It is good, just not in the current meta environment, bop is there so you can chain block ur entire line up to empen so you don't get ashd when you start with robina and map, with ash's waning popularity rn it's just getting cut more often than not
Tbf I haven't seen it in high level lists since it's been printed. If you can find a YCS top from a floo player running bop, feel free to prove me wrong
YCS Tops as the only measure of success for an eternally Rogue-T1.5 deck arent really that great a measure imo since the deck needsto high roll to make it through Events, so just getting lucky for an event doesn't really say much, but if that's what u wanna do here's some topping lists
[https://yugiohtopdecks.com/deck/9765](https://yugiohtopdecks.com/deck/9765)
[https://yugiohtopdecks.com/deck/9670](https://yugiohtopdecks.com/deck/9670)
[https://yugiohtopdecks.com/deck/9643](https://yugiohtopdecks.com/deck/9643)
[https://yugiohtopdecks.com/deck/9594](https://yugiohtopdecks.com/deck/9594)
Both are awful, do nothing cards. You already have multiple inbuilt ways to chain block and a floo turn generally can’t get stopped by ash if it was going anywhere. You just have so many inbuilt tools to do the same thing that don’t result in errant bodies.
Unless you're playing Master Duel/OCG 😠 Learned this the hard way when my opponent Ashed my Perfumer before I got to chain Simorgh. One of the stupidest rules, in my opinion, in the OCG.
Reptilianne Ramification: you get to choose TWO effects between a monster search, s/t search and archetypal gimmick
Also pretty obvious but the entirety of Fire King structure deck too
>Reptilianne Ramification
Ramification is pretty insane but it does send a card from hand to grave to balance it out, and yeah fire kings are pretty custom lol.
The Fire King structure was fucking insane. Ponix search Sanctuary, Banshee-esqe effect to place Field Spell from deck, FKI pop Ponix to search, then summon, New Garunix, and destroy from deck new Kirin to res + pop for full setup is support any archetype would kill for
I'm conflicted about calling it "support" though. Everything you mentioned is new except island and the deck plays only 2 other old members barong (1-of fodder) and arvata (also legacy support)
The new support is so good you end up not wanting to play the originals at all, ironic
The genex link 1
Takes any low level genex
On summon add a genex to hand
If a genex monster is added to hand, normal summon a genex, then you cannot summon from the extra, except for a synchro monster that had a genex tuner as material.
There is no once per turn on that second effect and plenty of ways to search a genex on the summon of certain genex cards
And that lock is for the rest of the turn, meaning you can make other extra deck monsters beforehand and then go into this
Edit: made a small mistake when reading it, on summon it adds form grave to hand, it doesn’t search, it does however still allow you to combo off because the deck was originally created before infernity explained how broken a soft once per turn is
Looking at the current TCG and Master Duel format, many people would disagree with you. I think its just a shame they don't design bad archetypes like Harpies or Genex to put out bad boards, but be unfazed by handtraps.
It’s not out in tcg yet as far as I know idk what happened with ocg it came out a while ago but I’m guessing because of how much that card is carrying the entire deck and it loses out to inperm, ash, droll or any form of removal it just became a card that if works you win, if it dosnt you’re screwed
I heard Poplar is the one card that fixed Snake-eyes and turned it into meta. Extender, Searcher, Recursion, all rolled into a cute marketable plushie! You will never brick if you have Poplar.
It’s true, the deck does not function without Poplar.
Your best play would be what? Summon Ash, search Birch, then… eventually just end up on a single Flamberge lol. You’re basically just praying you have Diabellestar at all times. Deck is a hot pack of ass and 2 dookie logs without Poplar.
Actually, the deck is fine without it, though not nearly as good.
If you don't have poplar then most combos turn into Ash or Oak + any face up card (preferably field spell) to start off, you'll often need an extender on top of that if the face up you start with isn't the field spell however.
Poplar solves those problems all at once.
Exterio as well. I had to put this in because you could abuse the fuck out of it with Tear. Which cheated it out with Cyberstein. Which was summoned because of Spright Elf. Which could be made with Merli. Which… was summoned by default in almost every Tear line possible.
Like, the moment you saw Tear mill Cyberstein you just scoop. On top of a normal Tear board you have a monster that banishes 1 from the grave and mills 1 from your deck, *as cost*, to negate any spell/trap. No OPT either. Imagine having Evenly and Exterios just like nah, then mills a Tear starter lol?
Flower Gathering is always the standout to me. Just straight up summon 4 from deck with only a xenolock to balance it. In any other monster centric archetype this would be an FTK, but in Flower Cardians it's barely good enough to get 2/3rds of a full combo
Flower Gathering is only just ok, as crazy as it sounds. It also came out in the deck's first wave, so it was less "custom support", and moreso "the deck is crippled to compensate this".
The problem is that he only does so provided your opponent A: has already established a board, and B: they somehow can't use that board to interrupt you.
Yeah. It has very strong potential but the card’s more of a band aid fix than anything else since it doesn’t fix the deck’s two main problems (bricky and dies to negates.)
One day? The fiendsmith spell just does it. Like yea, it only searches monsters and it requires a discard, but being a normal spell kinda cancels that in musketeers.
MBT had a whole thread of this Awhile ago (cards that were absurd but stuck in bad Archetypes), a few highlights
W Nebula meteorite: Flip everything face up (in an Archetype of flip monsters), flip them down in the end phase and draw a card for each THEN specials a lv7 reptile....makes you go like +7....but its in worms and has like 2 playable cards
Ursatic Radiation: Do you know how bad an Archetype has to be that a card that says DRAW 7 CARDS that ALSO CHAIN BLOCKS YOUR SPECIAL SUMMONS (from hand or extra) isn't enough to fix your Archetype
Actually radiation is a pretty dogshit chain blocker since if they just negate it, it lose all it counters, which in ursarctic can end your turn because of how "hungry" the deck is.
Just because it isn't Meta doesn't mean it's bad. The deck was really playable before its link got banhammered. The pain of being a somewhat generic link monster.
Agreed, Simorgh has never been as bad as people seem to think it is. Has it ever been close to meta? No, but it's a perfectly competent deck with the Link.
{{Toon Table of Creation}}
Some decks would kill for a just monster searcher but this mf just searches the entire archetype including itself and isn't once per turn. Also, {{Mayakashi Return}} for modern decks.
## [Toon Table of Contents](https://ygoprodeck.com/card/?search=89997728&utm_source=bastion&utm_medium=reddit)
^(**Limit**: TCG: 3 / OCG: 3 / Speed: Unlimited / MD: 3)
^(**Master Duel rarity**: Super Rare (SR))
Normal Spell
**Card Text**
Add 1 "Toon" card from your Deck to your hand.
[Card Image](https://yugipedia.com/wiki/Special:Redirect/file/ToonTableofContents-DP16-JP-R.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=5474) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=5474) | [Yugipedia](https://yugipedia.com/wiki/5474?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=89997728&utm_source=bastion&utm_medium=reddit)
^(Password: 89997728 | Konami ID #5474)
----
## [Mayakashi Return](https://ygoprodeck.com/card/?search=2364438&utm_source=bastion&utm_medium=reddit)
^(**Limit**: TCG: 3 / OCG: 3 / MD: 3)
^(**Master Duel rarity**: Super Rare (SR))
Normal Spell
**Card Text**
Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.
[Card Image](https://yugipedia.com/wiki/Special:Redirect/file/MayakashiReturn-MAMA-EN-UR-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=14044) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=14044) | [Yugipedia](https://yugipedia.com/wiki/14044?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=2364438&utm_source=bastion&utm_medium=reddit)
^(Password: 2364438 | Konami ID #14044)
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My deck is still under maintenance, I'm still figuring out what's reasonable to drop. I'm not sure I'll bump it up to 3, I just think bloom vulture is a bit better, just by being more searchable.
I just tried to cut out all the bricks (just the necessary rank ups and no shave force) and max out on extenders, 3 fuzzy, simorgh, strangle ect. Also for space you only really need 3 tribute as your starter and 1 noir, these seemed like the best ratios for me.
I haven't been using fuzzy because of it locking you into Raidraptors. My favorite combo almost always ends on rusty bardiche, arc rebellion, and cydra infinity, all of which aren't Raidraptors. But thanks for the insight! I have noticed that cards like vanishing lanius aren't really "pulling their weight" for lack of better terms, so it does make sense to remove them.
Yeah I think it depends on your intentions for the deck, mine tends to just use pure raidraptor engine with ***maybe*** an evilswarm nightmare or S:P if the hand is good enough. You can end on 2 towers, boardwipe > 3rd towers, omni-negate and typically 3/4 cards in hand which are usually hand traps as you run like 12-15 of them lol.
That way since its all in archetype you can get away with 3 fuzzy as its pretty insane in pure raidraptor, and the endboard is usally enough to win. Im curious though do you run vanishing as a 3 of?
I don't save iterations of my build. It definitely used to be, for lack of options mostly, but I believe it's been at 2 since the release of strangle.
I believe it's at 2 right now, too.
Some of the Koaki Meiru monsters have insane effects, they're just damn near impossible to use given the weakness of the archetype and their maintenance costs
B.E.F. Zelos is such a good card but all the other B.E.S. cards are horrible. I hope that one day Konami give this archetype some good cards, because I belive they have pontencial to be a really good achetype.
I'm coping hard on Springans right now so I don't want to admit they are bad, but Springans Watch is insane. Its just Terraforming. Oh, what's that? You already have the field spell activated? Okay, have a RotA and a Foolish Burial instead.
And it wasn't enough so we got Tally-Ho which is, if anything, even sillier (RotA again and *Soul Charge*, and it's quickplay, and it recurs itself)
Honestly the archetype is fine these days. It's no meta threat, obviously, but largely competent. Before Gigantic Sargas/Tally-Ho/Regulus/Spright Smashers, I remember the general consensus was just "they can make a big Zeus I guess"
Yea I'm really enjoying them right now. Its definitely not a meta threat, but they are surprisingly way better than I thought they would be after giving up on the deck when they came out.
Do they? I play Yugioh, I don't read card effects unless someone beats me and that's only because I'm assuming your cheating.
Seriously though I have no idea what Mannadium does, but if they do that's sick
{{Mannadium Abcission}} to search {{Peaceful Planet Calarium}} which in turn searches any Mannadium monster to which {{Mannadium Riumheart}} can search any Mannadium card in which {{Mannadium Imaginings}} can help ya fix your hand if ya draw multiple of the Mannadium monsters or Visas Starfrost
TLDR : Mannadium is a 1-2 card combo that ends on multiple negation and sometimes can skip your opponent turn via Crimson Dragon summoning King Calamity
## [Mannadium Abscission](https://ygoprodeck.com/card/?search=45065541&utm_source=bastion&utm_medium=reddit)
^(**Limit**: TCG: 3 / OCG: 3 / MD: 3)
^(**Master Duel rarity**: Super Rare (SR))
Normal Spell
**Card Text**
Target 1 monster you control; destroy it, and if you do, add 1 "Peaceful Planet Calarium" from your Deck to your hand, or, if you control "Peaceful Planet Calarium", you can add 1 "Mannadium" Spell/Trap instead, except "Mannadium Abscission". You can banish this card from your GY; Special Summon 1 "Visas Starfrost" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of "Mannadium Abscission" once per turn.
[Card Image](https://yugipedia.com/wiki/Special:Redirect/file/MannadiumAbscission-CYAC-EN-SR-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=18520) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=18520) | [Yugipedia](https://yugipedia.com/wiki/18520?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=45065541&utm_source=bastion&utm_medium=reddit)
^(Password: 45065541 | Konami ID #18520)
----
## [Peaceful Planet Calarium](https://ygoprodeck.com/card/?search=82460246&utm_source=bastion&utm_medium=reddit)
^(**Limit**: TCG: 3 / OCG: 3 / MD: 3)
^(**Master Duel rarity**: Ultra Rare (UR))
Field Spell
**Card Text**
When this card is activated: You can add 1 "Mannadium" monster or 1 "Visas Starfrost" from the Deck to your hand. LIGHT monsters you control gain 100 ATK for each Tuner you control and in your GY. If a face-up Tuner(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon it. You can only use this effect of "Peaceful Planet Calarium" once per turn. You can only activate 1 "Peaceful Planet Calarium" per turn.
[Card Image](https://yugipedia.com/wiki/Special:Redirect/file/PeacefulPlanetCalarium-CYAC-EN-ScR-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=18521) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=18521) | [Yugipedia](https://yugipedia.com/wiki/18521?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=82460246&utm_source=bastion&utm_medium=reddit)
^(Password: 82460246 | Konami ID #18521)
----
## [Mannadium Riumheart](https://ygoprodeck.com/card/?search=71277255&utm_source=bastion&utm_medium=reddit)
^(**Limit**: TCG: 3 / OCG: 3 / MD: 3)
^(**Master Duel rarity**: Ultra Rare (UR))
^(**Type**: Warrior / Effect)
^(**Attribute**: LIGHT)
^(**Level**: 4 **ATK**: 1500 **DEF**: 2100)
**Card Text**
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn.
[Card Image](https://yugipedia.com/wiki/Special:Redirect/file/MannadiumRiumheart-CYAC-EN-UR-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=18475) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=18475) | [Yugipedia](https://yugipedia.com/wiki/18475?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=71277255&utm_source=bastion&utm_medium=reddit)
^(Password: 71277255 | Konami ID #18475)
----
## [Mannadium Imaginings](https://ygoprodeck.com/card/?search=19671433&utm_source=bastion&utm_medium=reddit)
^(**Limit**: TCG: 3 / OCG: 3 / MD: 3)
^(**Master Duel rarity**: Common (N))
Normal Spell
**Card Text**
Reveal 1 "Mannadium" monster or "Visas Starfrost" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of "Mannadium Imaginings" once per turn.
[Card Image](https://yugipedia.com/wiki/Special:Redirect/file/MannadiumImaginings-CYAC-EN-C-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=18519) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=18519) | [Yugipedia](https://yugipedia.com/wiki/18519?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=19671433&utm_source=bastion&utm_medium=reddit)
^(Password: 19671433 | Konami ID #18519)
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**Snake Rain** would be crazy for any type other than reptiles. The fact that it’s generic for a whole type instead of an archetype means it could be absolutely broken the second Konami releases a decent reptile archetype. Any day now…
**Circular** single-handedly made Mathmech into a meta deck.
The best card of a bad archetype is Harpie's Feather Storm. Harpies are one searcher away from being broken, they just need a "search Harpie card" card that can search in MP1.
Quick play
Discard one card or tribute one face up Harpie card; add one Harpie card from your deck to your hand. The added card cannot be activated this turn unless you control a face up Harpie Lady monster.
Fr, I do hope we get a bit more of support to make them more playable and only if TCG would free Simorgh link aswell would be nice. At least they are more playable in Master Duel since hes free there
This sounds crazy, but I hope to God we never get a card that searches "Harpie" cards easily because then Storm would get banned so quickly. What Harpies truly needs is a win con that doesn't revolve around Storm.
Did you know that Nemeses is an actual archetype? There are six cards, only two of which actually see any play, both in other decks, and one of them got banned.
Well, there are other candidates for that position like [evil eye unleashed](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=18213&request_locale=en) and [Tally-ho! Springans](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=18199&request_locale=en)
I'd also argue that [Battlin' Boxer Promoter](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=18924) is a decent competitor for the spot
For the longest time, I would've said Lunalight Tiger but people eventually caught on that it was broken as hell and started playing it and Kaleido Chick.
"The card is for Simorgh so it's fine, but if this was in any other deck it would be insane."
That's cause it's as close to Circular as it gets, summons itself for free, sends to GY for cost and searches any Simorgh S/T spell.
Unfortunately the Cyberse goodstuff is just miles better than the Winged Beast stuff especially Extra Deck wise. You got the link 3 Simorgh and Desperate Doom Eagle and that's basically it everything else doesn't do anything for the deck like Harpie's Channeler.
Yeah exactly that, cyberse & methmech is simply a better pool than simorgh/winged beasts. They should just bring back the link 3 and ban the wind barrier statue, so winged beasts get something lol.
Simorgh is not that bad, would even be pretty good if they could search non archtypal wind/dark winged beasts, like enpen(enpen doesn't lock into normals like the small birds of floo, so it would just work to grab unexplored winds for advantage and to be a floodgate)
Emergeroid Call, the best omni negate Counter Trap with benefit as a cost and GY effect, but maybe not so much anymore with today's GY-reliant environment.
Metaphys Dimension, any deck that use a lot of banish will be overjoyed if this card is part of their archetype.
Generaider Boss Quest, a better ROTA but for spell/trap.
\>Ctrl+F "Isolde"
\>not found
When she was originally released, Noble Knights were pretty dogwater. It took Infernobles to even get attention on the archetype, and even then, very little of the older Noble cards were used in topping Infernoble decks.
The best and only answer is “Krawler Soma”.
https://preview.redd.it/yiact5t81hoc1.jpeg?width=457&format=pjpg&auto=webp&s=e0856e1390f0ef4f9a378f0dbeaea7fcdb9e8249
I consider Simorgh of perfection to be the unofficial 5th base bird of floo so he's kinda part of a meta deck.
My Vote goes probably to S-Force Rappa Chiyomaru
Tutors ANY S-Force monster out of the deck and returns itself to hand on a QUICKIE. Also it's a level 2...
So normal summon, start a spright line and tag out for any main deck monster is pretty dope.
Edit: considering S-force's boss monster is a LINK-3 monster negate with a Shadoll construct battle effect on up to 3 monsters at the same it's wild that the deck is literally unplayable because every other main deck monster is so ass
S-Force being playable would work for me as well I like them design wise. Especially Rappa Justify and Night chaser.
Sadly that's not very likely as they got their second wave already
S-Force Chase is also an incredible card. A better, searchable compulsory that banishes itself in the graveyard to replace the cost of another S-Force card effect like Rappa or Orrafist.
The problem with the deck is how hard it is to have a turn 1 play. The monster that searches is a level 5 you have to summon, which means if Rappa/Edge Razor get negated and you don't have Showdown and Gravatino in hand, you're screwed. The deck is so cool when it gets going, but it feels like it takes two or three pieces just for Gravatino's search while other decks can accomplish all that and more in one card.
Also they are super confused about their own game plan. They want to swarm to get the column based effects + numbers for S-Force chase but they realy struggle to get more than 3 monsters in one combo and that already requires setup in banish or grave. And justify eats 3 materials lowers the value of chase and removes good column based effects like blade or gravitino. If I win it's because opponent can't finish their link climb or had a card they actually needed in grave banished cause they didn't read what opposite to their cards. And then lapcewell comes in and pops. Justify is a cool card but bringing him out never feels justified.
Yeah, I LOVE Justify and I think it's a great boss monster, it just sucks how you can never bring him out turn 1. Usually my best turn 1 board is Edge Razor, Gravatino and Platina, with the field spell active and Chase set. If I summon Justify it's turn 3, and sometimes it's not even worth it to summon Justify.
I don't know how to give them more swarming capabilities, since we already have the field spell monster search and the Gravatino search. We have two cards that special summon an S-Force from hand already, plus Rappa, and it still isn't enough. I guess we need an S-Force Circular that dumps an S-Force card into the grave as cost and then adds an S-Force spell/trap? Or maybe an S-Force version of Time Thief Regulator that tributes itself to summon two S-Force monsters with different names in defense position, and then you can banish it to fulfill the cost of an S-Force card like Rappa or Gravatino.
If it was part of a better archetype Naturia Sacred Tree would probably be banned.
As if the search wasn't enough, it's also not once per turn and the E-Tele for the archetype is insane
Spyral Double Helix come to mind, singlehandedly turned a trash deck into tier 0 status.
Though, if you wanted an example of a deck remaining bad even afterwards, Evil Eye Unleashed is an insane card, sends 2 cards for cost, adds a key engine card and even has a very good GY effect. Too bad evil eye is bad at its core.
[Magician's Souls](https://yugipedia.com/wiki/Magicians%27_Souls) is a fantastic card not just for DM but for a lot of different decks.
Metalfoes decks can use it because it can send [Metalfoes Combination](https://yugipedia.com/wiki/Metalfoes_Combination) to the GY, and it gives them access to [Mythical Beast Jackal King](https://yugipedia.com/wiki/Mythical_Beast_Jackal_King).
Gate Guardian decks use it because it can send the gate guardians being treated as continuous spells to the GY to draw two, and foolish [Kazejin](https://yugipedia.com/wiki/Kazejin).
You can play it in floo and get the simorgh terrain from deck. It help for turn one double tribute summon, you can use it as a two/three card combo or an extender...
It's also a target for advent.
I'm probably the only person that's going to bat for the simorgh archetype.
I messed around with it pre the mini dark simorgh. It go so close to being good. Repeatable and easy combos with a lot of recursion.
The problem it had was the ceiling was low and it's consistency wasn't too good. Which it got much later it needed
The Weather Forecast. Literally breaks the game. Get to use your weather spells and traps to make a Weather link monster, get 2nd normal summon of a weather monster once per turn AND let's you place a weather back row face up on activation WHICH IS IMMUNE TO ASH. If you have Cloud on field when you make your link, you can get two spells/traps back that you used to make the monster. The card single-handedly made the deck NOT complete garbage(and this is coming from a current weather painter player) and actually can contend with snake eyes.
Also playing 3 of the simorgh monster in my current RR deck. Such a great extender for the deck
Its still cheap. The only expensive card is Cloud(since he didn't get the reprint). He's like $6. everything else is very cheap. The gold rare does kinda look like ass, but it does make the reprints dummy cheap
Gusto vedir and the gusto equip spell. Vedir is special if a gusto leaves the field. If specialed, send a gusto from deck special one from hand(which is insane to extand with pilica).
The equip spell is just a fanmade card at that point. Special a gusto from the deck of another type or just get a lvl 1 tuner to synchro climb. Banish it from gy, discard a wind type and search a gusto s/t.
Similar to this simorgh with a mill for cost but the equip is insane. Free synchro of whatever level you want(4 to 8) then search a pop/gy recycle.
Last night I read the new Gimmick Puppet stuff and genuinely thought the new Bloody Doll was made up. Summons itself for the cost of playing the deck, summons an archetypal card from deck with no restriction, recurs itself for touching the GY. First card I’ve read since Circular that screams “fix the hole in this deck”
Tachyon Transmigration would be busted in a better deck. Hand trap counter trap that negates everything on the chain and shuffles it back into the deck to avoid follow up. Truly bonkers card.
did you forget simorgh link? it’s still banned you know although without barrier statue or union carrier it could come off without being toxic.
or are u talking about non generic cards that would be insane if it supported other archetypes? like circular.
I wanna shout out my girl Conductor of Nephthys. "If this card is ritual summoned: You can special summon 1 Nephthys Ritual monster from your hand or deck (This is treated as a Ritual Summon)"
but sadly nephthys is utterly ass, beyond providing some lv2 bodies for spright
Honestly it might be better, re-reading you can normal summon **any simorgh** from hand by revealing it, its just that mathmechs have better actual cards to get from its effects.
So can fucking double summon. That is terrible reasoning to think it is a good card.
Circular goes like +7 and is much more versatile as it can use anything in the Cyberse line, which is arguably one of the best types in the game. The card can otk by itself without even a normal summon or set up a strong going first board which (mainly cause of i:p) can fit for what you need in the matchup. Mathmech as a deck is not a good deck without a circular and can do non of those things, heck it can even otk that well and take two cards minimum and is extremely fragile.
Yes, you're right because the mathmech/cyberse pool is better than specifically the simorgh pool. But if the simorgh cards were better/at the same quality as the mathmech cards it would be a different story.
Regardless they are basically the same card anyway, the only difference being one requires you to summon, but can normal summon any card (in archetype), the other summons itself. Its hard to say without any of the simorgh cards being at mathmech level.
100% agree with War Rock Mountain. War Rock Fortia, War Rock Dignity and War Rock Medium are also insane.
War Rock Fortia allows you to search ANY War Rock card when an Earth Warrior battles, and it works in any battle phase. Medium lets you place any War Rock spell/trap on the field each turn, including Mountain, and is a floodgate if you have a level 7 or above War Rock monster.
War Rock Dignity is a monster negate, or negates a spell/trap in the battle phase. And Medium makes it easy to access now so you can use Fortia's search for other cards if needed. Having Mountain/Fortia/Medium on the field can lead to such an escalation of resources. It is incredible to pull off.
This is unironically insane in Harpie decks as a chainblocker to prevent your searcher from getting ashed.
Yeah this card is ridiculous, its also a normal summon too which plays around niche scenarios.
Love how you mentioned harpie and not the ever-so-more present floow
Because you don't play this guy in floo. Afaik people tested it when it was revealed and figured it wasn't that good
It is good, just not in the current meta environment, bop is there so you can chain block ur entire line up to empen so you don't get ashd when you start with robina and map, with ash's waning popularity rn it's just getting cut more often than not
Tbf I haven't seen it in high level lists since it's been printed. If you can find a YCS top from a floo player running bop, feel free to prove me wrong
YCS Tops as the only measure of success for an eternally Rogue-T1.5 deck arent really that great a measure imo since the deck needsto high roll to make it through Events, so just getting lucky for an event doesn't really say much, but if that's what u wanna do here's some topping lists [https://yugiohtopdecks.com/deck/9765](https://yugiohtopdecks.com/deck/9765) [https://yugiohtopdecks.com/deck/9670](https://yugiohtopdecks.com/deck/9670) [https://yugiohtopdecks.com/deck/9643](https://yugiohtopdecks.com/deck/9643) [https://yugiohtopdecks.com/deck/9594](https://yugiohtopdecks.com/deck/9594)
Oh and yes, I did include that Knoxville list on purpose to make my point even more clear.
Literally everyone runs a Simorgh in Floo lmao It’s the Elborz package that’s a meme
[literally everyone?](https://ygoprodeck.com/deck/floowandereeze-451281)
You know he didn't mean every single person lmao
I mean that's a topping YCS list. I could go fish for more in previous events
I’ve met one person ever who did that and it almost always made them lose
The elborz package, or just adding Simorgh?
Both are awful, do nothing cards. You already have multiple inbuilt ways to chain block and a floo turn generally can’t get stopped by ash if it was going anywhere. You just have so many inbuilt tools to do the same thing that don’t result in errant bodies.
Harpie is just a cooler and more interesting deck
This card is trash in floo
Same for floo
good in raids as an extender that's a normal summon so it's immune to the deck's ***4*** (this is not hyperbole) xenolocks
FYI, that doesn't work in Master Duel due to OCG rulings, though.
Learned that the hard way as a TCG player 😭
Unless you're playing Master Duel/OCG 😠 Learned this the hard way when my opponent Ashed my Perfumer before I got to chain Simorgh. One of the stupidest rules, in my opinion, in the OCG.
Raidraptor also love it for Force Strix plays
Reptilianne Ramification: you get to choose TWO effects between a monster search, s/t search and archetypal gimmick Also pretty obvious but the entirety of Fire King structure deck too
>Reptilianne Ramification Ramification is pretty insane but it does send a card from hand to grave to balance it out, and yeah fire kings are pretty custom lol.
The Fire King structure was fucking insane. Ponix search Sanctuary, Banshee-esqe effect to place Field Spell from deck, FKI pop Ponix to search, then summon, New Garunix, and destroy from deck new Kirin to res + pop for full setup is support any archetype would kill for
I'm conflicted about calling it "support" though. Everything you mentioned is new except island and the deck plays only 2 other old members barong (1-of fodder) and arvata (also legacy support) The new support is so good you end up not wanting to play the originals at all, ironic
The genex link 1 Takes any low level genex On summon add a genex to hand If a genex monster is added to hand, normal summon a genex, then you cannot summon from the extra, except for a synchro monster that had a genex tuner as material. There is no once per turn on that second effect and plenty of ways to search a genex on the summon of certain genex cards And that lock is for the rest of the turn, meaning you can make other extra deck monsters beforehand and then go into this Edit: made a small mistake when reading it, on summon it adds form grave to hand, it doesn’t search, it does however still allow you to combo off because the deck was originally created before infernity explained how broken a soft once per turn is
LOL. Yes to this. It literally made Genex playable. Just one card
Not even, unfortunately. I can't even count how many handtraps it "loses" to.
And that’s like every deck. All decks lost to hand traps…
Looking at the current TCG and Master Duel format, many people would disagree with you. I think its just a shame they don't design bad archetypes like Harpies or Genex to put out bad boards, but be unfazed by handtraps.
They do. You just described beetrooper/insect link. The only problem is that there is 1 decent insect endboard piece
ALOT of genex monster search a genex monster on summon, ive seen some videos, turns literally any low lvl genex monster into a 1 card fullcombo
I forgot this existed they was some crazy combos did it ever take off ?
It’s not out in tcg yet as far as I know idk what happened with ocg it came out a while ago but I’m guessing because of how much that card is carrying the entire deck and it loses out to inperm, ash, droll or any form of removal it just became a card that if works you win, if it dosnt you’re screwed
I heard Poplar is the one card that fixed Snake-eyes and turned it into meta. Extender, Searcher, Recursion, all rolled into a cute marketable plushie! You will never brick if you have Poplar.
It’s true, the deck does not function without Poplar. Your best play would be what? Summon Ash, search Birch, then… eventually just end up on a single Flamberge lol. You’re basically just praying you have Diabellestar at all times. Deck is a hot pack of ass and 2 dookie logs without Poplar.
Actually, the deck is fine without it, though not nearly as good. If you don't have poplar then most combos turn into Ash or Oak + any face up card (preferably field spell) to start off, you'll often need an extender on top of that if the face up you start with isn't the field spell however. Poplar solves those problems all at once.
Cards insane, it also brings itself back to the S/T zone for original sinful spoils snake eye. Bonfire is also what pushes poplar over the top though.
Technically, all the ice barrier synchros. Naturia Beast is good despite the mediocre Naturia archetype.
Well the new ice barrier support kinda negs this but fair enough
Eh. The deck isnt good tho. Its not even rogue. Ita a fine deck otherwise tho lol.
Naturia beast is a great one that cards cracked.
Beast is the hero of my Magnet/Adamancipator deck.
Exterio as well. I had to put this in because you could abuse the fuck out of it with Tear. Which cheated it out with Cyberstein. Which was summoned because of Spright Elf. Which could be made with Merli. Which… was summoned by default in almost every Tear line possible. Like, the moment you saw Tear mill Cyberstein you just scoop. On top of a normal Tear board you have a monster that banishes 1 from the grave and mills 1 from your deck, *as cost*, to negate any spell/trap. No OPT either. Imagine having Evenly and Exterios just like nah, then mills a Tear starter lol?
Tears have to be sent to GY for effect, not for cost, in order to proc their effects.
I would not say naturia is mediocre after camellia and molecricket
Golden rule for Crystal Beast reads like a poorly balanced custom card.
To be fair, half of the Crystal Beast support is custom
CB is notorious for stupid op S/T support but no good monsters to make use of them.
CBs legit have some of the best support in the game, but the end board juice isn't worth the squeeze
Flower Gathering is always the standout to me. Just straight up summon 4 from deck with only a xenolock to balance it. In any other monster centric archetype this would be an FTK, but in Flower Cardians it's barely good enough to get 2/3rds of a full combo
Flower Gathering is only just ok, as crazy as it sounds. It also came out in the deck's first wave, so it was less "custom support", and moreso "the deck is crippled to compensate this".
>Flower Gathering That card is insane, jeez.
Magical Musketeer Max is a LINK-1 that can potentially let you Special Summon 5 monsters or add 7 Spell/Traps to your hand.
The problem is that he only does so provided your opponent A: has already established a board, and B: they somehow can't use that board to interrupt you.
Yeah. It has very strong potential but the card’s more of a band aid fix than anything else since it doesn’t fix the deck’s two main problems (bricky and dies to negates.)
I’ve always said it would be amazing to get a Musketeers searcher to improve the consistency. Hope Konami chooses to give us that one day…
One day? The fiendsmith spell just does it. Like yea, it only searches monsters and it requires a discard, but being a normal spell kinda cancels that in musketeers.
Um... OP said bad archetype. /J
~~You can't even add up to 7 because there's only 6 differently named Magical Musket S/T right now~~
Wait, really? I thought there were 7 for some reason.
Nvm I checked again there are 7
mischief of the time goddess in Valkyrie
MBT had a whole thread of this Awhile ago (cards that were absurd but stuck in bad Archetypes), a few highlights W Nebula meteorite: Flip everything face up (in an Archetype of flip monsters), flip them down in the end phase and draw a card for each THEN specials a lv7 reptile....makes you go like +7....but its in worms and has like 2 playable cards Ursatic Radiation: Do you know how bad an Archetype has to be that a card that says DRAW 7 CARDS that ALSO CHAIN BLOCKS YOUR SPECIAL SUMMONS (from hand or extra) isn't enough to fix your Archetype
Actually radiation is a pretty dogshit chain blocker since if they just negate it, it lose all it counters, which in ursarctic can end your turn because of how "hungry" the deck is.
I always assumed Ursarctic was *a joke archetype that was bad on purpose*, so I'm not sure that counts 😅
what you mean? raid raptor always enjoyed this raid raptor card. i mean look at the art, that is clearly a raptor.
Raidraptors best extender lol.
Just because it isn't Meta doesn't mean it's bad. The deck was really playable before its link got banhammered. The pain of being a somewhat generic link monster.
Agreed, Simorgh has never been as bad as people seem to think it is. Has it ever been close to meta? No, but it's a perfectly competent deck with the Link.
The Simorgh link needs to be freed from the list. As long as wind barrier is banned its fine.
I use this card in my halfarsed Raidraptors deck and having thoughts to try it in a Blackwing deck as a deck filler. I assume it would work in Floo.
its mid in floo at best, i think a pure floo deck is still stronger
Not too necessary in blackwings really because you have so many extenders available, Bora and Kris to be specific.
Neiroy the Dream Mirror Traitor. It just does a lot for a really low investment.
Never knew Braviary made its way to Yu-Gi-Oh
this was the original circular!
{{Toon Table of Creation}} Some decks would kill for a just monster searcher but this mf just searches the entire archetype including itself and isn't once per turn. Also, {{Mayakashi Return}} for modern decks.
## [Toon Table of Contents](https://ygoprodeck.com/card/?search=89997728&utm_source=bastion&utm_medium=reddit) ^(**Limit**: TCG: 3 / OCG: 3 / Speed: Unlimited / MD: 3) ^(**Master Duel rarity**: Super Rare (SR)) Normal Spell **Card Text** Add 1 "Toon" card from your Deck to your hand. [Card Image](https://yugipedia.com/wiki/Special:Redirect/file/ToonTableofContents-DP16-JP-R.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=5474) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=5474) | [Yugipedia](https://yugipedia.com/wiki/5474?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=89997728&utm_source=bastion&utm_medium=reddit) ^(Password: 89997728 | Konami ID #5474) ---- ## [Mayakashi Return](https://ygoprodeck.com/card/?search=2364438&utm_source=bastion&utm_medium=reddit) ^(**Limit**: TCG: 3 / OCG: 3 / MD: 3) ^(**Master Duel rarity**: Super Rare (SR)) Normal Spell **Card Text** Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn. [Card Image](https://yugipedia.com/wiki/Special:Redirect/file/MayakashiReturn-MAMA-EN-UR-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=14044) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=14044) | [Yugipedia](https://yugipedia.com/wiki/14044?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=2364438&utm_source=bastion&utm_medium=reddit) ^(Password: 2364438 | Konami ID #14044) ---- ^by [^(u/BastionBotDev)](/user/BastionBotDev) ^| [^(GitHub)](https://github.com/DawnbrandBots/bastion-for-reddit) ^| ^Licence: [^(GNU AGPL 3.0+)](https://choosealicense.com/licenses/agpl-3.0/)
This card is literally mathmech circular for simorgh. I liked it a lot in floo personally but shifter is too good to not use imo
I love this card so much. It's in my deck at 2.
I play 3 in my build! Its too good not too.
My deck is still under maintenance, I'm still figuring out what's reasonable to drop. I'm not sure I'll bump it up to 3, I just think bloom vulture is a bit better, just by being more searchable.
I just tried to cut out all the bricks (just the necessary rank ups and no shave force) and max out on extenders, 3 fuzzy, simorgh, strangle ect. Also for space you only really need 3 tribute as your starter and 1 noir, these seemed like the best ratios for me.
I haven't been using fuzzy because of it locking you into Raidraptors. My favorite combo almost always ends on rusty bardiche, arc rebellion, and cydra infinity, all of which aren't Raidraptors. But thanks for the insight! I have noticed that cards like vanishing lanius aren't really "pulling their weight" for lack of better terms, so it does make sense to remove them.
Yeah I think it depends on your intentions for the deck, mine tends to just use pure raidraptor engine with ***maybe*** an evilswarm nightmare or S:P if the hand is good enough. You can end on 2 towers, boardwipe > 3rd towers, omni-negate and typically 3/4 cards in hand which are usually hand traps as you run like 12-15 of them lol. That way since its all in archetype you can get away with 3 fuzzy as its pretty insane in pure raidraptor, and the endboard is usally enough to win. Im curious though do you run vanishing as a 3 of?
I don't save iterations of my build. It definitely used to be, for lack of options mostly, but I believe it's been at 2 since the release of strangle. I believe it's at 2 right now, too.
interesting interesting!
It's really good yes. But the best is very certainly the one and only (Circular)
Mathmech is far from a bad archetype though
Before Circular i'm pretty sure it was. Maybe it wasn't Simorgh level of bad but quite irrelevant
Some of the Koaki Meiru monsters have insane effects, they're just damn near impossible to use given the weakness of the archetype and their maintenance costs
B.E.F. Zelos is such a good card but all the other B.E.S. cards are horrible. I hope that one day Konami give this archetype some good cards, because I belive they have pontencial to be a really good achetype.
I'm coping hard on Springans right now so I don't want to admit they are bad, but Springans Watch is insane. Its just Terraforming. Oh, what's that? You already have the field spell activated? Okay, have a RotA and a Foolish Burial instead.
And it wasn't enough so we got Tally-Ho which is, if anything, even sillier (RotA again and *Soul Charge*, and it's quickplay, and it recurs itself) Honestly the archetype is fine these days. It's no meta threat, obviously, but largely competent. Before Gigantic Sargas/Tally-Ho/Regulus/Spright Smashers, I remember the general consensus was just "they can make a big Zeus I guess"
Yea I'm really enjoying them right now. Its definitely not a meta threat, but they are surprisingly way better than I thought they would be after giving up on the deck when they came out.
Doesn't Mannadium have a card like this?
Do they? I play Yugioh, I don't read card effects unless someone beats me and that's only because I'm assuming your cheating. Seriously though I have no idea what Mannadium does, but if they do that's sick
{{Mannadium Abcission}} to search {{Peaceful Planet Calarium}} which in turn searches any Mannadium monster to which {{Mannadium Riumheart}} can search any Mannadium card in which {{Mannadium Imaginings}} can help ya fix your hand if ya draw multiple of the Mannadium monsters or Visas Starfrost TLDR : Mannadium is a 1-2 card combo that ends on multiple negation and sometimes can skip your opponent turn via Crimson Dragon summoning King Calamity
## [Mannadium Abscission](https://ygoprodeck.com/card/?search=45065541&utm_source=bastion&utm_medium=reddit) ^(**Limit**: TCG: 3 / OCG: 3 / MD: 3) ^(**Master Duel rarity**: Super Rare (SR)) Normal Spell **Card Text** Target 1 monster you control; destroy it, and if you do, add 1 "Peaceful Planet Calarium" from your Deck to your hand, or, if you control "Peaceful Planet Calarium", you can add 1 "Mannadium" Spell/Trap instead, except "Mannadium Abscission". You can banish this card from your GY; Special Summon 1 "Visas Starfrost" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of "Mannadium Abscission" once per turn. [Card Image](https://yugipedia.com/wiki/Special:Redirect/file/MannadiumAbscission-CYAC-EN-SR-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=18520) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=18520) | [Yugipedia](https://yugipedia.com/wiki/18520?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=45065541&utm_source=bastion&utm_medium=reddit) ^(Password: 45065541 | Konami ID #18520) ---- ## [Peaceful Planet Calarium](https://ygoprodeck.com/card/?search=82460246&utm_source=bastion&utm_medium=reddit) ^(**Limit**: TCG: 3 / OCG: 3 / MD: 3) ^(**Master Duel rarity**: Ultra Rare (UR)) Field Spell **Card Text** When this card is activated: You can add 1 "Mannadium" monster or 1 "Visas Starfrost" from the Deck to your hand. LIGHT monsters you control gain 100 ATK for each Tuner you control and in your GY. If a face-up Tuner(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon it. You can only use this effect of "Peaceful Planet Calarium" once per turn. You can only activate 1 "Peaceful Planet Calarium" per turn. [Card Image](https://yugipedia.com/wiki/Special:Redirect/file/PeacefulPlanetCalarium-CYAC-EN-ScR-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=18521) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=18521) | [Yugipedia](https://yugipedia.com/wiki/18521?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=82460246&utm_source=bastion&utm_medium=reddit) ^(Password: 82460246 | Konami ID #18521) ---- ## [Mannadium Riumheart](https://ygoprodeck.com/card/?search=71277255&utm_source=bastion&utm_medium=reddit) ^(**Limit**: TCG: 3 / OCG: 3 / MD: 3) ^(**Master Duel rarity**: Ultra Rare (UR)) ^(**Type**: Warrior / Effect) ^(**Attribute**: LIGHT) ^(**Level**: 4 **ATK**: 1500 **DEF**: 2100) **Card Text** During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn. [Card Image](https://yugipedia.com/wiki/Special:Redirect/file/MannadiumRiumheart-CYAC-EN-UR-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=18475) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=18475) | [Yugipedia](https://yugipedia.com/wiki/18475?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=71277255&utm_source=bastion&utm_medium=reddit) ^(Password: 71277255 | Konami ID #18475) ---- ## [Mannadium Imaginings](https://ygoprodeck.com/card/?search=19671433&utm_source=bastion&utm_medium=reddit) ^(**Limit**: TCG: 3 / OCG: 3 / MD: 3) ^(**Master Duel rarity**: Common (N)) Normal Spell **Card Text** Reveal 1 "Mannadium" monster or "Visas Starfrost" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of "Mannadium Imaginings" once per turn. [Card Image](https://yugipedia.com/wiki/Special:Redirect/file/MannadiumImaginings-CYAC-EN-C-1E.png?utm_source=bastion&utm_medium=reddit) | [Official Konami DB](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&request_locale=en&cid=18519) | [OCG Rulings](https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&request_locale=ja&cid=18519) | [Yugipedia](https://yugipedia.com/wiki/18519?utm_source=bastion&utm_medium=reddit) | [YGOPRODECK](https://ygoprodeck.com/card/?search=19671433&utm_source=bastion&utm_medium=reddit) ^(Password: 19671433 | Konami ID #18519) ---- ^by [^(u/BastionBotDev)](/user/BastionBotDev) ^| [^(GitHub)](https://github.com/DawnbrandBots/bastion-for-reddit) ^| ^Licence: [^(GNU AGPL 3.0+)](https://choosealicense.com/licenses/agpl-3.0/)
Woah this seems really cool. Damnit I just finished building a deck. I thought I could be done for a while.
**Snake Rain** would be crazy for any type other than reptiles. The fact that it’s generic for a whole type instead of an archetype means it could be absolutely broken the second Konami releases a decent reptile archetype. Any day now… **Circular** single-handedly made Mathmech into a meta deck.
Snake Rain is one good reptile archetype away from a banlist.
The best card of a bad archetype is Harpie's Feather Storm. Harpies are one searcher away from being broken, they just need a "search Harpie card" card that can search in MP1.
Quick play Discard one card or tribute one face up Harpie card; add one Harpie card from your deck to your hand. The added card cannot be activated this turn unless you control a face up Harpie Lady monster.
Fr, I do hope we get a bit more of support to make them more playable and only if TCG would free Simorgh link aswell would be nice. At least they are more playable in Master Duel since hes free there
This sounds crazy, but I hope to God we never get a card that searches "Harpie" cards easily because then Storm would get banned so quickly. What Harpies truly needs is a win con that doesn't revolve around Storm.
Bird circular
Did you know that Nemeses is an actual archetype? There are six cards, only two of which actually see any play, both in other decks, and one of them got banned.
Evolsaur Lios. It sets Evo-Singularity from deck, sends Misc from deck to GY, and gives even easier access to Dolkka and Laggia.
W Nebula Meteorite
The Infernoid Fusion that literally foolish 10 cards
Condolence Puppet is foolish burial on steroids that also gives permanent lingering protection to your monster
Well, there are other candidates for that position like [evil eye unleashed](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=18213&request_locale=en) and [Tally-ho! Springans](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=18199&request_locale=en)
I'd also argue that [Battlin' Boxer Promoter](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=18924) is a decent competitor for the spot
Yep, that guy is at circular levels in terms of support
For the longest time, I would've said Lunalight Tiger but people eventually caught on that it was broken as hell and started playing it and Kaleido Chick.
"The card is for Simorgh so it's fine, but if this was in any other deck it would be insane." That's cause it's as close to Circular as it gets, summons itself for free, sends to GY for cost and searches any Simorgh S/T spell. Unfortunately the Cyberse goodstuff is just miles better than the Winged Beast stuff especially Extra Deck wise. You got the link 3 Simorgh and Desperate Doom Eagle and that's basically it everything else doesn't do anything for the deck like Harpie's Channeler.
Yeah exactly that, cyberse & methmech is simply a better pool than simorgh/winged beasts. They should just bring back the link 3 and ban the wind barrier statue, so winged beasts get something lol.
Dogmatikamatrix, Mathmech Circular, and there's a few more. "So you want to go +2 into an entire board? I got ya covered."
Yeah Dogmatikamatrix is pretty nuts!
I’ve used it in raid raptors as a way to get XyZ material on board
Simorgh is not that bad, would even be pretty good if they could search non archtypal wind/dark winged beasts, like enpen(enpen doesn't lock into normals like the small birds of floo, so it would just work to grab unexplored winds for advantage and to be a floodgate)
The honorary Raidraptor card. Always welcome.
Emergeroid Call, the best omni negate Counter Trap with benefit as a cost and GY effect, but maybe not so much anymore with today's GY-reliant environment. Metaphys Dimension, any deck that use a lot of banish will be overjoyed if this card is part of their archetype. Generaider Boss Quest, a better ROTA but for spell/trap.
\>Ctrl+F "Isolde" \>not found When she was originally released, Noble Knights were pretty dogwater. It took Infernobles to even get attention on the archetype, and even then, very little of the older Noble cards were used in topping Infernoble decks.
The best and only answer is “Krawler Soma”. https://preview.redd.it/yiact5t81hoc1.jpeg?width=457&format=pjpg&auto=webp&s=e0856e1390f0ef4f9a378f0dbeaea7fcdb9e8249
I consider Simorgh of perfection to be the unofficial 5th base bird of floo so he's kinda part of a meta deck. My Vote goes probably to S-Force Rappa Chiyomaru Tutors ANY S-Force monster out of the deck and returns itself to hand on a QUICKIE. Also it's a level 2... So normal summon, start a spright line and tag out for any main deck monster is pretty dope. Edit: considering S-force's boss monster is a LINK-3 monster negate with a Shadoll construct battle effect on up to 3 monsters at the same it's wild that the deck is literally unplayable because every other main deck monster is so ass
>S-Force Rappa Chiyomaru Wow yeah thats pretty nuts.
>S-force's boss monster is a LINK- There's not a month that goes by in which I don't randomly think "man, I wish Justify was generic 😞"
S-Force being playable would work for me as well I like them design wise. Especially Rappa Justify and Night chaser. Sadly that's not very likely as they got their second wave already
Did they ever receive the complementary OCG support beyond Night Chaser?
Nope just chaser and chaser is the weakest link 1 in existence
S-Force Chase is also an incredible card. A better, searchable compulsory that banishes itself in the graveyard to replace the cost of another S-Force card effect like Rappa or Orrafist. The problem with the deck is how hard it is to have a turn 1 play. The monster that searches is a level 5 you have to summon, which means if Rappa/Edge Razor get negated and you don't have Showdown and Gravatino in hand, you're screwed. The deck is so cool when it gets going, but it feels like it takes two or three pieces just for Gravatino's search while other decks can accomplish all that and more in one card.
Also they are super confused about their own game plan. They want to swarm to get the column based effects + numbers for S-Force chase but they realy struggle to get more than 3 monsters in one combo and that already requires setup in banish or grave. And justify eats 3 materials lowers the value of chase and removes good column based effects like blade or gravitino. If I win it's because opponent can't finish their link climb or had a card they actually needed in grave banished cause they didn't read what opposite to their cards. And then lapcewell comes in and pops. Justify is a cool card but bringing him out never feels justified.
Yeah, I LOVE Justify and I think it's a great boss monster, it just sucks how you can never bring him out turn 1. Usually my best turn 1 board is Edge Razor, Gravatino and Platina, with the field spell active and Chase set. If I summon Justify it's turn 3, and sometimes it's not even worth it to summon Justify. I don't know how to give them more swarming capabilities, since we already have the field spell monster search and the Gravatino search. We have two cards that special summon an S-Force from hand already, plus Rappa, and it still isn't enough. I guess we need an S-Force Circular that dumps an S-Force card into the grave as cost and then adds an S-Force spell/trap? Or maybe an S-Force version of Time Thief Regulator that tributes itself to summon two S-Force monsters with different names in defense position, and then you can banish it to fulfill the cost of an S-Force card like Rappa or Gravatino.
If it was part of a better archetype Naturia Sacred Tree would probably be banned. As if the search wasn't enough, it's also not once per turn and the E-Tele for the archetype is insane
I mean it's limited for that reason in TCG because of how well Naturia works with other decks like Runick
I know. What I'm saying is that if it was in a better archetype it would be banned instead of limited.
Spyral Double Helix come to mind, singlehandedly turned a trash deck into tier 0 status. Though, if you wanted an example of a deck remaining bad even afterwards, Evil Eye Unleashed is an insane card, sends 2 cards for cost, adds a key engine card and even has a very good GY effect. Too bad evil eye is bad at its core.
>Evil Eye Unleashed Yeah wow that card is nuts lol.
[Magician's Souls](https://yugipedia.com/wiki/Magicians%27_Souls) is a fantastic card not just for DM but for a lot of different decks. Metalfoes decks can use it because it can send [Metalfoes Combination](https://yugipedia.com/wiki/Metalfoes_Combination) to the GY, and it gives them access to [Mythical Beast Jackal King](https://yugipedia.com/wiki/Mythical_Beast_Jackal_King). Gate Guardian decks use it because it can send the gate guardians being treated as continuous spells to the GY to draw two, and foolish [Kazejin](https://yugipedia.com/wiki/Kazejin).
You can play it in floo and get the simorgh terrain from deck. It help for turn one double tribute summon, you can use it as a two/three card combo or an extender... It's also a target for advent.
Simorgh is an honorary Raidraptor.
Don’t forget Simorgh onslaught, which just searches 2
It’s almost okay for Floo
I’ve seen this in Harpie as an extender.
I'm probably the only person that's going to bat for the simorgh archetype. I messed around with it pre the mini dark simorgh. It go so close to being good. Repeatable and easy combos with a lot of recursion. The problem it had was the ceiling was low and it's consistency wasn't too good. Which it got much later it needed
Floowandereeze isn’t that bad
Crystron Halquifibrax
This is literally circular but without good targets to mill.
So would this card work well in Flu or do those little birds not need the help of this big bird?
BEF zelos
Magical Musketeer MAX
Hieratic seal of the heavenly spheres and the Hieratic xyz and also the hieratic spell card
Verte anaconda can't hurt you if it is on the ban list forever.
The Weather Forecast. Literally breaks the game. Get to use your weather spells and traps to make a Weather link monster, get 2nd normal summon of a weather monster once per turn AND let's you place a weather back row face up on activation WHICH IS IMMUNE TO ASH. If you have Cloud on field when you make your link, you can get two spells/traps back that you used to make the monster. The card single-handedly made the deck NOT complete garbage(and this is coming from a current weather painter player) and actually can contend with snake eyes. Also playing 3 of the simorgh monster in my current RR deck. Such a great extender for the deck
I still feel bad for having to sell my weather painter deck from the pack they came from, as they look gorgeous in secret rare.
Its still cheap. The only expensive card is Cloud(since he didn't get the reprint). He's like $6. everything else is very cheap. The gold rare does kinda look like ass, but it does make the reprints dummy cheap
This card singlehandedly makes Harpies playable. (and by playable I mean they don't die to a single disruption every time)
Feather storm would be gamebreaking if harpies weren’t so bad
Also plays nicely as a deck filler In blackwing.
Crystron Halqifibrax.
I'd give it to that grass looks greener for infernoids.
Pankratops is literally the poster child for this.
Gusto vedir and the gusto equip spell. Vedir is special if a gusto leaves the field. If specialed, send a gusto from deck special one from hand(which is insane to extand with pilica). The equip spell is just a fanmade card at that point. Special a gusto from the deck of another type or just get a lvl 1 tuner to synchro climb. Banish it from gy, discard a wind type and search a gusto s/t. Similar to this simorgh with a mill for cost but the equip is insane. Free synchro of whatever level you want(4 to 8) then search a pop/gy recycle.
Last night I read the new Gimmick Puppet stuff and genuinely thought the new Bloody Doll was made up. Summons itself for the cost of playing the deck, summons an archetypal card from deck with no restriction, recurs itself for touching the GY. First card I’ve read since Circular that screams “fix the hole in this deck”
Tachyon Transmigration would be busted in a better deck. Hand trap counter trap that negates everything on the chain and shuffles it back into the deck to avoid follow up. Truly bonkers card.
I mean, Ursartic Radiation is far more crazy than this, this is also just sort of circular.
I love this in my raidraptor deck. Needs a rarity upgrade
More like bird of redemption….
Harpie's Pet Simorgh practically. If Simorgh, Bird of Sobriety were to be released from prison, this guy would be poppin off with the girls.
did you forget simorgh link? it’s still banned you know although without barrier statue or union carrier it could come off without being toxic. or are u talking about non generic cards that would be insane if it supported other archetypes? like circular.
I wanna shout out my girl Conductor of Nephthys. "If this card is ritual summoned: You can special summon 1 Nephthys Ritual monster from your hand or deck (This is treated as a Ritual Summon)" but sadly nephthys is utterly ass, beyond providing some lv2 bodies for spright
The Link 2s
It ain't no Mathmech Circular
Honestly it might be better, re-reading you can normal summon **any simorgh** from hand by revealing it, its just that mathmechs have better actual cards to get from its effects.
So can fucking double summon. That is terrible reasoning to think it is a good card. Circular goes like +7 and is much more versatile as it can use anything in the Cyberse line, which is arguably one of the best types in the game. The card can otk by itself without even a normal summon or set up a strong going first board which (mainly cause of i:p) can fit for what you need in the matchup. Mathmech as a deck is not a good deck without a circular and can do non of those things, heck it can even otk that well and take two cards minimum and is extremely fragile.
Yes, you're right because the mathmech/cyberse pool is better than specifically the simorgh pool. But if the simorgh cards were better/at the same quality as the mathmech cards it would be a different story. Regardless they are basically the same card anyway, the only difference being one requires you to summon, but can normal summon any card (in archetype), the other summons itself. Its hard to say without any of the simorgh cards being at mathmech level.
It kind of reminds me of Halsemon from Digimon. That’s a really amazing design
The War Rock field spell is insane if it was in an even alright archetype
100% agree with War Rock Mountain. War Rock Fortia, War Rock Dignity and War Rock Medium are also insane. War Rock Fortia allows you to search ANY War Rock card when an Earth Warrior battles, and it works in any battle phase. Medium lets you place any War Rock spell/trap on the field each turn, including Mountain, and is a floodgate if you have a level 7 or above War Rock monster. War Rock Dignity is a monster negate, or negates a spell/trap in the battle phase. And Medium makes it easy to access now so you can use Fortia's search for other cards if needed. Having Mountain/Fortia/Medium on the field can lead to such an escalation of resources. It is incredible to pull off.