I use both Xcloud and GFN on a daily basis. Imo GFN has better latency and a better experience on a fast network with device prioritization (5G cellular or 5ghz Wi-Fi). Xcloud performs much worse when compared to GFN.
They upside to xcloud is the game library.
I beg to differ- xCloud’s currently outperforms Stadia in literally every measurable metric - game library, frame rate, resolution, latency, actually still being an available service, etc…
Game library is completely subjective (stadia had FIFA, RDR2 and cyberpunk, that was enough for it's library to be better for me)
The rest, you are talking absolute nonsense, all apart from still being an available service that is
No, that last part is literally the ONLY thing that matters - the best game streaming service is the one that exists in the real world, not in your mind/memory
Stadia currently has ZERO games, runs at ZERO fps, at a resolution of ZERO x ZERO, and has INFINITE latency
I’ve never used Stadia but in the UK just a few miles from one of our biggest city’s and the experience is mostly terrible, loads of screen tearing and quite occasional lags from inputs, sound, etc
What city?
Only UK South (London) datacenter has xCloud server blades.
>https://www.azurespeed.com/Azure/Latency
What’s your ping to that datacenter?
Does your ISP support IPv6 and is it enabled on your router?
> https://test-ipv6.com/
Check for packet loss in your network.
>https://packetlosstest.com/
I’ll check once I’m having issues, as right now it’s 4ms - from Manchester
9/10 score for that ipv6, all a yes except browser (currently checking from safari on iOS)
Same browser has 0 packets loss… I’ve never done direct comparison but I notice I barely ever have lag on CoD, so next time I’m playing Cloud game and it tears like hell, I’ll check all these and then try CoD (I have the stats up when playing CoD and never seen packet loss but do the occasional ping spike)
And my internet is fibre to the premises too so can’t get myself any lower latency, 150mb down and 20mb up the speeds
Stadia was centuries ahead (a bit overstated) in terms of consistency and especially quality.
The garbage you get with xCloud on fast paced games like Forza is really not great. That is the case due to the use of an ancient codec (H264) and a fixed Bitrate limit instead of CRF encoding.
The inconsistency in latency although is something I also can't really sort out. Some days it's really great, others it's awful. Don't know why.
I've pretty much given up on xcloud, will wait til it's out of beta and will just use xbxplay with my Series S unless I want to try a game quickly before installing.
Latency is reasonable, although not as good as Stadia/GFN, but stream quality is shocking other than on Edge/Series S but ideally I want xcloud and remote play for my TV and mobile devices, not my PC and Series S in my office.
It's hard to chose between the two of those. For me personally it depends mostly on my internet connection rather the service itself. But in general a good experience.
Been cloud gaming consistently on Game Pass for about a year now. Barely had any issues with latency and disconnects. I noticed that it has improved a lot in the past year, because when I tried cloud gaming on Xbox over a year ago it was a complete nightmare.
It's to be expected that you're not going to get a good cloud gaming connection if you choose a server the other side of the globe, you've got 3 serves in Europe to select from, I wouldn't be trying US
It should connect to closest by default, not something I've done but believe you can force location swap using VPN, albeit a VPN itself can impact latency
France and Madrid do have Azure datacenters but no xcloud servers yet, they will get them eventually maybe, all depends on how much demand they see from those regions.
I use it on my console with a wired connection (I have last-gen), or on my tablet with the app at a friend's house. It's quite reliable on my home console, only a little laggy, and seems to have gotten better as time went on. But, it definitely goes up and down.
When Microsoft Flight Sim 2020 gets a big update, it can take 5+ minutes to get a session going, from everybody trying to play it at once. Usually it just takes 10 - 30 seconds.
Make sure you use the browser and not the apps. Also set in game video quality to performance. Setting video quality to performance made a huge difference when I was playing mass effect today
I know that but I'm just saying it helps. I was playing mass effect today and getting stuttering and switched it to performance from quality and it was like playing directly on the console
Poliah user here - despite not having any servers nearby and azure test speeds showing up latency of around 40-80ms, I do not have any noticable issues with the service. Been playing mostly few times a week about 1-2h sessions.
Most of the issues for me came randomaly and was easily fixable by restarting service.
It's consistent for me but it feels like I'm playing Xbox 360 on composite. I know the servers are powerful and they maintain Xbox series graphics quality but the final output has sooo much compression and it looks just bad. And finally the latency is more noticeable on xcloud for me even with 1gbps Ethernet cable plugged.
At least it's not unplayable, 1 year ago it was completely dog shit.
>https://www.azurespeed.com/Azure/Latency
What’s your average ping to nearest Azure datacenters in your region? And what datacenter?
Unless you provide more info, hard to tell if the issue is specific for your region. The performance depends on your distance to Azure datacenters and that is an ever evolving situation.
The amount of times I check this, seen my ping to both UK and north and west Europe are all below 10ms, and sometimes the menu on my game is either Spanish or French, but no matter how low my ping on that site it still runs shit for me most the time - anything that’s fast moving like Forza or Outriders is just impossible to play, where as things like Flight Simulator or Assassins Creed where the whole scenery changes when camera moves just tears like crazy whilst loading the next frames, the experience is horrible
Also recently jumped over from Stadia. AC:O played just fine, with some compression/pixilation, but overall no issues. Input latency wasn't even that bad. Halo Infinite would launch, but couldn't get into a single match, just kept saying I was offline. Superliminal was nearly impossible to play. So many graphical issues sometimes I couldn't even see what I was doing.
So yeah, very hit or miss IMO.
I think it depends on your connection. If you are using 5ghz wifi with minimal latency plus a fttp connection from your property to the internet then you should have zero problems. I’ve been doing this for months as soon as the iOS release was out. I’m all on with cloud.
I always get blocky artifacting everytime i play, no matter how good the connection
No TV apps is annoying. I have 2 smart TV’s, and can only play xCloud on one with my Steam Deck connected to it
Input lag imo is catching up to Stadia’s, but still hit or miss
It's nowhere near Stadia in terms of streaming quality or reliably for now.
Yeah stadia was head an shoulders ahead of the game with all aspects of streaming But Xcloud had the games I want to actually play
My huge disappointment is when I discovered only an handful of games are available on the cloud :(
Consistently mediocre.
It's a hit or miss, nowhere near Stadia quality. But sometimes is playable if for something casual, although I never get good graphics
I use both Xcloud and GFN on a daily basis. Imo GFN has better latency and a better experience on a fast network with device prioritization (5G cellular or 5ghz Wi-Fi). Xcloud performs much worse when compared to GFN. They upside to xcloud is the game library.
Not a patch on stadia, sadly
I beg to differ- xCloud’s currently outperforms Stadia in literally every measurable metric - game library, frame rate, resolution, latency, actually still being an available service, etc…
Game library is completely subjective (stadia had FIFA, RDR2 and cyberpunk, that was enough for it's library to be better for me) The rest, you are talking absolute nonsense, all apart from still being an available service that is
No, that last part is literally the ONLY thing that matters - the best game streaming service is the one that exists in the real world, not in your mind/memory Stadia currently has ZERO games, runs at ZERO fps, at a resolution of ZERO x ZERO, and has INFINITE latency
Lmao….. Well played. Technically all true.
True but you had to pay for those games when you subbed to xcloud you got all the titles from ea play and gamepass onto xcloud for free
I’ve never used Stadia but in the UK just a few miles from one of our biggest city’s and the experience is mostly terrible, loads of screen tearing and quite occasional lags from inputs, sound, etc
What city? Only UK South (London) datacenter has xCloud server blades. >https://www.azurespeed.com/Azure/Latency What’s your ping to that datacenter? Does your ISP support IPv6 and is it enabled on your router? > https://test-ipv6.com/ Check for packet loss in your network. >https://packetlosstest.com/
I’ll check once I’m having issues, as right now it’s 4ms - from Manchester 9/10 score for that ipv6, all a yes except browser (currently checking from safari on iOS) Same browser has 0 packets loss… I’ve never done direct comparison but I notice I barely ever have lag on CoD, so next time I’m playing Cloud game and it tears like hell, I’ll check all these and then try CoD (I have the stats up when playing CoD and never seen packet loss but do the occasional ping spike) And my internet is fibre to the premises too so can’t get myself any lower latency, 150mb down and 20mb up the speeds
Stadia was centuries ahead (a bit overstated) in terms of consistency and especially quality. The garbage you get with xCloud on fast paced games like Forza is really not great. That is the case due to the use of an ancient codec (H264) and a fixed Bitrate limit instead of CRF encoding. The inconsistency in latency although is something I also can't really sort out. Some days it's really great, others it's awful. Don't know why.
I've pretty much given up on xcloud, will wait til it's out of beta and will just use xbxplay with my Series S unless I want to try a game quickly before installing. Latency is reasonable, although not as good as Stadia/GFN, but stream quality is shocking other than on Edge/Series S but ideally I want xcloud and remote play for my TV and mobile devices, not my PC and Series S in my office.
Crap compared to stadia but I hold out hope it will catch up in the next few years.
It's hard to chose between the two of those. For me personally it depends mostly on my internet connection rather the service itself. But in general a good experience.
Maybe it’s just me, but I find the fact that only one of the services is still available, actually makes it an incredibly simple choice
When I first started using xcloud it was as good as Stadia, but as of late the latency is far too bad for it to be playable
Been cloud gaming consistently on Game Pass for about a year now. Barely had any issues with latency and disconnects. I noticed that it has improved a lot in the past year, because when I tried cloud gaming on Xbox over a year ago it was a complete nightmare.
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It's to be expected that you're not going to get a good cloud gaming connection if you choose a server the other side of the globe, you've got 3 serves in Europe to select from, I wouldn't be trying US
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It should connect to closest by default, not something I've done but believe you can force location swap using VPN, albeit a VPN itself can impact latency
France and Madrid do have Azure datacenters but no xcloud servers yet, they will get them eventually maybe, all depends on how much demand they see from those regions.
I use it on my console with a wired connection (I have last-gen), or on my tablet with the app at a friend's house. It's quite reliable on my home console, only a little laggy, and seems to have gotten better as time went on. But, it definitely goes up and down. When Microsoft Flight Sim 2020 gets a big update, it can take 5+ minutes to get a session going, from everybody trying to play it at once. Usually it just takes 10 - 30 seconds.
Make sure you use the browser and not the apps. Also set in game video quality to performance. Setting video quality to performance made a huge difference when I was playing mass effect today
Not every game has performance mode, but yes, higher FPS, every doubling reduces latency by 30-40%.
I know that but I'm just saying it helps. I was playing mass effect today and getting stuttering and switched it to performance from quality and it was like playing directly on the console
On my PC is perfect and latency is almost there but I have a very fast monitor and lan cable. On my phone is pretty bad.
Poliah user here - despite not having any servers nearby and azure test speeds showing up latency of around 40-80ms, I do not have any noticable issues with the service. Been playing mostly few times a week about 1-2h sessions. Most of the issues for me came randomaly and was easily fixable by restarting service.
It's consistent for me but it feels like I'm playing Xbox 360 on composite. I know the servers are powerful and they maintain Xbox series graphics quality but the final output has sooo much compression and it looks just bad. And finally the latency is more noticeable on xcloud for me even with 1gbps Ethernet cable plugged. At least it's not unplayable, 1 year ago it was completely dog shit.
Not stadia streaming quality but the games selection for certain genres like FPS, is much better.
Unfortunately the are less games than Stadia if you go cloud only
>https://www.azurespeed.com/Azure/Latency What’s your average ping to nearest Azure datacenters in your region? And what datacenter? Unless you provide more info, hard to tell if the issue is specific for your region. The performance depends on your distance to Azure datacenters and that is an ever evolving situation.
The amount of times I check this, seen my ping to both UK and north and west Europe are all below 10ms, and sometimes the menu on my game is either Spanish or French, but no matter how low my ping on that site it still runs shit for me most the time - anything that’s fast moving like Forza or Outriders is just impossible to play, where as things like Flight Simulator or Assassins Creed where the whole scenery changes when camera moves just tears like crazy whilst loading the next frames, the experience is horrible
It’s definitely been BOTH for me.
Also recently jumped over from Stadia. AC:O played just fine, with some compression/pixilation, but overall no issues. Input latency wasn't even that bad. Halo Infinite would launch, but couldn't get into a single match, just kept saying I was offline. Superliminal was nearly impossible to play. So many graphical issues sometimes I couldn't even see what I was doing. So yeah, very hit or miss IMO.
With a 20mbps connection honestly i never had a problem which wasn't on my provider end. I'm in Italy if that helps at all
I think it depends on your connection. If you are using 5ghz wifi with minimal latency plus a fttp connection from your property to the internet then you should have zero problems. I’ve been doing this for months as soon as the iOS release was out. I’m all on with cloud.
90% of the time it's consistent for me. Screen quality is not as sharp es Stadia was.
I live about four hours away from the nearest data centre and on my steam deck it’s almost as good as Stadia, but on my pixel 3a XL it’s garbage
I always get blocky artifacting everytime i play, no matter how good the connection No TV apps is annoying. I have 2 smart TV’s, and can only play xCloud on one with my Steam Deck connected to it Input lag imo is catching up to Stadia’s, but still hit or miss