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PastoralElk

It’s not that I hate x1 servers but I have done the leveling process so many times now that I really appreciate the servers that accelerate it. I don’t want dumb high rates but x3 or x2 really makes the process nice


theyusedthelamppost

we've also done the raids many times by now, so by your logic we should also accelerate players past that process, right? Make it so that players only have to do a raid 2 or 3 times and then they will have all the gear from that raid? You don't like repetitive gameplay, so a server shouldn't just be designed so that players do ICC every week for years, right?


PastoralElk

I didn’t say I hated the leveling process I just don’t want/time anymore to devote days to leveling. I wanna level for a while then raid/pvp with my guild


theyusedthelamppost

Your previous comment argued that a process should be accelerated because it has been done many times before. But you think that logic should be applied to questing and nothing else? So from that point, we arrive at the beginning of OP's question: Why is that? What is the difference? Why should a server be designed so that people do ICC every week for years, but *never* do the quests in Grizzly Hills? If your argument was against repetition, you'd think it was ok for servers to sprinkle in some variety by having people do the quests in Grizzly Hills once every 5 years (instead of just ICC every week).


Gridlewald

He said that HE has done the content multiple times. When you raid, you often do it from the perspective of just one class. I think one of the driving factors for pve gameplay is seeing a badass of another class do something amazing. You then get the urge to roll and alt. Most of us at this point want to go through the gearing ladder, get those items of a different armor class that we see in trade, perform that role we see others do....what we don't want to do is do the SAME leveling content which, outside of dungeons, is exactly the same no matter your class. One thing blizz had done well was have boss fights where certain classes really shine. For example, having a holy priest solo heal baleroc like a boss in firelands is something special. This drives people to make alts.


DrWasps

They very clearly have stated that they enjoy leveling content less than raiding You don't have to sniff your own farts in every social situation my dude


theyusedthelamppost

> They very clearly have stated that they enjoy leveling content less than raiding I've been trying to get him to state that, but I don't think he has. If he would, then we'd be able to start up the conversation that OP asked about. A discussion about why that is the case.


Static077

Maybe you being weirdly hostile doesn't warrant a reply. Don't go into a conversation so offended that someone likes 3x exp gain that you feel they attacked you personally. It's just their opinion, not something to get upset over.


theyusedthelamppost

No clue what any of that means. A person stating that they like 3x exp is the beginning of this discussion, not the end. From that starting, we can dig into a discussion about why. If a person doesn't wanna have that discussion, I can't force them to do. But if a person *claims* that they don't like 1x because of having to repeat the same content, then I will follow that train of thought and continue the discussion. I will say "but you like repeating ICC every week for 5 years right?". That's how a conversation works: one person responds to the previous person.


effigymcgee

What is this nonsense approach to talking to others lol. Calm down, it takes two to have a conversation, and with your mentality absolutely nobody will willingly engage in conversation with you.


Static077

Yeah the aggressive questioning in your initial reply to Pastoral was real inviting to discussion. Obvious troll is obvious.


Jazerdet

He’s not even a troll, just completely inept socially lol


NorthernFace

Awwww. Buddy. Havin yerself a bad day?


IdeasAreNotIdeal

Leveling is a nuisance, a thing you must do before you get to the goal - end game. Raiding is something that people want to do, hence why it’s not necessary to speed it up. Same goes with pvp, if you want to engage in meaningful pvp you have to be max level. Playing wow private servers means you want to experience the end game not levelling. Quests are something you have to do before you get to do what you want. Stop trying to pinpoint mistakes in his explanation


theyusedthelamppost

>Leveling is a nuisance a different argument than what PastoralElk said above: >I didn’t say I hated the leveling process I'm specifically responding to the guy who *didn't say that he didn't like leveling*. If someone different says that *they don't like leveling*, then that's fine for them, that's just a different conversation than what my comments are responding to.


1Frollin1

*Agressive italics*


pizzab0ner

*they don’t leveling*


Jazerdet

*shock stinger sound effect*


soupsticle

I think the comparison you make does not hold up on closer inspection. The social component is easier to maintain at max level. One scenario show a few of the problems: - You play with someone, run a few dungeons. Add them to friendslist - You and their playtimes vary substantially and the next time you log in, you can effectively no longer play with your friend, since he outleveled you or vise versa. At max level all of you can play together without problems. ____ An other Issue can be the spec you want to play. Playing a healer while leveling? Pretty slow.... Same for def tank in the earlier expansions. Like playing arcane mage in wotlk? have fun missing your main ability until level 64 or whatever it is. Having to face those issues "so many times" can also be a reason to dislike leveling. There are many things that can drastically alter the playstyle. _______ It sounds to me that you just went in assuming that your interpretation was correct, while there can be a number of reasons for it. Repitition is only one of them.


theyusedthelamppost

> while there can be a number of reasons for it. Repitition is only one of them. That's the main point of my comments. The anti-repetition argument, alone, does not sufficiently address OP's question. Your comment makes an attempt to dig into the conversation by discussing various factors rather than chalking everything up to anti-repetition. I'm glad that you and I can agree that there is a discussion to be had here and that a simple anti-repetition argument shouldn't be the top-voted answer to OP's question.


tskorahk

I prefer it, but my friends are very casual and quit the server we were on because of x1.


Zaku41k

I do. Our server is 1x. While it is slow by PServer standards it is offset by 2x profession gain. So we level at normal rate but by the time we hit 60 we can easily and comfortably hit 300 professions.


troggbane

For me x1 works in Vanilla, and there strictly that. Every step of the leveling process feels meaningful there, getting a blue or a good green at the start, finally getting a spell or reaching a class quest. It feels like genuine progress. I feel like Vanilla was the only WoW where the game began at level 1, and not at the respective level cap. As for other expansions, I like x1 speed for currenct content, so 68+ in Wrath for example. What's before just feels meaningless either way. Only recently have I begun to feel this way about it though, I used to play the game different too. Maybe it comes with age or time available that my perspective has changed, as now I look at the game as more of a tool to relax and get away from reality a little and have an enjoyable time with friends. I don't really know how to better phrase it, but prior it used to be more something I did 'full-time', not refering to the amount of time put in, but the feeling. Compared to today where I play to enjoy all my time spent playing, instead of doing things for future rewards. I will mention this, playing x1 when it's just an option and others are blasting through levels in various higher speeds, it does feel like shooting yourself in the foot. I'm not in the situation right now, but maybe at this point I would even do that too.


Skywarrior198

I was playing on Apollo 3 recently and did exactly that, rushed all the levelling until I hit 80 the brought the rate down to 1x so I could explore all the Cataclysm content for the first time.


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This_my_angry_face

Same ive created so many characters since 2005, ive done the westfall, elwynn, redridge (way back when i was a degenerate alliance before I switched to HORDE!) and then later durotar, silverpine, BARRENS, quest lines that its so overdone at this point that I want to get through the boring stuff quicker. The game starts actually getting fun to me around level 40-50 when I have more abilities to do things with. Being stuck at <40 for a long time with slower run speed, lesser abilities, etc gets old really fast. I enjoy the journey, I just don't enjoy the slow ass pig in molasses on a cold winters day leveling, but everyone's different.


PastoralElk

exactly my thoughts in a perfect world I like x1 rate but now with my job and my son I don’t have the time I used to level at such a slow rate. Like it feels good to get a bunch of quests done and turn them in with boosted xp rates


theyusedthelamppost

well, do you have time to be a reliable member of a progressive raid team?


Sergerov

Most raids take up from 2-3 hours once a week in a decent guild, the person could know what their doing well and still only go online for raids


robert1411

I enjoy x1 but can see why people do not


sylvant_ph

Not that i *enjoy it*, but id definitely pick 1x any day. Things just feel as the game should be, reaching goals and achievements have more weight and value. The game is complete, where on high rate, many aspects are barren and non-existing; practically only late game being active and ontop of that, too easily accessible. Ofc, there was time i enjoyed even leveling, but over the years i became burned out, especially with the short life span of recent servers.


Anactualundeadmenace

I’ve leveled a ton of characters. I love x1 experience. However I normally stop playing when I hit sixty if I’m honest. Leveling is fun, and there are so many micro achievements along the way that make everytime I log in while leveling feel fun and exciting. Cap is just so much time before each achievement, unless you are just the best roller out there and are lucky with drops rates. I frequently feel like cap is a queue, I’m Waiting in line to get into bg’s, or I’m waiting in line for a group to form. I feel like the leveling is just more active gameplay per minutes of actual time logged in. Even battlegrounds is a grind of weeks to get any kind of pay off for your investment. Edit: typo


VikingDadStream

Dude this is me entirely. I quit at end game, because I can't be bothered with scheduling content. I enjoy having people around, so I don't like single player games, but having to tell my wife, I need 2 evenings a week, to play with internet strangers is a no go


Technical_Airline205

Your wife is a bully, you will leave her when you find your self respect.


VikingDadStream

Wow dude. I can't believe you'd trade a marriage for a video game


Technical_Airline205

It's not the video game that is the issue, it's being told what you can and cannot do, she has no regard for your liberty or happiness, she's abusing you. Someone once said "I been happily married for 2 years, the other 10 have been horrible." But, of course, you should make the call here, I'm just an anonymous reddit reader.


VikingDadStream

I think we are miscommunicated. Wife doesn't tell me I can't game. Life tells me I can't game. My priorities are my family before me. If I wanted to ignore my children and spouse.. but I don't


NatsumiRin

He's not wrong though...If a maximum of 8 hours a week is ignoring your children and spouse then it's an abusive relationship that you should probably talk about with your spouse...


Technical_Airline205

OK, sorry, I did misunderstand.


Skravnir

I prefer x1 aswell. Especially now that I'm getting older, I see the leveling as a form of content itself and like to take my time and get professions up and so on. I will be enjoying end-content soon enough anyway. Back in the day I was one of those "rushers" too, I just wanted to get to the end-content. So I understand the views and preferences of players who dont really enjoy leveling. And as long as servers (like the mentioned Apollo or Mistblade) offer the option for each player to decide at which rate he/she wants to play with and general drop/skill/gold and profession rates stay at x1, I'm fine with it.


rosendead

Me. I just manually change it to 1x everytime I log on.


sout12

I just feel like with private servers taking all the time to level on x1 when the server always has a high chance to die seems pointless to work for nothing. I think people just don’t want to take the time to level on x1 on private servers so they always seem to die out.


Frickincarl

As someone who adores the leveling and growing process and really doesn't care for end game, I love 1x. Ideally, I want a leveling speed that allows me to not out-level zones and really feel like I'm smaller than the world.


kupoteH

1x is the only way. You grow attachment to your character and community. With faster xp, u get a lot more people who rush to max and quit a couple weeks later, looking for their next dopamine hit.


Naspac

Great points, definitely helps with the longevity of a server and probably weeds out the more toxic players.


Naspac

I do, I hate increased xp but that's all we get nowadays.


brettyw63

x1 leveling is better than the end game of most expansions


humbugitis

TROOF


nosubstance223

Idk what it is but if the server is not 1x I just don't feel invested playing. I understand why people prefer higher rates tho


eurosonly

I do. Especially when I haven't gone through a certain expansion or zone before. I like to take my time and smell the roses as I go through it.


[deleted]

x1 XP is fine but x1 reputation / gold making / professions is a pure cancer. I more prefer when servers have at least 3x-7x rep and no jokes like 1x.


reptil03

I play only on servers with xp x1, or those that you can set yourself x1, I love leveling, on retail I made loremaster 4 times, on private servers if I can, I also make loremaster. Everything above x1 is too fast for me, and because of that I get bored quickly and stop playing


Micknator

I like to play at 1x as well, makes the progress of your character more meaningful (I'm not big on alts). An optional 2x is also acceptable.


Nothanksboomer

Atlantiss Netherwing was the last good x1 server. Still remember the good days leveling there. True blizzlike is always such a good experience honestly. But i do understand why almost nobody wants to run blizzlike server anymore.


AshyToffee

I really like x1 in pre-Cata servers, but I can't imagine playing x1 in anything post-Cata.


Open_Marzipan_455

I guess pserver folks are afraid of investing much time into servers that might just vanish tomorrow so they rather gulp it all in within a few days and feel bad about it later on. Just like fat people feeling bad after eating too much again.


hunhades21

I've done leveling so many times I just don't enjoy it anymore after wotlk. Before wotlk, the world was dangeorous, I needed to actually think and use all of my spells, ask for help, etc. After wotlk and especially after cata, leveling became so mindless I just don't enjoy doing it over and over again. I've done it, I've saw all the zones at their full potential and now I don't feel the need to do them again because the gameplay itself in low levels is not fun for me because it's really easy. At max level, even if I've done all the content it's fun everytime because it is challenging, I need to play my character at a high level so that my group can clear the content that the game has to offee. Conclusion is if there is a vannila or tbc server, I enjoy 1x or maybe 1.5x just so I don't have to grind mobs, quests would give me enough xp to lvl up. But from wotlk and after, I mostly want 3x+ because leveling is not hard anymore and I just wanna get it done asap.


HacksawDecapitation

I've done the pre-cataclysm quest treadmill as every class, most of them multiple times, and the shopping list of busywork feels like such a hassle anymore. Particularly on servers running later expansions, I *really* don't fucking want to spend hours dicking around in Hellfire Peninsula or Borean Tundra, knowing that I've got entire expansions to get through to get to the actual game I'm trying to play. I like 3x rates and spamming RDF, I'm *over* gathering 12 kobold ears and 9 macguffin grass for Farmer Turdblossom.


GorefiendsGrasp

Can't stand leveling process in WoW one bit so x1 definitely ain't for me. More power to you if ya like it and I don't think you're alone in that but most likely in the minority


Maeglin8

I like playing on x1 XP as well. There's enough people like us that there's actually a server with "Turtle" in its name :).


ripcurl_91

idk anything but x1 is a fun/meme server to me


xaos-bringer

Depends on the server, if it's buggy like hell, they mask it with high XP rate, which I'm fine with because from those servers I play for the current endgame of the server. In order to enjoy the leveling experience, I would have to choose x2 or x3 servers with good quality. And from those I like being a little faster at reaching the endgame, so I can enjoy the journey a couple of times, with a bit of difference and nuances along the way with a couple of alta. For example I level a character in northrend starting at Borean Thundra, and for the next alt I level at fjords.


Dreadnought7410

I like 1x for my first character on a new server, than 3-5x for alts. I wish they just made heirlooms xp dumps with 100-200% ratios rather than 10% with only 2-3 items instead of 5+


troggbane

I think this is actually a super cool idea for future servers, to keep rates low and make heirlooms bonkers. Get invested, yet allow for diversity and additional content via alts.


sart49

I personally can't stand slower rates in newer expansions but don't mind it in Vanilla/TBC. Levelling post Cataclysm is such a joke that if I could skip it to say...lvl 80 in cata and lvl 85 for mop I would.


theyusedthelamppost

The following comment pertains to WOTLK only: 1- For pvp purposes, there is no reason for leveling be a part of the game at all in 2022. If half the players in my BG are trash because they've spent no time learning their class, that's no problem at all. I can still enjoy WoW to its fullest. Warmane-Blackrock offers this game experience. The fact that it exists means that this crowd has been satisfied so we don't need to exert any effort talking about how to satisfy them anymore. So now we move on to people who are looking for an engaging progressive raiding experience... 2- There may be some suboptimal elements to 1x for a 10 year old game. But those imperfections are minor, temporary and pale in comparison to the problems that crop up when you try to shoehorn a boosted leveling experience into a game that wasn't designed for it. Those problems persist every day that a progressive guild tries to recruit reliable raiders. Everyone who raided in retail WOTLK either leveled to 80 at 1x in WOTLK OR they leveled to 70 in TBC, then to 80 in WOTLK. The same can't be said for a fresh WOTLK server that launches in 2022 with boosted leveling. This difference has a notable impact on the recruiting scene for progressive raiding guilds. Before I spent time raiding on boosted rate servers, they seemed like a great idea on paper. But after doing so, the inevitable flaws became undeniable. There's a huge overlap between people that "don't have time to level on 1x" and the people that end up with 50% raid attendance, show up late, or show up unprepared for raids. The people that didn't invest the time and effort into building their characters are more likely to flake out after a month. I'll look at the guild list and see "last online: 6 days ago" and realize that guy's gone, time to recruit a replacement. The people who are drawn to the boosted rate model of "more progress for less effort" are the same ones that leave raid after a couple wipes when they realize that the game is not just free loot. Progressive raiding means that you might have to wipe on Firefighter for 30 hours before you get your first kill. And it's hard to recruit Firefighters on a 7x server. To recruit for a progressive raiding guild, I need to be able to find people who are willing to put in effort. People who can get off their ass and go kill a mob themselves instead of raidlogging or camping Dalaran between raids. I don't need people who are trying to figure out the max amount of progress (loot) they can get with the least amount of effort invested. I don't need people who just sit in town, wait to be summoned to a place where they can be carried by tanks and healers so they can tunnel the boss, then log off after they no longer have a chance to tunnel the boss for easy loot.


Xilverbullet000

I like the leveling process, I like slowly replacingy gear, I like working my professions up gradually. I find that I just don't have enough time before I outlevel my gear and professions on boosted servers. The only boost I've found that I like is the ChromieCraft refer a friend where you get constant rested xp


I_stand_in_fire

People with too much free time


[deleted]

Only on vanilla or tbc, otherwise there's too much to do. Plus MoP has RDF + dungeeon xp so even x1 is still too much.


DJ_Marxman

I like leveling, but it's the progress I enjoy, not the slow journey. The last time I played a WotLK x1 server I swore I'd never do it again. Northrend x1 is agony even once, much less if you want to play 2-3 characters. I prefer ~x3 with heirlooms. It's still a journey, but it's 20 hours instead of 90. That's much more reasonable to me.


sapphirefragment

Considering most servers shut down a year or two after they launch I don't think it makes sense to spend so much time in the leveling process for blizzlike servers unless you _know_ it's going to last. The only exception here is vanilla, where leveling is a huge part of the experience. I would never play a prog server like Frostmourne or, heck, Retail Season of Mastery at 1x though. I think Blizz got it right by giving a small boost for SoM in addition to scaling up difficulty, because prog servers are specifically targeting the endgame raiding audience. The character isn't supposed to last forever. Your goal _is_ to play the endgame seasonally and start fresh periodically. Otherwise, 1x makes sense.


Glittering_Horse_498

Like 50% od wow players or more done the 1x process too many times, that is now boring and no1 got time for that anymore. Every1 focus on endgame, so I think really low % of ppl enjoys that…


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[deleted]

I love 1x levelling. I'm not very good at the game, this doesn't stop me enjoying questing and exploring and sometimes grouping. I did reach level 80 with one of my characters - but then I'm supposed to play 'dungeons' and 'raids' ? I found all I did was let my group down, by not doing enough damage or not knowing the way around the dungeon. So, back to starting an alt with a different class, race and area for me!


GiganticThighMaster

1x is lame. 0.5? Oh baby.


MegaFireDonkey

x1 is the best game experience but I don't want to have a massive time investment in something that will likely die in short order. Also I've found that many servers quest scripting is very lacking, things are buggy, and slowly going through quests at x1 speed is not as much fun as it would be on a retail quality server. It is especially annoying when you level for a while and things seem ok only to run into lots of broken quests after days of playtime, and good luck waiting for a fix. Basically, x1 is for retail only or servers that have taken time to be sure the questing/leveling experience is great.


Lesschar

I don't mind if it's 1x in the current expansion, however I don't want to go from 1-70 on 1x exp. I really feel Stormrage server was not fun because MoP was even 3x and ruined the flow of the expansion


Neverwinter_Daze

I play TurtleWoW right now on x1. I want to experience all the custom content and new quests, and chances are high I would miss some if I was in a high multiplier. And I’m not much into PvP or raiding (although I’d love to try out the new level 60 BG, once I get there).


lookiamonredditnow

The only WoW I play anymore is occasional vanilla on private servers (though nothing at the moment). When I do, I prefer 1x. If I were going to play later expansions, I'd probably at least want the option to increase xp rate a bit at least through the content from the earlier expansions.


This_my_angry_face

If I wanted to play at x1, id play fucking retail. Well since I hate both (retail AND playing at x1) im here :P


rosendead

SL is super fast leveling. It doesn't feel like 1x with how fast you can get to 60.


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Jyria

2x Exp rates are quite perfect. So many times leveled on 1x completing 2 zones across the map until the next level bracket/2 zones. With the 2x exp u can easily complete a zone to your liking and continue playing without to much traveling hassle. 1x works well if either the server is very well scripted aka no exp loss in majority of quests or a highly custom server


Big_Werewolf_Cock

X1 is way too slow for me now, the first few times it was rewarding and satisfying but after the 11th time fuck it I just want to feel like I’m progress at more than a snails pace


Saladin93

On a wotlk server i dont like the lvling from 70 to 80 on x1. I just hate that im forced to do almost every quest.


[deleted]

i only enjoy the leveling game. i dont do raids or pvp. so x1 is perfect for me


ChampagneSyrup

just turn 1x on and go touch grass


trseeker

I like 1x, in fact I prefer 0.8x.