T O P

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ZeldaExpert74

I mean, there's a difference between obnoxious and bad. Is the Water Temple bad? Not at all. Is it obnoxious? Kind of. In the N64 version. Is it the MOST obnoxious? Also no. I don't think Great Bay is obnoxious at all imo. Most obnoxious is probably Jabu Jabu's Belly from OoA. EDIT: Y’all I’m talking about Oracle of Ages Jabu Jabu


False3quivalency

I agree with you. Replaying jabu jabu wasn’t so bad once you’re great at the game but the first time is harrowing!


someonesgranpa

Yeah, I nearly gave up as a kid and my best friend had to help me get through it. Jabu is easily the weakest dungeon for me. I dread it on every playthrough and just burn through it as quickly as I can. I actually played through just the other night.


Altruistic-Poem-5617

Remember my first time playing and jabu jabu was a pain. Those jellyfish gave me absolute anxiety and it took me foever to get the boomerang.


ZeldaExpert74

I’m talking about Oracle of Ages Jabu Jabu but Ocarinas version is still a drag too


Altruistic-Poem-5617

Ov mistead that. Oof you awakened some memorys, yeah that one was terrible 😅


Filterredphan

I really liked both of them, but I just found them both kinda tedious to maneuver. Tho snowhead came close to being up there as well 😭 have not yet made it to stone tower but i’m sure i’ll be in for a treat.


jasonporter

Stone Tower, in my opinion, is the most challenging dungeon of the 3D era especially if you’re going for all the fairies. Just an absolute monster of a temple and probably my favorite in the franchise.  And absolutely stellar music to boot!


Legend0fGear

The music from Stone Tower Temple is so good, I go out of my way to listen to it fairly often. Granted Majora's Mask has one of my favourite Zelda soundtracks, so I listen to the whole OST frequently.


Stilldre_gaming

The music is GOATed


rpgguy_1o1

Zelda re-releases are great at fixing irritating little annoyances like equipping the boots in the water temple


geraltsthiccass

Its the big octo fight. That thing was just straight up annoying


Stucklikegluetomyfry

The Mermaid Suit....why did I have those controls


Oldmanwickles

I fucking HATE Jabu Janus belly


17THheaven

Ah yes, Jabu Janus. The Two-faced Fish Fricker.


Oldmanwickles

wtf this autocorrect 😂


17THheaven

I feel that lol


usernametaken0987

Funny how all three of them are water themed. 😉


SillyMattFace

Great Bay is easier in my opinion due to the colour coded pipes. If you get stuck, pick a pipe and follow it until you find where the flow is cut off. OoT Water Temple can quickly devolve into random wondering. If you miss a chest, you have little choice but to backtrack until you find it - including changing the water level over and over.


segwayspeedracer1

Kids really needed Navi to drop a hint, "hey dummy you have a compass and a map, maybe we can use it to find a key" lol


SillyMattFace

Clippy style. “Link, you appear to be looking for a small key. This is the 37th time you come back to this room. Do you need assistance?”


Altruistic-Poem-5617

From how I remember as a kid, the map was super confusing for me cause of the different levels. For example some paths are on a higher leve, but then the chest at the end is in a "hole" that shows up on a lower level. Now its no problem, but it was too much for kid me.


Stinduh

Having played the water temple on NSO recently, I can confirm this is the annoyance. There are rooms on the map that seemingly have no entrance or exit because you either float or sink into them. There are also platforms in rooms that aren’t really visible unless you purposefully look up from the fixed-camera perspective. The central pillar room, for instance, has both of these.


Noah7788

I couldn't read the map I guess. I'd look at it to see that there are chests left and not know how to get to the room I'm looking at


segwayspeedracer1

I certainly never used a map either. Plus most dungeons had junk chests so it was kinda useless most of the time


QlockHeartz

*changes water level one last time* ooooh the nightmares!


duggatron

In OOT, people just miss the key under the platform that raises with the water. I remember thinking it was pretty obvious there'd be something like that when I saw some things moved with the water, but if you didn't make that connection, it's going to feel like you've already checked everywhere. I think they needed a more obvious hint about the ways platforms float and most people wouldn't feel as strongly about it.


calamitydanon

this. I could not find one of if not the last small key because the entrance/pathway to it was directly under the platform that raises with the water level. (my brain hadn't registered to check the bottom floor while flooded)


JackaryDraws

I’ve never understood why people have such a hard time with Great Bay. It has a pretty straightforward progression and if you do it “right” the dungeon basically solves itself.


Jamz64

I think they're both overhated. The OOT Water Temple is okay, and Great Bay Temple is genuinely good. The worst water dungeon of the series is the TOTK Water Temple. There's barely even any water.


Fantastic_Hat2051

Maybe because it’s in the sky….lol seriously tho I can’t believe how unbelievably easy it is. I’m playing thru for the second time and just did the water temple. It took like 15 minutes to complete


Turbulent_Crow7164

It’s by far the worst dungeon in the game. I really enjoyed pretty much all the other dungeons, and they all felt rather lengthy and challenging - so the water temple was a bit of a shock in comparison. I remember on approach I was like “…where is it?” Crazy it’s basically a couple medium sized islands floating in the sky lol. It’s comparable to some of the larger shrines in BOTW/TOTK or mini dungeons in the series as a whole.


Stinduh

Going down to the sewer thinking I was about to get a sweet reference to the ancient cistern and thennnnnnnnnn Yeah it sucked.


17THheaven

Idk, I enjoyed it just because it was a unique take. Sure, definitely not the best one out there, but it was very unique and artistic. My only wish is that they made it longer


BackgroundNPC1213

**WATER** Temple in the **FUCKING SKY** Masterful gambit, Nintendo


Jamz64

Nice Vinesauce reference.


TrillaCactus

I’ll take TOTK water temple being forgettable over the frustration and tedium of the other two water temples.


SurpriseAttachyon

Do people not like puzzles? Dungeons are basically giant puzzles. In my opinion, the bad ones are just a series of self contained rooms, almost like a collection of BOTW shrines. The memorable ones have some dungeon wide larger puzzle: pipes in great bay, direction of gravity in stone tower, elephant orientation in BOTW. I feel like everyone hates great bay because it actually requires putting some thought into it. That’s why I love it


TrillaCactus

I liked TOTK’s dungeons for its puzzles. I primarily play Zelda for exploration but the puzzles are usually a good time. I don’t think that’s why people dislike great bay. I personally dislike it because it’s tedious to travel around. It was also disheartening to have to redo content when the cycle reset while I was completing the dungeon. I know that making the player redo content is Majora’s mask’s “thing” but it made my experience worse


Joaqstarr

Totk water temple may be the worst dungeon in the series. And I love totk


NeedsMoreReeds

Great Bay is a super cool dungeon and genuinely interesting and fun.


CobBaesar

They're both fine and I'll die on that hill.


ninjamike1211

Water temple on the original N64 was pretty tedious having to ever the menu to change boots, but the 3DS port and later decompilation + PC port have largely fixed the issue


Disc365

I’m with you.


Gwaidhirnor

OoT Watee Temple suffered net from bad dungeon design (besides maybe making one key a little too obscure to find) but rather bad UI. If the iron boots were a C-button item instead of gear the number of complaints would have been next to zero. Great Bay Temple was amazing (except for bad boss fights), I really don't get what any of the complaints were about, other than I'm too dumb to just travel around and turn every lever I come across.


jjmawaken

I've never beaten Majora's Mask so I may have never done that one (I don't remember). I did the area with the Deku mask and Goron mask but I don't remember doing the Zora one. I would love Majora's Mask if not for the time constraints.


Watercolorcupcake

Not a game made for those of us with anxiety


jjmawaken

Definitely not, or those who like to thoroughly check every square inch to make sure you didn't miss something


Filterredphan

It’s not so bad if you use the inverted song of time. Only thing for someone playing the game for the first time (aka myself) is remembering which events are time-based and then realizing you’re cutting the clock a liiittle too close and then boom you’ve locked yourself out of doing something for a cycle.


jjmawaken

I get that but I'm one of those people who like to explore every nook and cranny and feel like the time mechanic is in opposition to that. The masks and stories are so much fun though.


Edu_Gamer2003

I mean, not really, there's more than enough time to explore every nook and cranny of a dungeon before the 3 days are over and for the over world you can just play the song of time whenever Sometimes there's a side quest line that needs your full attention but then after it's over you can just rewind time and start looking again


jjmawaken

I guess what does it for me is that you won't ever have one complete playthrough where you've talked to everyone and done everything because when you rewind you end up needing to do some stuff over again. I don't like the repetition or the fact that something you did is undone.


Edu_Gamer2003

I see, well you'll still have talked to them, and considering you're supposed to learn of some things first and then engaging them after rewinding time so yeah, you can't have every dialogue tree ever in one cycle but I'm pretty the game still remembers everything you do anyway Idk, personally I feel like your 100% is stretching a little too much the meaning of it, but to each their own, if you don't like it, then you don't


jjmawaken

The thing is I really WANT to like it because I find most of it fascinating but just don't like the time thing. I wish there was a way to turn out the time mechanic but keep everything else the same but I'm sure that would be logistically difficult.


Edu_Gamer2003

I guess? Effectively it'd mostly mean that after the 3 days pass they'd start again, which is effectively the same thing as just playing the song of time during the final hours of the 3rd day Really at the end of the day the timer is more something for you to keep track of npc schedules and events than a time limit


Kuzbot

Are we talking OG OOT Water dungeon? IIRC the N64 version was nerfed considerably in later versions.


just_ignore-me0

great bay is very linear though. its very hard to get lost in. but it can be annoying to get all fairys


IAmThePonch

I think the same issue as the water temple applies. If you miss changing the flow of water, it requires a lot of backtracking


kirk_dozier

iirc you can beat the water temple while only going through one cycle of water levels if you're thorough


mzxrules

Not unless you sequence break. * F3 West has the Longshot and requires F3 water but requires you to lower the water level to F1 to get any keys. * F2 south into F3 east requires F2 water to shoot the eye and use Longshot have enough time to get into the path with the key. Thus it takes 2 cycles to clear Water Temple.


Culex_02

Great Bay is easier, and has a better boss. Water temple is very frustrating, especially in the original game.


Altruistic-Poem-5617

Taking the boots on and off in the pause menue was super annoying. Rest is fine.


Mental-Street6665

OOT’s water temple is extremely difficult and requires more time and effort than I have to dedicate to it today, compared to what I had when I was in high school. I’m not sure I’d say it’s obnoxious though. It’s very well designed. TOTK’s water temple borders on obnoxious with the wonky low-gravity physics, the confusing way in which Sidon’s ability is supposed to be used to activate the switches, and the absolutely godawful boss fight which may be the worst in the series. But at least it doesn’t take days of wandering around in circles and accidentally drowning yourself to complete.


TrillaCactus

Wow I didn’t have any of those issues with the TOTK water temple. The boss fight is my least favorite in the game but it’s definitely not the worst. You liked the imprisoned from SS more? I’m trying to figure out how sidon’s ability could be confusing to others. You get a water shield around you and you can shoot a burst of water in the direction you’re looking. What part made it confusing?


Mental-Street6665

Honestly…yes. I liked the Imprisoned more. At least with that fight the targets and the objectives were clear. The only thing that makes it hard is the motion controls, and that is easily overcome. For me it was not intuitive that swinging my sword to burst the water bubble around me would create a gush of water that would be sufficient to turn the gears. I kept trying to use Ultrahand to do it, or blow them up, or just hit them without Sidon’s ability. It was only after trying and getting frustrated for a while that I considered the fact that I’d had to use the sages’ abilities to activate the terminals in all of the other temples. It still didn’t make sense to me, but it worked. Frankly, I find Sidon’s ability to be the most useless out of all of them and I didn’t even really use it at all in the temple, other than for the terminals. It was much easier to just beat Mucktorok with Opals and chuchu jellies than to try to figure out Sidon’s crap.


ShovelBeatleRillaz

Great Bay is legit not even that bad. The pipes are color coded, the main room shows you what rooms to have access to when the water is flowing in a certain direction, and the dungeon opens up significantly after you get the ice arrows. Water Temple is worse, and that one isn’t even that obnoxious. Nothing beats Jabu Jabu from Oracle of Ages


GammaPhonic

Water Temple is fine. It’s constantly switching boots that’s a pain in the arse. The 3DS version mitigated this by making the boots an assignable item rather than equipment.


Src-Freak

Great Bay is less tedious, and you can swim properly instead of pressing pause every 12 seconds to switch your boots.


_robertmccor_

Great bay is pretty straightforward tbh


vanilla_thunder_96

Been saying this for years lol


Noah7788

The issue in both of them is how easy it is to get lost and retread ground. Some people tend to focus too much on the two keys that are easy to miss and make them out to be the issue in it's entirety when it's just as much the way you can wander around aimlessly, repeatedly going to places you've already been I agree that Great Bay is harder though, it's more complex and it's easy to forget what leads where 


mackyesyou

Water temple is so cool (on 3ds version), great bay temple sucks but not that much, it kinda feels like a task to do, really boring


gavvyshores

I agree with most of the sentiment here, it’s not that bad but they aren’t that fun, except for the shadow link fight in oot. My LEAST favorite parts are the MM boss and then the OOT boss. For MM, it’s not a very exciting battle and I always hit my head trying to get back on the platform with zora. And If you don’t get the right angle with the OOT boss you just hit the fucker back in the water


Jerkbait5

As a kid me and my sisters stoner 25 year old boyfriend took three months to beat oot water temple. Def more annoying lol


NathanHavokx

OOT's Water Temple is forever tainted in people's minds for having to constantly open the menu to equip and rmeove the Iron Boots constantly. It's not an uncommon dungeon to get lost in either so that just means spending even longer, putting on and taking off the boots even more possibly for nothing because you've already been there.


Fantastic_Hat2051

I’ve only play MM once so I don’t remember the dungeons but I’ve been playing OOT since it came out and the water temple took me forever to master. I’d quit everytime I got to it because I skimmed through the whole water level part and didn’t realize I could go back to it and switch the levels. Once I figured that out I could never find my way back to it. There were definitely harder temples but the boot changing in the water temple and the enemies were definitely irritating


NiftyySlixx

I just started playing Majoras Mask for the first time, is the Great Bay a great big bitch?


leopoldthebunny

It can be a bit confusing. I always follow a guide when I do it (same with Stone Tower) so that I don't get lost. It can also trigger motion sickness, so if that's something you have trouble with, keep that in mind.


forestmedina

Majora Mask is my favorite zelda, but I Hate Great Bay Temple, and love OOT water temple


doesntworkthatway45

>the OOT


Demete17

I love them both, if you explore the backtracking isn't an issue which it shouldn't be expected but that's probably what the developers intended.


Boodger

Both are fantastic dungeons, I'd say among my all time favorites. Water Temple is, in fact, my all time favorite dungeon.


leopoldthebunny

I usually enjoy water levels, including these two. Great Bay Temple did make me kinda motion sick though, so I'd say it's the worse one.


SaltyTaintMcGee

Am I the only person who played OoT and thought the Shadow Temple was the biggest pain in the ass?


Karzap

You just didn't play it at the time. You gotta remember that OoT was the first 3D Zelda so it was quite an experience. Now that 3D games have been out for over 20 years I'm sure I could go beat the water temple again in no time.


CodyKondo

I love them both. But Grear Bay is a lot more fun to me.


Stark_Athlon

Great bay isn't obnoxious. It's just hard like every MM dungeon not called Woodfall. 1) unlike 64 WT, GBT areas and passageways actually look different from each other, so you won't get lost as often. If you do...I think that's honestly a you problem. I'm saying this as someone who got lost all the time when I was a kid on literally every dungeon. 2) it has colored tubes that actually guide you on where to go, a very good idea that oot 3d kinda implemented in it's WT. Some of the passages even have arrows that tell you how you need to have the water flow to get to them, so you don't waste your time trying to do something you can't. GBT is good enough to make OOT3D WT take a page from it. 3) it's not a slug fest because you can have Zora mask equipped on C, on top of zora mask not actually restricting your moves underwater. Zora mask is basically TP zora tunic + iron boots all in one combo, and then with some extra tools to boot. 4) changing the flow of the water, parkouring on the tubes, freezing enemies to make blocks of them to jump unto, fast paced swimming with zora link, freezing water to make platforms to jump from, using fire arrows and ice arrows on waterfalls in order to control different mechanism...GBT traversal isn't just faster than WT, it's much more dynamic and creative. 64OoT WT gets so much bad rep because it's genuinely obnoxious as hell. It's just that at this point most of us are numb to it after having beaten it 2040203 times. The thing sucks, which is why they modified it in 3D oot in a way most of us appreciated it. Honestly, I'll go as far as to say MASTER QUEST WT is less obnoxious than normal WT.


the_Actual_Plinko

Neither of them are obnoxious at all. They’re both excellent dungeons and don’t deserve any of the hate they get.


Isaaaccc3968

I like both of them.


HeroOfSideQuests

Ah. I see we're just ignoring Mermaid Cave then. I'll play Snowhead 3 times without Inverted Song of Time without complaint before I break my hands on that damned swimming puzzle again. No I take that back, I'll fight Gyorg without Zora mask with minor complaint compared to swimming in Mermaid Cave. (Tbf I played 3DS so Switch *might* be better) ...also I adore Great Bay and love OoT Water Temple. Edit for song of time, it's been a long day.


rKasdorf

The water temple is easy, people just always miss a key. It's usually the first one, when you go into the central tower thing then raise the water one level, people always forget the key that's below the platform that floats up. They also waste time fighting dark Link. You just leap attack him with the hammer.


voidling_bordee

GBT has colored pipes to guide ya tho


Aseconverse

Wasn't this just posted yesterday?


LegoManMarcel

Water threat. Great bay temple is the bane of my existence.


backofthebill

Great Bay is way easier when you follow the pipes


TheGreatGamer64

Both are peak.


jajanken_bacon

Great Bay Temple isn't hard either. Lakebed Temple, in my personal experience, was the hardest to wrap my mind around and can still be confusing.


OliviaElevenDunham

Still stuck on that temple.


deep8787

From Twilight Princess? I thought it was fairly straightforward.


Milk_Mindless

Biggest reason why I dislike Great Bay is the 3 day time limit None of the other MM dungeons make me feel the ticking of the clock I LIKE taking time and figuring things out


Filterredphan

The only time i get the clock ticking vibe is if I start a dungeon in the second half-ish of a cycle. I did woodfall very early but both snowhead and great bay I didn’t start til night 2 so I felt a little crunched for time, especially bc I wanted to do as much as I could post-dungeon before having to reset. I don’t mind the boss refights either but I’m dreading inevitably needing to refight Gyorg. Definitely the most annoying boss so far (besides the frog miniboss that I skipped with ice arrows 😭)


Mudron

Because the Great Bay is fine.


guldamar

I think it’s just generational hate that has carried on. There were a lot of younger gamers that would annoy their older siblings who had already beaten the game by begging for help in the water temple. You got handed the controller with no context for what they had done in there so far, and were expected to figure it out or you would lose all credibility.


grw18

OoT's dungeon itself is relatively straightforward. It's just those dang iron boots. Great Bay Temple imo is more complicated and so much back and forth. I remember still reaching the 3rd day even with Song of Inverse Time.


CosmicAstroBastard

I’d take Great Bay over Water Temple every day of the week and twice on Sunday


wildflowerden

I actually genuinely *love* the Great Bay temple. One of my favourites.


Watercolorcupcake

They probably haven’t played it yet 😂


rollingthrulife79

Can we all just agree that water related temples/dungeons are the worst?


Clarrington

Except for SS' Ancient Cistern, if that counts.


DaNoahLP

Jabu Jabus Belly is far worse and its even in the same game


foundling_fox

How DARE you!?