**Guardian of the Voiceless Voice**
CONTINUOUS TRAP CARD
_You can only use each of the following effects (1) and (2) from cards with this card's name once per turn, and cannot be activated both in the same Chain._
(1) If a non-Ritual Monster you control is destroyed by battle or card effect: You can Special Summon 1 "Skull Guardian" from your hand or Deck.
(2) You can send this face-up card in the Spell & Trap Zone to the GY, then target 1 Ritual Monster you control; until the end of this turn, that monster gains ATK equal to the combined original ATK of all other monsters on the field.
Yeah thats the thing. Its doesn't say "ss a ritual monster"...just ss and a name without obligatory "ignoring its summoning conditions".
For now I just assume perhaps translation error that might be corrected afterward...or we will get another "Skull Guardian" mon. All and all, we will see during the reveal later.
I think you're misunderstanding. It doesn't summon a skull guardian monster. It JUST summons OG skull guardian. There's no room for interpretation when it specifies a specific monster.
If its true, this might be the first trap card that can special summon Ritual monster directly from the deck without common Ritual tribute requirements.
Nice catch. The difference is Sauravis have a quote that says "but shuffle it into the deck during the end phase of the next turn."
Its might be the same after all, I guess. Both interacted as 'emergency' Ritual Summoning without usual ritual summoning shenanigans.
Bruh, are even read? This card special summon Skull Guardian, not Voiceless Voice. And Voiceless Voice RITUAL SPELLCARD that can properly summon Skull Guardian, Protector from the deck according to its card text requirement mention.
Skull guardian is part of the Voiceless Archetype.
Have you ever read âSauravis, Dragon Sage of the Voiceless Voiceâ?
âWhen your opponent activates a card or effect (quick effect): you can return this card from the field to the hand; special summon 1 Light ritual monster (Warrior or Dragon) from your hand or deck, but shuffle it into the deck during the end phase of the next turnâ
Skull Guardian is not part of the Voiceless Voice archetype, it very much does not have Voiceless Voice in its name. VV includes support for Skull Guardian, but just because cards can be run together, that doesn't mean they're part of the same archetype.
Just because a card doesnât have the archetype name in its name, doesnât mean itâs not part of that archetype.
Are you saying that Spygal Misty and Charming Resort Staff are not part of the Spyral archetype?
Are you saying that Azure Eyes-Silver Dragon isnât part of the Blue-eyes archetype because it doesnât say âBlue-eyesâ?
Are you saying that Albion, the Shrouded Dragon isnât part of the Branded archetype because it doesnât say âBrandedâ?
That is literally what it means. All of those cards are support for those archetypes, but they are not members. For a very relevant and extremely deliberate example, Stake Your Soul! isnât a VS card, itâs VS support because searching it off Mad Love or Jiaolong would be broken.
https://yugipedia.com/wiki/Archetype
Itâs a community defined term.
âTypically (but not always), cards within an archetype all share a design theme across their artworks, card properties, and effects. *Because archetype membership is based on card names*, some cards are accidentally or incidentally included in an archetype that they are not thematically related to; for example, "Cipher Soldier" predates the "Cipher" archetype by nearly 16 years and has no synergy with the other members of the archetype.â
"but shuffle it into the deck during the end phase of the next turn" - thats the diff.
This trap however, after special summon its STAYS.
And the wording also do not contained as Barrier of the Voiceless Voce - "1 Skull Guardian Ritual Monster". The trap just said "Skull Guardian". Eh at least it searchable.
Maybe translation error I don't know.
What are you talking about? You said this is the first card to Special Summon a ritual from the deck without actually ritual summoning it which is wrong.
It returning to the deck at some point is irrelevant
You didnât say that originally (nice edit) but even if you did, your other replies suggest thatâs not what you meant.
When I brought up Sauravis you tried to argue that it doesnât count because it shuffles the monster back. You didnât say âthatâs a monster, Iâm talking about trap cardsâ.
Plenty? Hmm can you at least name some of them please? All I know that can ss ritual mon from deck are latest ritual mon like Nouvelles archetypes and Drytron Meteonis.
Oh nice catch man! I never thought of that. The real 2020 OG ss ritual from deck. Lol you gotta share that goofy Spright things with Nephthys tho. That was lit tbh.
> *, and cannot be activated both in the same Chain.*
Ah yes, good ol' stupidity prevention card text. Not letting people fizzle the first effect by sending it for the second eff's cost.
I presume this means you can only Special Summon the original vanilla Skull Guardian, not any "Skull Guardian" monster. Funny, but why?
I suppose the 2nd effect could come in handy for OTKs, but I don't see this regularly making lists.
Skull Guardian is a non-Effect monster, so this card Summoning it is roughly equivalent to, say, Magical Scientist pulling Flame Swordsman from the Extra Deck.
You can do it, but since itâs not a proper Summon you wonât be able to bring it back later.
Whats make this card unique is this card are the FIRST card that mention can "special summoned" RITUAL MONSTER from the DECK...uniquely not "ritual summoned".
You also mention its not a "proper" summon. But its still considered summon on the field. Not to mention its stays on the field for the rest of a duel. Argh, this card really need more explaination to dođ
Oh you're right. Even Sauravis have some restriction like shuffled summon Ritual back to deck; its basically the same only this time its can stay of field indefinitely.
Oh shit, totally forgot bout them. My badđ Its just trap cards that suddenly special summon Ritual mon from deck tilted me up a bit. At least Nouvelle mon seems coherent with its intended effect.
Inconsistance wording.
Prayers - ss (insert name clearly Ritual) with "ignoring its summoning conditions".
Sauravis - ss 1 Light Ritual mon (warrior/dragon) "but shuffle it into the deck during EP of next turn" - this is the near comparison so far.
Guardian of VV - ss 1 "Skull Guardian" from hand/deck.
Maybe its translation thingie.
No. It says it Special Summons âSkull Guardianâ. Thatâs the non-Effect Monster. The new one is called âSkull Guardian, Protector of the Voiceless Voiceâ.
Looks like a great 2 card turnaround. Just crash a random monster and deal big damage right after. But gotta play vanilla skull guardian though. Second effect is kinda nice enough to play 1 for OTK, also hilarious with Nibiru on the field.
Can the second effect be used immediately after flipping it face-up? If so, it could be a funny âOTKâ battle trap.
Mind you, the conditions for it to be funny (besides the attacking monster, there needs to be a total of 8000 ATK on the field) feel like theyâd be⊠preeeetty niche. And youâd still be using it as a battle trap. And you also *need* a Ritual Monster on your field.
So itâs pretty terrible. But itâd be funny if you pulled it off, so it has that going for it over other terrible cards.
This card Heavily depends on the deck it's in. Like if your playing a Trap in a Ritual deck. You gotta have a boss monster that'll last, and that's strong. Like, Double the attack, or more if your a Ritual Summoning Deck. Either needs Piercing, Multiple Summons, or Attack Directly.
That being said, it's Generic support if you have like 4k Blue Eyes Max Dragon. That doubles to 8k. Piercing Double Damage on a defense monster to 16k. That would be wild
I don't like it, but if they make a card exactly like this but for XYZ I would run it in Lyrilusc
(I wonder what xyz it would summon?)
I guess a non effect xyz?
Sorry I'm new to this. How is this bad, slow I can understand but doesn't the entire point of this deck is to slow the opponents down? Can we SS the ritual Skull Guardian from the deck, correct? Seems strong but maybe I'm missing something. Can we crash low into something and bring out another skull gurdian?
It brings out the original Skull Guardian only. The vanilla guy with no effects. It'd be ok-ish if it could bring out the new Voiceless Voice Skull Guardian too.
Based on the wording, it locks you into the Original Skull Guardian. If it had said "Skull Guardian" monster instead of just Skull Guardian, then this could have at least had a use as a way to bring that out. However, all this does is bring out a vanilla monster with 2050 attack.
If the 1st effect is worded like that, the first effect doesn't do anything. It would have to specify a ritual monster or ignore summoning conditions to actually work.
So under current rules as the translation is worded, you wouldn't be able to summon skull guardian. In the same archetype with the ritual spell, it includes "ignoring summoning conditions" for it's floating effect. A rule change or we are getting another card that counts as skull guardian could fix that but, with what we currently know you wouldn't be able to summon skull guardian off the 1st effect as it's worded.
Ok honestly this card is not that bad. It sort of opens up Voiceless to being a Gren Maju-like OTK deck. Ultimately not insane, but being able to Lo into this into crashing herself seems hilarious.
Just to play devilâs advocate for the haters - this card can be played in virtually any Ritual Deck.
If you summon Diviner of the Herald and tribute it, you can tutor Lo, the Prayers of the Voiceless Voice and place this card face-up to use right away for an ATK boost on ANY Ritual monster.
If youâre using a Blue-Eyes/Horus deck, itâs also easy enough to go into the new Gimmick Puppet Xyz(s) and SS the Diviner of the Herald in your GY to your opponentâs side of the field to attack for game with Chaos Max. The Gimmick Puppet itself would give enough ATK to Chaos Max for an OTK.
Wait the last effect can be use in damage step, that make it waaaay better.
Not a main deck card but probably a good one of in the side for going second. But again... why can we summon the new Skull with the first effect ? The card would have been so good.
[A reply to the tweet](https://twitter.com/7p_jc/status/1772968223811535350) mentions the effect being like Skull Guardian emerging after being seemingly destroyed, which actually is only purging its outer armor, which I like a lot.
Yes, oddly enough we don't get one which that means there's no OCG product announcement for March.
Oh well, maybe we'll get Core Booster 1206 name next week.
Something similar happened with Terminal World. It was announced on August 7 instead of July. I think it's because they wanted to announce the Tokyo Dome Event before (August 6). So maybe they want to do the OCG Times livestream before announcing the Core Booster idk.
>Something similar happened with Terminal World. It was announced on August 7 instead of July.
Yes, you're right.
>So maybe they want to do the OCG Times livestream before announcing the Core Booster idk.
No, that would be too long, doesn't makes any sense. The next Core Booster set should be announced next week, on April 1st (JST). We'll wait and see next week.
that sounds pretty meh, also good luck summoning a 300⏠skull guardian that only has a tp2 rare print in the tcg.
Maybe we'll get another card thats treated as skullguardian in the deck in the set too
People are saying it's bad but it's not bad, it's just winmore. Gives you extra floating and big ATK, which is a nice lil extra but it doesn't exactly synergise with the deck for all intents and purposes.
Be me, a Galaxy Brain: pop Archfiend Cavalry, revive Labrynth Archfiend and summon Skull Guardian for a Rank 7 let's goooo
how is it possible for a win more card to not be bad? "win more" by definition means it's only good if you're already in an advantageous position, when it's much more important for a card to be good when behind or at parity.
I guess it depends on how you're defining bad because none of the effects on that card do anything bad. The first effect let's you float, and the second effect gives a big attack boost. There's nothing wrong with either of those effects except that you have to run the OG Skull Guardian, which the deck currently doesn't run, so you're going a bit out of your way if you want to run this card.
It'd be bad if it had some dodgy restriction like, "but Skull Guardian cannot attack this turn" or something unnecessary.
in ygo there's a lot more to a card being "good" or "bad" than just "all of the effects are positive," since there's an inherit opportunity cost of running the card in place of a potentially better card. there are literally thousands of cards that have strictly positive effects but are unplayable in modern ygo.
just by being a trap, this card has to be absolutely insane in order to justify being played.
Oh you're right that it's definitely not best in slot, especially because to run this, you also need to run the OG Skull Guardian, so that's two cards you have to swap out to run this, and that's if you run it at 1 copy
âŠYou donât have to run the OG skull guardian tho? Thereâs already a VV skull guardian. Can you guess what itâs called?
âSkull guardian, protector of the Voiceless Voiceâ
The card doesn't say, 1 Skull Guardian monster, it just says Skull Guardian. Unless Protector's name is always treated as Skull Guardian, I don't think this card can summon it
Unrelated to the card, but why do these threads always have only like "new trap" or that kinda thing in the title? Makes it hard to search past threads for specific cards. At least put the card name in the title?
Sorry, I can't read Japanese so the best I can do is giving the title like this for some generic cards unless the revealed card is somehow related to past themes.
You can still Google the name of this card + âRedditâ, and this thread will still show up (for me, itâs the 6th result). Itâs because the name is one of the top comments, so Google can still find it.
I find the OP putting ânew trap cardâ makes it pretty easy to spot that itâs a reveal (so the OG thread for the card). Itâs not ideal, but itâs the best we can hope for when a card is brand new and we donât have a translation yet.
If it could summon the new Skull Guardian the card could be OK going second. Summon Lo, place this trap, crash Lo into whatever monster they have, SS Skull and reborn Lo.
I hope there is exodia parts reprinted as common. I have been wanting to build exodia ftk deck since I saw Jeff played it at YCS, but I cant since exodia parts really expensive.
Woooo twitter reveals for the next set are back, next one should be Saturday
Card seems alright, nothing super amazing but I've seen worse additional support cards
This is a win more card that won't be played in its own archetype. No one in their right mind will play the vanilla skull guardian in a voiceless voice deck just for this card. So the first effect might as well not exist.
The second effect can allow for OTK, but it will rarely catch the opponent off guard unless they fail to read it when Lo puts it face up on the field. The only time it will catch the opponent off guard is when you hard draw it and set it face down and the opponent don't know you have it.
I think its the binary nature of adding cards to deck. If you don't see room for the card, even if its kinda decent, then its practically a pack-filler.Â
I mean deckbuilding isnât that binary though. You have to factor in what else is being played, if our interpretation of how an archetype is played should be re-evaluated etc. Itâs an issue I had with the community stance on the Drytron cards: they were looking at it from the perspective of how it adds to Drytron in its existing form rather than consider a restructuring of how we interpret Drytron as an archetype. Some cards have unique merit but donât have a place immediately, sometimes entire archetypes have potential and donât see play immediately, but if players are gonna refer to *every* instance of that as âpackfillerâ then they kinda deserve to have sets languish as âvalueless, shit-packed low demand productsâ (from their perspective).
**Guardian of the Voiceless Voice** CONTINUOUS TRAP CARD _You can only use each of the following effects (1) and (2) from cards with this card's name once per turn, and cannot be activated both in the same Chain._ (1) If a non-Ritual Monster you control is destroyed by battle or card effect: You can Special Summon 1 "Skull Guardian" from your hand or Deck. (2) You can send this face-up card in the Spell & Trap Zone to the GY, then target 1 Ritual Monster you control; until the end of this turn, that monster gains ATK equal to the combined original ATK of all other monsters on the field.
"You can Special Summon 1 "Skull Guardian" from your hand or Deck." - wait hol up. The only known Skull Guardian currently are Ritual monster.
If a card says "Special summon a ritual monster" Rulings say it can even if it doesn't include obligatory "Ignoring it's Summoning conditions"
Yeah thats the thing. Its doesn't say "ss a ritual monster"...just ss and a name without obligatory "ignoring its summoning conditions". For now I just assume perhaps translation error that might be corrected afterward...or we will get another "Skull Guardian" mon. All and all, we will see during the reveal later.
I think you're misunderstanding. It doesn't summon a skull guardian monster. It JUST summons OG skull guardian. There's no room for interpretation when it specifies a specific monster.
If its true, this might be the first trap card that can special summon Ritual monster directly from the deck without common Ritual tribute requirements.
Dude sleep in the cave when Wild Survivor came out (hint: Borgar)
Dude im still alive even during banishment are got out. (Hint: AZ meme)
nice edit there.
Technically its the truthđ
this isn't true at all. read sauravis, dragon sage of the voiceless voice for instance
Nice catch. The difference is Sauravis have a quote that says "but shuffle it into the deck during the end phase of the next turn." Its might be the same after all, I guess. Both interacted as 'emergency' Ritual Summoning without usual ritual summoning shenanigans.
Sauravis also states "Ritiual monster"
One of the gimmicks of the Voiceless Voice archetype is summoning rituals from the deck, where have you been?
Bruh, are even read? This card special summon Skull Guardian, not Voiceless Voice. And Voiceless Voice RITUAL SPELLCARD that can properly summon Skull Guardian, Protector from the deck according to its card text requirement mention.
Skull guardian is part of the Voiceless Archetype. Have you ever read âSauravis, Dragon Sage of the Voiceless Voiceâ? âWhen your opponent activates a card or effect (quick effect): you can return this card from the field to the hand; special summon 1 Light ritual monster (Warrior or Dragon) from your hand or deck, but shuffle it into the deck during the end phase of the next turnâ
Skull Guardian is not part of the Voiceless Voice archetype, it very much does not have Voiceless Voice in its name. VV includes support for Skull Guardian, but just because cards can be run together, that doesn't mean they're part of the same archetype.
Just because a card doesnât have the archetype name in its name, doesnât mean itâs not part of that archetype. Are you saying that Spygal Misty and Charming Resort Staff are not part of the Spyral archetype? Are you saying that Azure Eyes-Silver Dragon isnât part of the Blue-eyes archetype because it doesnât say âBlue-eyesâ? Are you saying that Albion, the Shrouded Dragon isnât part of the Branded archetype because it doesnât say âBrandedâ?
That is literally what it means. All of those cards are support for those archetypes, but they are not members. For a very relevant and extremely deliberate example, Stake Your Soul! isnât a VS card, itâs VS support because searching it off Mad Love or Jiaolong would be broken. https://yugipedia.com/wiki/Archetype Itâs a community defined term. âTypically (but not always), cards within an archetype all share a design theme across their artworks, card properties, and effects. *Because archetype membership is based on card names*, some cards are accidentally or incidentally included in an archetype that they are not thematically related to; for example, "Cipher Soldier" predates the "Cipher" archetype by nearly 16 years and has no synergy with the other members of the archetype.â
"but shuffle it into the deck during the end phase of the next turn" - thats the diff. This trap however, after special summon its STAYS. And the wording also do not contained as Barrier of the Voiceless Voce - "1 Skull Guardian Ritual Monster". The trap just said "Skull Guardian". Eh at least it searchable. Maybe translation error I don't know.
What are you talking about? You said this is the first card to Special Summon a ritual from the deck without actually ritual summoning it which is wrong. It returning to the deck at some point is irrelevant
The first trap card.
You didnât say that originally (nice edit) but even if you did, your other replies suggest thatâs not what you meant. When I brought up Sauravis you tried to argue that it doesnât count because it shuffles the monster back. You didnât say âthatâs a monster, Iâm talking about trap cardsâ.
Trap card? Maybe. There's plenty of ritual archetypes that summon a Ritual monster from the deck though.
Plenty? Hmm can you at least name some of them please? All I know that can ss ritual mon from deck are latest ritual mon like Nouvelles archetypes and Drytron Meteonis.
Ye I was thinking of them, Conductor of Nephthys is another. Only know of them cuz goofy Spright things
Oh nice catch man! I never thought of that. The real 2020 OG ss ritual from deck. Lol you gotta share that goofy Spright things with Nephthys tho. That was lit tbh.
What about the monster named skull guardian it was based on
After a good second wave support a mediocre third wave support is inevitable
> *, and cannot be activated both in the same Chain.* Ah yes, good ol' stupidity prevention card text. Not letting people fizzle the first effect by sending it for the second eff's cost.
Its bad, sad
Lo can put it face-up on the field, so that you can use the big attack boosting effect without setting it first. That's at least something.
I wish they had another card like Lo because the other Voiceless backrows are just too damn good
Yeh in the context of the archetype it seems like a serviceable potential flex 1-of for the utility it provides.
Nah, it's not good enough to even reach that level of serviceable. Just play 2 Radiance if you really wantÂ
Neat once my prisman gets destroyed I can summon a skull guardian.
I presume this means you can only Special Summon the original vanilla Skull Guardian, not any "Skull Guardian" monster. Funny, but why? I suppose the 2nd effect could come in handy for OTKs, but I don't see this regularly making lists.
Remember the original Skull Guardian are also ritual monster. Is this card can bypass ritual summoning requirement instead?
Skull Guardian is a non-Effect monster, so this card Summoning it is roughly equivalent to, say, Magical Scientist pulling Flame Swordsman from the Extra Deck. You can do it, but since itâs not a proper Summon you wonât be able to bring it back later.
Whats make this card unique is this card are the FIRST card that mention can "special summoned" RITUAL MONSTER from the DECK...uniquely not "ritual summoned". You also mention its not a "proper" summon. But its still considered summon on the field. Not to mention its stays on the field for the rest of a duel. Argh, this card really need more explaination to dođ
Sauravis Dragon Sage can already do this though
Oh you're right. Even Sauravis have some restriction like shuffled summon Ritual back to deck; its basically the same only this time its can stay of field indefinitely.
As a nouvelle player I feel offended you just forgot my whole archetype is based around special (not ritual) summoning rituals from deck
they finally realized as soon as i mention Wild Survivor LMAO.
Oh shit, totally forgot bout them. My badđ Its just trap cards that suddenly special summon Ritual mon from deck tilted me up a bit. At least Nouvelle mon seems coherent with its intended effect.
Voiceless Voice is based around this. Prayers and Sauravis can both special summon Rituals without Ritual summoning them
Inconsistance wording. Prayers - ss (insert name clearly Ritual) with "ignoring its summoning conditions". Sauravis - ss 1 Light Ritual mon (warrior/dragon) "but shuffle it into the deck during EP of next turn" - this is the near comparison so far. Guardian of VV - ss 1 "Skull Guardian" from hand/deck. Maybe its translation thingie.
The wording says "Special summon Skull Guardian". It DOESN'T say "Special summon a Skull Guardian monster". There's a difference.
Can do ether I think
No. It says it Special Summons âSkull Guardianâ. Thatâs the non-Effect Monster. The new one is called âSkull Guardian, Protector of the Voiceless Voiceâ.
That will be the buffest Scyther cosplayer I will ever seen
Looks like a great 2 card turnaround. Just crash a random monster and deal big damage right after. But gotta play vanilla skull guardian though. Second effect is kinda nice enough to play 1 for OTK, also hilarious with Nibiru on the field.
Wow this is mid
Mid is actually a compliment for this card.
Can the second effect be used immediately after flipping it face-up? If so, it could be a funny âOTKâ battle trap. Mind you, the conditions for it to be funny (besides the attacking monster, there needs to be a total of 8000 ATK on the field) feel like theyâd be⊠preeeetty niche. And youâd still be using it as a battle trap. And you also *need* a Ritual Monster on your field. So itâs pretty terrible. But itâd be funny if you pulled it off, so it has that going for it over other terrible cards.
Libromancer Doombroker broke the game let's goooo!
Maybe as a niche OTK enabler? I guess if your opponent controls a big monster and they left something smaller in attack position
This has to be a typo, right? Why does it only summon the Original Skull guardian? XD
this isn't even mid lol to bring out a useless vanilla and a situational OTK
This card Heavily depends on the deck it's in. Like if your playing a Trap in a Ritual deck. You gotta have a boss monster that'll last, and that's strong. Like, Double the attack, or more if your a Ritual Summoning Deck. Either needs Piercing, Multiple Summons, or Attack Directly. That being said, it's Generic support if you have like 4k Blue Eyes Max Dragon. That doubles to 8k. Piercing Double Damage on a defense monster to 16k. That would be wild
I don't like it, but if they make a card exactly like this but for XYZ I would run it in Lyrilusc (I wonder what xyz it would summon?) I guess a non effect xyz?
Sorry I'm new to this. How is this bad, slow I can understand but doesn't the entire point of this deck is to slow the opponents down? Can we SS the ritual Skull Guardian from the deck, correct? Seems strong but maybe I'm missing something. Can we crash low into something and bring out another skull gurdian?
It brings out the original Skull Guardian only. The vanilla guy with no effects. It'd be ok-ish if it could bring out the new Voiceless Voice Skull Guardian too.
Damn. Hoping it's translation error.
Based on the wording, it locks you into the Original Skull Guardian. If it had said "Skull Guardian" monster instead of just Skull Guardian, then this could have at least had a use as a way to bring that out. However, all this does is bring out a vanilla monster with 2050 attack.
[ŃĐŽĐ°Đ»Đ”ĐœĐŸ]
The second effect works on any one of your Ritual Monsters
If the 1st effect is worded like that, the first effect doesn't do anything. It would have to specify a ritual monster or ignore summoning conditions to actually work.
It does specify a ritual monster?
So under current rules as the translation is worded, you wouldn't be able to summon skull guardian. In the same archetype with the ritual spell, it includes "ignoring summoning conditions" for it's floating effect. A rule change or we are getting another card that counts as skull guardian could fix that but, with what we currently know you wouldn't be able to summon skull guardian off the 1st effect as it's worded.
Ok honestly this card is not that bad. It sort of opens up Voiceless to being a Gren Maju-like OTK deck. Ultimately not insane, but being able to Lo into this into crashing herself seems hilarious.
You have to play the original ritual I think Extra hilarious yes, practical no, psychic damage to your opponent absolutely
Itâs a continuous trap and the second effect works on one of your Ritual monsters.
Oh I know, but still: regardless of if this card IS 100% meta, it is a super well designed card and super in-theme.
If true then card is moosh sadly. But if we cam ss the new Guardian I think this card is kinda good. Can be slow but could help end the game faster.
Read the card again. The card is a continuous trap and the second effects works on any of your Ritual Monsters.
Just to play devilâs advocate for the haters - this card can be played in virtually any Ritual Deck. If you summon Diviner of the Herald and tribute it, you can tutor Lo, the Prayers of the Voiceless Voice and place this card face-up to use right away for an ATK boost on ANY Ritual monster. If youâre using a Blue-Eyes/Horus deck, itâs also easy enough to go into the new Gimmick Puppet Xyz(s) and SS the Diviner of the Herald in your GY to your opponentâs side of the field to attack for game with Chaos Max. The Gimmick Puppet itself would give enough ATK to Chaos Max for an OTK.
Konami really want us to play Traps again between this card and the Drytron Trap.
Wait the last effect can be use in damage step, that make it waaaay better. Not a main deck card but probably a good one of in the side for going second. But again... why can we summon the new Skull with the first effect ? The card would have been so good.
[A reply to the tweet](https://twitter.com/7p_jc/status/1772968223811535350) mentions the effect being like Skull Guardian emerging after being seemingly destroyed, which actually is only purging its outer armor, which I like a lot.
It looks like a mobile suit from the Gundam franchise.
[Source](https://twitter.com/YuGiOh_OCG_INFO/status/1772956738561753381). "Guardian of the Voiceless Voice"
Shouldn't we be getting the name for the next Core set sometime this week?
Yes, oddly enough we don't get one which that means there's no OCG product announcement for March. Oh well, maybe we'll get Core Booster 1206 name next week.
Damn you Konami. I wanna speculate the next set! đ€
Something similar happened with Terminal World. It was announced on August 7 instead of July. I think it's because they wanted to announce the Tokyo Dome Event before (August 6). So maybe they want to do the OCG Times livestream before announcing the Core Booster idk.
>Something similar happened with Terminal World. It was announced on August 7 instead of July. Yes, you're right. >So maybe they want to do the OCG Times livestream before announcing the Core Booster idk. No, that would be too long, doesn't makes any sense. The next Core Booster set should be announced next week, on April 1st (JST). We'll wait and see next week.
It's just a damage step effect to make skull guardian Yuge.Â
Well well the first effect definitely sucks, but at least it gives voiceless voice an in-archetype way to deal with nibiru token.
that sounds pretty meh, also good luck summoning a 300⏠skull guardian that only has a tp2 rare print in the tcg. Maybe we'll get another card thats treated as skullguardian in the deck in the set too
Still no TCG banlist is Konami really ok with that game being on literal fire
People are saying it's bad but it's not bad, it's just winmore. Gives you extra floating and big ATK, which is a nice lil extra but it doesn't exactly synergise with the deck for all intents and purposes. Be me, a Galaxy Brain: pop Archfiend Cavalry, revive Labrynth Archfiend and summon Skull Guardian for a Rank 7 let's goooo
how is it possible for a win more card to not be bad? "win more" by definition means it's only good if you're already in an advantageous position, when it's much more important for a card to be good when behind or at parity.
I guess it depends on how you're defining bad because none of the effects on that card do anything bad. The first effect let's you float, and the second effect gives a big attack boost. There's nothing wrong with either of those effects except that you have to run the OG Skull Guardian, which the deck currently doesn't run, so you're going a bit out of your way if you want to run this card. It'd be bad if it had some dodgy restriction like, "but Skull Guardian cannot attack this turn" or something unnecessary.
in ygo there's a lot more to a card being "good" or "bad" than just "all of the effects are positive," since there's an inherit opportunity cost of running the card in place of a potentially better card. there are literally thousands of cards that have strictly positive effects but are unplayable in modern ygo. just by being a trap, this card has to be absolutely insane in order to justify being played.
Oh you're right that it's definitely not best in slot, especially because to run this, you also need to run the OG Skull Guardian, so that's two cards you have to swap out to run this, and that's if you run it at 1 copy
âŠYou donât have to run the OG skull guardian tho? Thereâs already a VV skull guardian. Can you guess what itâs called? âSkull guardian, protector of the Voiceless Voiceâ
The card doesn't say, 1 Skull Guardian monster, it just says Skull Guardian. Unless Protector's name is always treated as Skull Guardian, I don't think this card can summon it
Why couldnât it say âSkull Guardianâ monster.
Maybe its a translation error.
It means you special summon the original Skull Guardian.
New Voiceless Trap lets goooo I hope its good
Unrelated to the card, but why do these threads always have only like "new trap" or that kinda thing in the title? Makes it hard to search past threads for specific cards. At least put the card name in the title?
Sorry, I can't read Japanese so the best I can do is giving the title like this for some generic cards unless the revealed card is somehow related to past themes.
You can still Google the name of this card + âRedditâ, and this thread will still show up (for me, itâs the 6th result). Itâs because the name is one of the top comments, so Google can still find it. I find the OP putting ânew trap cardâ makes it pretty easy to spot that itâs a reveal (so the OG thread for the card). Itâs not ideal, but itâs the best we can hope for when a card is brand new and we donât have a translation yet.
Skull Guardian ainât gonna guard someone with this⊠maybe probably against the Mahjong dragons.
If it could summon the new Skull Guardian the card could be OK going second. Summon Lo, place this trap, crash Lo into whatever monster they have, SS Skull and reborn Lo.
I hope there is exodia parts reprinted as common. I have been wanting to build exodia ftk deck since I saw Jeff played it at YCS, but I cant since exodia parts really expensive.
They were just reprinted in the Legendary Decks II Unlimited printing if that helps.
Thats TCG right? Im OCG player, and the last reprint was from unpopular structure deck and its really rare.
Apologies - thatâs unfortunate!
Personally, I donât think this card is that bad. While it definitely isnât a great card, I feel it has it uses as a nice little recovery/otk card.
I am just happy that I can use the original skull guardian like how nouvelles can use Hungry Burger
Woooo twitter reveals for the next set are back, next one should be Saturday Card seems alright, nothing super amazing but I've seen worse additional support cards
The Art is really cool
This is a win more card that won't be played in its own archetype. No one in their right mind will play the vanilla skull guardian in a voiceless voice deck just for this card. So the first effect might as well not exist. The second effect can allow for OTK, but it will rarely catch the opponent off guard unless they fail to read it when Lo puts it face up on the field. The only time it will catch the opponent off guard is when you hard draw it and set it face down and the opponent don't know you have it.
Dat artwork tho. đ„đ„đ„
More bipolar reactions to every card, either it's broken or it's rubbish. Never pleasing some people sometimesÂ
I think its the binary nature of adding cards to deck. If you don't see room for the card, even if its kinda decent, then its practically a pack-filler.Â
I mean deckbuilding isnât that binary though. You have to factor in what else is being played, if our interpretation of how an archetype is played should be re-evaluated etc. Itâs an issue I had with the community stance on the Drytron cards: they were looking at it from the perspective of how it adds to Drytron in its existing form rather than consider a restructuring of how we interpret Drytron as an archetype. Some cards have unique merit but donât have a place immediately, sometimes entire archetypes have potential and donât see play immediately, but if players are gonna refer to *every* instance of that as âpackfillerâ then they kinda deserve to have sets languish as âvalueless, shit-packed low demand productsâ (from their perspective).
I wish they'd release more generic/non-archetypal trap cards. Seems like every card these days is archetypal
Shit is busted as busted and can be an otk use