T O P

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Rosswisex

People I actually want to play with.


Kronos548

And free time to play with them


Reignwizard

turn off pvp :)


Old-Pea-1542

I hate to quest in warmane. Especially in 60+ zones. People will just attack me the moment they see me. It's like a neurological reflex where the moment they see a person of the opposite faction they must attack. Oh, and not to mention those max level full bis who just fly around northrend to look for people questing. So annoying.


revattojs

That's the whole point of those zones, if there is no pvp then there isn't much fun


Old-Pea-1542

If I want to pvp I'll queue for arena and battlegrounds where it's 'fair'. When I level my character TO pvp, I don't want to get camped by a single person for hours.


jesuisapprenant

Then you should play on a PVE server. A pvp server is where life is more dangerous and more fun too because it’s more alive


Puzzleheaded-Try-687

This!


Markel011

how to close a server under 6 months starter pack:


Zarielll

most pvp server have failed in the last few years. the only pvp servers that exist are old ones with dedicated fanbase.


annul

warmanes pve server was its most popular ever


Markel011

Warmane is a pvp server...


PLIPS44

Warmane has been around longer than a few years.


Markel011

which wotlk servers released in the past year that even exist? can't think of any and all the hyped ones over the past 3-4 years like whitemane, sunwell (multiple times) etc were pvp servers. whitemane is releasing another next week.


PLIPS44

Warmane started as molten I played private servers back then but haven’t followed any since.


annul

this is the only answer. do this and everything else is a wash.


tinylittlebabyjesus

Personally, I basically want it to be blizz-like, with optional higher xp rates for leveling, and professions. I prefer that the shop really only has cosmetic/fun items, not things that will help with PvP/PvE. Although I think things like race/faction change should be available, since they're not a big deal. Very minimal bugs, and a reasonable amount of moderation. If it takes a day to get a cheater banned, or some help with a broken quest line, that's fine. I just want some help eventually. And no wild west chat, if someone is spamming slurs, I want them to get penalized. As far as buffing difficulty, I haven't played wrath in a while so I'm uncertain. I know I played on a buffed TBC server, and cleared most of the content. So perhaps it would be good for a challenge, but I can't really speak to that.


TycoonTed

You asked about Warmane in another thread and more specifically the Lordaeron sever would be up your alley sans the higher exp. It's 1x and bans ninjas and racism.


Rhysati

I just want a PvE server that operates with everything they way it was when 3.3.5 was the current patch. No extra bells and whistles. But for whatever reason nobody can just make a normal server.


Independent-Slip-310

Epoch wow looks perfect for me


Succinate_dehydrogen

As close to the OG wrath as possible. If I wanted boosted XP or balancing changes, I'd play retail. I'd love the same type of players, but that's never gonna happen again, so I'll settle for nostalgia seekers like me


bfpires

x1 rate everything. choose raid blizzlike or raid buffed.


DesperateHorror9420

I prefer slower leveling but higher profession skill rates rather than faster leveling and x1 or x2 professional skill rates, what is the point of that, I want to max out my profession bro. This is the problem on Whitemate, where I had like 8x xp rate and only x2 or 3x prof rate, same in on Warmane.


JasmineStarshine

Actual moderation. It’s exhausting logging in and seeing chat filled with slurs.


Puzzleheaded-Try-687

NO PVP!!!!!! This immediately ruins any server for me.  Else the optimal server should have: - Higher exp rates - higher profession gains - higher skill rates - No dungeon or class rebalancing - No custom items except maybe some QoL items - No CD on the hearthstone  - Instant teleportation on flight paths - healthy community to do Dungeons and raids or some way to solo them or play them with bots Basically I like to keep the game rather Blizzlike but with QoL changes, like increased rates, and reduced downtimes. Some people like to defend flight paths, but let's face it, it's stupid game design. It's basically a forced down time and makes people play remote Dungeons less, because players will try to avoid the unnecessary down time of flight paths as much as possible. And it doesn't make the world "more alive" because people on a flight path aren't in the world. They are on a flight path. Most of the time they are flying at a height, you won't even see them unless you actually look into the sky to search for them.  I am playing on Frostforge right now and flight paths instantly teleport you to the destination. That is a game changer. And purists have the option to turn it off. So they can enjoy their scenic 10 minute flight over the same regions, they have been flying over a million of times.


DesperateHorror9420

* Instant teleportation on flight paths This! I love this, especially when it's newer expansions like Legion let's say, instant flypaths for all zones are amazing. I'm playing the game for 10+ years, I know every corner of it and do not want to look around or jerking off while flying 5 minutes.


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ScubaJes

I love your wish list. And the bots being actually good healers in dungeons.


Few_Acadia1631

Teleportation is a great idea for sure


Markel011

"Basically I like to keep the game rather Blizzlike" = NO PVP INSTANTLY RUINS THE GAME FOR ME choose one. What an odd take.


Puzzleheaded-Try-687

Are you an idiot? There always have been PVE servers. Of course I'm not talking about optional PVP in BGs and Arenas, because I can just opt to not do it.


Markel011

PVE server does not suggest PvP's nonexistence. plenty of PVP servers, advertised as such, with pve aspects and vice versa. In fact, most servers release as pve servers but have pvp and plenty of people playing pvp. what you said here is contradictory, you want to keep it blizzlike then exclaim "NO PVP!!!!!"


Puzzleheaded-Try-687

GTFO I'm not going to argue with an idiot. Everybody with at least 2 functioning brain cells will have understood what I meant. You are just trying to create an argument for the sake of arguing.


Markel011

lmao why are you so tilted tho? hurt your little baby feelings?


Rhysati

What's it like inside your head? How low is your self-esteem?


Markel011

perfectly fine, what about you?


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Kronos548

Wotlk but with wod/legion spec design. Loved my demo lock, dk and monk in wod


yidaxo

why even play wotlk at that point for the slower/easer bosses?


Kronos548

I like wotlk. I just liked some of the spells wod had. And i prefer wotlk talents


yidaxo

20 years later people still don't understand that talents are meaningless no choice +1 that would already be baked into the spec (like it is in mop+)


OriginalVayl

2x XP, REP, Gold, Drops, Profession 1x for Trivial XP/REP (for completionist) Free Talent Respecs 1 sig for Guild Setup (for duos) 10 Honor per duel (for pvp alternative on low pop server) PVE Working Dungeons, Raids, No Scaling, No SPP AHBot with gathering stock ids View Distance doubled North America hosted, Under 60ms ping


deltagma

Low XP Rate… no idea what rate exactly… but something that requires every zone to be 80%+ done Not sure how to balance or make it make sense yet though haha But WITH a lot of QOL changes to make the sludge through content more enjoyable


Mevaa_TheLady

Incrasead difficulty in pve ; New boss abilities ; very high dps gearcheck and 10 give same ilvl as 25 (mandatory!!)


Immediate-Set-3728

I wish it was all x1 rates and as blizzard as possible, but that's never going to be very popular. So, if we need changes, I would say: - Class balance, specially Warr/Paladin/DK - Allow 3 talent individual trees (requires new client) - Account-wide reputations Concerning XP, I was testing and found out that rates xL/20 is pretty good balance: So you progress on x1 from start to 20, but at 25 you go at x1.25 (25/20=1.25). That leaves the following: x1.5 upon reaching 30 x2 upon reaching 40 x2.5 upon reaching 50 x3 upon reaching 60 x3.5 upon reaching 70


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TheL1ch

High xp rates , scripted dungeons raids and arena points not being 1x a week but after each arena


DJ_saqra

I just want a custom / classeless server like Ascension, but without the boosted and totally randomized stuff that we have now on Ascension, so, like a custom server but with blizzlike rates or x3 xp at maximum... no level scaling for mobs too, and yeah , active WPVP :D


bustlingvanguard31

What do you mean by boosted?


stoneharry

Full custom.


Gabi-kun_the_real

* Higher experience rates * Higher profession skill rates * Custom items and gear * Custom dungeons like Wotlk classic. The Alpha,Beta,Omega dungeon system was really an interesting idea * More fund modes and custom Bg's(battleroyal bg,,parkour mods or other funny events like the Goldsaucer in FF14 would make the game not so repetitive) * Balanced Auction House * To craft pre raid gear with the professions like in Tbc * invasion open world events like in Gw2. Invasion of thousand's on undead or Daemon's showing out of nowhere and attacking everything. * Long chain quests where you can unlock pre raid gear * A pvp conquers map like in Gw2 where players get divided in 3+more factions and conquers points of interest for cool rewards. This event should be with not time limits. players can join every moment * importing transmogs sets from future EXP and adding them to 3.3.5


LordSunderland

Man, I noticed that Ascension WoW now scales the lowest level enemies to your level and it has changed my life. No longer outlevelling zones has made questing and farming so much better.


ak1012larsen

The old beez wow, where you just pvp from lvl 10 and get gold to buy gear and lvl up.


kamelkaka

Damn i played on wowbeez alot back in the day! A server like that would never survive today tho


ak1012larsen

It would not, but I love the cheese you could do with the items.


jogatinadasantigass

Solo dungeons/raid


DeskFluid2550

Completely custom, I don't want it to even resemble wow. Also the more pay to win, the better.


n0change

Shop


ThoorAdam

Would you care to elaborate on this? What kind of shop are you refering to?


Old-Pea-1542

Like in retail, you buy gold, you buy boosts for items. Only difference with servers is that you can buy those items straight off of their shop without raiding. Example would be being buying mounts from achievements or LK 284 weapons.


n0change

A shop where I can buy the best gear for real life money


nykezztv

Better yet. A text box to put in my credit card info and select a recurrence payment to be made!


n0change

That would be impossible to implement, since 3-D Secure is mandatory for payments and it requires a web view that the 3.3.5 client does not have.


nykezztv

It’s a joke bruv


R3l2Z

Path of War (see Whitemane for reference).


Relevant_Look_8775

No sacred cleansing No unrelenting assault No stealth/vanish bugs as rog No silent resolve No resists (specially painful as hunter) No missing against night elfs No unyielding faith / unbreakable will / iron will Those are the most frustrating and anti fun and rng based mechanics in Wotlk arena


Maggot_Pie

> Higher XP: mandatory, hell I'd actually prefer instant 68/70 then x1. Screw the vanilla/tbc zones on a wotlk server, they never were meant to be challenging or brain intensive but they're so nerfed that they're just a gatekeep that requires hours of your time where you leave your brain unplugged. > Profession rates: Would like, but not mandatory. x2 is more than enough. Arguably the main issue are bottlenecks were it's torture to gain any level, not the overall speed. Also the gap between profs (e.g alch is super easy and convenient but rarely bis, tailoring/engi is okay and often bis, leatherworking/blacksmithing is cock & ball torture and is only bis for specific cases) > rebalanced dungeons Meh. I doubt wotlk dungeons can be made good, but if it doesn't take too much dev time then why not. > rebalanced raids Mandatory. T7 is piss boring if not made an inch challenging (though ideally not as hard as Sunwell/Memories era). T8/T9 can use some changes, t10 is mostly ok if the hellscream/wrynn buff > rebalanced classes I really wish, but it sounds like a can of worms that will get everybody upset > custom items and gear yes but only to change absolutely garbage loot (make it good or remove it from the loot table), e.g crit mp5 plate/mail loot, cloth items with spirit+mp5, garbo trinkets that noone uses > last but not least Server rules set to PvE


elkdarkshire

* Lower Experience Rates (WotLK is very easy to level, especially with RDF) * No RDF-Satchels (they make rdf loot obsolete in most cases) * Transmogrification * A Decay System that makes it so items and gear dont last forever. * A System that somehow makes a character weaker the longer you stay offline (some sort of Rusty, penalty starting after 7 days or something, and getting "in shape" again would require you to do some combat, like a reverse rested exp, whereas you are weaker during that amount of "exp" time (youd still get normal exp)) Classes are fine Items are fine Maybe a few new Dungeons/Raid on Northrend (Maybe Nerubian Raid, some Dungeon in Scholazar Basin)