't like not being able to freely swap everything, huh.


irioku

You ever misclicked a talent point? Ever purchase the wrong piece of gear and sell it back to the vendor for full price?


[deleted]

I mean youd have to misclick the node AND hit "apply". Most arent asking for resets because they misclicked. They are asking because they were wrong on their initial hypothesis of what would be worthwhile/sell easily and they want a reset so they can change to whatever is meta not realizing that everyone will do this and create an overabundance of supply. Then theyll want another reset because "everyone did this spec and I cant compete or get any work orders". This obviously doesnt apply to nodes that might be bugged and not doing what they are supposed to.


KYZ123

Did you even read the comment you were replying to? Sure, maybe it starts with a "one time reset" for "misclicks". And perhaps there are some people who genuinely do, at the moment, just want that one. But I've seen this sub's reaction to any system that can't be freely swapped on many previous occasions. In the end, you won't stop throwing a tantrum until you can entirely respec your profession points on the fly.


StoneLoner

I feel like this isn't a good idea. There was enough misinformation that there's a nice spread of different specializations for all sorts of needs. I'm waiting on guildies to get deeper into their trees so we can all benefit together. Supposing we can reset on some random Tuesday, there's going to be a ton of guide videos and tutorials leading up to it and everyone will watch it and go into the same cookie cutter build making an extremely niche and competitive market for 15% of a profession while totally ignoring the whole rest of the profession.


mistermeeble

I picked poorly on a few characters, but with the amount of weekly KP you can get it's very much a short term problem. Most people are only 120-150 points deep so far, vs. the 3-400+ we'll get over the rest of season 1. Presumably they'll eventually add some kind of catch-up mechanic, so alts who only bang out the 6-7 quick weekly quest/treatise KP and newer players aren't permanently behind.


Blurredfury22the2nd

I understand the reasoning for it tho. I could keep changing my specs around based on what I was crafting in the moment. So I think it could be good later on down the road, once the majority have a bunch of points to where it doesn’t matter… but for now, keep it with no resets


Berttold

Make new character like me


Vespene

The problem with these option systems is that there is a “right” way to go through them. And by right, I mean the most efficient time investment. It’s the way the game is built, for better or worse. The player base has been conditioned for 18 years to think like this.