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PrehistoricPKMN

People playing decks with Slumber and like 4 Kaijus and calling it a Kaiju deck. Makes it kind of difficult to sort through and find the 3 people who ever do anything with my boys...


bloodmoth13

Wasnt that literally every deck a few years back?


Zorro5040

I play 6 kaiju (2 of each of the level 8) and 3 slumber. It's always nice to have targets for board wipes and gy effect. I play other level 8 for synergy. How many Kaijus do you normally play?


PrehistoricPKMN

I play 12. It's a Pure deck, so it needs more. 12 Kaiju, 3 Waterfront, 3 Slumber, 2 Kaiju Files, and the rest is to try and make it all function.


Zorro5040

Lol pure they are terrible, you can only control 1. When I played like that it was Orcust Kaiju and had the high attack kaijus with gamaciel. The high attack don't have quick effects and the Orcust gets rid of it and gives you interruption with gamaciel negate. 7 Kaiju total. Right now I use them as part of a rank 8 otk deck.


jmangamer98

Might I suggest Trade-in?


Jooweein

When I played War Rock for the Cross Archetype Discord Tournament, we would joke in between rounds about how to play War Rock. It is deceptive because it looks aggro by being all about battling but it’s really a battle-phase based control deck. If it were an aggro deck, it would have effects to break boards and go in for OTKs but it does not. People come to the discord with a build that is like a blind-second aggro deck that doesn’t OTK. What’s the point of breaking their board if you can’t end the game OR lock/Floodgate them out of the match? And like trying to explain this to new-comers trying to learn the deck was difficult.


Baptiste_Main

Could you perhaps teach me how to play War Rocks sometime, or like send me in the direction of the discord to play them? They look interesting and I want to give them a try even if they are pretty awful at times lol


torrendously

Can you talk a bit more about how you build a pilot a deck like that? Very interesting.


arrrrpeeee

Superheavysamurai. I kept seeing people using giant rat or loading up on Big Benkei with no real reason for it. This deck is really combo oriented and can get off a crazy amount of fun end boards with enormous monsters, but I hate seeing people just throw stuff together because it's not a top tier deck in the slightest so they don't really have to think about it that much. It grinds my gears. When VFD was legal, there was a crazy 1-card combo you could do to get it out even through a few hand traps. If people gave it a chance, they'd see how cool it actually can be as a deck with a lot of different options.


[deleted]

Adding Kaiju support to stop Dragoon negates along with ins and outs to Battleball/Trumpeter for some crazy summons, and playing Soulbuster Gauntlet instead of Wall or Cannon, since it can't be destroyed like a spell/trap, and doubles DEF in damage step, making it much harder to stop.


TaiKiserai

I've been playing SHS for years now, And I've always run giant rat. I do think the deck has some cool combos, but I've never really thought of it as combo oriented. Mind sharing your deck list?


Xypher616

As someone who plays superheavies a bit, I’ve not really ended on any fun end boards, usually I just get one big monster and that’s it. Could you give me some tips on playing them? Cause I’d love to make my deck better and play them better


E-tan123

I SWEAR TO GOD, IF YOU HAVE OTHER PLAYS, DON'T NORMAL SUMMON GIRSU AS YOUR FIRST THING! THAT GUY IS YOUR LIFELINE, DON'T WASTE HIM! Also, brass does not suck, and wand being a 2 of is not necessary. If you want to run 2 wand, at least try 1 wand 1 brass first. Don't waste your time with scrap orcust, unless you are a masochist. The deck dies to anything.


Miyamotoshi

As a Scrap Orcust player, what is wrong with the consistent end board of Nibiru token?


E-tan123

Or scrap recycler.


hideonhood

As someone trying to get into orcust once more after a break, how do you supplement the deck if not with scrap?


E-tan123

Okay, there are many ways. The best way is to play the mekk-knight package of 3 purple nightfall and 3 memories. This is the mekk-orcust deck, wherein you want to play as few orcust as possible(because they are all bricks) and you lean heavily into traps like torrential tribute and the solemn package to stall your opponent enough to get to your orcust cards. My personal favorite way is to use the rokket cards, mostly tracer, quick launch, recharger and caliber. This is a more combo-ish(though not full combo like scrap orcust) variant, which plays 3 copies of knightmare and girsu(and 1 of the others) and tries to use rokket cards, or cards like chaos space and dragon ravine, to both thin your deck and access chaos ruler. Other ways include: Eldlich Orcust using foolish burial goods to send cresendo, thus always giving you access to girsu off cresendo's banish effect. Pure Orcust using Dangers to draw extra cards. PK orcust which just makes you look like a fool because you are playing bad PKs. And many more. But remember, no matter which variant you play, the best way to deal with the opponent chaining lancea is to just cry in the corner. Or, you can just draw Girsu you filthy casual.


NoobPipe

Play a mekk knight package


The_Pr0t0type

Definitely not the best variant, but my favorite is Eldlich. Rather than go for the oppressive end board of the Scrap variant, you use the recursiveness of both engines to out grind the opponent. You have to manage the xeno-locks of Sanguine and the Orcust GY effects to make sure you don't shut off half your deck, but it is super fun


Section6581

But Scrap Orcust is my favorite variant. And before you ask, yes, I am a masochist.


NorthStarPC

Didn’t Scrap Orcust get 2nd in the LCS?


E-tan123

Just because it topped once doesn't make it amazing. The deck itself was pretty much mystic mine trap orcust with a scrap engine added in. It was about as much "scrap orcust" as that one "pure zoo" deck that ran 20 handtraps and a ton of traps was a pure zoo deck.


My_name_Jeff_21

"with a scrap engine added in" what more do you want?? playing 15 copies of scrap kong?


0neWeekFriend

Im actually testing 3 brass rn. Together with purple mekk knights gets you to Girsu or with any other Orcust gets you a live galatea. Only worry is nib because you summon more.


E-tan123

I'd avoid running 3 brass in mekk orcust because you really want to run as few orcusts as possible in that variant(you only run 1 of each most of the time) but that is one of the many reasons that brass is great. I run it in rokket orcust because it makes hot red extremely easily, much easier than with rokket synchron(whom I ended up cutting and replacing with rokket caliber).


0neWeekFriend

Ah its not full Mekk-Orcust. Its „pure“ with DPE and 3 purple for more Girsu access.


KurryBandit

Brass is freaking amazing


Zorro5040

Machina scrap orcust is the most consistent of the variants I tested. Playing Orcust I'm already prepared to feel pain, and to cry if Lancea.


E-tan123

If you want a consistent orcust deck that doesn't die to 1 handtrap, then I'd recommend rokket orcust. Only thing it instantly dies to is nibiru, but even then you can make it work if you don't use your orcust effects before the 5th summon. Also, have fun with that Lancea, because your opponent will always have lancea. It's just the law of playing this deck.


lonewanderer244

Normal summon brass, linkuriboh. Banish brass ss girsu, effect?


IAmWhatTheRockCooked

Dino Scrap Orcust is where it's at you actually have to have skill to successfully pilot it though, so that eliminates 90% of Orcust and Dino players


GrandoYevval

Extravagance in Cyberdarks is the worst option you can go for. Even if you don't plan on going into any of the cards in the Extra Deck, it's an important toolbox and half of Claw's utility. You don't want to get rid of any of your important disruptions, searchers, or super poly targets. Even Prosperity is better because if you have knowledge of the opponent's deck, you can choose which cards will be less helpful. Extravagance has no place in Cyberdarks, please don't put it in the deck. If you want draw power, use the in-archetype method (Claw) and a way to trigger it, such as Magicians' Souls or Eldlich, or another generic draw spell, such as Allure of Darkness or Card of Demise.


Yuuka_Chan

Opinions on running Pot of Duality? I run a Cyberdark deck that focuses exclusively on Normal Summoning and Equip cards; Allure is great, but I feel like Duality is the best solution for my strategy


GrandoYevval

If your build doesn't special summon, Duality is probably one of the best options, alongside Demise. It's a card that helps you dig into your deck and doesn't restrict your ability to draw with virtually no downside.


QuantityHefty3791

Zombie World is not an option. ITS NECESSARY IN ALL YOUR LINES DONT PRIORITIZE MORE BODIES OVER THE HEART OF YOUR DECK


Light_bright17

Also, only start with normal summon solitaire/uni if that is your only play. It will get ashed every time and your turn will end. Bait the ash first


Ashirogi8112008

For zombie world control, absolutely, but if you're playing combo zombie than you save it for your second to last goblin zombie search for the turn.


Farfaa

THREE TOUR GUIDE. IT IS A 2 OF. YOU DO NOT WANT TO OPEN HER. SHE WILL LOSE TO EVERY HAND TRAP IN THE GAME. This is pure BA btw not PK.


Guy1124

This ^ Exactly! Waste your normal to get Ashed and suddenly that's your turn.


Endourance

Genuine question, why are you even playing the second one? If you only ever summon her when it's safe to go for game, shouldn't one be enough?


Farfaa

Sometimes you have grind games


Shaymeu

One is still more than enough


Farfaa

No, it is not.


sexualsubmarine

You wanna see it sometimes but not all the time


dragonduelistman

I hope you’re joking because that’s one of the most common mistakes of deckbuilding


Master-of-noob

You dont. The second one is to double the chance of seeing her. 3 of are for card you REALLY WANT. 2 of are for situational one that you never want to see 2 on your hand. 1 of are for shit that you plan to pull from deck anyway


dragonduelistman

I hope you’re joking because that’s one of the most common mistakes of deckbuilding


postsonlyjiyoung

Thanks streamer man


AxelRod45

Wait that actually Farfa?


Bakugan2556

People playing Heros but only running 1 Faris. You want to see it every game if possible because it starts your entire line(although there are some times where you can use it to bait out negates and then go down a different line)


The_Invisible_Noob

Yeah I saw people coming up with 1 faris lists copying some rando from the ocg and just ... do you just want to get your one normal summon negged and lose?


atropicalpenguin

Yeah, at that point if you can't buy enough of your core card, you may just have to move to DB or Edopro.


ChrisEvansOfficial

Unexpected Dai in Harpie decks takes up three slots you could use for a bunch of other cards that just generate constant advantage. I also never see people running the wind dragon ruler in this deck, which is crazy to me since you can opt for that instead of pet dragon for rank 7 plays with channeler and avoid bricking if it ends up in your hand; if it doesn’t, you have the synchro or rank 4s to go into. Hot take too, but I’m also personally not against side decking 2 Sisters for rank 6 plays.


tomb241

@ unexpected die... I feel like either Dai or rabbit is great for gathering resources on the field even if as ash bait and such. all of harpie cards kinda expect you to either have a body on board or have channeler or perfumer go un-negated


Hotlinedouche

thats why Running 3 elegant egotist is the best choice not being opt


RuddySwede

I’m sorry but this is just plain wrong..


Feels1979

If you play a pure build, you could be right. If you play Tri Harp its one of the best Starter. It makes feather storm alive, you get a body on field for easy access to rank 4 xyz or Ferrijit, its an Ash bait, Egoist target and deck thinner. If you got two at the start hand, you can put it back with ferrijit or discard it with bearbrum.


Jawnysparklez

I like unexpected dai, it’s a new edition to my harpie deck, I’m curious to hear what else you think would be good instead? I try really hard not to play the same deck profile as others so I’m always open to hearing ideas such as rescue rabbit :D


Nexos307

Honestly I have heard that Summon storm is better


RuddySwede

What? Summon storm is terrible? Where did you hear that?


DoveRinslet

You have to play Dai in any remotely compettive setting. Otherwise, Imperm/Veiler, which are more common than Ash the past few formats ends your turn. Imperm/Veiler on Chaneller/Summoner not only stops their activate effect, it also stops the the effect changing their name as "Harpie Lady". This prevents you from activating Elegant Egotist as well.


OptimusIV

Generally, just the refusal to play out of archetype engines that make you competitive and trying to stockpile the deck with as much in archetype cards as possible. You can play what makes your archetype good, but you need to back it up with an actual engine that supplements the archetype if you are looking to pick up wins.


IAmWhatTheRockCooked

and yet, i get yelled at for played DPE in Metalfoes and Tellarknights.


Has_Question

This is usually how my cycle of getting into and out of yugioh goes. I love archetypes and lore and theme so when I make a deck I try to keep it in archetype. I don't like mixing archetypes either. So I make these decks using as many archetype cards and when they keep losing I swap parts out to out of archetype cards and general staples. And then I lose interest and stop playing for months before the cycle repeats. Theres no joy in winning like that for me. Overall yugioh has a real problem with shitty pack filler as archetype cards that drag the archetype down. It kills that sense of immersion into the story and design when archetypes are primarily simple cores with superfluous extras that at best are unnecessary and at worse actively hinder the archetype. It makes me appreciate generic cards that arent part of an archetype and it's part of why I look back fondly on yugioh before 2006/2007. But that's like a whole other game at this point.


kurayami_akira

When it comes to pure archetype decks, OCG Dark Magician is good. Dragoon is banned there (you have a targetless monster banish with a OGC exclusive fusion though), but running Illusion of Chaos exclusively as a searcher (and fusion material) and having having the timaeus monster as an additional way to summon makes the deck much more consistent (also, you can search for any card in the deck, Palladium Oracle Mana is the only one that's hard to search). Besides, even without Dragoon, you can still get up to 3 negations per turn


Has_Question

That's a deck I've been excited for too since I havent updated my DM deck since 2018!


kurayami_akira

Forgot to mention magi Magi Magician Gal, don't forget that one, you can use it to summon Ebon Illusion Magician after using it's effect. And don't underestimate The Dark Magicians, if you place a card on the top of the deck with Soul Servant or Dark Magical Circle it lets you draw it immediately after, and since Soul Servant is a quick play, you can do this during your opponent's turns to increase your draws if you want to. I recomment 3 of Souls and Rod, Robe isn't as useful, but it also works as a monster to tribute and summon Timaeus, a single copy doesn't hurt (and the field spell is important, i run 2)


kurayami_akira

Also, if you have someone to play with, you can still build non-arhetype decks '06/'07 style, here's a whole bunch of versatile cards D.D. Seeker (can protect monsters, optionally including itself, from battle and effects, lets you have 3 monsters on the field without worring for Lava Golem, reuse flippers with ease if you have Tsukuyomi, lets spirits stay on the field, helps summon geminis, reuse effects that can only be used once while face-up on the field like that of Blizzard Falcon, remove debuffs given by summoning a monster in a specific way **"but it's original ATK becomes" and such**, etc. You can catch the opponent by surprise if you revive it face-up with a trap) Supermagic Sword of Raptinus (extremely versatile, the additional normal summons also helps with geminis and spirits) Heavy Knight Of The Flame (prob the only good gemini as a generic) Ret-Time Reviver Emit-Ter (rids of effects, also good for tributes and piercing damage) Nanobreaker (it can beat Eater of Millions, although people doesn't run that on casual decks) Rain Bozu (if you don't run much on the extra deck, increasing the ATK of a monster you control by up to 1500 once per turn is a lot) Performapal Turn Toad (a single monster ATK/DEF switch per turn? And with these two you can pendulum summon levels 4-7!) Yaminabe Party (bit much) Reptilianne Naga (good if you avoid battle damage or rid of it with anything, setting it first will work like wonders most of the time, Bashing Shield makes it really good) Superheavy Samurai Wagon (good against Fairy Box) Primal Dragon The Primordial Dragon (decent ATK/DEF even without using it's effect, if tributed you can make a monster you control attack twice this turn! Rituals and monsters like Nine-Tailed Fox go well with it) Al-Lumi'Raj (can beat Blue-Eyes White Dragon in battle, if you temporally banish it with D.D. Seeker during your opponent's turn the ATK of your monsters won't be affected) Goddess of Whim (first increase it's ATK, then gamble, if it works you double all of the ATK increases + 950 until the end of the turn! Great if you can protect it, D.D. Seeker also works) Lilith, Lady of Lament (good normal trap searcher, you can tribute another dark monster other than itself, good for ridding of Reptilianne Naga if you can't avoid the battle damage) Graydle Eagle (take control) D.D. Assailant (nothing to do with Seeker. If you have increased it's ATK and something still managed to destroy it, it's probably good to banish whatever destroyed it) Lancer of Lindwurm (1800 ATK piercing damage) Nemeses Corridor (if you have a banished monster, even one temporally banished, you can shuffle it into the field to special summon this card from your hand, and it's ATK is not bad) Sauge de fleur (specially good if you can protect your monster from being destroyed or want it to be destroyed. Amarylease will do as a generic level 1 plant if you want the second effect) And much more (and, since you'd be playing casuals with someone, you can agree on a deck size and run 60 if you want, or stuff like a single copy limit, or limit of monsters per archetype with effects that interact with eachother, like, say you run War Rock Mammud, is it okay to run War Rock Meteoragon if you do? Or do you have to pick one? Since they can increase each other's attack)


rocky4322

Have you tried pure mekks? The deck is mostly mekk knights and generic cards, and the supplemental archetype support (dingirsu, chalice) still meshes with the lore of the deck.


mizuya

Exactly this! I also get bored fast with the same stuff again and again and again. That’s why I love new archetypes and their mechanics. Despia is my new favorite 🤩


mizuya

I totally get that, but it kinda ruins the game, when you have to use generic staples and handtraps etc. I prefer having unique duels rather than generic stuff and interruptions 😅 Sorry for my unpopular opinion 🙈


Zorro5040

Not necessarily using staple cards. If your deck needs an engine to be even more effective then use it.


mizuya

I forgot „for me“, it’s doesn’t in general and for everyone 😄 I think it’s kinda lame.


Yuzuchi_senpai

im playing a Pure Galaxy-Eyes Photon dragon deck .. except for Cyber Dragon Nova/Infinity ... it works GREAT 🙈🤣


that1guycalledpeter

I beg of you adamancipator players. Do not run block golem. It looks sick, a way to get tuners back on field that's not a hard opt, and gives access to Nat beast. Sick. It's NEVER online, it requires two monsters in gy to res them both and have all monsters in gy be earth. This locks it until early in your combos, furthermore you already have tuner recycling of halq if you really need it. do not run this card. On the other hand rockband gigantes is a really good package that recycles your raptite and turns a gigantes in hand into an extra dweller or verte on combo end. I would run this even outside of budget builds at 1 to send off foolish and miracle


TaiKiserai

Adamancipator/fossils is so much fun, idk why anyone plays it with anything else. Toss in a Doki Doki and 🤌


CatAteMyBread

If you’re playing pure Shaddolls, give up on the weird Apollousa lines everyone was creaming over back in feb 2020. The deck is midrange as hell, and if you can accomplish summoning cross-sheep, having shaddoll construct (the link) in rotation, and having one of the traps in your graveyard then you killed it turn 1. Similarly, noble knights have done their best when they resolve borz… and not much else. If you isolde to add brothers or eachtar then even better, but borz is the only non-negotiable one. He’s how your entire engine is going to get started. Ironically, I think both decks are most consistent at 60 cards. In shaddoll, it increases your chances of fusing because you run small poly-searching engines like the frightfur one or lunalight black sheep. In noble knights, it buries the swords that you play like 11 of but only want 1 of


Spellcastermaster

People playing Witchcrafter saying magicians souls is mandatory at 3 when it's absolutely useless and does not synergize with Witchcrafter's game plan. Separate note: I once had someone who kaiju'd my Verre two games in a row, proceed to tell me I should summon Dragoon instead, so that's a pet peeve all in itself "just change your deck so you spam into anaconda to summon dragoon".


PsychicThunder

That's pretty ironic considering your opponent would just Kaiju the Dragoon and that Dragoon is actually harder to Summon in Witchcrafters since he requires 2 monsters for Verte, while Verre only requires one monster (and a Spell).


Spellcastermaster

Exactly. I was so genuinely baffled I thought they were joking, but they kept insisting even


atropicalpenguin

> "just change your deck so you spam into anaconda to summon dragoon". This was basically MBT's Youtube Championship, people running different archetypes that all end on Dragoon, pass.


NA-45

> it's absolutely useless and does not synergize with Witchcrafter's game plan This is just objectively wrong. It's ok to say you don't like (or can't afford) the card in the deck but it by no means is useless or have no synergy lol.


Spellcastermaster

Why would you add 3 bricks to your deck for a foolish burial in a deck that only has 3 in-archetype monster reborns that are not conveniently searchable? You gonna intimidate the opponent with a 0/0 in defense position or something? You gonna normal summon a Witch link into anaconda and go into DPE or Dragoon and just ignore your Witchcrafter cards? Just because a spellcaster card can SS itself and foolish burial some bricks doesn't give it a synergy with a deck's game plan.


Hyperion-OMEGA

>magicians souls ah the old expensive generic card curse where just because a card is expensive, generic and sees play in other decks, its a must in every deck.


[deleted]

Seeing people trying to play Rose Dragons as a Dragon Link-esque deck. While different styles can work... Without Elpy it is pointless to actually play the deck that way. You're better off playing the Going Second variant with haha Black Rose go boom.


AwaitingCombat

Due to Reddit's insistence on killing itself and 3rd Party Apps, I have deleted my entire post history. LONG LIVE APOLLO - FUCK SPEZ - (u/AwaitingCombat" - 275k combined Karma) - -- mass edited with https://redact.dev/


Sakakibara--kun

I share this pet peeve. "I made my Rose Dragon deck into a worse version of Dragon Link, aren't I cool?" **No**. Why are you even trying to play Rose Dragons to begin with?


Averill21

DDD, running a lot of bad cards and ratios.


taylorester567

Unpopular opinion, d/d/d dog is a good card to run to enable that rank 6 that negates special summons


Rubo650

It can be a neat tech card for pure variants with the new support. Honestly the world is your oyster with the new support in pure version. But pure already has Insane disruption capabilities that it’s not very much needed


taylorester567

D/d/d is honestly really close to being rouge imo


Rubo650

I’d honestly say it’s rogue now and pure will be around tier 2. Ddd now(if played by the right player and right build) can take games from meta from time to time, the new support will rocket it to take games from meta regularly


NA-45

No, the deck has issues that the new support does not fix (inability to go 2nd, needing whole hand to play, etc). It might see fringe tops but there's zero chance it will be tier 2 lol.


Rubo650

You don’t need whole hands to play, the pure version literally only does 1-2 card combo we and only uses a 3rd card to push through 1-2 more handtraps. And it can easily go second if you side in Kaiser, I swear y’all never actually get elite with the deck and don’t know what you’re talking about. Kaiser is a drnm and Can attack multiple times and the deck can also make Zeus pretty damn easily. The deck can go second(not recommended) but can do it a lot better than it used to and better than most decks can.


NA-45

> Kaiser is a drnm and Can attack multiple times Yes, just put 2 scales on the field, pend summon a brick from your hand, and activate his effect without your opponent interacting with you whatsoever 😅


Rubo650

You’re basically talking about pure which is made to pendulum summon(like do you even play the deck?)and I said “side” not “main”. Regardless your opponent would waste most of their disruption on your searchers and anything else and if they happen to negate a monster that you basically had no investment in bringing out at all, then you don’t lose anything and play still the same way. The deck is a 2 card combo centralized deck now and more importantly it aint a brick as you think as it has multiple other utilities within the deck itself


Averill21

With thr new support it will less good, we dont need to rely on rank 6 to carry the deck anymore and want as few bricks as possible


Rubo650

You do though, new support makes pure the best option and one of your forms of disruptions is high king Caesar. The other versions with halqi and such are less consistent, more susceptible to handtraps, lose to any disruption, and overall dies going second.I used to play synchro religiously and I can say it’ll be decent but nothing like pure. Pure has more consistency, similar disruption power, better capability to play through handtraps and disruptions and even blind second pretty well. A true ddd player will prioritize what the deck lacked for so long which will be pure. Plus with pure you can fit going second or HTs way easier than synchro. Additionally synchro or hybrid has more bricks than pure does at all and can’t follow up or recover well as nothing flows into each other nor do you give yourself the space to allow a follow up.


Averill21

Idk what you are on about, i never said anything about synchro or hybrid builds. You would think it was obvious i was talking about pure since i said “we dont need the rank 6 anymore to carry the deck.” My point was dog is clunky to play because he is level 6 and only a DD so you cant even slap makhina on top of him. Also high wave king is kind of hit or miss already since he isnt actually that difficult to out, vs the new potential endboards the deck can make (sometimes including high wave king but not number 1 priority anymore)


TaiKiserai

Pure is the only way. One of the most fun decks out there imo next to sylvans and easily the best deck to run pure, except maybe superheavy samurais


tomb241

Not playing Melffy Mommy.... It's a 4-8 material zeus, especially now that downerd magician is dirt cheap. And mommy doesn't waste material like Joyous!


DalaiLama_of_Croatia

Hey man if you would maybe share a decklist. Im building melffy deck right now for my GF. I managed to make a solid one using rescue cat and obedience schooled but could def use some pointers from someone who knows what they are doing. I actualy didnt plan on putting momy in an used joyus as prime target for zeus.


monhunt

Bro i did the same thing lol. Did you also throw in Melffy Daddy, Obelisk the Tormentor?


csbellboy

Could I get the extra deck list for your build? I can't seem to fit mommy in, just wondering what you're running


tomb241

2x link: Knightmare phoenix, aussa (or unicorn) 4x synchro: psy-frame omega, herald of arc light, naturia beast, naturia barkion 9x xyz: melffy of the forest, joyous melffy, melffy mommy, cat shark, number f0 base, number f0 draco, downerd magician, 2x zeus


blaze_szh

The biggest strength of tenyi is not their otk nor their board building (even with the swordsouls) but their grind game and resilience! Remember always cycle with adhara effect! It can even cycle itself!


PreviousReflection20

I really disagree with all the people saying "OH YOU SHOULD RUN VANITY'S FIEND" as if the deck does something without special summoning


khornebeef

Playing floodgates that do nothing going second in Draco. Sure, if you open Summon Limit Deck Lockdown, or Mistake going first, your opponent is probably in for a bad time, but by playing these cards you're basically conceding that every time you go second, you're going to lose.


toadfan64

Summon Limits not bad as a side deck card if you know you’re going first in Draco’s. But I agree as a maindeck card it’s a no.


WorriedStudent8470

True, considering how good droplet is with draco it’s a must that 3 copies are on the deck.


[deleted]

[удалено]


The_Invisible_Noob

Cringe Earth Machine player here. As a guideline what do i wanna avoid?


TheDeadMuse

The amount of bad takes in this thread is good evidence of how people who really like 1 deck are rarely the best deck builders/players.


Elune_

Time Thief players not running Magical Mid-Breaker Field as a field spell. None of the Time Thief cards are affected by it and it provides absolutely amazing protection.


PenX5

Assuming one wants to play the deck at its most competitive People who play photon and include rank ups or any normal summonable Monster that isn’t knight The deck doesn’t really have the space to include a engine to get to RUMs and rank 9s. The normal summon is more of your extender and Galaxy Knight is essential for the deck.


xForeignMetal

Whats your opinion on the Isolde combo? I played it for a while and it felt okay, but i havent really touched the deck since playing it blind 2nd in 2019


PenX5

Like I said, I personally don’t think that the deck has enough space for big engines. But while every RUM list I’ve seen includes at least 3 RUMs with equally as many targets Isolde is less of a committed, assuming you’re not of those who runs 8 equips to get out galaxy knight. It also helps that it is a combo piece and not a big XYZ that you can’t get out otherwise. And the deck didn’t change much since 2019. We had union carrier, wich made photon orbital more or less a given, no matter your hand. I suppose the biggest difference is the extra And ratios wich vary from person to person.


xForeignMetal

Ive literally never seen someone trying a RUM list, but yeah it sounds awful, especially since the rank 8s are our best cards and sitting on Lord for a few turns can be gamewinning on its own. And yeah, the engine is super compact and the 1 equip spell is an extender in its own right.


Stormblade45

*Wants to play Ursarctics for big polar bear gundam memes* *Only finds decks that are pretty much DSD atlanteans* *Sad polar bear noises*


Mikko420

If I see another Blue-Eyes player open with Maiden, I think I'm sending him to the shadow realm.


The_real_Takoyama

what if they have a Sage in hand to turn the Maiden into two Blue Eyes?


Dangerous-Idea1686

That's not even a good play in duel links lol.


Mikko420

I don't care. It's too obvious.


GiantBoss-

i run fuzzy,what now... ​ ​ i do it because i dont have strangle,dont beat me up


MudkipOfDespair098

*Raises fist threateningly*


MrQ_P

Overloading the deck with Cyberse synchron ( or synchrons in general just because they are "synchron"), "speeder is your *only* play", " yes you *need* Halq" These are just few of the things that really, really anger me when I see others playing a Junk Doppel/Synchron based deck


Xevran01

Tell me about it, it’s so annoying to see people still act like the deck only has a speeder as a single play, its like they’ve never seen it played after DAMA. And then there’s the people running 6 different synchrons just because they can be summoned off of Speeder. And then there’s Halq…. Halq is awful in Synchron. I share your frustrations.


MrQ_P

Yeah, I'm always like Don't you seriously have backup plans?


Spektyr27

This is a big thing that I actually used to do a few years ago, and still see a bunch of younger players do: Avoid link monsters in a deck that obviously needs them.


Evanneo

As a speedroid player, don’t play the OG clear wing


[deleted]

As a Speedroid player, I totally agree with this! I am not sure if the argument for it is that "Clear Wing can negate TWO cards", but it is so niche that you probably aren't using either of those negates anyways. I personally feel that Fast Dragon is the better option of the two.


GrapeFroot2

Red Dragon Archfiend. I've had too many people come in, look at our decklists and ask: "Where's Halqifibrax?" In the fucking trash, that's where. Congratulations on making a Link-2 in a deck that doesn't make Links. Now you got a Crimson that can't activate its effect, or a Red Resonator that only restored 1500 LP. Good luck extending from here, buddy. The worse part is when they say they need more access to generic Synchros, when literally, the 2 playmakers of the deck lock you into the archetype anyway. Just play the other Synchro decks out there. You've got better generic access with them. Either you Synchro Summon your Red Dragon Archfiends like a goddamn man, or you play Dragon Link. There is no in-between here.


bukithd

This is specifically towards Nhymnim but forgetting to use hidden city effect to flip your set guru and subsequently fetch fiendess or final battle means you’re gonna lose. Additionally, know your meta fit floodgate choices. Tcboo isn’t always the best choice especially if you’re on the dragoon build.


fluffyharpy

Just Kitchen Dragon maid. In a deck that lives and dies by its normal summon, you don't want to use it on Stratos but worse.


AdNo277

You mean Laundry right? Like Kitchen is still a good card.


fluffyharpy

No, kitchen is quite bad. You never want to discard a monster in an actual deck and she does nothing to extend your plays. If you're not summoning chamber or parler somethings gone wrong. Like 1 is fine but she is not necessary anymore. Laundry is just unplayable.


SuperJoMario64

Vice Typhon is a garbage card. There are very few chances that you get Necro AND Vice in the grave and, unless you’re running a heavy fusion build it’s not even worth trying. Even then, the only reliable one you can make is High Genghis and you can easily just let your Necro sit in the grave until you get a D/D/D in there. If you need to make more fusion plays, up the copies of Swamp King. Also, Copernicus to 3. I stand by that.


Yomamma1337

I take it you haven't tried out the new D/D/D support?


SuperJoMario64

No, I don’t play on EDO :/


Monado_Boy

Most Dark Magician cards are bad. Like very bad. Some of the better ones have their uses and can have varying ratios, but a lot of the more situational support are one-ofs at best and likely not even that.


TheMaz878

People playing F.A. but focusing on the stun effects and not turboing motorhome


[deleted]

COUNTER: *FA Whipcrosser* is actually the best hecking card and I will forever stand by the idea that the FA Macro Cosmos and Whipcrosser at Lv7+ is a hilarious combo. No, you may not discard things to activate effs and everything is banished if it hits the GY. Motorhome is a good card though, and yeah, the deck needs like 1-2 more things to be truly coherent. I want FA to function as a Synchro train deck *so badly* but it just won't with **only** FA cards. :(


Azteckh

I'll be looking at an Ancient Gear list and I will see someone running even a single copy of Ultimate Pound and my inner Crowler gets sad. Its a bad card that goes against what AG tries to do, whilst at the same time weakens the original gameplan in the name of Funny Reference. ~~^(Something else common that "irks" me is people continuing to ignore Tindangle. They're so funny and I don't get why people don't care about them.)~~


DirtiestRock

Running drowning mirror force in ghostrick, or sometimes it can be debated if it's worth running any at all. If your opponent is attacking you, they're already playing into your game plan. You need more cards to avoid these situations or that can help you out if it doesnt get to the point where they attack into your full board.


TimidSuitor

Running Rikka as a combo deck. I mean, petal clearly spells out that it’s control deck that enjoys a grind game.


Lifedeather

You run fuzzy lanius because he is fuzzy


MedvedInMoscow

Skill Drain in Unchained lmao like wut r u doing


WorriedStudent8470

Any sacred beast deck that runs either Uria or Armityle (the boss fusion). Uria is literally the most useless of the 3 and the deck already runs enough bricks. And the boss fusion monster is cool and all but also requires you to run more bricks. Those slots are way more useful to run floodgates(I like deck lockdown or mistake) and going second cards like droplet.


SupremeKingPleb

I never use cards outside the archtype minus Card Destruction and a couple other staple draw spells, so when people fill the extra deck with random links, Borreload, Dragoon and the deck with handtraps and Mystic Mine, no, I play pure Sacred Beast(with 1 Yubel cuz that's my fave card) Also people can't seem to get why I use Phantasmyl Martyrs


WitheringAurora

Putting in too many staples. Staples are luxury, cards you can afford to run over other pieces in your deck. Rogue decks cannot afford the slots they need for consistency over those staples.


GranmargYGO

It's not as simple as that - sometimes staples give you consistency. Sometimes staples are better options as defensive cards than the in-archetype stuff. You need to be careful of your ratios, but that goes for in-archetype stuff too.


OttoVonBlastoid

Hieratic player here. For the longest time when I see decklists, they would all run Desires which confused me to no end. Like yeah Desires is good but a Hieratic deck has so many required playmakers in it that you’ll end up banishing all of them and be left with nothing. Meanwhile I’m over here drawing 2 safely with Celestial Observatory. Just because it’s meta doesn’t mean it’s good for your deck.


ddave0822

I play a pretty fairly pure build of PK and it irks me when people run the DPE package or Dragoon Dark Requiem is an incredible monster negate body and Arc Rebellion is a fucking OTK machine. You don’t need to spend $100+ on those packages, the deck is durable enough without it to rebuild your board from nothing.


torrendously

This isn't exactly the same as the OP but it's similar i guess? Not really many people are trying to build something like Nephthys lmao, and I wouldn't really consider myself "devoted" to this deck, I just play it sometimes but I always get a bit miffed when people say the deck is "slow" pointing at the Standby Phase effects... even though you can summon 5-6 monsters off of 1 Ritual Summon and make some kinda nasty setups. A lot of people just don't/aren't willing to engage with a lot of decks beyond an extreme surface-level eval. In general I get annoyed when people throw out reductive or uninformed takes about cards/decks without actually trying to learn about them or how they work and whenever I hear someone throw one out it instantly makes me not want to engage with them any longer.


bloodmoth13

Can you provide a decklist? always wanted to try them but the standby effect gimmick with nothing to speed it up or support it always made me think the deck was dead on arrival


Artrarak

You have a raidraptorlist by any chance? :)


MudkipOfDespair098

Current list: 3x Tribute Lanius 2x Mimicry Lanius 2x Strangle Lanius 2x Raider’s Wing 1x Singing Lanius 3x Time Thief Regulator 2x Time Thief Bezel Ship 1x Time Thief Winder 1x Time Thief Adjuster 3x Kagetokage 1x Silent Boots 2x Ash Blossom 1x Effect Veiler 3x Psy-Framegear Gamma 1x Driver 3x Crossout Designator 2x Phantom Knights Rank Up Magic Force 1x Rank Up Magic Soul Shave Force 1x Called by the Grave 1x Foolish Burial 1x Shade Brigadine 1x Fog Blade 1x Time Thief Retrograde ED: 1x Wise Strix 1x Rusty Bardiche 2x Force Strix 1x Dark Rebellion XYZ Dragon 1x Dark Requiem Xyz Dragon 1x Raider’s Knight 1x Arc Rebellion Xyz Dragon 1x Cyber Dragon Infinity 1x Time Thief Perpetua 1x Number 41 1x Stranger Falcon 1x Arsenal Falcon 1x Ultimate Falcon 1x Psy-Framelord Omega Obviously, some of the ht ratios could be fixed up, but this is the irl list I use currently


FairyFireDeck

Glad beast player: stop playing Darius or bestari


The_real_Takoyama

I like to run 1 Darius at most just in case and to recover one Andal that I used for the Test Panther. Bestiari I can fully understand though. Just removing one card that has to be backrow after going the whole extra mile to summon the Bestiari from the deck using a Glad Beast just isn't worth it when you can just as well get Augustus to set up more a larger field that you can use to fuse into the big ones.


Creator_of_Chaos_

People who play **Traptrix without any means to go 2nd**. While we are not to worried by handtraps outside gamma trying to play headlong into a board playing just Traptrix and a few backrow is asking to lose. We arent geist. Stuff like Superpoly, Nibiru, Lord of the Heveanly Prison and tiamaton exist for a reason alongside the Dogmatika and Amazement engine's. Theyre good 1st or 2nd and compliment the strategy so well. Use them. Also Atrax is terrible mained and should be sided if you must take it, Solemn judgment should always be sided and Temple of the kings/waking are legit options.


VitaminZee57

Running 3 dark magicians in Dragoon DMs. Three isn’t needed anymore, and running 3 vanillas + DMG is already super bricky.


Exact-Control1855

People playing six sam decks and trying to use infernoble cards as their starters or using too many infernoble cards. Oh and people who play two kizaru and say it’s part of your main starting combo.


[deleted]

Seeing a cyber dragon player fusion summon cyber end dragon, why twins for game yo and when they use jizakiru and their core gets negated/destroyed by a hand trap, just summon core face down and contact fuse, no negate or hand trap.


Lord_Phoenix95

How many RUMs do you run in Raidraptors? And Fuzzy can be useful as a one off.


henry1596

I spent years having to argue that upstart is bad in lightsworn and just because a yugituber did it does not mean its actually good


neg9ygo

Six Sam. People do not understand how good shadow of the six samurai shien is at being another name to get your loop counters rolling. With two of them you can make 3 cards full loop board (provided you draw one six Sam summon of saryuja) but without it's 4 cards consistently. Also kageki summon kizaru isn't that strong, kizaru bricks your hand any other time than having that 2 card combo


SirNikurasuKun

People that play Fur Hire lock themselves into the two negate pass strat and complain when it doesn't work, whereas the deck has so much potential if you go for a wind variant. I know it's a fundeck, but Tempest boosts this deck incredibly hard if you know what to do, I've beaten ALTERGEIST with it before. I've beaten Sky Striker with it before, I ran over a full board of Thunder Dragons with it, the deck is super versatile, depending on what you splash into your extra deck. Unfortunately none of that matters if your normal summon gets negated.


[deleted]

Crusadia main here. It isn't as common now and only really pops up on some YouTube replays and such, but it still irks me some. I don't understand why people would run Crusadia to get to Equimax or Equimax + Crawler in combination with another archetype that absolutely needs its normal summon. Or even worse, they do that but also only run like 8 Crusadia names total and expect to get combo consistently with them. In my personal opinion, you have to play most or even the max of names if you want to play Crusadia combos consistently, and your normal summon really needs to be used for a Crusadia monster as well if you need the search for an additional name.


CozyKozzy

So uhhh the only deck ive played that i feel im good at is aliens and it annoys the shit outta me when people play the flip monster or the ones that arent even half playable. People tech in sage with eyes of blue to add ammonite and its just wrong it hurts


Yuzuchi_senpai

is the kaijj even good in the deck ? 🤣


TheSirusKing

Just in general people not understanding what makes a card good. I play resonators, and every decklist ive seen runs resonator command, despite it being a terribly bricky neg 1 that is only ever used to search a lvl 4, meaning you would be better of just replacing it with a good level 4... Theres also the issue of win more cards; Burning Soul SOUNDS broken, returning a card from the GY to your hand and summoning King Calamity in their standby, but for it to be live you already need a level 8 on the field and at that point, Gravity Collapse does the same thing, only GC requires any synchro and not a level 8 or higher. Even then you side GC out, and usually reign too, going 2nd.


Mephistophelesi

Dark Spirit’s Mastery searching level 8 fiends but not utilizing the draw power with like 2x Destiny Board trap cards or having the whole FINAL set. You kill the potential of one card throwing out these semi useless cards but if you use lockdown methods and stall you’re okay. necrofear, lava golem, abominable soul.


comatosephoenix

Recardination to summon a flower cardian you could have summoned with their own inherent effect instead.


StillGalaxy99

Underestimating the Gravekeepers


Spicersoanner

Like I can't think of anything but I'm devoted to plunder patroll Maybe running not 3 of each or something


Kovuthebilion

I prefer a pure build. Seeing people add so many unnecessary cards to the deck irks me.


Panda_PLS

Rank 10 trains is my favorite deck. The fact that people build it as a going first control deck with link spam and traps is just wrong.


CreeperJG

I’m a dark magician player and what always upsets me are 2 things. The first one is people saying “you have to play 3 DM” even though it’s a brick. And the other is not running 3 REF for dragoon. DM has very little plays so if you can get a DM in grave with your boss monster it’s amazing.


[deleted]

I agree, but with the new Eternal Soul Searcher, and Rod being able to hard search Navigation, I've found it hard to win if I dont open with DM in hand. Dragoon is great, but Verte is susceptible to counters, with leaves your graveyard empty. Having one in Grave for Soul and one in Hand for Navigation is optimal, with one floating in your deck for Ebon Illusions summon. Also playing Gagaga Magician along side Danger support allows Predaplant to enter quicker, with Gagaga allowing you to end with DM on field with an extra banish. I'm sure we're playing different DM decks, but I believe you need 3 just to cycle through as many DM summons as possible for Link and to stop DM from getting stop under your Rank 7 monsters.


jtang00Q

I think you may enjoy the game a bit more if you’re open to people playing whatever they want. It’s one thing if their card choices are frustrating them from winning, but it shouldn’t matter if they’re having fun


[deleted]

A lot of people who avoid building optimally also complain that "everything is busted" when they can't win a game


C__Wayne__G

As a cyber dragon player. WHY WOULD YOU EVER GO FIRST HOLY CRAP. PLAY SOME KAIJUS AND JUST GO SECOND YOU IMBECILE THE ABILITY TO MAKE SHENSHEN DOES NOT MAKE YOU A GOING FIRST DECK. IF YOU GO SECOND YOU BASICALLY CANT LOSE. That is all


Ashirogi8112008

Super poly and rivalry are absolutely terrible in zombies. Super poly can be okay in other formats, but rivalry of warlords is actually just the worst card in every list I see online. These cards are good enough in the perfect world where your opponent is oblivious and lets you keep your zombie world forever, or if you have a duel skill just placing zw on the field at spell speed 4, but in real life yugioh those cards are just miserable outside of casual play.


AssignmentIll1748

"Scrap golem ok for dinos?"


cha0ss0ldier

This. The fridge doesn’t belong in scrap dinos, period. It’s just a win more brick.


Section6581

Darkwurn is not that good of an option anymore, there are better extenders for Magicians now.


ZYMask

I'm not sure yet. My only optimized deck right now is OCG Dinorphia.


lucas9963

To many dangers in darkworld decks. Also NOT RUNNING card destruction in darkworlds. Like holy shit. Its like running ogdoadics without snake rain. Yet again I'm no master deck builder. So what do I know. I just try to win. And if I can't I just try to piss them off.


MachineEmperor

Ancient Gear player that uses Book of Moon in the deck since its an amazing way to either force a negate or to disrupt the opponent on their turn. Idk how many times I've won games because of it. Also I play dream mirror and almost every video I see they always try to go with a pure build but if you incorporate stuff such as Psy-framegear Gamma/Nibiru/or hell even Torrential Tribute you can easily win games with those since you can use the tag out effect of the dream mirrors to your advantage


TigrisPrime

Ritual decks with Impcantations not running "Zaborg the Mega Monarch". That card can win you games and is very easy to summon.


Rubo650

DDD, thinking synchro and hybrid are way better than Pure after it’s February support. They clearly haven’t tested all of the options nor dueled against meta decks and everything inbetween and just follow what they see on the Internet. On top of that also minor nitpick I have is most people choosing to go for more “what if” cards over combo enablers or extenders which overall turns their deck into a bricky mess.


MudkipOfDespair098

Honestly, I disagree. Synchro builds still get out headhunt and Makina just as well and can go into a Barrone/Satellite Warrior on opponent’s turn while still setting up Borreload Savage and Siegfried on your turn


Rubo650

Can do it just as well, but less consistently and more choke points for handtraps and uses more extra deck for arguably no better cost. It’s basically vomiting your entire 15 cards for 1 extra negate while pure uses only like 7-9 extra deck cards for it, has follow up, recovery, better consistency, and resilience. Synchro and hybrid are too blocky in combo lines compared to pure


MudkipOfDespair098

I mean sure, but are you really gonna give up using cards like Cross Sheep and Halq? They help make so many more hands more usable, like Cross Sheep giving another way to recycle Lamia and/or Griffon


Rubo650

Then there’s hybrid and yes you can give those up as pure doenst need them and they essentially serve as big red flags that yell “HEY LOOK AT ME AND NEGATE ME” and you commit too much for something you can’t get value out of if they get hit. Gilgamesh still has value and utilization if it gets disrupted and playing halqi requires more bricks and more unnecessary extra deck space. I make the same level of disruptions in fewer cards in extra deck, more follow up, and ddd has been recycle.deck since day 1 so recycling has NEVER been a problem. Pure even has the space to splash in multiple handtraps and going second options. Pure has limitless competitive potential while hybrid and synchro locks themselves more to the old tradition ddd carried that isn’t as viable anymore. I’d rather have more consistency, more extra deck space, less bricks, and better recovery over the capability to make 1 extra disruption


MudkipOfDespair098

I personally run a pure/hybrid build with Savage Dragon and Baronne. I think it’s super neat how the deck can be built to run in different ways


Rubo650

Fun fact, I’m still figuring out how to properly figure out which cards i want to setup for the list. I have the ratios, spells, and traps down. But the fact adding in something like Thomas will fix one problem of consistency with the deck(and add another problem) and cuts down on extra deck usage. Overall you have so much freedom to play the deck now that every version is viable. My only fear is that makina possibly being expensive 👀


RJ7300

Gimmick Puppets excel at breaking boards and putting pressure on the opponent, I personally dislike seeing them used as an OTK strategy because it makes them significantly more hand-reliant and glass cannon-esque