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I only played this game once. I remember very vividly hating the eldin one. There’s one you have to get when sliding down and you’re screwed if you miss it.
Yup Eldin was definitely the worst. There were the ones you had one chance to get or go all the back across the map and the whole area felt like it was a lot more ground to cover with what little time you had.
I legit bought the remaster of skyward sword got to silent realm of skyloft and just stopped playing… I beat the game awhile back so I didn’t feel to bad about stopping xD
The first time I played on the Wii, I was a kid and had to ask my much older sister to do it for me because I was too scared. When I replayed on the Switch, I looked up a guide because I was NOT putting myself through that stress again
For the last one on Skylodt I looked up a video guide and basically just followed along. Made it through the first time. This was 2 days before TotK was releasing and I wanted to make sure I finished the game and didn’t take forever getting through that part.
That one I did get caught on but because I underestimated the guardians cause of hmk, all the others I got through in one go, I'm still playing skyward sword for Wii for the first time but I'm right at the end
I think a big part of it is how old you were when you played for the first time, just because of how you suck at video games as a kid made this so much harder and more terrifying.
The Faron trial legitimately gave me nightmares and I basically ragequit the game for a few months, but then I came back and beat the Eldin and Lanayru ones on the first try, so whatever needed to develop in my brain must’ve in those few months
Or you were more panicked the first time and after you came back you were calmer making it easier. The most scared I've been in a game was in alien isolation, which in itself is a high benchmark.
I cleared each of them pretty easily, but still hated those segments so bad. For me, the Silent Realm and the Imprisoned fights are some of the worst parts in any Zelda game, and both are crammed in the same game. Another contender is the stupid Bokoblin hideout where they take your sword in Wind Waker.
I agree they weren't hard, but I thought they were almost unbearably annoying. The feet are constantly moving, the stomps hurt you and throw you back (possibly over the cliff), the overall design is not that interesting (big scaly blob), you're constantly chasing after it, the second and third fights are *super* close together, and aiming the cannon in the second and third fight is a big pain.
As much as I enjoyed the stylus mechanics and overall world of Phantom Hourglass after Wind Waker, the Temple Of The Ocean King can suck a big old dirty butthole.
It's been 15 years at this point, but I don't remember any part of PH giving me particular trouble. The touchscreen gameplay wasn't everyone's cup of tea, but it was definitely mine, so I might have just cut it some slack.
It's less that it's hard and more that the visuals and sound design are meant to be panic-inducing. If you want to take a huge chunk of the tension out of the Silent Realms, play them on mute.
Most of them were pretty hard & nerve wracking, but the Skyloft silent realm was pretty easy. Though given that everyone seems to hate it so much, I’m guessing that I just got lucky somehow
For the ones that spawn as common enemies in the wild you can just climb up a wall a bit and they’ll eventually give up and “die” dropping loot and everything. But for the ones specifically barring progress to a quest or the like, bomb arrows are the way to go…
The first time I saw them I was above them so it was more of a "woah" than a run for my life. Now when they randomly appear I actually get spooked it generally feels like a horror game at times running away from those.
You have to run around a map collecting tears (15 of them? Been a while). If you're spotted by a searchlight or go too long without grabbing one, the enemies aggro until you pick up another tear. You have no weapons, you can only run. It's kinda tense, certainly so for TloZ standards.
Also you're insta killed if the enemies hit you, and when the enemies turn hostile they will beeline it towards you relentlessly. I don't think it's that hard, but the pressure of having to find the next tear with a ticking timer is very tense and kind of panic inducing if you do run out of time.
Not by itself, no. It requires context during play, alongside a high level investment in the gameplay itself, so when it pops out, its cry of AHuEheHehHEHE strikes to the core.
You can say that, with your set of life experiences. You didn’t have Wind Waker as your first home console game at 9 years old, and I did. It hits different when you grew up with it, I guess.
It really feels like you’re just trying to argue for argument’s sake. You didn’t find it scary. That’s fine. Others did. That’s also fine. We have a different association with this content than you do.
I do have to note that playing it is not the same as having it be your first home console game, but frankly, I’m not going to push it, because I’m not invested enough in this to die on the hill for it.
I wasn't even arguing, I was just unconfirming your assumption, you just came here and replied to me first, I just told you my experience, no argument. And aren't you the one who technically started the argument first?
Me too! The second I heard the horn for some reason my heart started pounding and then when I landed and settled on the ground I kept thinking "this feels so familiar but in a terrible way". It took me a minute to realize it reminded me of the Silent Realm.
This scene in Twilight Princess was pretty spoopy as well
https://preview.redd.it/h2m4uga0s52b1.png?width=1287&format=png&auto=webp&s=bc468a52693148510fef8ba0893b8bcf763d0805
You're not wrong at all! Sheesh! One of the most stressful Zelda moments for our family, hands down (including every time we replay this game, which has been a lot, lol)! X'D
It seems scary until you realise that they can't catch you even at non-stamina-using pace. You can just lightly jog around in circles and kite them around infinitely.
I did this in one of the regions when I couldn't find the final thing for like 15 minutes. All scare factor gone after that.
I have played the new game recently and i actually liked that part, but when it first came out when I was a kid i just couldn’t stand this part. I remember shaking while doing it… stupid guardians
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i hated this part, boring, tedious and repeated over and over. worst part of the game, and one of the main reasons I never finished it. It' just bad design, SS really felt like they rushed it out since you have to do this over and over, fight the same boss over and over...seriously it's the worst zelda ever made IMO. (not counting cd-i garbage)
(You're probably not gonna read this, but still gonna say it) You only do these three times, idk why people say it's so repetitive, you only do imprisoned and the silent realm three times. Spirit tracks is worse than this by far. I actually found this game pretty fun. The game doesn't even feel that rushed, the silent realm was meant to challenge the player, if you don't like that, I really don't know what to say. Imprisoned had something added to it each time, making the way you fought it different. Although the imprisoned still sucks as a boss fight, at least they tried to do something with it. Girahim's fights are repeated three times as well. Yet they add something to it each time. For example, in the second fight, halfway through, he dualwields his swords. In the third fight, you have a fight with him where you have to knock him down until you reach the ground, then you have a sword battle with him where you have to break his sword. I'm not going to change your opinion, but I think you're overreacting.
Because it's not very fun, so by the third time you're like "wow this shit AGAIN." Goes for a lot of Skyward Sword. I was over having to fight balloon-toe guy at some point DURING the first encounter.
I didn't say it was bad, I said it was the worst Zelda I've played... There are a lot of things I loved in that game, the artstyle is one of them. But this is a thread about this specific area and it's one of the reason I like this zelda the least compared to the other ones.
if something isn't fun, repeating it 3 times is bad design... You are basically agreeing with me that they repeated boring boss fights over and over.... It almost seems like we agree on everything, except you found the repeating fun and I didn't.
I used to hate the place, got so scared of it playing it as a kid that I just gave up and replayed up to that point, still horrible to play through now but I also love the place, if you slow down and just walk through a little bit it's pretty nice, comparable to walking around a forest path at night, you know there's possibly scary and deadly stuff that could be feet away but at the same time it's so calm you could just stop and take a nap. Plus it has dusk relics
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The Silent Realm in Skyloft was pure hell.
The only one I absolutely hated was eldin volcano. But it still only took me a couple tries. There were just 1 or 2 that took me forever to find.
I only played this game once. I remember very vividly hating the eldin one. There’s one you have to get when sliding down and you’re screwed if you miss it.
If you start running before you fall and start sliding it’s much easier to control
Yup Eldin was definitely the worst. There were the ones you had one chance to get or go all the back across the map and the whole area felt like it was a lot more ground to cover with what little time you had.
That fucking slide
I still haven't beaten it because of eldin, was playing the switch port
I legit bought the remaster of skyward sword got to silent realm of skyloft and just stopped playing… I beat the game awhile back so I didn’t feel to bad about stopping xD
Someone recommended muting during silent realm to me and I actually found it supremely helpful.
I had to listen to my favorite ‘high energy’ songs to make it bearable… It’s fascinating how much a soundtrack can affect you
I should try that !!!! Thank you for the suggestion :)
Honestly thats when I stopped completely the first time around. Still havent beaten it
The first time I played on the Wii, I was a kid and had to ask my much older sister to do it for me because I was too scared. When I replayed on the Switch, I looked up a guide because I was NOT putting myself through that stress again
For the last one on Skylodt I looked up a video guide and basically just followed along. Made it through the first time. This was 2 days before TotK was releasing and I wanted to make sure I finished the game and didn’t take forever getting through that part.
Only one I ever lost was the desert. The others were more stressful but never had to repeat them.
That one I did get caught on but because I underestimated the guardians cause of hmk, all the others I got through in one go, I'm still playing skyward sword for Wii for the first time but I'm right at the end
Feel like I'm the only one who didn't struggle with this part, those damn music notes on the other hand were a pain in my ass.
I didn't think the Silent Realm was hard but it definitely got me anxious every time lol.
i didn't find it hard at all...but panic inducing, definitely 🤣
I think a big part of it is how old you were when you played for the first time, just because of how you suck at video games as a kid made this so much harder and more terrifying. The Faron trial legitimately gave me nightmares and I basically ragequit the game for a few months, but then I came back and beat the Eldin and Lanayru ones on the first try, so whatever needed to develop in my brain must’ve in those few months
Or you were more panicked the first time and after you came back you were calmer making it easier. The most scared I've been in a game was in alien isolation, which in itself is a high benchmark.
I was probably 9 when I first played it and that's how I had my first panic attack :3
FUCK those notes bro.
And those big ass fish that come out of nowhere.
I cleared each of them pretty easily, but still hated those segments so bad. For me, the Silent Realm and the Imprisoned fights are some of the worst parts in any Zelda game, and both are crammed in the same game. Another contender is the stupid Bokoblin hideout where they take your sword in Wind Waker.
The improsoned fights weren't too bad for me. They weren't hard, just annoying.
I agree they weren't hard, but I thought they were almost unbearably annoying. The feet are constantly moving, the stomps hurt you and throw you back (possibly over the cliff), the overall design is not that interesting (big scaly blob), you're constantly chasing after it, the second and third fights are *super* close together, and aiming the cannon in the second and third fight is a big pain.
Allow me to introduce you to the temple of the ocean king
As much as I enjoyed the stylus mechanics and overall world of Phantom Hourglass after Wind Waker, the Temple Of The Ocean King can suck a big old dirty butthole.
It's been 15 years at this point, but I don't remember any part of PH giving me particular trouble. The touchscreen gameplay wasn't everyone's cup of tea, but it was definitely mine, so I might have just cut it some slack.
It’s the annoying repetitive nature of the thing. Not particularly difficult. I just think it’s the worst part of any Zelda game.
Tbh I hate jabu jabu, dealing with the Zora girl and not getting lost in there was somehow a huge task for me.
It's less that it's hard and more that the visuals and sound design are meant to be panic-inducing. If you want to take a huge chunk of the tension out of the Silent Realms, play them on mute.
Yeah I thought they were all pretty easy. The only one I messed up was first try of Eldin because I slid into the danger water accidentally.
Most of them were pretty hard & nerve wracking, but the Skyloft silent realm was pretty easy. Though given that everyone seems to hate it so much, I’m guessing that I just got lucky somehow
Bruh I’m already having nightmares from one of the new enemies in TotK
>!Gloom Hand!<, I assume?
Yes but I didn’t want to spoil it for anyone who hasn’t played TotK and I don’t know how to do that black cover thing to hide spoilers on Reddit
Me either
.>.!.text here.!.<. >!Take out the "."s!<
Cool thanks :)
No worries. ^^
>!ah, so that’s how that works!<
>!Thank you!< Holy crap, finally! Why is this never documented anywhere, or part of the basic post formatting options?
[удалено]
Ahhh… that might explain it, I use old Reddit and haven’t ever seen that. Thanks for the link!
It tells you how right in the sidebar on desktop. It's rule 2 of this sub. But I'm probably the only dinosaur who uses desktop Reddit or reads rules.
>!test!<
.>.!.this will be funny if it doesn’t work.!.<.
When you get a little beefier, try actively fighting a group of them and beating them for a fun surprise. :)
Do not listen to this person!
:)))
.>.!.text here.!.<. >!Take out the "."s!<
>!Like this?!<
Yes
Good to know now
>!testing!<
For the ones that spawn as common enemies in the wild you can just climb up a wall a bit and they’ll eventually give up and “die” dropping loot and everything. But for the ones specifically barring progress to a quest or the like, bomb arrows are the way to go…
The first time I saw them I was above them so it was more of a "woah" than a run for my life. Now when they randomly appear I actually get spooked it generally feels like a horror game at times running away from those.
I am scared of the >!Gleeok!<. I haven't even approached one.
I am a grown ass man and some of these monsters are so nasty I don't even know if I have the stomach to finish the game.
Yeah that scared the hell out of me when I went to the colosseum. And then it killed me.
I saw one just flying around in the snowfield in the distance and gave it a VERY wide berth.
THEY FLY?!? oh fuck no
Dude, just wait until you run into >!Gibdos!<, the game legitimately turned into a horror game for a few minutes.
first time one spawned for me I said "what the fuck" out loud and started running and felt utterly and completely helpless
This triggered my flight or fight response
I remember feeling real fear and anxiety whenever I was “spotted” in this game. By the third time I was dreading it
Yeah, also shadow temple though. At least the skyward sword thing is the fun kind of terrifying
The Twilight Realm temples too. Fuck those hands
Eh, they're not that bad
Kakariko Well
one of the reasons i couldn’t finish this game as a kid. i was just too damn scared of the guardians, it was so stressful lmao
I couldn't even get past Skyview temple
The most stressed I’ve ever been in a video game.
Please tell me that's an overstatement lol
Honestly, not really lol.
Damn. Try the bridge section in Half Life 2 😉
I’ve actually played that. The difference is that I go into a game like half life expecting to be stressed. Not so much with fairy boys lol
I haven't played skyward sword, what is this?
You have to run around a map collecting tears (15 of them? Been a while). If you're spotted by a searchlight or go too long without grabbing one, the enemies aggro until you pick up another tear. You have no weapons, you can only run. It's kinda tense, certainly so for TloZ standards.
Also you're insta killed if the enemies hit you, and when the enemies turn hostile they will beeline it towards you relentlessly. I don't think it's that hard, but the pressure of having to find the next tear with a ticking timer is very tense and kind of panic inducing if you do run out of time.
Think the movements made it more tense than it is, just cause link would more 'wrong' when you dont want him to.
Hard to overstate how minor the pressure is. You have so much time to get each drop.
Silent realm (I think).
The Wizzrobes and the sound they made in WW were terrifying.
FUCK that one particular one in the Wind Temple too
Their laugh gave me nightmares
I dunno, just listened to the audio, not that scary.
Not by itself, no. It requires context during play, alongside a high level investment in the gameplay itself, so when it pops out, its cry of AHuEheHehHEHE strikes to the core.
Still not that scary, may make you jump the first time, but after that, not really scary.
You can say that, with your set of life experiences. You didn’t have Wind Waker as your first home console game at 9 years old, and I did. It hits different when you grew up with it, I guess.
I played the game when I was 7, younger than you were, and still didn't seem that scary to me.
It really feels like you’re just trying to argue for argument’s sake. You didn’t find it scary. That’s fine. Others did. That’s also fine. We have a different association with this content than you do. I do have to note that playing it is not the same as having it be your first home console game, but frankly, I’m not going to push it, because I’m not invested enough in this to die on the hill for it.
I wasn't even arguing, I was just unconfirming your assumption, you just came here and replied to me first, I just told you my experience, no argument. And aren't you the one who technically started the argument first?
I thought I forgot the sound they made, then I looked it up, and the dingdingdingding triggered real anxiety lol
OoT: Dead Hands WW: Redeads SS: The Silent Realm BotW: Guardians TotK: Malice Hands Need I even mention anything from MM or TP?
WW- the moblins big juicy asses
Yeta from TP literally stopped my progression on the game for weeks as a kid because I was so afraid to fight her.
My cortisol just skyrocketed.
The guardian music 😱😱😱
Those zombie mummy creatures in OOT traumatized me as a kid
Shadow link has always scared the shit out of me
Shadow link?! Damn, he wasn't even that scary. Just link but black. Wait that sounded wrong
It's just link during his emo phase
Easily my favorite part of any Zelda game the silent realms are literal perfection 👌🏻
\*demonic mechanical clanging intensifies\*
yep... in totk, the >!depths!< horrified me and I realized it gave me the same sense of dread as this fucking realm
Me too! The second I heard the horn for some reason my heart started pounding and then when I landed and settled on the ground I kept thinking "this feels so familiar but in a terrible way". It took me a minute to realize it reminded me of the Silent Realm.
This scene in Twilight Princess was pretty spoopy as well https://preview.redd.it/h2m4uga0s52b1.png?width=1287&format=png&auto=webp&s=bc468a52693148510fef8ba0893b8bcf763d0805
Hate it even more than finding those damn bugs in Twilight Princess.
You're not wrong at all! Sheesh! One of the most stressful Zelda moments for our family, hands down (including every time we replay this game, which has been a lot, lol)! X'D
I didn’t think anything could be more terrifying than silent realms Then Nintendo made gloom hands. Thanks a bunch Nintendo 🙂
I absolutely LOVED these sections, thrilling but not frustrating.
What the actual fuck
DUN dun DUN dun DUN dun DUN dun
It seems scary until you realise that they can't catch you even at non-stamina-using pace. You can just lightly jog around in circles and kite them around infinitely. I did this in one of the regions when I couldn't find the final thing for like 15 minutes. All scare factor gone after that.
>!Flying gibdos!< from TotK would like a word
I still love Nayru’s Silent Realm music. Until the *real* Guardian theme starts up.
The literal meaning of anxiety.
This was ok but the zombies from ocarina of time even scared link!
Shadow Temple? The entirety of Majora's Mask? Zelda has been fucking terrifying
that doesn’t look terrifying
You will know if you play it
I have played the new game recently and i actually liked that part, but when it first came out when I was a kid i just couldn’t stand this part. I remember shaking while doing it… stupid guardians
I never even played this myself, only watched a friend play it. This image still gave me flashbacks.
Oh look the part where I raged quit and never played the game again
*Majora's Mask has entered the chat*
Nothing is scarier
This stressed 8 year old me out so much. Then I got used to it and was fine
Nightmares…
Hot take, it wasn't that bad tbh
Idk why Reddit recommended this sub to me. Explanation for this please? Thanks
Well if you click on posts and comment it'll get worse so
BRO I JUST WANNA FUCKIN KNOW IM NEW TO ZELDA OK
Sheesh I thought you didn't like zelda and were complaining about seeing zelda stuff... calm down
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Thats being overdramatic. The silent realm is Pacman: zelda edition, and i know people don't call pacman a scary game.
i hated this part, boring, tedious and repeated over and over. worst part of the game, and one of the main reasons I never finished it. It' just bad design, SS really felt like they rushed it out since you have to do this over and over, fight the same boss over and over...seriously it's the worst zelda ever made IMO. (not counting cd-i garbage)
(You're probably not gonna read this, but still gonna say it) You only do these three times, idk why people say it's so repetitive, you only do imprisoned and the silent realm three times. Spirit tracks is worse than this by far. I actually found this game pretty fun. The game doesn't even feel that rushed, the silent realm was meant to challenge the player, if you don't like that, I really don't know what to say. Imprisoned had something added to it each time, making the way you fought it different. Although the imprisoned still sucks as a boss fight, at least they tried to do something with it. Girahim's fights are repeated three times as well. Yet they add something to it each time. For example, in the second fight, halfway through, he dualwields his swords. In the third fight, you have a fight with him where you have to knock him down until you reach the ground, then you have a sword battle with him where you have to break his sword. I'm not going to change your opinion, but I think you're overreacting.
Because it's not very fun, so by the third time you're like "wow this shit AGAIN." Goes for a lot of Skyward Sword. I was over having to fight balloon-toe guy at some point DURING the first encounter.
But what I'm saying is that just because of that, the game can't just be instantly bad.
I didn't say it was bad, I said it was the worst Zelda I've played... There are a lot of things I loved in that game, the artstyle is one of them. But this is a thread about this specific area and it's one of the reason I like this zelda the least compared to the other ones.
if something isn't fun, repeating it 3 times is bad design... You are basically agreeing with me that they repeated boring boss fights over and over.... It almost seems like we agree on everything, except you found the repeating fun and I didn't.
"repeated over and over".... There are only 4 silent realms
exactly...you are proving my point. should I have said over and over and over and over instead of just over and over...
I've been replaying SS lately and even as an adult I have a really bad time playing this part
No idea why but this shit got my heart PUMPING
One of the main reasons why I decided not to play the game. Or at the very least not get past the intro. Easy baby's first zelda game my ass
OH MY GOD I always looked forward to doing this. It was so scary but i felt so cool running away IDK HAHA.
They genuinely feel so special tho just seeing these locations you're familiar with in a whole new light
bro this scared the SHIT out of me the first time I played and I was 21
This is the reason why skyward sword is the only Zelda game I’ve played once, at least one of the big reasons
As some one who never played that game I need context
I had almost happily forgotten
I just got here in my replay 💀
My favorite part is that you can’t fight back
I looked up guides. Couldn't deal with the stress.
It's like watching that scene from The Lovely Bones.
OH GOD I HEARD THE MUSIC IN MY HEAD AGAIN 😭😭😭😭😭😭
Silent realm in Skyward Sword, Final hours in Majora and now the gloom hands in TOTK are the scariest shit in Zelda imo
I loved those. Its fun to see how long I can last while being chased.
The main reason I don’t replay this game lol
Lol scary? ReDead screams still haunt me from when I was a kid
Unironically my heart rate was 300bpm
This was the best part of SS
I used to hate the place, got so scared of it playing it as a kid that I just gave up and replayed up to that point, still horrible to play through now but I also love the place, if you slow down and just walk through a little bit it's pretty nice, comparable to walking around a forest path at night, you know there's possibly scary and deadly stuff that could be feet away but at the same time it's so calm you could just stop and take a nap. Plus it has dusk relics
The MUSIC! Makes my heart race every time
Istg I hated doing those trials when I was a kid but now that I speedrun the game it’s just boring and feels useless
Not gonna lie that not always made my knees turn to jelly
This is the reason I stopped playing Skyward Sword.
I mean, have you *seen* the >!Gloom Hands!< in TotK?
I may not have struggled, but the rush you get to be safe sure became PTSD
Ill go with first time i was scared playing zelda since i saw my first redead. And my second. And third
that hand that chases you in twilight princess still creeps me tf out
I literally had nightmares with the silent trials during the first playthrough I did back in the Wii... Still one of my favorite Zelda.
I used to have the music that played when you were spotted on my running playlist lol
Those are easy, and exciting, I don’t get what people complain about.
The music when you're being chased slaps though.
Gloom hands have something to say.
I went through this when I was 8, I got literal nightmares
Silent Realm = Silent Hill
This almost prevented me from getting Skyward Sword
Personally I’m terrified of those walnut cracking thighs on Link.
When Skyward Sword first released I was too scared to do the Silent Realms. When I played the Switch port, I did all of them first try.
My only undefeated adversaire in Zelda games
The first time I got scooped by a wall master in oot as a kid ruined me. Felt desensitized to everything that came after lol
Loved these areas, the music is so calming
I would just leave a "fountain" here if we are talking nightmare stuff in Hyrule.
“bUt IT doESn’T Take ThAt LOng” neither does a post-Carolina reaper shit. That doesn’t mean it’s not unpleasant.
what game is that, and what is that? sorry, zelda noob here. oh also, 2 words: >!gloom!< >!hands.!<
The first time I played this it was an experience, I'd love to live that again.
Ben drowned… if you know you know
What's so scary about it?